TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Russians
3 Infantrys moved from Georgia to Rostov
1 Infantry moved from Ufa to Kuybyshev
Purchase Units - Russians
Russians buy 3 Bunkers and 19 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Russians
Place Units - Russians
1 Bunker and 5 Infantrys placed in Sverdlovsk
1 Bunker and 10 Infantrys placed in Moscow
1 Bunker and 4 Infantrys placed in Stalingrad
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
@dawgoneit said in Whackamatt Allies -vs- dawgoneit Axis WAW:
@Whackamatt sorry for the edit. it said i had 63 spots to deploy but i only had 48. i think it was because i took over america and the spot was 15 pieces. YA, YA, I TOOK AMERICA. TAKE Thailand from me will ya. :smiling_imp:
I even saw it coming and reminded myself. Oops. Got excited over taking Thailand that I forgot. lol
@Whackamatt are we still doing this game?
keep going and we can finish the round. I think Italy is up.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Italians
3 Artillerys, 1 Elite, 4 HeavyTanks, 6 Infantrys, 4 Mech.Infs and 1 Tank moved from Tripoli to Hun
4 HeavyTanks and 4 Mech.Infs moved from S.Tunisia to Hun
4 Mech.Infs moved from Tunis to Hun
2 Mech.Infs moved from Nigeria to French Sudan
1 HeavyTank moved from W.Morocco to Rio de Oro
2 Artillerys and 2 Infantrys moved from W.Morocco to E.Morocco
2 Tanks moved from W.Morocco to Rio de Oro
3 Mech.Infs moved from French Sudan to Rio de Oro
1 Elite moved from French Sudan to Mauritania
2 Infantrys moved from Mauritania to Rio de Oro
3 Transports moved from 47 Sea Zone to 46 Sea Zone
6 Infantrys moved from Campania to 46 Sea Zone
6 Infantrys and 3 Transports moved from 46 Sea Zone to 47 Sea Zone
6 Infantrys moved from 47 Sea Zone to S.Tunisia
2 JetFighters moved from Rome to Campania
8 Infantrys moved from Portugal to Leon
5 Infantrys moved from Andalusia to Leon
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Madrid to Leon
Purchase Units - Italians
Italians buy 4 Artillerys, 4 HeavyTanks, 8 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in Hun
Italians attack with 3 Artillerys, 1 Elite, 8 HeavyTanks, 6 Infantrys, 12 Mech.Infs and 1 Tank
British defend with 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Factory and 9 Infantrys
Italians roll dice for 3 Artillerys, 1 Elite, 8 HeavyTanks, 6 Infantrys, 12 Mech.Infs and 1 Tank in Hun, round 2 : 14/31 hits, 13.33 expected hits
British roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite and 9 Infantrys in Hun, round 2 : 3/14 hits, 5.67 expected hits
1 Elite owned by the British, 1 Artillery owned by the British, 3 Infantrys owned by the Italians, 9 Infantrys owned by the British and 3 Adv.Fighters owned by the British lost in Hun
Italians win, taking Hun from British with 3 Artillerys, 1 Elite, 8 HeavyTanks, 3 Infantrys, 12 Mech.Infs and 1 Tank remaining. Battle score for attacker is 49
Casualties for Italians: 3 Infantrys
Casualties for British: 3 Adv.Fighters, 1 Artillery, 1 Elite and 9 Infantrys
Non Combat Move - Italians
Place Units - Italians
1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank placed in Madrid
1 HeavyTank, 1 Infantry and 1 Tank placed in Rio de Oro
1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank placed in E.Morocco
1 HeavyTank, 1 Infantry and 2 Tanks placed in Tunis
2 Artillerys and 3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -2.67
@dawgoneit sorry i didn’t notice it was my turn.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - French
1 Elite and 1 Infantry moved from E.Iran to Baluchistan
2 Infantrys moved from Syria to Iraq
1 Mech.Inf moved from Syria to W.Iran
Purchase Units - French
French buy 1 Bunker, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - French
Place Units - French
1 Bunker, 1 Mech.Inf and 1 Tank placed in Syria
Turn Complete - French
French collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Yamamoto
4 Infantrys moved from Chubu to Tokyo
1 Artillery and 2 Infantrys moved from Tohoku to Tokyo
1 Bomber moved from Mindanao to Tokyo
1 Infantry moved from Yeniseysk to Novosibirsk
1 Tank moved from Krasnoyarsk to Novosibirsk
Combat - Yamamoto
Battle in Novosibirsk
Yamamoto attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novosibirsk
Yamamoto win, taking Novosibirsk from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Tokyo
Yamamoto attack with 1 Artillery, 1 Bomber and 6 Infantrys
Americans defend with 1 AAGun, 1 Factory, 1 Marine and 1 Tank
AA fire in Tokyo : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Artillery, 1 Bomber and 6 Infantrys in Tokyo, round 2 : 2/8 hits, 2.17 expected hits
Americans roll dice for 1 Marine and 1 Tank in Tokyo, round 2 : 1/2 hits, 0.83 expected hits
1 Marine owned by the Americans, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Tokyo
Yamamoto win, taking Tokyo from Americans with 1 Artillery, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Marine and 1 Tank
Non Combat Move - Yamamoto
1 Bomber moved from Tokyo to Changchun
Turn Complete - Yamamoto
Yamamoto collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
AA fire in Tokyo : : -0.17
Yamamoto : 0.17
Americans : 0.17
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Purchase Units - Chinese
Chinese buy 10 Infantrys; Remaining resources: 1 PUs;
Place Units - Chinese
6 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from C.Sinkiang: 1 Infantry
EDIT: Adding units owned by Chinese to E.Sinkiang: 1 Infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Hisaichi
1 Infantry moved from Gobi Altai to W.Qinghai
Hisaichi take W.Qinghai from Chinese
2 Infantrys moved from Khobdo to Gobi Altai
1 Infantry moved from Ulan Bator to Gobi Altai
1 Marine and 3 Mech.Infs moved from Ningsia to E.Qinghai
5 ArmoredCars moved from Shensi to E.Qinghai
1 ArmoredCar moved from Shensi to E.Qinghai
6 ArmoredCars moved from Hunan to Shensi
1 Adv.Fighter moved from Shantung to 93 Sea Zone
4 Adv.Fighters moved from Liaoning to 93 Sea Zone
4 Adv.Fighters moved from 93 Sea Zone to 111 Sea Zone
8 Adv.Fighters moved from Changchun to Tokyo
1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
1 Mech.Inf moved from Semipalatinsk to Tashkent
Hisaichi take Karaganda from Russians
Hisaichi take Chimkent from Russians
Hisaichi take Tashkent from Russians
1 Artillery and 1 Infantry moved from Shansi to Shantung
6 Infantrys and 1 Marine moved from Yeniseysk to Surgut
5 Infantrys moved from Evenkia to Yeniseysk
6 Mech.Infs moved from Sibirsky to Salekhard
Hisaichi take Salekhard from Russians
6 Mech.Infs moved from Salekhard to Surgut
Purchase Units - Hisaichi
Hisaichi buy 4 Adv.Fighters, 6 ArmoredCars, 1 Infantry and 6 Mech.Infs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 110 Sea Zone
Hisaichi attack with 1 Destroyer
Anzac defend with 1 Cruiser
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
Anzac win with 1 Cruiser remaining. Battle score for attacker is -8
Casualties for Hisaichi: 1 Destroyer
Battle in 93 Sea Zone
Hisaichi attack with 1 Adv.Fighter
Americans defend with 1 Destroyer and 1 Submarine
Hisaichi roll dice for 1 Adv.Fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Adv.Fighter owned by the Hisaichi lost in 93 Sea Zone
Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is -10
Casualties for Hisaichi: 1 Adv.Fighter
Battle in 111 Sea Zone
Hisaichi attack with 4 Adv.Fighters
British defend with 1 Cruiser, 1 Destroyer and 1 Transport
Hisaichi roll dice for 4 Adv.Fighters in 111 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
British roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 Adv.Fighter owned by the Hisaichi lost in 111 Sea Zone
Hisaichi roll dice for 3 Adv.Fighters in 111 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 111 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 Transport owned by the British, 1 Destroyer owned by the British and 1 Adv.Fighter owned by the Hisaichi lost in 111 Sea Zone
Hisaichi roll dice for 2 Adv.Fighters in 111 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 Cruiser in 111 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 Adv.Fighter owned by the Hisaichi and 1 Cruiser owned by the British lost in 111 Sea Zone
Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is -4
Casualties for Hisaichi: 3 Adv.Fighters
Casualties for British: 1 Cruiser, 1 Destroyer and 1 Transport
Non Combat Move - Hisaichi
1 Adv.Fighter moved from 111 Sea Zone to Mindanao
Place Units - Hisaichi
6 ArmoredCars placed in Hong Kong
3 Adv.Fighters placed in Shantung
1 Adv.Fighter and 1 Infantry placed in Liaoning
6 Mech.Infs placed in Sibirsky
Turn Complete - Hisaichi
Hisaichi collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Hisaichi : -2.33
British : 0.50
Americans : 0.67
Anzac : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - British
3 Adv.Fighters, 3 Artillerys, 2 Elites, 10 Infantrys and 1 Tank moved from Manchester to Dover
17 Infantrys moved from Wales to Dover
1 Infantry moved from Dublin to Munster
British take Munster from Italians
6 Infantrys moved from Lower Egypt to Cairo
3 Infantrys moved from E.Iran to Baluchistan
Purchase Units - British
British buy 1 Adv.Fighter, 4 Bunkers, 22 Infantrys and 2 T.Boats; Remaining resources: 0 PUs;
Combat - British
Battle in Dover
British attack with 3 Adv.Fighters, 3 Artillerys, 2 Elites, 27 Infantrys and 1 Tank
Germans defend with 28 Infantrys
British roll dice for 3 Adv.Fighters, 3 Artillerys, 2 Elites, 27 Infantrys and 1 Tank in Dover, round 2 : 11/36 hits, 8.67 expected hits
Germans roll dice for 28 Infantrys in Dover, round 2 : 9/28 hits, 9.33 expected hits
11 Infantrys owned by the Germans and 9 Infantrys owned by the British lost in Dover
British roll dice for 3 Adv.Fighters, 3 Artillerys, 2 Elites, 18 Infantrys and 1 Tank in Dover, round 3 : 4/27 hits, 7.17 expected hits
Germans roll dice for 17 Infantrys in Dover, round 3 : 9/17 hits, 5.67 expected hits
4 Infantrys owned by the Germans and 9 Infantrys owned by the British lost in Dover
British roll dice for 3 Adv.Fighters, 3 Artillerys, 2 Elites, 9 Infantrys and 1 Tank in Dover, round 4 : 6/18 hits, 5.67 expected hits
Germans roll dice for 13 Infantrys in Dover, round 4 : 7/13 hits, 4.33 expected hits
6 Infantrys owned by the Germans and 7 Infantrys owned by the British lost in Dover
British roll dice for 3 Adv.Fighters, 3 Artillerys, 2 Elites, 2 Infantrys and 1 Tank in Dover, round 5 : 3/11 hits, 4.50 expected hits
Germans roll dice for 7 Infantrys in Dover, round 5 : 3/7 hits, 2.33 expected hits
1 Elite owned by the British, 3 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Dover
British roll dice for 3 Adv.Fighters, 3 Artillerys, 1 Elite and 1 Tank in Dover, round 6 : 4/8 hits, 3.50 expected hits
Germans roll dice for 4 Infantrys in Dover, round 6 : 0/4 hits, 1.33 expected hits
4 Infantrys owned by the Germans lost in Dover
British win, taking Dover from Germans with 3 Adv.Fighters, 3 Artillerys, 1 Elite and 1 Tank remaining. Battle score for attacker is -1
Casualties for British: 1 Elite and 27 Infantrys
Casualties for Germans: 28 Infantrys
Non Combat Move - British
3 Adv.Fighters moved from Dover to London
Place Units - British
1 Bunker and 6 Infantrys placed in Cairo
1 Bunker and 2 Infantrys placed in Bombay
1 Bunker and 3 Infantrys placed in Italian East Africa
1 T.Boat placed in 21 Sea Zone
1 T.Boat placed in 20 Sea Zone
1 Bunker and 3 Infantrys placed in Wales
3 Infantrys placed in Manchester
1 Adv.Fighter and 5 Infantrys placed in London
Turn Complete - British
British collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 5.00
British : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Anzac
1 S.Submarine moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from Sumatra to 110 Sea Zone
1 Infantry moved from Java to 110 Sea Zone
1 Submarine moved from 112 Sea Zone to 110 Sea Zone
1 Carrier moved from 112 Sea Zone to 67 Sea Zone
5 Transports moved from 107 Sea Zone to 112 Sea Zone
8 Infantrys moved from Merauke to 112 Sea Zone
1 Infantry moved from Aroe to 112 Sea Zone
1 Infantry moved from Hollandia to 112 Sea Zone
10 Infantrys and 5 Transports moved from 112 Sea Zone to 111 Sea Zone
10 Infantrys moved from 111 Sea Zone to East And South Borneo
Dutch take East And South Borneo from Thai
2 Transports moved from 107 Sea Zone to 67 Sea Zone
3 Elites moved from Broome to 67 Sea Zone
2 Transports moved from 107 Sea Zone to 113 Sea Zone
3 Elites moved from Townsville to 113 Sea Zone
3 Elites moved from 113 Sea Zone to Timor
2 Infantrys moved from 110 Sea Zone to East And South Borneo
1 Marine moved from Canberra to 122 Sea Zone
1 Cruiser and 1 Marine moved from 122 Sea Zone to 67 Sea Zone
1 Transport moved from 122 Sea Zone to 114 Sea Zone
1 Infantry moved from New Georgia to 114 Sea Zone
1 Infantry moved from Bougainville to 114 Sea Zone
3 Elites moved from Port Moresby to West Papua
2 Infantrys moved from 114 Sea Zone to West Papua
1 Battleship, 1 Carrier, 1 Destroyer and 2 L.Fighters moved from 122 Sea Zone to 67 Sea Zone
3 Elites and 1 Marine moved from 67 Sea Zone to Lombok
1 Cruiser moved from 107 Sea Zone to 111 Sea Zone
1 Cruiser moved from 107 Sea Zone to 67 Sea Zone
2 Transports moved from 107 Sea Zone to 113 Sea Zone
1 Transport moved from 107 Sea Zone to 109 Sea Zone
2 Infantrys moved from New Ireland to 109 Sea Zone
2 Infantrys moved from 109 Sea Zone to West Papua
1 Transport moved from 107 Sea Zone to 67 Sea Zone
1 Transport moved from 107 Sea Zone to 67 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Factory, 1 L.Fighter, 11 Marines and 1 S.Submarine; Remaining resources: 1 PUs;
Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
3 Marines placed in Broome
2 Marines placed in Western Australia
3 Marines placed in Townsville
3 Marines placed in Port Moresby
1 Factory placed in West Papua
1 S.Submarine placed in 122 Sea Zone
1 L.Fighter placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Dutch
3 Tanks moved from Suriname to Bolivia
1 Marine moved from Bolivia to N.Chile
1 Transport moved from 100 Sea Zone to 119 Sea Zone
1 Marine and 1 Mech.Inf moved from N.Chile to 119 Sea Zone
1 Marine and 1 Mech.Inf moved from 119 Sea Zone to Galapagos
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter, 1 Carrier and 1 Destroyer; Remaining resources: 4 PUs;
Combat - Dutch
Battle in Galapagos
Dutch attack with 1 Marine and 1 Mech.Inf
Neutral defend with 1 Infantry
Dutch roll dice for 1 Marine and 1 Mech.Inf in Galapagos, round 2 : 1/2 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Dutch and 1 Infantry owned by the Neutral lost in Galapagos
Dutch loses 0 PUs for violating Galapagoss neutrality.
Dutch win, taking Galapagos from Neutral with 1 Marine remaining. Battle score for attacker is -4
Casualties for Dutch: 1 Mech.Inf
Casualties for Neutral: 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
1 Carrier and 1 Destroyer placed in 32 Sea Zone
1 Adv.Fighter placed in 32 Sea Zone
Turn Complete - Dutch
Dutch collect 30 PUs; end with 34 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Dutch : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Finns
1 Tank moved from Yaroslavl to Tula
Finns take Tula from Russians
1 Tank moved from Tula to Penza
Finns take Penza from Russians
1 Tank moved from Yaroslavl to Kuybyshev
1 Tank moved from Vologda to Kuybyshev
2 Tanks moved from Vologda to Perm
2 Tanks moved from Arkhangelsk to Komi
1 Tank moved from Arkhangelsk to Yaroslavl
3 Tanks moved from Vologda to Yaroslavl
1 Adv.Fighter, 1 Infantry and 3 Tanks moved from S.Karelia to Yaroslavl
2 Mech.Infs moved from Leningrad to Yaroslavl
2 Elites moved from Leningrad to S.Karelia
4 Elites and 2 Infantrys moved from Vyborg to S.Karelia
4 Tanks moved from Oulu to S.Karelia
1 Infantry moved from Kotka to Vyborg
6 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Elites, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Finns
Battle in Kuybyshev
Finns attack with 2 Tanks
Russians defend with 1 Infantry
Finns roll dice for 2 Tanks in Kuybyshev, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Kuybyshev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kuybyshev
Finns win, taking Kuybyshev from Russians with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Perm
Finns attack with 2 Tanks
Russians defend with 1 Infantry
Finns roll dice for 2 Tanks in Perm, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Perm, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Perm
Finns win, taking Perm from Russians with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Komi
Finns attack with 2 Tanks
Russians defend with 1 Infantry
Finns roll dice for 2 Tanks in Komi, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Komi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Komi
Finns win, taking Komi from Russians with 1 Tank remaining. Battle score for attacker is -3
Casualties for Finns: 1 Tank
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
Place Units - Finns
4 Infantrys placed in Arkhangelsk
Finns undo move 1.
2 Elites and 2 Tanks placed in Arkhangelsk
4 Infantrys placed in Leningrad
6 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Finns : 2.00
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Romanians
4 Infantrys moved from Vinnytsia to Donetsk
9 Infantrys moved from Bulgaria to Istanbul
2 Infantrys moved from E.Romania to Bulgaria
3 Tanks moved from E.Romania to Istanbul
2 Infantrys moved from E.Romania to Odessa
4 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 3 Adv.Fighters; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Istanbul
Romanians attack with 9 Infantrys and 3 Tanks
Neutral defend with 1 Bunker and 2 Infantrys
Romanians roll dice for 9 Infantrys and 3 Tanks in Istanbul, round 2 : 4/12 hits, 3.00 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 0/3 hits, 1.17 expected hits
1 Bunker owned by the Neutral and 2 Infantrys owned by the Neutral lost in Istanbul
Romanians loses 0 PUs for violating Istanbuls neutrality.
Romanians win, taking Istanbul from Neutral with 9 Infantrys and 3 Tanks remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Bunker and 2 Infantrys
Non Combat Move - Romanians
1 Tank moved from Minsk to Donetsk
Place Units - Romanians
3 Adv.Fighters placed in Bucharest
Turn Complete - Romanians
Romanians collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Romanians : 1.00
Neutral : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Thai
3 Tanks moved from Punjab to Bombay
13 Tanks moved from Rajputana to Bombay
1 Infantry moved from Sikang to Yunnan
3 Infantrys moved from Burma to S.Thailand
1 Infantry and 2 Tanks moved from W.Tibet to W.Sinkiang
2 Marines moved from Punjab to W.Sinkiang
2 Infantrys and 2 Marines moved from Hyderabad to Delhi
Purchase Units - Thai
Thai buy 2 Adv.Fighters and 3 Fighters; Remaining resources: 0 PUs;
Combat - Thai
Battle in Bombay
Thai attack with 16 Tanks
British defend with 1 AAGun, 2 Bunkers, 1 Factory and 6 Infantrys; French defend with 2 Adv.Fighters, 1 Fighter and 1 Mech.Inf
Thai roll dice for 16 Tanks in Bombay, round 2 : 7/16 hits, 8.00 expected hits
Units damaged: 2 Bunkers owned by the British
British roll dice for 2 Adv.Fighters, 2 Bunkers, 1 Fighter, 6 Infantrys and 1 Mech.Inf in Bombay, round 2 : 4/12 hits, 5.17 expected hits
4 Tanks owned by the Thai and 5 Infantrys owned by the British lost in Bombay
Thai roll dice for 12 Tanks in Bombay, round 3 : 8/12 hits, 6.00 expected hits
British roll dice for 2 Adv.Fighters, 2 Bunkers, 1 Fighter, 1 Infantry and 1 Mech.Inf in Bombay, round 3 : 3/7 hits, 3.50 expected hits
1 Fighter owned by the French, 2 Bunkers owned by the British, 3 Tanks owned by the Thai, 1 Mech.Inf owned by the French, 2 Adv.Fighters owned by the French and 1 Infantry owned by the British lost in Bombay
Thai win, taking Bombay from British with 9 Tanks remaining. Battle score for attacker is 23
Casualties for Thai: 7 Tanks
Casualties for British: 2 Bunkers and 6 Infantrys
Casualties for French: 2 Adv.Fighters, 1 Fighter and 1 Mech.Inf
Battle in W.Sinkiang
Thai attack with 1 Infantry, 2 Marines and 2 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Infantry, 2 Marines and 2 Tanks in W.Sinkiang, round 2 : 2/5 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in W.Sinkiang
Thai loses 0 PUs for violating W.Sinkiangs neutrality.
Thai win, taking W.Sinkiang from Neutral with 2 Marines and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Thai: 1 Infantry
Casualties for Neutral: 1 Artillery and 1 Infantry
Non Combat Move - Thai
Place Units - Thai
1 Adv.Fighter and 3 Fighters placed in Madras
1 Adv.Fighter placed in Malaya
Thai undo move 2.
Thai undo move 1.
3 Fighters placed in Madras
2 Adv.Fighters placed in Bangkok
Thai undo move 1.
2 Fighters placed in Bangkok
1 Fighter placed in Madras
Turn Complete - Thai
Thai collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Neutral : 0.33
British : -1.67
Thai : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20
Combat Move - Americans
1 Infantry and 3 Marines moved from Bahia to 32 Sea Zone
2 B.Transports, 1 Infantry and 3 Marines moved from 32 Sea Zone to 13 Sea Zone
1 Infantry and 3 Marines moved from 13 Sea Zone to Washington
1 S.Submarine moved from 32 Sea Zone to 26 Sea Zone
1 Elite moved from South Atlantic USA to 26 Sea Zone
1 Elite and 1 S.Submarine moved from 26 Sea Zone to 13 Sea Zone
1 Elite moved from 13 Sea Zone to Washington
1 Destroyer moved from 32 Sea Zone to 13 Sea Zone
1 Marine moved from Wake to 95 Sea Zone
1 Marine and 2 S.Submarines moved from 95 Sea Zone to 86 Sea Zone
1 Marine moved from Saipan to 86 Sea Zone
2 Cruisers moved from 85 Sea Zone to 86 Sea Zone
2 Marines moved from Saipan to 86 Sea Zone
1 Cruiser moved from 85 Sea Zone to 93 Sea Zone
1 Infantry moved from Mindoro to 93 Sea Zone
1 Cruiser and 1 Infantry moved from 93 Sea Zone to 85 Sea Zone
2 Cruisers and 2 Marines moved from 86 Sea Zone to 85 Sea Zone
2 Marines and 2 S.Submarines moved from 86 Sea Zone to 85 Sea Zone
1 Artillery moved from Hokkaido to Tohoku
Americans take Tohoku from Yamamoto
1 Tank moved from Shikoku to Chubu
Americans take Chubu from Yamamoto
1 Tank moved from Shikoku to 85 Sea Zone
1 Artillery moved from Hokkaido to 85 Sea Zone
1 Artillery, 1 Infantry, 4 Marines and 1 Tank moved from 85 Sea Zone to Tokyo
1 B.Transport and 1 Destroyer moved from 98 Sea Zone to 97 Sea Zone
1 B.Transport and 1 Destroyer moved from 97 Sea Zone to 88 Sea Zone
1 Infantry and 1 Marine moved from Midway to 88 Sea Zone
1 Infantry and 1 Marine moved from 88 Sea Zone to Wake
2 Infantrys moved from Alaska to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 72 Sea Zone to 76 Sea Zone
2 Infantrys moved from 76 Sea Zone to Kunashir
Americans take Kunashir from Yamamoto
2 Infantrys moved from Canarians to 31 Sea Zone
3 Battleships, 2 Destroyers, 2 Infantrys, 5 S.Submarines and 1 Submarine moved from 31 Sea Zone to 30 Sea Zone
2 Infantrys moved from 30 Sea Zone to Azores
Combat - Americans
Battle in Azores
Americans attack with 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 3 Battleships in Azores, round 2 : 1/3 hits, 2.00 expected hits
1 Infantry owned by the Neutral lost in Azores
Americans loses 0 PUs for violating Azoress neutrality.
Americans win, taking Azores from Neutral with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 13 Sea Zone
Americans attack with 2 B.Transports, 1 Destroyer and 1 S.Submarine
Germans defend with 1 Cruiser and 1 Destroyer
Americans roll dice for 1 S.Submarine in 13 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 B.Transports and 1 Destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Cruiser and 1 Destroyer in 13 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 Destroyer owned by the Germans lost in 13 Sea Zone
Americans roll dice for 1 S.Submarine in 13 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Cruiser owned by the Germans lost in 13 Sea Zone
Americans win with 2 B.Transports, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 20
Casualties for Germans: 1 Cruiser and 1 Destroyer
Battle in Washington
Americans attack with 1 Elite, 1 Infantry and 3 Marines
Germans defend with 1 AAGun, 1 Factory and 1 Infantry
Americans roll dice for 1 Elite, 1 Infantry and 3 Marines in Washington, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 Infantry in Washington, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Washington
Americans win, taking Washington from Germans with 1 Elite, 1 Infantry and 3 Marines remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Tokyo
Americans attack with 1 Artillery, 1 Infantry, 4 Marines and 1 Tank
Hisaichi defend with 8 Adv.Fighters; Yamamoto defend with 1 AAGun, 1 Artillery, 1 Factory and 5 Infantrys
Americans roll dice for 6 Battleships and 4 Cruisers in Tokyo, round 2 : 9/10 hits, 6.00 expected hits
1 Artillery owned by the Yamamoto, 5 Infantrys owned by the Yamamoto and 3 Adv.Fighters owned by the Hisaichi lost in Tokyo
Americans roll dice for 1 Artillery, 1 Infantry, 4 Marines and 1 Tank in Tokyo, round 2 : 3/7 hits, 3.17 expected hits
Yamamoto roll dice for 5 Adv.Fighters in Tokyo, round 2 : 3/5 hits, 3.33 expected hits
1 Marine owned by the Americans, 1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 3 Adv.Fighters owned by the Hisaichi lost in Tokyo
Americans roll dice for 3 Marines and 1 Tank in Tokyo, round 3 : 3/4 hits, 2.00 expected hits
Yamamoto roll dice for 2 Adv.Fighters in Tokyo, round 3 : 1/2 hits, 1.33 expected hits
1 Marine owned by the Americans and 2 Adv.Fighters owned by the Hisaichi lost in Tokyo
Americans captures 53PUs while taking Yamamoto capital
Americans win, taking Tokyo from Yamamoto with 2 Marines and 1 Tank remaining. Battle score for attacker is 80
Casualties for Hisaichi: 8 Adv.Fighters
Casualties for Yamamoto: 1 Artillery and 5 Infantrys
Casualties for Americans: 1 Artillery, 1 Infantry and 2 Marines
Non Combat Move - Americans
Turn Complete - Americans
Americans collect 153 PUs; end with 206 PUs
Combat Hit Differential Summary :
Germans : -1.17
Yamamoto : -0.67
Americans : 4.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Germans
26 Infantrys moved from Kursk to Yaroslavl
2 HeavyTanks, 4 Infantrys, 5 Mech.Infs and 2 Tanks moved from Kiev to Kursk
4 Bombers moved from Warsaw to Kursk
4 HeavyTanks moved from Rhine to Belgium
1 T.Boat moved from 21 Sea Zone to 20 Sea Zone
1 Fighter moved from 21 Sea Zone to 20 Sea Zone
1 Adv.Fighter moved from 21 Sea Zone to 20 Sea Zone
6 Adv.Fighters moved from Paris to 20 Sea Zone
2 HeavyTanks moved from Paris to Normandy
1 HeavyTank moved from Bavaria to Picardy
2 Elites moved from Bavaria to Rhine
5 Elites moved from Bohemia to Bavaria
10 Elites and 5 Infantrys moved from Berlin to Saxony
3 Infantrys moved from Pomerania to Hamburg
2 Battleships, 1 Carrier, 1 Destroyer, 4 Submarines, 13 T.Boats and 7 Transports moved from 21 Sea Zone to 22 Sea Zone
1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
4 Adv.Fighters moved from 20 Sea Zone to 21 Sea Zone
1 ArmoredCar moved from Kirov to Astrakhan
Germans take Astrakhan from Russians
1 ArmoredCar moved from Gorky to Saratov
Germans take Saratov from Russians
1 Infantry moved from Latvia to Novgorod
Purchase Units - Germans
Germans buy 4 Bombers, 3 HeavyTanks, 1 JetFighter, 3 Stukas and 6 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 4 Adv.Fighters and 1 T.Boat
British defend with 1 T.Boat
Germans roll dice for 4 Adv.Fighters and 1 T.Boat in 21 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the British lost in 21 Sea Zone
Germans win with 4 Adv.Fighters and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in 20 Sea Zone
Germans attack with 3 Adv.Fighters, 1 Fighter and 1 T.Boat
British defend with 1 T.Boat
Germans roll dice for 3 Adv.Fighters, 1 Fighter and 1 T.Boat in 20 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the British lost in 20 Sea Zone
Germans win with 3 Adv.Fighters, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Non Combat Move - Germans
1 Fighter moved from 20 Sea Zone to Brittany
3 Adv.Fighters moved from 20 Sea Zone to Brittany
7 Infantrys moved from Normandy to Brittany
1 Adv.Fighter moved from 21 Sea Zone to Brittany
1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone
1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone
1 Adv.Fighter moved from 21 Sea Zone to Netherlands
Place Units - Germans
3 HeavyTanks placed in Kursk
4 Bombers placed in Warsaw
6 Transports placed in 22 Sea Zone
3 Stukas placed in Normandy
1 JetFighter placed in Paris
Turn Complete - Germans
Germans collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Russians
1 Infantry moved from Rostov to Tula
Russians take Tula from Finns
12 Infantrys moved from Rostov to Stalingrad
Purchase Units - Russians
Russians buy 21 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
5 Infantrys placed in Stalingrad
10 Infantrys placed in Moscow
5 Infantrys placed in Sverdlovsk
1 Infantry placed in Georgia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Italians
1 Transport moved from 47 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
Italians take Tobruk from British
1 Transport moved from 47 Sea Zone to 48 Sea Zone
1 Infantry moved from Campania to 48 Sea Zone
1 Infantry moved from Campania to 48 Sea Zone
2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
2 Infantrys moved from 51 Sea Zone to Mersa Matruh
Italians take Mersa Matruh from British
1 Transport moved from 47 Sea Zone to 46 Sea Zone
1 Artillery moved from Rome to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
6 Infantrys moved from S.Tunisia to Ghadames
1 HeavyTank and 2 Tanks moved from Tunis to Ghadames
2 Infantrys moved from Hun to El Agheila
1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
4 Destroyers moved from 47 Sea Zone to 48 Sea Zone
1 Carrier moved from 47 Sea Zone to 48 Sea Zone
1 Adv.Fighter moved from 47 Sea Zone to 48 Sea Zone
1 Submarine moved from 47 Sea Zone to 48 Sea Zone
2 JetFighters moved from Campania to El Agheila
1 Infantry moved from Hun to El Agheila
3 Artillerys, 1 Elite, 8 HeavyTanks, 12 Mech.Infs and 1 Tank moved from Hun to Kufra
1 Infantry moved from Tunis to S.Tunisia
3 HeavyTanks moved from E.Morocco to S.Tunisia
2 Tanks moved from E.Morocco to S.Tunisia
3 Mech.Infs moved from Rio de Oro to E.Morocco
2 HeavyTanks moved from Rio de Oro to French Sudan
6 Tanks moved from Rio de Oro to French Sudan
2 Infantrys moved from Rio de Oro to Mauritania
1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank moved from Madrid to Leon
1 Infantry moved from Rome to Campania
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Bunker, 2 HeavyTanks, 6 Infantrys, 7 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in Ghadames
Italians attack with 1 HeavyTank, 6 Infantrys and 2 Tanks
French defend with 1 Infantry
Italians roll dice for 1 HeavyTank, 6 Infantrys and 2 Tanks in Ghadames, round 2 : 5/9 hits, 2.67 expected hits
British roll dice for 1 Infantry in Ghadames, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Ghadames
Italians win, taking Ghadames from British with 1 HeavyTank, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Kufra
Italians attack with 3 Artillerys, 1 Elite, 8 HeavyTanks, 12 Mech.Infs and 1 Tank
British defend with 1 Bunker; French defend with 1 Elite
Italians roll dice for 3 Artillerys, 1 Elite, 8 HeavyTanks, 12 Mech.Infs and 1 Tank in Kufra, round 2 : 15/25 hits, 11.33 expected hits
British roll dice for 1 Bunker and 1 Elite in Kufra, round 2 : 1/2 hits, 0.83 expected hits
1 Elite owned by the Italians, 1 Elite owned by the French and 1 Bunker owned by the British lost in Kufra
Italians win, taking Kufra from British with 3 Artillerys, 8 HeavyTanks, 12 Mech.Infs and 1 Tank remaining. Battle score for attacker is 6
Casualties for Italians: 1 Elite
Casualties for British: 1 Bunker
Casualties for French: 1 Elite
Battle in El Agheila
Italians attack with 3 Infantrys and 2 JetFighters
British defend with 1 Infantry; French defend with 1 Infantry
Italians roll dice for 3 Infantrys and 2 JetFighters in El Agheila, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 2 Infantrys in El Agheila, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the French and 1 Infantry owned by the British lost in El Agheila
Italians win, taking El Agheila from British with 3 Infantrys and 2 JetFighters remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for French: 1 Infantry
Non Combat Move - Italians
2 JetFighters moved from El Agheila to Crete
Place Units - Italians
2 Artillerys and 2 Infantrys placed in Madrid
4 Mech.Infs placed in Tunis
3 Mech.Infs placed in E.Morocco
1 Bunker, 1 HeavyTank and 1 Tank placed in Rio de Oro
Italians undo move 4.
2 HeavyTanks and 1 Tank placed in Hun
1 Bunker and 3 Infantrys placed in Rio de Oro
1 Infantry placed in Madrid
Turn Complete - Italians
Italians collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians : 6.17
British : -0.83