scramble from carrier?
Sovietishcat (X+3) vs Giallo (L) BM3 - nt - regualr dice.
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Albania to Greece 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 bomber and 1 fighter moved from Southern Italy to Greece -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Albania to Greece 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 bomber and 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Neutral_Allies defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Greece, round 2 : 1/5 hits, 2.00 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Greece, round 3 : 2/5 hits, 2.00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 2 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Greece to Southern Italy 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 2 aaGuns moved from Northern Italy to Yugoslavia 1 artillery and 3 infantry moved from France to Northern Italy 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 infantry moved from Algeria to Tunisia 1 infantry moved from Algeria to Tunisia Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -1.00 Neutral_Allies : -1.00 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from India to 42 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 cruiser and 2 transports ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone 2 transports owned by the Japanese lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 18 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 cruiser and 2 transports Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,50 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from India to 42 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 cruiser and 2 transports ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone 2 transports owned by the Japanese lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 18 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 cruiser and 2 transports Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,50 -
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - RussiansCombat Hit Differential Summary :
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For some reasons the post did not work for the non combat; please use the latest post.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 factory_minor, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Bessarabia to Romania 3 armour moved from Ukraine to Romania 2 fighters moved from Novgorod to Poland 7 armour, 11 artilleries, 19 infantry and 1 mech_infantry moved from Eastern Poland to Romania 1 infantry moved from Baltic States to Poland 1 infantry moved from Eastern Poland to Poland Combat - Russians Battle in 114 Sea Zone Russians attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Battle in Romania Russians attack with 10 armour, 12 artilleries, 20 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 10 armour, 12 artilleries, 20 infantry and 1 mech_infantry in Romania, round 2 : 19/43 hits, 14,50 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 10 armour, 12 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Eastern Poland to Romania 1 aaGun moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Bryansk to Ukraine 4 mech_infantrys moved from Russia to Ukraine 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 2 fighters moved from Poland to Novgorod 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to Novgorod 1 artillery moved from Belarus to Bryansk Place Units - Russians 1 factory_minor placed in Western Ukraine 3 infantry placed in Ukraine 3 infantry placed in Novgorod Russians undo move 3. 3 mech_infantrys placed in Novgorod 3 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 47 PUs; end with 47 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 2,00 Russians : 4,67 -
The axis surrender, well done! I guess in BM3 it is very difficult to have a successful sealion and thrive for the rest of the game + you sinking my fleet after the sealion really crushed me.
I will post the result.
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@Sovietishcat said in Sovietishcat (X+3) vs Giallo (L) BM3 - nt - regualr dice.:
The axis surrender, well done! I guess in BM3 it is very difficult to have a successful sealion and thrive for the rest of the game + you sinking my fleet after the sealion really crushed me.
I will post the result.
If yould have bought an extra carrier, you would have kept your fleet. Still if russia get’s big it’s difficult… Thanks for the game
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Ya I know I went cheap, at least if I had bought an air base with my planes it would have been better…





