@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
plasmaboy vs AldoRaine BM3
-
plasmaboy vs AldoRaine BM3
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 9:41:14 PM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 9:43:17 PM
Savegame -
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - AmericansCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 mech_infantry moved from French West Africa to French Central Africa 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Gibraltar to United Kingdom Combat - Americans Battle in Morocco Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 2 destroyers Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 55 Sea Zone retreated to 55 Sea Zone Japanese win, taking Morocco from Neutral_Axis with 2 destroyers remaining. Battle score for attacker is -16 Casualties for Americans: 1 fighter and 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 2 infantry moved from Brazil to British Guiana EDIT: 1 bomber moved from United Kingdom to Gibraltar 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 2 infantry placed in Central United States 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States Americans undo move 4. 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans : -1.33 Japanese : 1.33 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 mech_infantry moved from French West Africa to French Central Africa 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Gibraltar to United Kingdom Combat - Americans Battle in Morocco Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 2 destroyers Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 55 Sea Zone retreated to 55 Sea Zone Japanese win, taking Morocco from Neutral_Axis with 2 destroyers remaining. Battle score for attacker is -16 Casualties for Americans: 1 fighter and 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 2 infantry moved from Brazil to British Guiana EDIT: 1 bomber moved from United Kingdom to Gibraltar 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 2 infantry placed in Central United States 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States Americans undo move 4. 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 battleships and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone 2 infantry moved from 70 Sea Zone to Belgian Congo 1 bomber moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Egypt to Alexandria 3 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 artillery moved from Trans-Jordan to Syria British take Syria from Neutral_Axis Combat - British Battle in Belgian Congo British attack with 1 bomber, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 2/4 hits, 1.17 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 5/6 hits, 2.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Eastern Persia to West India 1 infantry moved from Northwest Persia to Persia 1 fighter moved from Gibraltar to Egypt 1 cruiser and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 bomber moved from Belgian Congo to Egypt Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Persia 1 fighter placed in Union of South Africa British undo move 2. Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode 1 fighter placed in United Kingdom 1 factory_minor placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3 British collect 26 PUs (4 lost to blockades); end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
British : 3.00 Italians : 2.00 Americans : -1.33 Chinese : 0.17 Japanese : 2.00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from French Equatorial Africa to Belgian Congo 1 artillery moved from French Equatorial Africa to Belgian Congo Combat - Italians Battle in Belgian Congo Italians attack with 1 artillery and 2 infantry British defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 artillery moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Tobruk to Libya 1 armour moved from Bessarabia to Belarus 1 armour moved from Romania to Belarus 1 artillery and 1 infantry moved from Romania to Bessarabia 1 artillery and 2 infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Bessarabia Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter and 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 bomber EDIT: Adding units owned by Italians to Novgorod: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 0.50 British : 0.00Territory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery and 1 infantry Alexandria : 1 flag Anglo Egyptian Sudan : 1 flag French Equatorial Africa : 1 flag Tunisia : 1 flag Romania : 1 artillery and 3 infantry Northern Italy : 1 factory_major Libya : 1 infantry and 1 mech_infantry Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry Belarus : 2 armour Bessarabia : 1 armour, 1 artillery and 1 infantry Novgorod : 1 bomber Greece : 1 flag 97 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport Yugoslavia : 1 flag 98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 62 Russians : 28 / 35 Japanese : 60 / 69 Americans : 55 / 80 Chinese : 4 / 4 British : 29 / 32 UK_Pacific : 6 / 6 Italians : 18 / 18 ANZAC : 10 / 15 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 66 times 2 was rolled 66 times 3 was rolled 67 times 4 was rolled 76 times 5 was rolled 80 times 6 was rolled 70 times Average roll : 3.584 Median : 4.000 Variance : 0.408 Standard Deviation : 0.638 Total rolls : 425 Null / Other 1 was rolled 2 times 2 was rolled 3 times 4 was rolled 3 times 6 was rolled 2 times Average roll : 3.200 Median : 3.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Germans Combat 1 was rolled 15 times 2 was rolled 13 times 3 was rolled 16 times 4 was rolled 19 times 5 was rolled 14 times 6 was rolled 19 times Average roll : 3.635 Median : 4.000 Variance : 0.337 Standard Deviation : 0.580 Total rolls : 96 British Combat 1 was rolled 10 times 2 was rolled 9 times 3 was rolled 13 times 4 was rolled 7 times 5 was rolled 15 times 6 was rolled 10 times Average roll : 3.594 Median : 3.500 Variance : 0.656 Standard Deviation : 0.810 Total rolls : 64 Italians Combat 1 was rolled 6 times 2 was rolled 15 times 3 was rolled 4 times 4 was rolled 11 times 5 was rolled 8 times 6 was rolled 8 times Average roll : 3.462 Median : 4.000 Variance : 1.477 Standard Deviation : 1.215 Total rolls : 52 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.591 Median : 4.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 22 ANZAC Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 4.800 Median : 5.000 Variance : 1.679 Standard Deviation : 1.296 Total rolls : 15 Americans Combat 1 was rolled 1 times 5 was rolled 5 times Average roll : 4.333 Median : 5.000 Variance : 4.000 Standard Deviation : 2.000 Total rolls : 6 Neutral_Allies Combat 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 4.286 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 Chinese Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.081 Median : 3.000 Variance : 0.690 Standard Deviation : 0.831 Total rolls : 37 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.750 Median : 3.500 Variance : 0.190 Standard Deviation : 0.436 Total rolls : 8 Russians Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 5 times Average roll : 3.700 Median : 4.500 Variance : 1.926 Standard Deviation : 1.388 Total rolls : 10 Japanese Combat 1 was rolled 17 times 2 was rolled 13 times 3 was rolled 14 times 4 was rolled 18 times 5 was rolled 17 times 6 was rolled 12 times Average roll : 3.451 Median : 4.000 Variance : 0.343 Standard Deviation : 0.585 Total rolls : 91 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 7 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 4 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 2 destroyers ANZAC roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Non Combat Move - ANZAC 4 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 7 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 4 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 2 destroyers ANZAC roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Non Combat Move - ANZAC 4 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.67 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 artillery moved from Archangel to Belarus 1 armour moved from Archangel to Belarus 1 armour moved from Archangel to Belarus 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 bomber moved from Romania to Volgograd Combat - Germans Strategic bombing raid in Volgograd AA fire in Volgograd : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Battle in Ukraine Germans attack with 1 artillery, 2 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 1 aaGun, 12 armour, 1 artillery, 17 infantry, 1 mech_infantry and 2 tactical_bombers moved from Eastern Poland to Belarus 1 artillery moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 5 armour moved from Germany to Eastern Poland 1 artillery moved from Romania to Bessarabia 1 artillery moved from Romania to Eastern Poland 1 artillery moved from Romania to Eastern Poland 2 aaGuns, 1 artillery and 10 infantry moved from Novgorod to Belarus 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 artillery moved from France to Western Germany 1 infantry moved from Denmark to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Belarus Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 112 Sea Zone 3 armour placed in Romania 3 armour placed in Novgorod 2 infantry and 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery EDIT: Adding units owned by Germans to Western Germany: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 53 PUs (1 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 0.83 AA fire in Volgograd : : 0.83 Russians : -0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Russia to Archangel 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Novosibirsk to Archangel 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/9 hits, 3.00 expected hits Germans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery, 3 infantry and 2 mech_infantrys Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel retreated to Archangel Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 infantry moved from Volgograd to Tambov 1 infantry moved from Rostov to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 2 aaGuns and 18 infantry moved from Yenisey to Timguska 11 artilleries moved from Bryansk to Russia 19 infantry moved from Bryansk to Tambov 3 aaGuns moved from Bryansk to Tambov 1 aaGun, 2 armour and 4 infantry moved from Bryansk to Russia 2 mech_infantrys moved from Novosibirsk to Samara 2 mech_infantrys moved from Samara to Russia Place Units - Russians 1 artillery, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -0.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from 5 Sea Zone to Siberia 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Yunnan 1 artillery moved from Anhwe to Kweichow 5 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 7 fighters and 2 tactical_bombers moved from Kweichow to Yunnan 2 mech_infantrys moved from Kiangsu to Kweichow 3 mech_infantrys moved from Shantung to Kweichow 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 artillery moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Siberia Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Siberia from Russians with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 5 infantry moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from Malaya to Kweichow 1 fighter moved from Yunnan to Kweichow Place Units - Japanese 1 factory_minor placed in Malaya 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 2 artilleries and 1 infantry placed in Japan 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 44 Sea Zone 1 mech_infantry moved from French Central Africa to French Equatorial Africa Americans take French Equatorial Africa from Italians 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 armour moved from Morocco to Tunisia Americans take Algeria from Neutral_Axis Americans take Tunisia from Italians 1 infantry moved from French Central Africa to French West Africa 1 artillery, 3 infantry and 1 marine moved from 44 Sea Zone to Celebes 2 bombers moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone Combat - Americans Battle in Celebes Battle in 110 Sea Zone Americans attack with 3 bombers and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 3 bombers and 1 destroyer in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Celebes from Japanese with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to Algeria 1 artillery moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Gibraltar to 91 Sea Zone 3 bombers moved from 110 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Americans undo move 2. 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : -2.50 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Tsinghai to Shensi 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : 2.00 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 44 Sea Zone 1 mech_infantry moved from French Central Africa to French Equatorial Africa Americans take French Equatorial Africa from Italians 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 armour moved from Morocco to Tunisia Americans take Algeria from Neutral_Axis Americans take Tunisia from Italians 1 infantry moved from French Central Africa to French West Africa 1 artillery, 3 infantry and 1 marine moved from 44 Sea Zone to Celebes 2 bombers moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone Combat - Americans Battle in Celebes Battle in 110 Sea Zone Americans attack with 3 bombers and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 3 bombers and 1 destroyer in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Celebes from Japanese with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to Algeria 1 artillery moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Gibraltar to 91 Sea Zone 3 bombers moved from 110 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Americans undo move 2. 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Tsinghai to Shensi 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to Iraq 1 infantry moved from Kenya to Belgian Congo 1 armour moved from Egypt to Belgian Congo British take Anglo Egyptian Sudan from Italians 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 artillery moved from Syria to Iraq 1 infantry moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 2 fighters moved from Egypt to Belgian Congo 1 mech_infantry moved from Egypt to Iraq 2 fighters moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from Persia to Eastern Persia Combat - British Battle in Belgian Congo British attack with 1 armour, 2 fighters and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 2 fighters and 1 infantry in Belgian Congo, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British roll dice for 1 armour and 2 fighters in Belgian Congo, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Belgian Congo British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 armour and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 6/9 hits, 3.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to West India 2 fighters moved from West India to India 1 infantry moved from West India to India 1 bomber moved from Iraq to India 1 fighter moved from Iraq to Egypt 2 fighters moved from Belgian Congo to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 70 Sea Zone to 83 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Persia 2 armour and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5 British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0.33 British : 0.67 Italians : 1.00 Americans : -2.50 Chinese : 2.00 Neutral_Axis : 0.00 Japanese : -0.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 bomber moved from Novgorod to Ukraine 1 armour moved from Belarus to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Belarus 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone Combat - Italians Battle in Ukraine Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry Russians defend with 2 artilleries, 1 factory_minor and 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine 1 armour owned by the Italians retreated to Bessarabia Russians win with 2 artilleries remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Novgorod 1 artillery moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 armour moved from Belarus to Western Ukraine 1 mech_infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from 97 Sea Zone to Yugoslavia 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 2 mech_infantrys placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 0.17 Russians : 0.67Territory Summary for Italians :
Belgian Congo : 1 flag Northern Italy : 2 artilleries, 1 factory_major, 1 infantry and 2 mech_infantrys Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry Belarus : 1 armour Bryansk : 1 flag Bessarabia : 1 armour, 1 artillery and 3 infantry Western Ukraine : 1 armour Novgorod : 1 bomber Greece : 1 flag 97 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport Yugoslavia : 1 flag, 1 infantry and 1 mech_infantry 98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 63 Russians : 25 / 34 Japanese : 59 / 72 Americans : 61 / 93 Chinese : 3 / 4 British : 32 / 38 UK_Pacific : 6 / 9 Italians : 16 / 16 ANZAC : 10 / 20 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 80 times 2 was rolled 86 times 3 was rolled 83 times 4 was rolled 91 times 5 was rolled 101 times 6 was rolled 85 times Average roll : 3.574 Median : 4.000 Variance : 0.532 Standard Deviation : 0.729 Total rolls : 526 Null / Other 1 was rolled 3 times 2 was rolled 3 times 4 was rolled 3 times 6 was rolled 2 times Average roll : 3.000 Median : 2.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 Germans Combat 1 was rolled 18 times 2 was rolled 17 times 3 was rolled 18 times 4 was rolled 24 times 5 was rolled 15 times 6 was rolled 23 times Average roll : 3.609 Median : 4.000 Variance : 0.551 Standard Deviation : 0.742 Total rolls : 115 British Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 21 times 6 was rolled 13 times Average roll : 3.536 Median : 3.500 Variance : 1.133 Standard Deviation : 1.064 Total rolls : 84 Italians Combat 1 was rolled 7 times 2 was rolled 16 times 3 was rolled 7 times 4 was rolled 11 times 5 was rolled 10 times 6 was rolled 8 times Average roll : 3.424 Median : 3.000 Variance : 1.014 Standard Deviation : 1.007 Total rolls : 59 Americans Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 9 times Average roll : 4.357 Median : 5.000 Variance : 4.564 Standard Deviation : 2.136 Total rolls : 14 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 17 times 2 was rolled 15 times 3 was rolled 16 times 4 was rolled 18 times 5 was rolled 19 times 6 was rolled 13 times Average roll : 3.469 Median : 4.000 Variance : 0.241 Standard Deviation : 0.490 Total rolls : 98 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.591 Median : 4.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 22 ANZAC Combat 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 4.429 Median : 5.000 Variance : 1.475 Standard Deviation : 1.214 Total rolls : 21 Neutral_Allies Combat 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 4.286 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 Chinese Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.024 Median : 3.000 Variance : 0.671 Standard Deviation : 0.819 Total rolls : 41 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.750 Median : 3.500 Variance : 0.190 Standard Deviation : 0.436 Total rolls : 8 Russians Combat 1 was rolled 3 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.750 Median : 4.000 Variance : 0.571 Standard Deviation : 0.756 Total rolls : 36 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Bessarabia to Ukraine 1 armour moved from Romania to Ukraine 1 armour moved from Romania to Ukraine 1 armour moved from Romania to Ukraine 1 tactical_bomber moved from Belarus to Ukraine 1 tactical_bomber moved from Belarus to Ukraine 1 tactical_bomber moved from Belarus to Ukraine 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Ukraine Germans attack with 3 armour, 1 artillery and 3 tactical_bombers Russians defend with 2 artilleries and 1 factory_minor Germans roll dice for 3 armour, 1 artillery and 3 tactical_bombers in Ukraine, round 2 : 3/7 hits, 3.83 expected hits Russians roll dice for 2 artilleries in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Non Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk 1 armour moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 3 aaGuns, 20 armour, 4 artilleries, 27 infantry and 1 mech_infantry moved from Belarus to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 infantry moved from Archangel to Nenetsia 1 tactical_bomber moved from Ukraine to Smolensk 1 tactical_bomber moved from Ukraine to Smolensk 1 tactical_bomber moved from Ukraine to Smolensk 1 tactical_bomber moved from Western Germany to Smolensk 1 fighter moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 3 armour placed in Novgorod 3 mech_infantrys placed in Romania 2 artilleries, 1 infantry and 2 mech_infantrys placed in Western Germany 1 destroyer placed in 112 Sea Zone 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : -2.33 Americans : -0.33 Russians : -0.67Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Western Germany : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Romania : 1 factory_minor and 3 mech_infantrys Poland : 3 mech_infantrys Germany : 1 factory_major Southern Italy : 1 fighter Belarus : 1 flag, 3 artilleries Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 infantry Nenetsia : 1 flag, 1 infantry Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 3 armour, 1 artillery and 1 factory_minor Western Ukraine : 1 flag, 2 artilleries Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour Smolensk : 1 flag, 3 aaGuns, 23 armour, 4 artilleries, 27 infantry, 1 mech_infantry and 4 tactical_bombers 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport Bulgaria : 1 flag Finland : 1 flag 110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 62 Russians : 23 / 34 Japanese : 55 / 72 Americans : 61 / 93 Chinese : 3 / 4 British : 32 / 38 UK_Pacific : 6 / 9 Italians : 16 / 16 ANZAC : 14 / 17 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 82 times 2 was rolled 89 times 3 was rolled 94 times 4 was rolled 96 times 5 was rolled 116 times 6 was rolled 95 times Average roll : 3.629 Median : 4.000 Variance : 1.134 Standard Deviation : 1.065 Total rolls : 572 Null / Other 1 was rolled 4 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 10 times 6 was rolled 6 times Average roll : 3.750 Median : 4.000 Variance : 0.547 Standard Deviation : 0.740 Total rolls : 40 Germans Combat 1 was rolled 18 times 2 was rolled 17 times 3 was rolled 20 times 4 was rolled 26 times 5 was rolled 19 times 6 was rolled 27 times Average roll : 3.724 Median : 4.000 Variance : 0.721 Standard Deviation : 0.849 Total rolls : 127 British Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 21 times 6 was rolled 13 times Average roll : 3.536 Median : 3.500 Variance : 1.133 Standard Deviation : 1.064 Total rolls : 84 Italians Combat 1 was rolled 7 times 2 was rolled 16 times 3 was rolled 7 times 4 was rolled 11 times 5 was rolled 10 times 6 was rolled 8 times Average roll : 3.424 Median : 3.000 Variance : 1.014 Standard Deviation : 1.007 Total rolls : 59 Americans Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 1 times Average roll : 4.467 Median : 5.000 Variance : 3.964 Standard Deviation : 1.991 Total rolls : 15 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 17 times 2 was rolled 15 times 3 was rolled 16 times 4 was rolled 18 times 5 was rolled 19 times 6 was rolled 13 times Average roll : 3.469 Median : 4.000 Variance : 0.241 Standard Deviation : 0.490 Total rolls : 98 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.591 Median : 4.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 22 ANZAC Combat 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 4.429 Median : 5.000 Variance : 1.475 Standard Deviation : 1.214 Total rolls : 21 Neutral_Allies Combat 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 4.286 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 14 Chinese Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.024 Median : 3.000 Variance : 0.671 Standard Deviation : 0.819 Total rolls : 41 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.750 Median : 3.500 Variance : 0.190 Standard Deviation : 0.436 Total rolls : 8 Russians Combat 1 was rolled 4 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 10 times 6 was rolled 6 times Average roll : 3.750 Median : 4.000 Variance : 0.547 Standard Deviation : 0.740 Total rolls : 40





