Scmralbe sz95 and OOL in S France? Reminder that in PTV, you can retreat when only AA guns remain.
majikforce (Allies) vs VonAlba (Axis) BM3
-
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 5 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Karelia 4 fighters moved from Norway to Karelia 1 bomber moved from United Kingdom to Karelia 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from 95 Sea Zone to Sicily 1 fighter moved from Hawaiian Islands to 6 Sea Zone Combat - Americans Americans creates battle in territory 54 Sea Zone Battle in Sicily Battle in Sardinia Battle in 6 Sea Zone Americans attack with 1 fighter Japanese defend with 3 submarines and 1 transport 3 submarines owned by the Japanese Submerged 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 54 Sea Zone from Japanese, taking Sicily from Italians, taking Sardinia from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Karelia Americans attack with 1 bomber, 4 fighters and 1 infantry Germans defend with 1 artillery and 2 infantry Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Karelia, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Karelia Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Karelia, round 3 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 artillery in Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Karelia Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 bomber and 4 fighters moved from Karelia to Norway 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 108 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 carrier and 2 submarines moved from 54 Sea Zone to 41 Sea Zone 2 fighters moved from 54 Sea Zone to 41 Sea Zone Place Units - Americans 1 destroyer placed in 113 Sea Zone 1 destroyer placed in 112 Sea Zone 1 fighter placed in Norway 1 artillery and 2 infantry placed in Finland 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Yunnan 1 infantry placed in Kwangsi 2 artilleries placed in Shensi 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 3 infantry EDIT: Adding units owned by Chinese to Burma: 3 infantry EDIT: Removing units owned by Chinese from Anhwe: 1 artillery and 2 infantry EDIT: Adding units owned by Chinese to Kiangsi: 1 artillery and 2 infantry EDIT: Removing units owned by Chinese from Manchuria: 5 infantry EDIT: Adding units owned by Chinese to Jehol: 5 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Persia to Caucasus 3 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Suiyuyan to Novosibirsk British take Novosibirsk from Germans 1 armour and 1 mech_infantry moved from Anhwe to Manchuria 1 fighter moved from Sumatra to Shan State 2 infantry moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 mech_infantry moved from Egypt to Iraq 5 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to 99 Sea Zone 1 armour and 2 mech_infantrys moved from Suiyuyan to Jehol 1 mech_infantry moved from Yunnan to Shensi 2 mech_infantrys moved from India to Yunnan 1 artillery moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 artillery, 3 fighters and 3 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 3 fighters and 3 infantry in Caucasus, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians Submerged 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 fighter moved from 99 Sea Zone to Egypt 3 fighters moved from Caucasus to Persia 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 fighter moved from Shan State to Yunnan 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Norway Place Units - British 1 factory_minor placed in Iraq 1 armour and 2 infantry placed in Persia 1 mech_infantry placed in Egypt 1 submarine placed in 81 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 36 PUs (2 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.00 British : -1.17 Americans : -0.67 Japanese : -1.00
-
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Crete to Southern Italy 1 bomber moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in 95 Sea Zone Italians attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 95 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Non Combat Move - Italians 1 bomber moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Germans
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs; Germans buy 1 carrier, 9 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 5 fighters moved from Western Germany to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 carriers, 4 destroyers, 2 fighters, 3 submarines and 3 transports moved from 112 Sea Zone to 110 Sea Zone 5 fighters moved from Western Germany to 112 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 3 bombers moved from Western Germany to United Kingdom 1 armour moved from Vologda to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Archangel 1 mech_infantry moved from Poland to Eastern Poland 2 infantry moved from Western Ukraine to Eastern Poland 1 bomber moved from Volgograd to Eastern Poland 1 infantry moved from Western Ukraine to Ukraine 3 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 2 artilleries moved from Bryansk to Rostov 10 armour, 1 artillery and 9 mech_infantrys moved from Vologda to Archangel 4 mech_infantrys moved from Russia to Volgograd 1 mech_infantry moved from Kazakhstan to Volgograd 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 armour moved from Russia to Volgograd 2 artilleries moved from Russia to Tambov 4 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland
-
scramble somewere?
-
@VonAlba No scramble.
-
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs; Germans buy 1 carrier, 9 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 5 fighters moved from Western Germany to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 carriers, 4 destroyers, 2 fighters, 3 submarines and 3 transports moved from 112 Sea Zone to 110 Sea Zone 5 fighters moved from Western Germany to 112 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 3 bombers moved from Western Germany to United Kingdom 1 armour moved from Vologda to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Archangel 1 mech_infantry moved from Poland to Eastern Poland 2 infantry moved from Western Ukraine to Eastern Poland 1 bomber moved from Volgograd to Eastern Poland 1 infantry moved from Western Ukraine to Ukraine 3 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 2 artilleries moved from Bryansk to Rostov 10 armour, 1 artillery and 9 mech_infantrys moved from Vologda to Archangel 4 mech_infantrys moved from Russia to Volgograd 1 mech_infantry moved from Kazakhstan to Volgograd 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 armour moved from Russia to Volgograd 2 artilleries moved from Russia to Tambov 4 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/3 hits, 0,50 expected hits 2 bombers killed by AA Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Battle in 110 Sea Zone Germans attack with 2 carriers, 4 destroyers, 3 submarines and 3 transports Americans defend with 1 destroyer Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 2 carriers, 4 destroyers and 3 transports in 110 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 submarines in 110 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits Germans roll dice for 2 carriers, 4 destroyers and 3 transports in 110 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 submarines in 110 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 2 carriers, 4 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 113 Sea Zone Germans attack with 5 fighters and 2 submarines Americans defend with 1 destroyer Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 113 Sea Zone Germans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Archangel Germans attack with 11 armour, 1 artillery and 9 mech_infantrys Russians defend with 4 infantry Germans roll dice for 11 armour, 1 artillery and 9 mech_infantrys in Archangel, round 2 : 5/21 hits, 7,50 expected hits Russians roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 11 armour, 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 4 infantry Battle in 112 Sea Zone Germans attack with 5 fighters and 2 submarines Americans defend with 1 destroyer Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 5 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Eastern Poland Germans attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Caucasus Germans attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Caucasus, round 2 : 3/5 hits, 1,50 expected hits British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Caucasus to Russia 2 fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from 112 Sea Zone to 110 Sea Zone 5 fighters moved from 113 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany 1 bomber moved from Eastern Poland to Ukraine Place Units - Germans 1 carrier placed in 110 Sea Zone 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Russia 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 63 PUs (2 lost to blockades); end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -4,17 British : 0,00 Americans : -0,67 Russians : 0,17 AA fire in United Kingdom : : 1,50
-
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Combat Move - Russians 1 armour and 1 mech_infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 armour and 1 mech_infantry moved from Vyborg to Finland 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 1 mech_infantry moved from Shensi to Chahar Combat - Russians Non Combat Move - Russians 7 infantry moved from Novgorod to Vyborg Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Philippines to 41 Sea Zone 1 tactical_bomber moved from French Indo China to 41 Sea Zone 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 3 fighters moved from 33 Sea Zone to Japan 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Japanese take 22 Sea Zone from Americans 3 infantry moved from French Indo China to Shan State 2 artilleries moved from French Indo China to Shan State 1 armour, 1 battleship, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 armour moved from Urals to Novosibirsk 1 armour and 3 mech_infantrys moved from Timguska to Novosibirsk 2 mech_infantrys moved from Yenisey to Novosibirsk 1 armour moved from Yenisey to Novosibirsk 3 infantry moved from Yenisey to Timguska Combat - Japanese Battle in Borneo Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Borneo, round 6 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Borneo UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 2 destroyers, 2 submarines and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Novosibirsk Japanese attack with 3 armour and 5 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 3 armour and 5 mech_infantrys in Novosibirsk, round 2 : 2/8 hits, 2,33 expected hits British roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Novosibirsk Japanese win, taking Novosibirsk from British with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 3 carriers, 1 destroyer and 2 submarines British defend with 1 destroyer Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 3 carriers and 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits British roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from UK_Pacific with 3 carriers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 bomber, 4 fighters and 1 tactical_bomber Americans defend with 1 carrier, 2 fighters and 2 submarines 2 submarines owned by the Americans Submerged Japanese roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits Americans roll dice for 1 carrier and 2 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 fighter owned by the Japanese and 1 carrier owned by the Americans lost in 41 Sea Zone Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/5 hits, 2,83 expected hits Americans roll dice for 2 fighters in 41 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits 1 fighter owned by the Americans lost in 41 Sea Zone Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 4 : 2/5 hits, 2,83 expected hits Americans roll dice for 1 fighter in 41 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Japanese: 2 fighters Casualties for Americans: 1 carrier and 2 fighters Battle in Shan State Japanese attack with 2 artilleries and 3 infantry British defend with 1 artillery and 2 infantry Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 1/5 hits, 1,50 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 4/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Malaya Japanese attack with 1 armour, 1 infantry and 1 marine ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 infantry and 1 marine in Malaya, round 2 : 1/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 1 armour in Malaya, round 3 : 0/1 hits, 0,50 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Malaya UK_Pacific win with 1 artillery remaining. Battle score for attacker is -11 Casualties for Japanese: 1 armour, 1 infantry and 1 marine Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to French Indo China 2 fighters moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone Place Units - Japanese 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
British : 1,00 ANZAC : 0,67 Americans : -1,67 UK_Pacific : 1,67 Japanese : -5,00
-
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Americans Americans buy 5 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 43 Sea Zone 1 infantry moved from Finland to Karelia Americans take Karelia from Germans 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone 1 bomber and 5 fighters moved from Norway to Normandy Bordeaux 2 artilleries and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Soviet Far East Americans attack with 1 armour and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 bomber, 5 fighters and 2 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 2 artilleries, 1 bomber, 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 4.50 expected hits Germans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 1/8 hits, 2.67 expected hits 5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 2 artilleries, 1 bomber, 5 fighters and 1 infantry in Normandy Bordeaux, round 3 : 6/9 hits, 4.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 5 fighters remaining. Battle score for attacker is 16 Casualties for Americans: 1 artillery and 2 infantry Casualties for Germans: 2 artilleries and 6 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 5 fighters moved from Normandy Bordeaux to United Kingdom 1 infantry moved from Finland to Vyborg 1 artillery moved from Finland to Vyborg 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 fighter moved from 43 Sea Zone to Borneo 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 7 Sea Zone to 14 Sea Zone 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 41 Sea Zone to 79 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 2 infantry placed in Finland 1 destroyer placed in 113 Sea Zone 1 destroyer placed in 112 Sea Zone 1 fighter placed in Norway 1 fighter placed in Finland 1 destroyer and 1 submarine placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Americans collect 61 PUs (3 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Sikang 1 artillery placed in Kiangsi 1 artillery and 1 infantry placed in Yunnan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Norway to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 mech_infantry moved from Eastern Persia to Kazakhstan British take Kazakhstan from Germans 3 fighters moved from Persia to Caucasus 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 artillery moved from Northwest Persia to Caucasus 1 armour moved from Manchuria to Amur UK_Pacific take Amur from Japanese 1 armour moved from Amur to Buryatia UK_Pacific take Buryatia from Japanese 2 mech_infantrys moved from Jehol to Korea 1 mech_infantry moved from Manchuria to Korea 1 armour moved from Jehol to Korea 1 mech_infantry moved from Shensi to Anhwe 2 mech_infantrys moved from Yunnan to Anhwe 4 infantry moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 fighter moved from Yunnan to Shan State 1 armour and 2 mech_infantrys moved from India to Yunnan 1 infantry moved from India to Burma 4 infantry moved from Yunnan to Burma Combat - British Battle in Korea British attack with 1 armour and 3 mech_infantrys Japanese defend with 1 factory_minor and 3 infantry British roll dice for 1 armour and 3 mech_infantrys in Korea, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 armour and 3 mech_infantrys in Korea, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Korea, round 3 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British lost in Korea British roll dice for 1 armour and 1 mech_infantry in Korea, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 3 infantry in Korea, round 4 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Korea Japanese win with 3 infantry remaining. Battle score for attacker is -18 Casualties for British: 1 armour and 3 mech_infantrys Battle in Caucasus British attack with 2 artilleries, 3 fighters and 2 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 2 artilleries, 3 fighters and 2 infantry in Caucasus, round 2 : 1/7 hits, 2.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British roll dice for 2 artilleries, 3 fighters and 1 infantry in Caucasus, round 3 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 2 artilleries and 2 infantry British roll dice for 1 artillery, 1 fighter and 4 infantry in Shan State, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 artilleries in Shan State, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Holland Belgium British attack with 4 fighters Germans defend with 2 infantry British roll dice for 4 fighters in Holland Belgium, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 4 fighters in Holland Belgium, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win with 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 2 aaGuns moved from Yunnan to Burma 1 fighter moved from Shan State to India 3 fighters moved from Caucasus to Persia 2 infantry moved from Persia to Northwest Persia 5 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 105 Sea Zone to 92 Sea Zone Place Units - British 1 destroyer placed in 81 Sea Zone 1 fighter placed in Egypt 1 armour placed in Persia 3 artilleries placed in Iraq 2 infantry placed in Persia 1 infantry placed in Egypt British undo move 6. British undo move 3. 1 armour placed in Egypt 1 infantry placed in Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,3,1,1,3,1 UK_Pacific collect 15 PUs (4 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys Turning on Edit Mode EDIT: Adding units owned by British to Manchuria: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33 British : -4.17 Americans : 2.67 Japanese : 0.67
-
@majikforce Clicked to fast in the Korea battle. Meant to retreat after my 2nd round of no hits. Edited back the mech and tank. Let me know if that’s a problem.
-
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 2 PUs; Combat Move - Italians Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 marine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 4 infantry moved from Poland to Baltic States 9 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Smolensk to Novgorod 11 armour, 1 artillery and 8 mech_infantrys moved from Archangel to Novgorod 2 submarines moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 fighter moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to 113 Sea Zone 3 fighters moved from Western Germany to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 5 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 2 artilleries and 3 infantry moved from Rostov to Caucasus 6 armour, 3 artilleries, 1 infantry and 16 mech_infantrys moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Caucasus 4 infantry moved from Ukraine to Rostov 2 artilleries moved from Tambov to Rostov 3 infantry moved from Russia to Samara 1 bomber moved from Ukraine to Rostov 1 fighter moved from Russia to Baltic States
-
@VonAlba usual scramble question
-
@VonAlba no scramble
-
@majikforce bump Just seeing if you saw my no scramble orders?
-
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 4 infantry moved from Poland to Baltic States 9 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Smolensk to Novgorod 11 armour, 1 artillery and 8 mech_infantrys moved from Archangel to Novgorod 2 submarines moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 fighter moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to 113 Sea Zone 3 fighters moved from Western Germany to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 5 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 2 artilleries and 3 infantry moved from Rostov to Caucasus 6 armour, 3 artilleries, 1 infantry and 16 mech_infantrys moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Caucasus 4 infantry moved from Ukraine to Rostov 2 artilleries moved from Tambov to Rostov 3 infantry moved from Russia to Samara 1 bomber moved from Ukraine to Rostov 1 fighter moved from Russia to Baltic States Combat - Germans Battle in 105 Sea Zone Germans attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 105 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 113 Sea Zone Germans attack with 1 bomber, 5 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 5 fighters in 113 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 113 Sea Zone Germans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Baltic States Germans attack with 1 armour, 1 fighter, 5 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 5 infantry and 9 mech_infantrys in Baltic States, round 2 : 4/16 hits, 3,33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 fighter, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 5 fighters and 2 submarines Americans defend with 1 destroyer Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 5 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 5 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Caucasus Germans attack with 6 armour, 5 artilleries, 6 infantry and 16 mech_infantrys British defend with 2 artilleries Germans roll dice for 6 armour, 5 artilleries, 6 infantry and 16 mech_infantrys in Caucasus, round 2 : 7/33 hits, 9,17 expected hits British roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Caucasus Germans win, taking Caucasus from British with 6 armour, 5 artilleries, 5 infantry and 16 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 2 artilleries Non Combat Move - Germans 1 fighter moved from Baltic States to Germany 1 artillery and 4 infantry moved from Western Germany to Holland Belgium 1 fighter moved from 105 Sea Zone to 110 Sea Zone 5 fighters moved from 112 Sea Zone to 110 Sea Zone 5 fighters moved from 113 Sea Zone to Western Germany 1 bomber moved from 113 Sea Zone to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in France 3 infantry placed in Southern France 3 armour and 7 infantry placed in Western Germany 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 artillery placed in Russia Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -1,17 British : 0,33 Americans : -0,67 Russians : -0,33
-
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Combat Move - Russians Non Combat Move - Russians 4 infantry moved from Vyborg to Finland 3 infantry moved from Vyborg to Finland 1 armour and 1 mech_infantry moved from Finland to Norway 1 mech_infantry moved from Chahar to Manchuria Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Japanese round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 artillery, 5 infantry and 3 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 infantry moved from Korea to Amur Japanese take Amur from UK_Pacific 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone 1 submarine moved from 24 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 7 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 artillery moved from 19 Sea Zone to Okinawa 1 armour, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 armour moved from 17 Sea Zone to Iwo Jima 1 marine moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 2 tactical_bombers moved from 42 Sea Zone to Borneo 2 fighters moved from 42 Sea Zone to Borneo 1 submarine moved from 42 Sea Zone to 37 Sea Zone 2 destroyers moved from 37 Sea Zone to 43 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 2 carriers and 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Novosibirsk to Yenisey 1 armour moved from Novosibirsk to Yenisey 1 infantry moved from Timguska to Yenisey 2 armour and 3 mech_infantrys moved from Novosibirsk to Kazakhstan 1 infantry moved from Timguska to Yenisey 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 bomber moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State Combat - Japanese
Combat Hit Differential Summary :