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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Jehol
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Jehol
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.00 expected hits
Germans roll dice for 5 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Jehol from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Germans: 5 infantry
Battle in 35 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
4 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : 0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
4 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Sikang, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Sikang, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Sikang, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Sikang, round 6 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 3 infantry in Sikang, round 7 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Jehol
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -2.83
Japanese : -0.33
@VonAlba Not sure if tripleA will handle that I dont want to bombard with my bb appropriately so I am moving it out of the sea zone to prevent it from rolling. Not sure where it will go until NCM and dont know if tripleA will let me keep moving it so just letting you know the deal.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Jehol
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Jehol
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.00 expected hits
Germans roll dice for 5 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Jehol from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Germans: 5 infantry
Battle in 35 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
4 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
4 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Sikang, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Sikang, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Sikang, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Sikang, round 6 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 3 infantry in Sikang, round 7 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Jehol
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 6 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 fighter moved from India to 42 Sea Zone
3 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 110 Sea Zone to 104 Sea Zone
1 battleship moved from 104 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 bomber and 3 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
British attack with 1 bomber, 3 fighters, 3 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 aaGun and 4 infantry
AA fire in Holland Belgium : 0/3 hits, 0.50 expected hits
British roll dice for 2 cruisers in Holland Belgium, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 bomber, 3 fighters, 3 infantry, 1 marine and 1 mech_infantry in Holland Belgium, round 2 : 2/9 hits, 3.17 expected hits
Germans roll dice for 1 aaGun and 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 bomber, 3 fighters, 2 infantry, 1 marine and 1 mech_infantry in Holland Belgium, round 3 : 2/8 hits, 3.00 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 bomber, 3 fighters, 1 infantry, 1 marine and 1 mech_infantry in Holland Belgium, round 4 : 2/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Germans: 1 aaGun and 4 infantry
Non Combat Move - British
1 bomber and 3 fighters moved from Holland Belgium to United Kingdom
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 tactical_bomber moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from 80 Sea Zone to Persia
1 artillery, 1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
Place Units - British
3 infantry placed in Persia
1 artillery, 1 bomber, 3 infantry and 1 marine placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -1.67
British : -4.00
Americans : 0.67
Chinese : -2.83
Japanese : -0.67
AA fire in Holland Belgium : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 3 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Romania to Bessarabia
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Southern Italy to Ukraine
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 marines moved from Trans-Jordan to 98 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 marines moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 marine moved from 99 Sea Zone to Crete
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to Iraq
2 infantry moved from Trans-Jordan to Iraq
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Ukraine
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/7 hits, 1,83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Baltic States
Italians attack with 2 armour and 3 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour and 3 infantry in Baltic States, round 2 : 0/5 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 2 armour and 3 infantry in Baltic States, round 3 : 2/5 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Iraq
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Iraq, round 3 : 2/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Trans-Jordan
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Ukraine to Syria
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -0,33
British : 1,00
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from New South Wales to South Australia
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 artillery, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 49 PUs;
Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
2 armour moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 armour moved from Northern Italy to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Germany to Holland Belgium
1 armour moved from Northern Italy to Normandy Bordeaux
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Syria to Egypt
3 infantry moved from Syria to Trans-Jordan
2 bombers moved from Egypt to 81 Sea Zone
3 bombers moved from Egypt to Baltic States
2 artilleries, 18 infantry and 9 mech_infantrys moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 armour and 3 mech_infantrys
Americans defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/6 hits, 2,00 expected hits
Americans roll dice for 1 armour, 1 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,50 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
3 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to France
Americans win with 1 armour and 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry, 1 marine and 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 1 infantry, 1 marine and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 2 armour in Holland Belgium, round 3 : 1/2 hits, 1,00 expected hits
British roll dice for 1 marine and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Holland Belgium
Germans roll dice for 1 armour in Holland Belgium, round 4 : 1/1 hits, 0,50 expected hits
British roll dice for 1 marine in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 marine owned by the British and 1 armour owned by the Germans lost in Holland Belgium
British win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for British: 1 infantry, 1 marine and 1 mech_infantry
Battle in 81 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers in 81 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 81 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from 81 Sea Zone to Southern Italy
4 aaGuns moved from Eastern Poland to Baltic States
Place Units - Germans
1 artillery and 2 infantry placed in France
5 infantry placed in Germany
8 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Southern France
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 1,17
British : 1,67
Americans : -1,50
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Finland to Norway
2 armour and 1 mech_infantry moved from Karelia to Norway
1 fighter moved from Novgorod to Western Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 armour, 5 artilleries, 32 infantry and 1 mech_infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Archangel to Belarus
6 infantry moved from Novgorod to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Norway
Russians attack with 4 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Germans defend with 9 infantry
Russians roll dice for 4 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Norway, round 2 : 5/11 hits, 3.83 expected hits
Germans roll dice for 9 infantry in Norway, round 2 : 3/9 hits, 3.00 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Norway
Russians roll dice for 4 armour, 2 artilleries and 2 mech_infantrys in Norway, round 3 : 3/8 hits, 3.33 expected hits
Germans roll dice for 4 infantry in Norway, round 3 : 2/4 hits, 1.33 expected hits
2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Norway
2 mech_infantrys owned by the Russians and 4 armour owned by the Russians retreated to Finland
Germans win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Germans: 8 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 armour, 6 artilleries, 39 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour, 6 artilleries, 39 infantry and 1 mech_infantry in Belarus, round 2 : 11/47 hits, 10.17 expected hits
Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 6 artilleries, 38 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 aaGuns and 17 infantry moved from Manchuria to Jehol
3 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Volgograd to Caucasus
2 armour moved from Russia to Bryansk
1 aaGun moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 aaGun moved from Bryansk to Belarus
Place Units - Russians
3 mech_infantrys placed in Russia
1 artillery and 1 infantry placed in Volgograd
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 1 harbour, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone
1 fighter moved from 45 Sea Zone to 46 Sea Zone
3 fighters moved from 45 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Tsinghai
1 bomber moved from Yunnan to Kansu
2 infantry moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
3 carriers, 2 destroyers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 artillery moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kweichow to Tsinghai
1 armour moved from Shensi to Sikang
2 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to Kansu
2 artilleries and 1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Sikang
Combat - Japanese
Battle in Guam
Battle in 19 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win, taking Guam from Americans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 2 artilleries, 1 bomber and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 3 infantry in Kansu, round 2 : 2/6 hits, 2,17 expected hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Kansu, round 3 : 1/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tsinghai
Japanese attack with 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/5 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 2/5 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Sikang
Japanese attack with 1 armour, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 3 infantry and 2 tactical_bombers in Sikang, round 2 : 3/6 hits, 2,17 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Yunnan
2 fighters moved from Burma to Yunnan
2 tactical_bombers moved from Sikang to Yunnan
1 tactical_bomber moved from Tsinghai to Shensi
1 bomber moved from Kansu to Yunnan
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
2 fighters moved from 34 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 harbour placed in French Indo China
2 bombers, 5 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Americans : -0,33
Chinese : -1,00
UK_Pacific : 0,67
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Americans
Battle in Iwo Jima
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Norway
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 17 Sea Zone
1 fighter moved from 30 Sea Zone to 17 Sea Zone
1 carrier and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 carrier moved from 33 Sea Zone to 17 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to Wake Island
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Normandy Bordeaux
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to Wake Island
1 aaGun moved from Eastern United States to Quebec
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -2.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Jehol to Manchuria
Combat - Chinese
Battle in Manchuria
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Manchuria to Shantung
1 infantry moved from Jehol to Shantung
Place Units - Chinese
2 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Americans
Battle in Iwo Jima
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Norway
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 17 Sea Zone
1 fighter moved from 30 Sea Zone to 17 Sea Zone
1 carrier and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 carrier moved from 33 Sea Zone to 17 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to Wake Island
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Normandy Bordeaux
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to Wake Island
1 aaGun moved from Eastern United States to Quebec
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Jehol to Manchuria
Combat - Chinese
Battle in Manchuria
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Manchuria to Shantung
1 infantry moved from Jehol to Shantung
Place Units - Chinese
2 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Persia to Iraq
3 fighters and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from India to 39 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from United Kingdom to Western Germany
1 infantry moved from Kenya to Belgian Congo
Combat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Battle in Sumatra
Battle in Celebes
Battle in Iraq
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Sumatra from Japanese, taking Celebes from Japanese, taking Iraq from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Iraq to Persia
1 fighter moved from 39 Sea Zone to India
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from India to West India
2 aaGuns, 2 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Place Units - British
3 infantry placed in Persia
2 infantry placed in Union of South Africa
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -0.50
Italians : -0.33
Americans : -2.00
AA fire in Western Germany : : -0.33
Chinese : 0.17
Japanese : 1.00
Bump…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 5 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Belgian Congo
1 artillery and 4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Syria to Iraq
1 fighter moved from Trans-Jordan to Iraq
2 infantry moved from Syria to Iraq
1 infantry moved from Syria to Iraq
1 marine moved from Cyprus to 99 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 marines moved from 99 Sea Zone to 96 Sea Zone
2 marines moved from 96 Sea Zone to Malta
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 armour and 2 infantry moved from Baltic States to Poland
2 armour moved from Poland to Slovakia Hungary
1 artillery moved from Bessarabia to Romania
1 artillery moved from Syria to Trans-Jordan
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 armour, 1 artillery and 4 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 4 mech_infantrys in Belgian Congo, round 2 : 1/6 hits, 1,67 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Iraq
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Iraq, round 3 : 2/4 hits, 1,50 expected hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Battle in Malta
Italians attack with 1 artillery, 1 infantry and 2 marines
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
2 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Iraq to Southern Italy
1 fighter moved from Iraq to Egypt
2 aaGuns moved from Eastern Poland to Slovakia Hungary
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Egypt
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -0,50
British : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Baltic States to Western Ukraine
2 bombers moved from Southern Italy to Ukraine
1 carrier moved from 99 Sea Zone to 96 Sea Zone
2 transports moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Southern Italy to Greater Southern Germany
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
3 mech_infantrys moved from France to Germany
3 armour moved from France to Germany
12 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Southern France to France
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
4 infantry moved from Western Germany to France
3 infantry moved from Trans-Jordan to Egypt
1 armour moved from Egypt to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Eastern Poland to Slovakia Hungary
1 bomber moved from Baltic States to 112 Sea Zone
1 artillery moved from Bessarabia to Ukraine
2 mech_infantrys moved from Baltic States to Romania
2 artilleries, 15 infantry and 7 mech_infantrys moved from Baltic States to Poland
7 mech_infantrys moved from Poland to Slovakia Hungary
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ukraine
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Ukraine, round 2 : 3/4 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ethiopia
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Ethiopia, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Ethiopia
Germans win, taking Ethiopia from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from Ukraine to Slovakia Hungary
2 bombers moved from Western Ukraine to Germany
4 aaGuns moved from Baltic States to Poland
1 bomber moved from 112 Sea Zone to Germany
Place Units - Germans
3 infantry placed in France
3 armour, 3 artilleries and 4 infantry placed in Germany
1 infantry placed in Southern France
Germans undo move 2.
2 infantry placed in Southern France
3 armour, 3 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0,00
British : -0,33
Russians : 0,33
@VonAlba you sure about those german NCM? But italy can be taken for the cost of two transports and an airbase. Perhaps that would be a bad move and I am not sure I would do it but just giving you a chance to assess in case you missed what was in z91.
too late, i continue with my mistake, thanks for asking
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 armour and 2 mech_infantrys moved from Finland to Novgorod
1 armour, 6 artilleries, 38 infantry and 1 mech_infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
2 mech_infantrys moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
3 infantry moved from Northwest Persia to Iraq
Combat - Russians
Battle in Novgorod
Russians attack with 4 armour and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 4 armour and 2 mech_infantrys in Novgorod, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 3 infantry
Italians defend with 1 infantry
Russians roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Iraq, round 3 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Iraq, round 4 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 1 armour, 6 artilleries, 38 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 6 artilleries, 38 infantry and 1 mech_infantry in Baltic States, round 2 : 14/46 hits, 10.00 expected hits
Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Italians with 1 armour, 6 artilleries, 38 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns and 17 infantry moved from Jehol to Shantung
2 aaGuns moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 artillery and 2 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Baltic States
1 armour moved from Bryansk to Caucasus
1 artillery and 1 infantry moved from Volgograd to Rostov
2 aaGuns moved from Bryansk to Rostov
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - Russians
3 artilleries, 1 fighter and 6 infantry placed in Russia
Russians undo move 1.
1 artillery and 1 infantry placed in Volgograd
1 infantry placed in Volgograd
3 artilleries, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -1.33
Italians : -1.33
Russians : 1.67