Intercept Egypt?
18L Axis-dominion (Allies) vs Patryn (Axis + 3) BM3
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 8 armour, 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 armour, 1 artillery, 3 infantry and 1 marine moved from Northwest Persia to Caucasus 3 armour moved from Persia to Caucasus 2 armour and 1 mech_infantry moved from Iraq to Caucasus 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Egypt to France 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Greece to 113 Sea Zone 3 bombers moved from Norway to 113 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 113 Sea Zone Americans attack with 3 bombers and 1 fighter Germans defend with 1 cruiser and 1 transport Americans roll dice for 3 bombers and 1 fighter in 113 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in Caucasus Americans attack with 7 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 7 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Caucasus, round 2 : 8/13 hits, 4.83 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus Americans win, taking Caucasus from Germans with 7 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Trans-Jordan to Greece 1 fighter moved from Iraq to Greece 1 fighter moved from Northwest Persia to Greece 1 fighter moved from Persia to Greece 1 aaGun and 3 artilleries moved from Albania to Greece 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 submarines moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from 42 Sea Zone to 39 Sea Zone 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 28 Sea Zone to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 30 Sea Zone to 26 Sea Zone 7 carriers and 2 destroyers moved from 54 Sea Zone to 26 Sea Zone 4 fighters moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 30 Sea Zone to 63 Sea Zone 2 destroyers and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 4 fighters moved from 54 Sea Zone to Queensland 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from France to Normandy Bordeaux 1 fighter moved from 113 Sea Zone to Norway 3 bombers moved from 113 Sea Zone to Normandy Bordeaux 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 armour and 3 infantry moved from Norway to 112 Sea Zone 3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 89 Sea Zone 1 submarine moved from 89 Sea Zone to 64 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 98 Sea Zone to 92 Sea Zone Place Units - Americans 3 fighters placed in Greece 3 armour placed in Normandy Bordeaux 3 armour placed in Persia 2 armour and 1 mech_infantry placed in Iraq 3 infantry placed in Norway 1 submarine placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Norway to Finland 2 fighters moved from Norway to Finland 1 mech_infantry moved from Northwest Persia to Rostov British take Rostov from Japanese 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State Combat - British Battle in Finland British attack with 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland British win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State retreated to Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 mech_infantry moved from India to Burma 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Shan State to India 1 aaGun, 1 armour, 5 artilleries, 6 infantry, 1 marine and 7 mech_infantrys moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Persia to Caucasus 4 mech_infantrys moved from Iraq to Caucasus 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone 3 fighters moved from Albania to Normandy Bordeaux 1 fighter moved from Finland to Normandy Bordeaux 1 battleship moved from 110 Sea Zone to 92 Sea Zone 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 2 destroyers and 1 submarine moved from 71 Sea Zone to 76 Sea Zone 3 armour and 3 mech_infantrys moved from West India to Persia 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Finland to United Kingdom 2 infantry moved from Albania to Greece 9 mech_infantrys moved from West India to India Place Units - British 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 armour and 1 mech_infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.17 British : 0.33 AA fire in France : : -0.17 Americans : 3.33 Japanese : 1.33
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Bulgaria Italians take Bulgaria from Americans 1 infantry moved from Yugoslavia to Albania Italians take Albania from Americans 1 bomber moved from Southern Italy to Rostov 1 infantry moved from Tambov to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 2 bombers and 1 infantry British defend with 1 mech_infantry Italians roll dice for 2 bombers and 1 infantry in Rostov, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 bombers and 1 infantry in Rostov, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Italians win, taking Rostov from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 bombers moved from Rostov to Russia Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,3,3,6,6,1 Italians collect 9 PUs (10 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -1.00 British : -0.67
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter moved from New Guinea to 26 Sea Zone 2 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 66 PUs; Germans buy 22 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia to Finland 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 16 infantry moved from Karelia to Finland Combat - Germans Battle in Finland Germans attack with 18 infantry British defend with 1 infantry Germans roll dice for 18 infantry in Finland, round 2 : 2/18 hits, 3.00 expected hits British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 17 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 3 infantry moved from Novgorod to Karelia 1 infantry moved from Nenetsia to Vologda 3 infantry moved from Russia to Tambov 2 mech_infantrys moved from Bryansk to Volgograd 3 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Romania 5 infantry moved from Ukraine to Bryansk 1 infantry moved from Bessarabia to Ukraine 3 fighters and 5 tactical_bombers moved from Novgorod to Western Germany 11 infantry moved from Western Germany to France 2 infantry moved from Southern France to France 2 bombers moved from Russia to Western Germany Place Units - Germans 3 infantry placed in Southern France 3 infantry placed in France 3 infantry placed in Volgograd 3 infantry placed in Russia 3 infantry placed in Novgorod Germans undo move 1. 1 infantry placed in Southern France 9 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,2,6 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : 0.67
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Combat Move - Russians 15 infantry moved from Timguska to Kansu Combat - Russians Battle in Kansu Russians attack with 15 infantry Japanese defend with 1 infantry Russians roll dice for 15 infantry in Kansu, round 2 : 4/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 14 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Timguska to Kansu Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 1.50 Japanese : 0.67
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@axis-dominion Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 4 bombers moved from Philippines to Dutch New Guinea 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 bomber moved from Borneo to 44 Sea Zone 2 bombers moved from French Indo China to 44 Sea Zone 1 submarine moved from 45 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Dutch New Guinea Japanese attack with 4 bombers and 2 infantry ANZAC defend with 1 artillery Japanese roll dice for 4 bombers and 2 infantry in Dutch New Guinea, round 2 : 2/6 hits, 3.00 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 4 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 44 Sea Zone Japanese attack with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 3 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 aaGun, 3 artilleries, 12 infantry and 27 mech_infantrys moved from French Indo China to Yunnan 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Manchuria to Anhwe 1 infantry moved from Soviet Far East to Siberia 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 4 carriers moved from 35 Sea Zone to 36 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 36 Sea Zone 2 marines moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 aaGun, 1 destroyer, 3 infantry, 6 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 35 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from Borneo to Philippines 1 bomber moved from Dutch New Guinea to Philippines 1 bomber moved from 44 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to Philippines 1 bomber moved from Dutch New Guinea to French Indo China 2 bombers moved from Dutch New Guinea to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Borneo to French Indo China Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 2 bombers, 1 fighter and 4 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : -0.17 Japanese : -1.67
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 2 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 fighter moved from 39 Sea Zone to Saudi Arabia 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from Persia to 80 Sea Zone 1 armour moved from 80 Sea Zone to Saudi Arabia 2 armour and 1 mech_infantry moved from Iraq to Saudi Arabia 2 armour moved from Persia to Saudi Arabia 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Caucasus to Rostov 1 bomber moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 8 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to Spain 2 infantry and 1 transport moved from 108 Sea Zone to 104 Sea Zone 2 infantry moved from 104 Sea Zone to Spain 1 fighter moved from Gibraltar to Holland Belgium 1 bomber moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Greece to Rostov 3 artilleries and 1 infantry moved from Greece to Turkey 1 artillery and 1 infantry moved from Caucasus to Turkey 4 armour and 1 marine moved from Caucasus to Turkey 1 bomber moved from Normandy Bordeaux to Turkey 1 fighter moved from Queensland to 45 Sea Zone 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 armour moved from Caucasus to Turkey 2 armour and 1 mech_infantry moved from Caucasus to Tsinghai Americans take Kazakhstan from Japanese Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Saudi Arabia Americans attack with 5 armour, 1 fighter and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 battleship in Saudi Arabia, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 5 armour, 1 fighter and 1 mech_infantry in Saudi Arabia, round 2 : 4/7 hits, 3.17 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 5 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in Turkey Americans attack with 5 armour, 4 artilleries, 1 bomber, 2 infantry and 1 marine Neutral_True defend with 8 infantry Americans roll dice for 5 armour, 4 artilleries, 1 bomber, 2 infantry and 1 marine in Turkey, round 2 : 4/13 hits, 5.33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 5 armour, 3 artilleries, 1 bomber and 1 marine in Turkey, round 3 : 3/10 hits, 4.33 expected hits Neutral_True roll dice for 4 infantry in Turkey, round 3 : 2/4 hits, 1.33 expected hits 2 artilleries owned by the Americans and 3 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 5 armour, 1 artillery, 1 bomber and 1 marine in Turkey, round 4 : 5/8 hits, 3.67 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Turkey Americans win, taking Turkey from Neutral_True with 5 armour, 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 6 Casualties for Americans: 3 artilleries and 2 infantry Casualties for Neutral_True: 8 infantry Battle in Holland Belgium Americans attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Dutch New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Dutch New Guinea Americans roll dice for 1 artillery in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Dutch New Guinea, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Dutch New Guinea Japanese win with no units remaining. Battle score for attacker is -1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Tsinghai Americans attack with 2 armour and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Tsinghai Americans win, taking Tsinghai from Japanese with 2 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Rostov Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Americans win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Southern France Americans attack with 1 bomber and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Spain Americans attack with 8 armour, 1 artillery and 5 infantry Neutral_True defend with 6 infantry Americans roll dice for 8 armour, 1 artillery and 5 infantry in Spain, round 2 : 9/14 hits, 5.33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 8 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 6 fighters moved from Greece to Norway 1 bomber moved from Holland Belgium to Norway 1 bomber moved from France to Norway 1 bomber moved from Southern France to Norway 1 bomber moved from Turkey to Caucasus 1 fighter moved from Holland Belgium to 104 Sea Zone 1 carrier moved from 110 Sea Zone to 104 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 4 infantry moved from Hawaiian Islands to 26 Sea Zone 4 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 4 infantry moved from 54 Sea Zone to Queensland 8 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 3 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 64 Sea Zone to 29 Sea Zone 4 carriers, 3 cruisers and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 3 transports moved from 110 Sea Zone to 104 Sea Zone 1 transport moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from Rostov to Greece 1 fighter moved from Rostov to Caucasus 1 fighter moved from Saudi Arabia to Iraq 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 factory_minor placed in Caucasus 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Iraq 2 fighters and 1 tactical_bomber placed in Greece 3 artilleries placed in Norway 2 infantry placed in Western United States 1 fighter placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 85 PUs; end with 85 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 9 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from United Kingdom to Portugal 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone 6 infantry moved from 104 Sea Zone to Portugal 1 battleship and 1 cruiser moved from 92 Sea Zone to 104 Sea Zone 2 marines moved from Normandy Bordeaux to 110 Sea Zone 2 cruisers and 2 marines moved from 110 Sea Zone to 104 Sea Zone 2 marines moved from 104 Sea Zone to Portugal Combat - British Battle in Portugal British attack with 2 fighters, 6 infantry and 2 marines Neutral_True defend with 2 infantry British roll dice for 1 battleship and 3 cruisers in Portugal, round 2 : 3/4 hits, 2.17 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal British win, taking Portugal from Neutral_True with 2 fighters, 5 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 aaGun, 2 artilleries and 5 infantry moved from Normandy Bordeaux to Spain 1 fighter moved from Normandy Bordeaux to Norway 1 carrier and 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 carrier moved from 92 Sea Zone to 104 Sea Zone 1 transport moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from Portugal to 104 Sea Zone 3 fighters moved from Normandy Bordeaux to 104 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 3 aaGuns, 3 armour, 10 artilleries, 19 infantry and 4 mech_infantrys moved from Burma to India 3 armour and 14 mech_infantrys moved from India to West India 3 armour and 3 mech_infantrys moved from Persia to West India 1 fighter moved from India to Persia 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from India to Persia 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 transports moved from 39 Sea Zone to 80 Sea Zone 1 armour and 2 mech_infantrys moved from Iraq to 80 Sea Zone 1 armour, 2 mech_infantrys and 3 transports moved from 80 Sea Zone to 79 Sea Zone 1 armour and 2 mech_infantrys moved from 79 Sea Zone to West India 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 armour and 2 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Caucasus to Greece Place Units - British 1 infantry and 2 mech_infantrys placed in Egypt 8 infantry and 2 marines placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.33 British : 0.83 AA fire in France : : -0.17 Americans : 3.50 Neutral_True : 1.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 2 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 fighter moved from 39 Sea Zone to Saudi Arabia 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from Persia to 80 Sea Zone 1 armour moved from 80 Sea Zone to Saudi Arabia 2 armour and 1 mech_infantry moved from Iraq to Saudi Arabia 2 armour moved from Persia to Saudi Arabia 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Caucasus to Rostov 1 bomber moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 8 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to Spain 2 infantry and 1 transport moved from 108 Sea Zone to 104 Sea Zone 2 infantry moved from 104 Sea Zone to Spain 1 fighter moved from Gibraltar to Holland Belgium 1 bomber moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Greece to Rostov 3 artilleries and 1 infantry moved from Greece to Turkey 1 artillery and 1 infantry moved from Caucasus to Turkey 4 armour and 1 marine moved from Caucasus to Turkey 1 bomber moved from Normandy Bordeaux to Turkey 1 fighter moved from Queensland to 45 Sea Zone 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 armour moved from Caucasus to Turkey 2 armour and 1 mech_infantry moved from Caucasus to Tsinghai Americans take Kazakhstan from Japanese Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Saudi Arabia Americans attack with 5 armour, 1 fighter and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 battleship in Saudi Arabia, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 5 armour, 1 fighter and 1 mech_infantry in Saudi Arabia, round 2 : 4/7 hits, 3.17 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 5 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in Turkey Americans attack with 5 armour, 4 artilleries, 1 bomber, 2 infantry and 1 marine Neutral_True defend with 8 infantry Americans roll dice for 5 armour, 4 artilleries, 1 bomber, 2 infantry and 1 marine in Turkey, round 2 : 4/13 hits, 5.33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 5 armour, 3 artilleries, 1 bomber and 1 marine in Turkey, round 3 : 3/10 hits, 4.33 expected hits Neutral_True roll dice for 4 infantry in Turkey, round 3 : 2/4 hits, 1.33 expected hits 2 artilleries owned by the Americans and 3 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 5 armour, 1 artillery, 1 bomber and 1 marine in Turkey, round 4 : 5/8 hits, 3.67 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Turkey Americans win, taking Turkey from Neutral_True with 5 armour, 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 6 Casualties for Americans: 3 artilleries and 2 infantry Casualties for Neutral_True: 8 infantry Battle in Holland Belgium Americans attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Dutch New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Dutch New Guinea Americans roll dice for 1 artillery in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Dutch New Guinea, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Dutch New Guinea Japanese win with no units remaining. Battle score for attacker is -1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Tsinghai Americans attack with 2 armour and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Tsinghai Americans win, taking Tsinghai from Japanese with 2 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Rostov Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Americans win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Southern France Americans attack with 1 bomber and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Spain Americans attack with 8 armour, 1 artillery and 5 infantry Neutral_True defend with 6 infantry Americans roll dice for 8 armour, 1 artillery and 5 infantry in Spain, round 2 : 9/14 hits, 5.33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 8 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 6 fighters moved from Greece to Norway 1 bomber moved from Holland Belgium to Norway 1 bomber moved from France to Norway 1 bomber moved from Southern France to Norway 1 bomber moved from Turkey to Caucasus 1 fighter moved from Holland Belgium to 104 Sea Zone 1 carrier moved from 110 Sea Zone to 104 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 4 infantry moved from Hawaiian Islands to 26 Sea Zone 4 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 4 infantry moved from 54 Sea Zone to Queensland 8 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 3 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 64 Sea Zone to 29 Sea Zone 4 carriers, 3 cruisers and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 3 transports moved from 110 Sea Zone to 104 Sea Zone 1 transport moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from Rostov to Greece 1 fighter moved from Rostov to Caucasus 1 fighter moved from Saudi Arabia to Iraq 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 factory_minor placed in Caucasus 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Iraq 2 fighters and 1 tactical_bomber placed in Greece 3 artilleries placed in Norway 2 infantry placed in Western United States 1 fighter placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 85 PUs; end with 85 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 9 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from United Kingdom to Portugal 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone 6 infantry moved from 104 Sea Zone to Portugal 1 battleship and 1 cruiser moved from 92 Sea Zone to 104 Sea Zone 2 marines moved from Normandy Bordeaux to 110 Sea Zone 2 cruisers and 2 marines moved from 110 Sea Zone to 104 Sea Zone 2 marines moved from 104 Sea Zone to Portugal Combat - British Battle in Portugal British attack with 2 fighters, 6 infantry and 2 marines Neutral_True defend with 2 infantry British roll dice for 1 battleship and 3 cruisers in Portugal, round 2 : 3/4 hits, 2.17 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal British win, taking Portugal from Neutral_True with 2 fighters, 5 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 aaGun, 2 artilleries and 5 infantry moved from Normandy Bordeaux to Spain 1 fighter moved from Normandy Bordeaux to Norway 1 carrier and 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 carrier moved from 92 Sea Zone to 104 Sea Zone 1 transport moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from Portugal to 104 Sea Zone 3 fighters moved from Normandy Bordeaux to 104 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 3 aaGuns, 3 armour, 10 artilleries, 19 infantry and 4 mech_infantrys moved from Burma to India 3 armour and 14 mech_infantrys moved from India to West India 3 armour and 3 mech_infantrys moved from Persia to West India 1 fighter moved from India to Persia 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from India to Persia 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 transports moved from 39 Sea Zone to 80 Sea Zone 1 armour and 2 mech_infantrys moved from Iraq to 80 Sea Zone 1 armour, 2 mech_infantrys and 3 transports moved from 80 Sea Zone to 79 Sea Zone 1 armour and 2 mech_infantrys moved from 79 Sea Zone to West India 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 armour and 2 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Caucasus to Greece Place Units - British 1 infantry and 2 mech_infantrys placed in Egypt 8 infantry and 2 marines placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleries Turning on Edit Mode EDIT: Removing units owned by British from Caucasus: 1 infantry EDIT: Adding units owned by British to Kazakhstan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.33 British : 0.83 AA fire in France : : -0.17 Americans : 3.50 Neutral_True : 1.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 1 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 artillery moved from Tambov to Rostov 1 bomber moved from Russia to Rostov 1 bomber moved from Russia to Rostov 3 fighters moved from Southern Italy to Southern France 2 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Rostov Italians attack with 1 artillery and 2 bombers Americans defend with 1 infantry Italians roll dice for 1 artillery and 2 bombers in Rostov, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Rostov retreated to Rostov Americans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery Battle in Southern France Italians attack with 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 5 artilleries and 9 infantry moved from Northern Italy to Yugoslavia 2 bombers moved from Rostov to Russia Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,5,4,1,5,3 Italians collect 8 PUs (12 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -2.50 Americans : 0.33
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from Burma to India 1 fighter moved from Burma to India Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 59 PUs; Germans buy 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 infantry moved from Bryansk to Rostov 2 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Western Germany to Rostov 1 bomber moved from Western Germany to Kazakhstan 3 tactical_bombers moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 1 bomber and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Rostov Germans win, taking Rostov from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kazakhstan Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 17 infantry moved from Finland to Karelia 3 infantry moved from Novgorod to Karelia 1 infantry moved from Vologda to Archangel 3 infantry moved from Tambov to Volgograd 1 bomber moved from Rostov to Volgograd 1 bomber moved from Kazakhstan to Volgograd 3 infantry moved from Russia to Samara 3 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 2 artilleries and 34 infantry moved from France to Normandy Bordeaux 2 fighters moved from Holland Belgium to Western Germany 3 tactical_bombers moved from Holland Belgium to Western Germany 3 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 infantry moved from Western Germany to Germany 5 infantry moved from Western Germany to France Place Units - Germans 3 infantry placed in France 3 infantry placed in Novgorod 3 infantry placed in Volgograd 1 infantry and 2 mech_infantrys placed in Russia 7 infantry placed in Western Germany Germans undo move 4. 1 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 1. 3 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 2.83 Americans : 0.00
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 14 infantry moved from Kansu to Tsinghai Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 bombers, 4 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from Timguska to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Non Combat Move - Japanese 1 aaGun, 6 infantry and 2 marines moved from French Indo China to Yunnan 2 artilleries moved from French Indo China to Yunnan 3 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Yenisey to Timguska 1 fighter moved from Japan to Philippines 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 battleship, 3 carriers, 3 destroyers, 3 fighters, 11 submarines and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 marine and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 marine moved from 37 Sea Zone to Malaya 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 bombers moved from Japan to French Indo China 7 bombers moved from French Indo China to Malaya 1 fighter moved from Philippines to Malaya 1 fighter moved from French Indo China to Malaya 2 bombers moved from Philippines to Malaya 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 7 submarines and 5 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Siberia to Amur Place Units - Japanese 3 mech_infantrys placed in French Indo China Japanese undo move 1. 1 armour and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 artillery, 2 bombers, 4 infantry and 1 mech_infantry placed in Japan 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 3 factory_minors, 2 harbours, 12 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 bomber moved from Norway to Novgorod 1 bomber moved from Norway to Normandy Bordeaux 1 bomber moved from Norway to France 1 bomber moved from Caucasus to Volgograd 3 fighters and 1 tactical_bomber moved from Greece to 97 Sea Zone 1 fighter moved from Iraq to 97 Sea Zone 1 fighter moved from Caucasus to 97 Sea Zone 2 armour moved from Tsinghai to Kansu 7 fighters moved from Norway to Southern France 2 infantry moved from Spain to Southern France 1 fighter moved from 104 Sea Zone to Southern France 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 3 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Paulau Island Battle in Caroline Islands Battle in Marianas Battle in 97 Sea Zone Americans attack with 5 fighters, 4 submarines and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking Paulau Island from Japanese, taking Caroline Islands from Japanese, taking Marianas from Japanese, taking 97 Sea Zone from Neutral with 5 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Kansu Americans attack with 2 armour Japanese defend with 1 infantry Americans roll dice for 2 armour in Kansu, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Kansu Americans win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is -3 Casualties for Americans: 1 armour Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 8 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 8 fighters and 2 infantry in Southern France, round 2 : 5/10 hits, 4.33 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 8 fighters moved from Southern France to Spain 1 bomber moved from France to Spain 1 bomber moved from Normandy Bordeaux to Spain 3 mech_infantrys moved from Iraq to Caucasus 5 armour moved from Turkey to Caucasus 1 artillery moved from Turkey to Caucasus 1 marine moved from Turkey to Iraq 4 carriers, 3 cruisers and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 5 armour moved from Saudi Arabia to Turkey 2 armour and 1 mech_infantry moved from Persia to Eastern Persia 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Spain 2 fighters moved from 97 Sea Zone to Greece 1 carrier, 1 fighter and 5 transports moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Spain 1 bomber moved from Novgorod to Norway 8 carriers, 4 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 29 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 81 Sea Zone to 80 Sea Zone Place Units - Americans 1 harbour placed in Spain 1 factory_minor placed in Spain 1 factory_minor placed in Turkey 1 factory_minor and 1 harbour placed in Saudi Arabia 1 infantry and 2 mech_infantrys placed in Persia 2 infantry and 1 marine placed in Iraq 3 infantry placed in Caucasus 3 infantry placed in Greece 3 infantry placed in Norway Turn Complete - Americans Americans collect 79 PUs; end with 79 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from India to Burma 2 infantry moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Persia to Rostov Combat - British Battle in Rostov British attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 mech_infantrys moved from Greece to Caucasus 1 fighter moved from Rostov to Caucasus 1 tactical_bomber moved from Rostov to Caucasus 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 2 mech_infantrys moved from Egypt to Iraq 1 destroyer and 4 transports moved from 79 Sea Zone to 80 Sea Zone 1 destroyer and 1 submarine moved from 76 Sea Zone to 80 Sea Zone 5 infantry and 2 marines moved from Portugal to Spain 4 transports moved from 104 Sea Zone to 109 Sea Zone 8 infantry moved from United Kingdom to 109 Sea Zone 2 cruisers moved from 104 Sea Zone to 109 Sea Zone 2 marines moved from United Kingdom to 109 Sea Zone 2 cruisers, 8 infantry, 2 marines and 4 transports moved from 109 Sea Zone to 91 Sea Zone 8 infantry and 2 marines moved from 91 Sea Zone to Spain 4 fighters moved from 104 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - British 2 infantry and 1 mech_infantry placed in Egypt 1 artillery and 7 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0.67 Italians : 1.00 British : 0.67 AA fire in France : : -0.17 AA fire in Volgograd : : 0.83 Americans : 1.33 AA fire in Normandy Bordeaux : : -0.17 Japanese : 0.33 AA fire in Novgorod : : -0.17
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assumed no scramble in 97
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Tambov to Rostov 1 artillery moved from Tambov to Rostov 2 bombers moved from Russia to Rostov Combat - Italians Battle in Rostov Italians attack with 2 artilleries and 2 bombers British defend with 2 infantry Italians roll dice for 2 artilleries and 2 bombers in Rostov, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 2 infantry owned by the British lost in Rostov Italians win, taking Rostov from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery Casualties for British: 2 infantry Non Combat Move - Italians 2 bombers moved from Rostov to Southern Italy 5 artilleries and 10 infantry moved from Yugoslavia to Albania Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,5,4,6 Italians collect 15 PUs (4 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.33
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 infantry moved from Caucasus to Kazakhstan 2 fighters moved from India to Kazakhstan Combat - ANZAC Battle in Dutch New Guinea Battle in Kazakhstan ANZAC attack with 2 fighters and 2 infantry Germans defend with 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan ANZAC win, taking Dutch New Guinea from Japanese, taking Kazakhstan from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Kazakhstan to Caucasus 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Germans : -0.33 ANZAC : -0.33
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plz ignore the multiple rolls, only the first one is valid. I had changed my mind about borneo, but it wouldn’t let me edit the guy off, so I redid from autosave (and twice at that, since the first time I didn’t take the autosave far back enough).
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No problem. I will take another turn tonight after I get through the rest of my backlog.
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor, 6x factory_minor, 5x factory_minor; Remaining resources: 52 PUs; Germans buy 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Samara to Kazakhstan 2 bombers moved from Volgograd to Kazakhstan 23 infantry moved from Karelia to Finland 2 infantry moved from France to Southern France 3 fighters moved from Western Germany to Southern France 5 tactical_bombers moved from Western Germany to Southern France 1 bomber moved from Western Germany to Finland 1 bomber moved from Western Germany to Finland 3 bombers moved from Western Germany to Southern France Combat - Germans Battle in Finland Germans attack with 2 bombers and 23 infantry Americans defend with 1 infantry Germans roll dice for 2 bombers and 23 infantry in Finland, round 2 : 3/25 hits, 5.17 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 bombers and 23 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kazakhstan Germans attack with 2 bombers and 2 infantry ANZAC defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Kazakhstan Germans roll dice for 2 bombers and 2 infantry in Kazakhstan, round 3 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Kazakhstan Germans win, taking Kazakhstan from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Southern France Germans attack with 3 bombers, 3 fighters, 2 infantry and 5 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 bombers, 3 fighters, 2 infantry and 5 tactical_bombers in Southern France, round 2 : 7/13 hits, 6.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 3 bombers, 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 infantry moved from France to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Switzerland to France 1 mech_infantry moved from Switzerland to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 8 infantry moved from Western Germany to France 1 aaGun moved from Germany to Western Germany 8 infantry moved from Germany to Western Germany 2 infantry moved from Germany to Western Germany 3 infantry moved from Novgorod to Karelia 2 bombers moved from Finland to Western Germany 1 infantry moved from Archangel to Novgorod 3 infantry moved from Tambov to Volgograd 1 infantry moved from Samara to Volgograd 3 infantry moved from Russia to Samara 1 infantry moved from Ukraine to Bryansk 3 infantry moved from Romania to Bessarabia 4 infantry moved from Yugoslavia to Albania 3 fighters moved from Southern France to Western Germany 5 tactical_bombers moved from Southern France to Western Germany 3 bombers moved from Southern France to Western Germany 2 bombers moved from Kazakhstan to Russia 2 bombers moved from Russia to Novgorod Place Units - Germans 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 3 infantry placed in Volgograd 3 infantry placed in Russia 3 infantry placed in Novgorod 1 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,2,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -2.33 Americans : -0.67 ANZAC : -1.00