Whackamatt Allies -vs- dawgoneit Axis 1914 #A-2

  • 20 18 17 15

    TripleA Turn Summary: USA round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 11
    
        Research Technology - USA
            USA spend 10 on tech rolls
                USA roll 5,1,3,2,3,1,1 and gets 0 hits
    
        Combat Move - USA
            5 field_guns and 5 infantry moved from Auvergne to Rhone
            5 field_guns, 2 heavy_guns and 10 infantry moved from Languedoc to Rhone
            15 field_guns, 2 heavy_guns and 21 infantry moved from Languedoc to Marseilles
            1 field_gun, 1 heavy_gun and 4 infantry moved from Aquitaine to Auvergne
            3 field_guns, 2 heavy_guns and 5 infantry moved from Catalonia to Languedoc
            3 field_guns and 2 infantry moved from Navarre to Aquitaine
            2 field_guns and 2 infantry moved from Leon to Sea Zone 26 Bay of Biscay
            6 field_guns and 6 infantry moved from Castile to Catalonia
            1 infantry moved from Leon to Sea Zone 26 Bay of Biscay
            2 field_guns and 3 infantry moved from Sea Zone 26 Bay of Biscay to Aquitaine
            1 transport moved from Sea Zone 26 Bay of Biscay to Sea Zone 33 Mid Atlantic
            3 infantry moved from Norte to Sea Zone 33 Mid Atlantic
            3 infantry and 2 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 56 Gulf of Lyon
            3 infantry moved from Sea Zone 56 Gulf of Lyon to Marseilles
            1 transport moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic
            1 transport moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic
            3 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 26 Bay of Biscay
    
        Purchase Units - USA
            USA buy 11 field_guns, 1 fighter and 10 infantry; Remaining resources: 2 PUs; 7 techTokens; 
    
        Non Combat Move - USA
    
        Place Units - USA
            2 field_guns and 3 infantry placed in Navarre
            3 field_guns and 3 infantry placed in Castile
            3 field_guns and 2 infantry placed in Leon
            3 field_guns, 1 fighter and 2 infantry placed in Norte
    
        Turn Complete - USA
            USA collect 94 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germany round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Germany
            1 field_gun and 4 infantry moved from Western Poland to Eastern Poland
            1 field_gun and 4 infantry moved from Warsaw to Eastern Poland
            5 infantry moved from West Prussia to Western Poland
            1 infantry moved from Hanover to Holland
            3 infantry moved from Hanover to Holland
            2 field_guns and 9 infantry moved from Mecklenburg to Hanover
            4 infantry moved from Bavaria to Nassau
            1 infantry moved from Bavaria to Nassau
            1 field_gun moved from Bavaria to Nassau
            3 field_guns moved from Bavaria to Wurttemburg
            2 field_guns and 2 infantry moved from Berlin to Saxony
    
        Purchase Units - Germany
            Germany buy 1 destroyer, 3 field_guns, 11 infantry, 3 tanks and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Germany
            Battle in Holland
                Germany attack with 4 infantry
                Britain defend with 1 heavy_gun and 2 infantry
                    Germany roll dice for 4 infantry in Holland, round 2 : 0/4 hits, 0.67 expected hits
                    Britain roll dice for 1 heavy_gun and 2 infantry in Holland, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Germany lost in Holland
                2 infantry owned by the Germany retreated to Hanover
                Britain win with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is -6
                Casualties for Germany: 2 infantry
    
        Non Combat Move - Germany
    
        Place Units - Germany
            3 trenchs placed in Wurttemburg
            3 trenchs placed in Nassau
            9 infantry placed in Wurttemburg
            1 field_gun and 2 infantry placed in Warsaw
            Germany undo move 3.
            1 field_gun and 8 infantry placed in Wurttemburg
            1 field_gun, 1 infantry and 3 tanks placed in Bavaria
            1 destroyer placed in Sea Zone 12 Baltic Sea
    
        Turn Complete - Germany
            Germany collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germany rolls : : 0.00
    Britain : 0.67
    Germany : -0.67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: France round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - France
            France spend 30 on tech rolls
                France roll 1,4,3,4,6,5 and gets 1 hit
            France removing all Technology Tokens after successful research.
            France discover propaganda
    
        Combat Move - France
            2 infantry moved from Belgium to Amsterdam
            2 infantry moved from Rhine to Westphalia
                  France take Westphalia from Germany
            3 infantry moved from Belgium to Rhine
            2 heavy_guns and 4 infantry moved from Champagne to Rhine
            1 heavy_gun and 2 infantry moved from Champagne to Rhine
            1 heavy_gun and 2 infantry moved from Champagne to Alsace
            5 heavy_guns moved from Paris to Champagne
            1 zeppelin moved from Marseilles to Piedmont
            1 zeppelin moved from Latium to Venice
            1 zeppelin moved from Latium to Trieste
            1 field_gun and 2 infantry moved from Lower Egypt to Cyrenaica
            3 transports moved from Sea Zone 61 Ionian Sea to Sea Zone 60 Central Mediterranean
            2 field_guns and 2 infantry moved from Khabarovsk to Aldan
            2 field_guns and 2 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
            1 field_gun and 1 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
            3 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
            2 field_guns moved from Shanghai 1 to Sea Zone 137 Yellow Sea
            1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea
            1 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea
            1 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
            1 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
            6 field_guns, 6 infantry and 6 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
            6 field_guns and 6 infantry moved from Sea Zone 138 Sea of Japan to Tohoku
            2 late_fighters moved from Primorsky to Tohoku
            2 field_guns and 3 infantry moved from Primorsky to Khabarovsk
    
        Purchase Units - France
            France buy 4 colonials, 6 field_guns, 14 infantry, 1 late_fighter and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - France
            Strategic bombing raid in Trieste
                    AA fire in Trieste : 0/1 hits, 0.17 expected hits
                Bombing raid in Trieste rolls: 2 and causes: 2 damage to unit: Factory
                Bombing raid in Trieste causes 2 damage total. 
            Strategic bombing raid in Piedmont
                Bombing raid in Piedmont rolls: 6 and causes: 6 damage to unit: Factory
                Bombing raid in Piedmont causes 6 damage total. 
            Strategic bombing raid in Venice
                Bombing raid in Venice rolls: 5 and causes: 5 damage to unit: Factory
                Bombing raid in Venice causes 5 damage total. 
            Battle in Tohoku
                France attack with 6 field_guns, 6 infantry and 2 late_fighters
                Neutral defend with 6 infantry
                    France roll dice for 6 field_guns, 6 infantry and 2 late_fighters in Tohoku, round 2 : 6/14 hits, 5.00 expected hits
                    Neutral roll dice for 6 infantry in Tohoku, round 2 : 1/6 hits, 2.00 expected hits
                    6 infantry owned by the Neutral and 1 infantry owned by the France lost in Tohoku
                France loses 0 PUs for violating Tohokus neutrality.
                France win, taking Tohoku from Neutral with 6 field_guns, 5 infantry and 2 late_fighters remaining. Battle score for attacker is 15
                Casualties for France: 1 infantry
                Casualties for Neutral: 6 infantry
    
        Non Combat Move - France
            2 late_fighters moved from Tohoku to Primorsky
            1 zeppelin moved from Trieste to Latium
            1 zeppelin moved from Venice to Latium
            1 zeppelin moved from Piedmont to Latium
    
        Place Units - France
            2 trenchs placed in Rhine
            4 colonials and 1 late_fighter placed in Tobruk
            France undo move 2.
            4 colonials and 1 infantry placed in Tobruk
            2 field_guns and 3 infantry placed in Shanghai 2
            2 field_guns and 3 infantry placed in Shanghai 1
            2 field_guns, 2 infantry and 1 late_fighter placed in Tsingtao
            5 infantry placed in Paris
    
        Activate Technology - France
            France activating propaganda
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 119 PUs; end with 120 PUs
            France collect 8 PUs from War Bonds; end with 128 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    France : 1.00
    AA fire in Trieste : : -0.17
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Serbia round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Purchase Units - Serbia
            Serbia buy 1 infantry and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            1 infantry and 1 trench placed in Greece
            1 trench placed in Albania
    
        Turn Complete - Serbia
            Serbia collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Austria round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 4,3 and gets 0 hits
    
        Combat Move - Austria
            2 infantry moved from Piedmont to Tuscany
            1 gas moved from Tyrol to Tuscany
            1 field_gun and 2 infantry moved from Baranya to Serbia
            1 gas moved from Hungary to Belgrade
            2 infantry moved from Galicia to Bessarabia
            2 fighters moved from Galicia to Bessarabia
    
        Purchase Units - Austria
            Austria repair damage of 5x Factory, 2x Factory, 6x Factory; Remaining resources: 71 PUs; 2 techTokens; 
            Austria buy 1 aaGun, 4 field_guns, 2 heavy_guns, 10 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Austria
            Battle in Bessarabia
                Austria attack with 2 fighters and 2 infantry
                Russia defend with 1 conscript
                    Austria roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
                    Russia roll dice for 1 conscript in Bessarabia, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Bessarabia
                Austria win, taking Bessarabia from Russia with 2 fighters and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Tuscany
                Austria attack with 1 gas and 2 infantry
                Italy defend with 1 infantry
                    Austria roll dice for 1 gas in Tuscany, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Italy lost in Tuscany
                    1 gas owned by the Austria lost in Tuscany
                Austria win, taking Tuscany from Italy with 2 infantry remaining. Battle score for attacker is -1
                Casualties for Italy: 1 infantry
                Casualties for Austria: 1 gas
    
        Non Combat Move - Austria
            2 fighters moved from Bessarabia to Galicia
            6 field_guns and 9 infantry moved from Piedmont to Milan
            2 field_guns and 2 infantry moved from Tyrol to Milan
            5 infantry moved from Venice to Milan
            5 field_guns moved from Venice to Milan
            3 field_guns and 2 infantry moved from Trieste to Venice
            1 infantry moved from Hungary to Baranya
    
        Place Units - Austria
            3 trenchs placed in Milan
            1 aaGun, 2 heavy_guns and 1 infantry placed in Venice
            6 infantry placed in Tyrol
            3 field_guns and 2 infantry placed in Trieste
            1 field_gun and 1 infantry placed in Hungary
    
        Turn Complete - Austria
            Austria collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Austria : 1.00
    Russia : -0.17
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Italy round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy rolls : 1/1 hits, 0.00 expected hits
            Italy removing all Technology Tokens after successful research.
            Italy discover creepingBarage
    
        Combat Move - Italy
            2 heavy_guns and 1 infantry moved from Rome to Latium
            1 infantry moved from Latium to Sea Zone 57 Ligurian Sea
            1 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
                  Italy take Piedmont from Austria
            1 heavy_gun and 2 infantry moved from Latium to Tuscany
            1 infantry moved from Latium to Tuscany
    
        Purchase Units - Italy
            Italy buy 2 heavy_guns, 2 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Italy
            Battle in Tuscany
                Italy attack with 1 heavy_gun and 3 infantry
                Austria defend with 2 infantry
                    Italy roll dice for 1 heavy_gun and 3 infantry in Tuscany, round 2 : 2/4 hits, 1.00 expected hits
                    Austria roll dice for 2 infantry in Tuscany, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Austria lost in Tuscany
                Italy win, taking Tuscany from Austria with 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Austria: 2 infantry
    
        Non Combat Move - Italy
    
        Place Units - Italy
            2 trenchs placed in Latium
            2 heavy_guns and 2 infantry placed in Rome
    
        Activate Technology - Italy
            Italy activating creepingBarage
    
        Turn Complete - Italy
            Italy collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italy rolls : : 1.00
    Austria : -0.67
    Italy : 1.00
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Arabia round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Combat Move - Arabia
            4 Bedouins moved from Mecca to Palestine
            5 Bedouins moved from Mesopotamia to Syria
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins and 6 trenchs; Remaining resources: 4 PUs; 
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            3 trenchs placed in Mesopotamia
            3 trenchs placed in Jordan
            4 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 16 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Turkey round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Combat Move - Turkey
            2 field_guns and 2 infantry moved from Constantinople to Smyrna
    
        Purchase Units - Turkey
            Turkey buy 9 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Turkey
    
        Place Units - Turkey
            3 infantry and 3 trenchs placed in Baghdad
            3 infantry and 3 trenchs placed in Damascus
            3 infantry placed in Constantinople
    
        Turn Complete - Turkey
            Turkey collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Britain round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - Britain
            Britain spend 10 on tech rolls
                Britain roll 2,3,6,2,6,1,5,5,3,3 and gets 2 hits
            Britain removing all Technology Tokens after successful research.
            Britain discover propaganda
    
        Combat Move - Britain
            2 colonials and 2 field_guns moved from Normandy to Sea Zone 15 English Channel
            3 battlecruisers, 1 battleship, 2 colonials, 10 cruisers, 1 destroyer, 2 field_guns, 5 submarines and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
            2 colonials and 2 field_guns moved from Sea Zone 14 Helgoland Bight to Holstein
            2 colonials moved from Normandy to Sea Zone 25 Mid Atlantic
            2 colonials and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 14 Helgoland Bight
            2 colonials moved from Sea Zone 14 Helgoland Bight to Denmark
            2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
            5 gass moved from Cairo-Suez to Damascus
            1 infantry moved from Jordan to Damascus
            1 field_gun and 2 infantry moved from Sinai to Palestine
            6 field_guns and 4 infantry moved from Fars to Lurs
            3 field_guns and 4 infantry moved from Sistan to Fars
            6 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            3 field_guns moved from Goa to Sea Zone 73 Arabian Sea
            2 field_guns moved from Bombay to Sea Zone 73 Arabian Sea
            2 infantry moved from Goa to Sea Zone 73 Arabian Sea
            3 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Baluchistan to Sea Zone 73 Arabian Sea
            6 field_guns, 6 infantry and 6 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            6 field_guns and 6 infantry moved from Sea Zone 72 Persian Gulf to Fars
            1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 75 Red Sea
            4 cavalrys, 13 colonials, 2 field_guns and 5 infantry moved from Papua to German New Guinea
            1 field_gun and 1 infantry moved from Singapore to Sea Zone 126 Java Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 119 Timor Sea
            3 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
            4 colonials and 1 field_gun moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
            4 colonials, 1 field_gun and 3 transports moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
            4 colonials and 1 field_gun moved from Sea Zone 120 Arafura Sea to Papua
            1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 118 Java Sea
    
        Purchase Units - Britain
            Britain buy 3 colonials, 10 field_guns, 13 infantry, 2 submarines and 1 zeppelin; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Denmark
                Britain attack with 2 colonials
                Germany defend with 2 infantry
                    Britain roll dice for 1 battlecruiser and 1 battleship in Denmark, round 2 : 1/2 hits, 1.33 expected hits
                    Britain roll dice for 2 colonials in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 2 colonials owned by the Britain lost in Denmark
                Germany win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Britain: 2 colonials
                Casualties for Germany: 1 infantry
            Battle in Holstein
                Britain attack with 2 colonials and 2 field_guns
                Germany defend with 2 infantry
                    Britain roll dice for 2 battlecruisers in Holstein, round 2 : 0/2 hits, 1.33 expected hits
                    Britain roll dice for 2 colonials and 2 field_guns in Holstein, round 2 : 2/4 hits, 1.67 expected hits
                    Germany roll dice for 2 infantry in Holstein, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germany and 1 colonial owned by the Britain lost in Holstein
                Britain win, taking Holstein from Germany with 1 colonial and 2 field_guns remaining. Battle score for attacker is 3
                Casualties for Britain: 1 colonial
                Casualties for Germany: 2 infantry
            Battle in Lurs
                Britain attack with 6 field_guns and 4 infantry
                Neutral defend with 2 infantry
                    Britain roll dice for 6 field_guns and 4 infantry in Lurs, round 2 : 1/10 hits, 3.33 expected hits
                    Neutral roll dice for 2 infantry in Lurs, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Lurs
                    Britain roll dice for 6 field_guns and 3 infantry in Lurs, round 3 : 2/9 hits, 3.00 expected hits
                    Neutral roll dice for 1 infantry in Lurs, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Lurs
                Britain loses 0 PUs for violating Lurss neutrality.
                Britain win, taking Lurs from Neutral with 6 field_guns and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Britain: 1 infantry
                Casualties for Neutral: 2 infantry
            Battle in Damascus
                Britain attack with 5 gass and 1 infantry
                Turkey defend with 1 Factory, 1 field_gun, 1 fighter, 10 infantry and 11 trenchs
                    Britain roll dice for 5 gass in Damascus, round 2 : 4/5 hits, 4.17 expected hits
                    4 infantry owned by the Turkey lost in Damascus
                    5 gass owned by the Britain lost in Damascus
                    Britain roll dice for 1 infantry in Damascus, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 trench owned by the Turkey
                    Turkey roll dice for 1 field_gun, 1 fighter, 6 infantry and 11 trenchs in Damascus, round 2 : 4/19 hits, 4.67 expected hits
                    1 infantry owned by the Britain lost in Damascus
                Turkey win with 1 field_gun, 1 fighter, 6 infantry and 11 trenchs remaining. Battle score for attacker is -6
                Casualties for Turkey: 4 infantry
                Casualties for Britain: 5 gass and 1 infantry
            Battle in German New Guinea
                Britain attack with 4 cavalrys, 13 colonials, 2 field_guns and 5 infantry
                Germany defend with 1 Factory, 5 heavy_guns, 4 infantry and 7 trenchs
                    Britain roll dice for 4 cavalrys, 13 colonials, 2 field_guns and 5 infantry in German New Guinea, round 2 : 7/24 hits, 6.83 expected hits
                Units damaged: 7 trenchs owned by the Germany
                    Germany roll dice for 5 heavy_guns, 4 infantry and 7 trenchs in German New Guinea, round 2 : 3/16 hits, 5.83 expected hits
                    3 infantry owned by the Britain lost in German New Guinea
                    Britain roll dice for 4 cavalrys, 13 colonials, 2 field_guns and 2 infantry in German New Guinea, round 3 : 5/21 hits, 6.33 expected hits
                    Germany roll dice for 5 heavy_guns, 4 infantry and 7 trenchs in German New Guinea, round 3 : 5/16 hits, 5.83 expected hits
                    5 trenchs owned by the Germany, 2 infantry owned by the Britain and 3 cavalrys owned by the Britain lost in German New Guinea
                    Britain roll dice for 1 cavalry, 13 colonials and 2 field_guns in German New Guinea, round 4 : 6/16 hits, 5.50 expected hits
                    Germany roll dice for 5 heavy_guns, 4 infantry and 2 trenchs in German New Guinea, round 4 : 3/11 hits, 5.00 expected hits
                    4 infantry owned by the Germany, 2 colonials owned by the Britain, 2 trenchs owned by the Germany and 1 cavalry owned by the Britain lost in German New Guinea
                    Britain roll dice for 11 colonials and 2 field_guns in German New Guinea, round 5 : 5/13 hits, 4.67 expected hits
                    Germany roll dice for 5 heavy_guns in German New Guinea, round 5 : 4/5 hits, 3.33 expected hits
                    4 colonials owned by the Britain and 5 heavy_guns owned by the Germany lost in German New Guinea
                Britain win, taking German New Guinea from Germany with 7 colonials and 2 field_guns remaining. Battle score for attacker is 9
                Casualties for Britain: 4 cavalrys, 6 colonials and 5 infantry
                Casualties for Germany: 5 heavy_guns, 4 infantry and 7 trenchs
    
        Non Combat Move - Britain
    
        Place Units - Britain
            5 field_guns placed in Bombay
            5 infantry placed in Goa
            3 field_guns and 4 infantry placed in Baluchistan
            3 colonials and 2 field_guns placed in Nova Scotia
            2 submarines placed in Sea Zone 15 English Channel
            1 zeppelin placed in London
            4 infantry placed in Cairo-Suez
    
        Activate Technology - Britain
            Britain activating propaganda
            Trigger BritainP: Britain has 3 infantry placed in London
    
        Turn Complete - Britain
            Britain collect 128 PUs; end with 129 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Turkey : -0.67
    Britain : -5.00
    Germany : -3.33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Russia round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - Russia
            Russia spend 15 on tech rolls
                Russia roll 2,2,5,1 and gets 0 hits
    
        Combat Move - Russia
            2 conscripts and 1 heavy_gun moved from Khabarovsk to Aldan
            1 field_gun, 1 heavy_gun and 1 infantry moved from Primorsky to Khabarovsk
            3 field_guns moved from Vladivostok to Primorsky
            3 field_guns moved from Irkutsk to Bratsk
            2 conscripts, 1 heavy_gun and 2 infantry moved from Bratsk to Aldan
            1 heavy_gun and 1 infantry moved from Novosibirsk to Bratsk
            2 field_guns moved from Omsk to Novosibirsk
            6 gass moved from St. Petersburg to Kazan
            1 conscript moved from Moldavia to Odessa
            3 conscripts moved from Kiev to Odessa
            1 infantry moved from Don to Belarus
            3 conscripts moved from Minsk to Belarus
            3 infantry moved from Latvia to Lithuania
            3 infantry moved from Pskov to Latvia
            3 cavalrys moved from Moscow to Caucasus
            1 field_gun, 1 fighter, 1 gas, 4 heavy_guns and 1 infantry moved from Georgia to Armenia
            3 gass moved from Caucasus to Armenia
    
        Purchase Units - Russia
            Russia buy 11 cavalrys, 4 conscripts, 12 gass and 3 trenchs; Remaining resources: 1 PUs; 4 techTokens; 
    
        Combat - Russia
            Battle in Armenia
                Russia attack with 1 field_gun, 1 fighter, 4 gass, 4 heavy_guns and 1 infantry
                Turkey defend with 2 field_guns and 2 infantry
                    Russia roll dice for 4 gass in Armenia, round 2 : 4/4 hits, 2.67 expected hits
                    2 infantry owned by the Turkey and 2 field_guns owned by the Turkey lost in Armenia
                    4 gass owned by the Russia lost in Armenia
                Russia win, taking Armenia from Turkey with 1 field_gun, 1 fighter, 4 heavy_guns and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Turkey: 2 field_guns and 2 infantry
                Casualties for Russia: 4 gass
    
        Non Combat Move - Russia
            1 fighter moved from Armenia to Lurs
    
        Place Units - Russia
            3 trenchs placed in Lithuania
            4 conscripts placed in Minsk
            6 cavalrys placed in Caucasus
            2 field_guns placed in St. Petersburg
            5 cavalrys placed in Omsk
            6 gass placed in Irkutsk
            6 gass placed in Vladivostok
            3 gass placed in Moscow
    
        Activate Technology - Russia
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
            Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 5 techTokens
    
        Turn Complete - Russia
            Russia collect 109 PUs; end with 110 PUs
            Russia collect 9 PUs from War Bonds; end with 119 PUs
    

    Combat Hit Differential Summary :

    Russia : 1.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Communists round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Purchase Units - Communists
            Communists buy 1 heavy_gun, 3 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Communists
    
        Place Units - Communists
            1 heavy_gun, 3 infantry and 2 trenchs placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: USA round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 12
    
        Research Technology - USA
            USA spend 10 on tech rolls
                USA roll 2,5,2,5,2,2,5,5,1 and gets 0 hits
    
        Combat Move - USA
            15 field_guns, 2 heavy_guns and 24 infantry moved from Marseilles to Piedmont
            10 field_guns, 2 heavy_guns and 15 infantry moved from Rhone to Switzerland
            1 field_gun, 1 heavy_gun and 4 infantry moved from Auvergne to Rhone
            3 field_guns, 2 heavy_guns and 5 infantry moved from Languedoc to Rhone
            6 field_guns and 6 infantry moved from Catalonia to Languedoc
            2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 33 Mid Atlantic
            3 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 27 Mid Atlantic
            3 field_guns moved from Leon to Sea Zone 27 Mid Atlantic
            2 infantry moved from Leon to Sea Zone 27 Mid Atlantic
            3 field_guns and 3 infantry moved from Castile to Sea Zone 26 Bay of Biscay
            2 field_guns and 3 infantry moved from Navarre to Sea Zone 26 Bay of Biscay
            1 field_gun moved from Aquitaine to Sea Zone 26 Bay of Biscay
            6 field_guns, 6 infantry and 6 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 33 Mid Atlantic
            3 field_guns, 2 infantry and 3 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic
            9 field_guns and 8 infantry moved from Sea Zone 33 Mid Atlantic to Lisbon
            3 field_guns, 1 fighter and 2 infantry moved from Norte to Lisbon
            4 field_guns and 5 infantry moved from Aquitaine to Auvergne
            1 infantry moved from Guadalahara to Acapulco
    
        Purchase Units - USA
            USA buy 10 field_guns, 1 fighter and 11 infantry; Remaining resources: 4 PUs; 9 techTokens; 
    
        Combat - USA
            Battle in Switzerland
                USA attack with 10 field_guns, 2 heavy_guns and 15 infantry
                Neutral defend with 2 infantry and 4 trenchs
                    USA roll dice for 10 field_guns, 2 heavy_guns and 15 infantry in Switzerland, round 2 : 9/27 hits, 10.17 expected hits
                    Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral, 4 trenchs owned by the Neutral and 1 infantry owned by the USA lost in Switzerland
                    USA roll dice for 10 field_guns, 2 heavy_guns and 14 infantry in Switzerland, round 3 : 7/26 hits, 10.00 expected hits
                    Neutral roll dice for 1 infantry in Switzerland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Switzerland
                USA loses 0 PUs for violating Switzerlands neutrality.
                USA win, taking Switzerland from Neutral with 10 field_guns, 2 heavy_guns and 14 infantry remaining. Battle score for attacker is 15
                Casualties for USA: 1 infantry
                Casualties for Neutral: 2 infantry and 4 trenchs
            Battle in Lisbon
                USA attack with 12 field_guns, 1 fighter and 10 infantry
                Neutral defend with 4 heavy_guns and 12 infantry
                    USA roll dice for 12 field_guns, 1 fighter and 10 infantry in Lisbon, round 2 : 10/23 hits, 9.67 expected hits
                    Neutral roll dice for 4 heavy_guns and 12 infantry in Lisbon, round 2 : 6/16 hits, 6.67 expected hits
                    10 infantry owned by the Neutral and 6 infantry owned by the USA lost in Lisbon
                    USA roll dice for 12 field_guns, 1 fighter and 4 infantry in Lisbon, round 3 : 9/17 hits, 7.67 expected hits
                    Neutral roll dice for 4 heavy_guns and 2 infantry in Lisbon, round 3 : 3/6 hits, 3.33 expected hits
                    4 heavy_guns owned by the Neutral, 2 infantry owned by the Neutral and 3 infantry owned by the USA lost in Lisbon
                USA loses 0 PUs for violating Lisbons neutrality.
                USA win, taking Lisbon from Neutral with 12 field_guns, 1 fighter and 1 infantry remaining. Battle score for attacker is 29
                Casualties for USA: 9 infantry
                Casualties for Neutral: 4 heavy_guns and 12 infantry
    
        Non Combat Move - USA
            1 fighter moved from Lisbon to Andalusia
    
        Place Units - USA
            2 field_guns and 3 infantry placed in Navarre
            3 field_guns and 3 infantry placed in Castile
            2 field_guns, 1 fighter and 2 infantry placed in Leon
            3 field_guns and 3 infantry placed in Norte
    
        Turn Complete - USA
            USA collect 106 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    USA : -2.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germany round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 13
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany roll 4,3 and gets 0 hits
    
        Combat Move - Germany
            1 infantry moved from Bavaria to Munich
            1 tank moved from Wurttemburg to Bavaria
            2 field_guns moved from Saxony to Westphalia
            2 infantry moved from Saxony to Westphalia
            1 field_gun and 5 infantry moved from Hanover to Holstein
            1 field_gun and 5 infantry moved from Hanover to Holland
            1 infantry moved from Hanover to Holstein
            5 infantry moved from Western Poland to East Prussia
            1 field_gun and 2 infantry moved from Warsaw to Eastern Poland
    
        Purchase Units - Germany
            Germany buy 1 field_gun, 18 infantry and 9 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Germany
            Battle in Holland
                Germany attack with 1 field_gun and 5 infantry
                Britain defend with 1 heavy_gun and 2 infantry
                    Germany roll dice for 1 field_gun and 5 infantry in Holland, round 2 : 2/6 hits, 1.50 expected hits
                    Britain roll dice for 1 heavy_gun and 2 infantry in Holland, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Germany and 2 infantry owned by the Britain lost in Holland
                    Germany roll dice for 1 field_gun and 4 infantry in Holland, round 3 : 2/5 hits, 1.33 expected hits
                    Britain roll dice for 1 heavy_gun in Holland, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 1 heavy_gun owned by the Britain lost in Holland
                Germany win, taking Holland from Britain with 1 field_gun and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Germany: 2 infantry
                Casualties for Britain: 1 heavy_gun and 2 infantry
            Battle in Westphalia
                Germany attack with 2 field_guns and 2 infantry
                France defend with 2 infantry
                    Germany roll dice for 2 field_guns and 2 infantry in Westphalia, round 2 : 1/4 hits, 1.67 expected hits
                    France roll dice for 2 infantry in Westphalia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Westphalia
                    Germany roll dice for 2 field_guns and 1 infantry in Westphalia, round 3 : 3/3 hits, 1.33 expected hits
                    France roll dice for 1 infantry in Westphalia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Westphalia
                Germany win, taking Westphalia from France with 2 field_guns remaining. Battle score for attacker is 0
                Casualties for Germany: 2 infantry
                Casualties for France: 2 infantry
            Battle in Holstein
                Germany attack with 1 field_gun and 6 infantry
                Britain defend with 1 colonial and 2 field_guns
                    Germany roll dice for 1 field_gun and 6 infantry in Holstein, round 2 : 2/7 hits, 1.67 expected hits
                    Britain roll dice for 1 colonial and 2 field_guns in Holstein, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany, 1 colonial owned by the Britain and 1 field_gun owned by the Britain lost in Holstein
                    Germany roll dice for 1 field_gun and 5 infantry in Holstein, round 3 : 0/6 hits, 1.50 expected hits
                    Britain roll dice for 1 field_gun in Holstein, round 3 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 field_gun and 5 infantry in Holstein, round 4 : 3/6 hits, 1.50 expected hits
                    Britain roll dice for 1 field_gun in Holstein, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 field_gun owned by the Britain lost in Holstein
                Germany win, taking Holstein from Britain with 1 field_gun and 4 infantry remaining. Battle score for attacker is 5
                Casualties for Germany: 2 infantry
                Casualties for Britain: 1 colonial and 2 field_guns
    
        Non Combat Move - Germany
    
        Place Units - Germany
            1 field_gun placed in Warsaw
            3 trenchs placed in Eastern Poland
            9 infantry and 3 trenchs placed in Wurttemburg
            3 trenchs placed in Nassau
            6 infantry placed in Bavaria
            3 infantry placed in Warsaw
    
        Turn Complete - Germany
            Germany collect 91 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Britain : 0.33
    France : 1.00
    Germany : 2.50
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: France round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 13
    
        Research Technology - France
            France spend 25 on tech rolls
                France roll 5,5,4,6,4 and gets 1 hit
            France removing all Technology Tokens after successful research.
            France discover science
    
        Combat Move - France
            1 field_gun moved from Cyrenaica to Sea Zone 60 Central Mediterranean
            4 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean
            1 infantry moved from Cyrenaica to Sea Zone 60 Central Mediterranean
            4 colonials, 1 field_gun, 1 infantry and 3 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea
            4 colonials, 1 field_gun and 1 infantry moved from Sea Zone 61 Ionian Sea to Albania
            1 zeppelin moved from Latium to Venice
            1 zeppelin moved from Latium to Trieste
            1 zeppelin moved from Latium to Tyrol
            6 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
            2 field_guns moved from Shanghai 1 to Sea Zone 137 Yellow Sea
            2 field_guns moved from Shanghai 2 to Sea Zone 137 Yellow Sea
            2 field_guns moved from Tsingtao to Sea Zone 137 Yellow Sea
            2 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea
            3 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
            1 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
            6 field_guns, 6 infantry and 6 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
            6 field_guns and 5 infantry moved from Tohoku to Chubu
            6 field_guns and 6 infantry moved from Sea Zone 138 Sea of Japan to Chubu
            2 late_fighters moved from Primorsky to Chubu
            2 field_guns and 3 infantry moved from Khabarovsk to Aldan
            3 heavy_guns and 11 infantry moved from Rhine to Nassau
            2 infantry moved from Amsterdam to Rhine
            2 fighters moved from Alsace to Nassau
            5 heavy_guns moved from Champagne to Alsace
            8 infantry moved from Paris to Champagne
            4 heavy_guns moved from Marseilles to Piedmont
    
        Purchase Units - France
            France buy 5 colonials, 6 field_guns, 16 infantry and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - France
            Strategic bombing raid in Trieste
                    AA fire in Trieste : 0/1 hits, 0.17 expected hits
                Bombing raid in Trieste rolls: 6 and causes: 6 damage to unit: Factory
                Bombing raid in Trieste causes 6 damage total. 
            Strategic bombing raid in Tyrol
                    AA fire in Tyrol : 0/1 hits, 0.17 expected hits
                Bombing raid in Tyrol rolls: 3 and causes: 3 damage to unit: Factory
                Bombing raid in Tyrol causes 3 damage total. 
            Strategic bombing raid in Venice
                    AA fire in Venice : 0/1 hits, 0.17 expected hits
                Bombing raid in Venice rolls: 1 and causes: 1 damage to unit: Factory
                Bombing raid in Venice causes 1 damage total. 
            Battle in Chubu
                France attack with 12 field_guns, 11 infantry and 2 late_fighters
                Neutral defend with 8 infantry
                    France roll dice for 12 field_guns, 11 infantry and 2 late_fighters in Chubu, round 2 : 11/25 hits, 8.67 expected hits
                    Neutral roll dice for 8 infantry in Chubu, round 2 : 3/8 hits, 2.67 expected hits
                    8 infantry owned by the Neutral and 3 infantry owned by the France lost in Chubu
                France loses 0 PUs for violating Chubus neutrality.
                France win, taking Chubu from Neutral with 12 field_guns, 8 infantry and 2 late_fighters remaining. Battle score for attacker is 15
                Casualties for France: 3 infantry
                Casualties for Neutral: 8 infantry
            Battle in Nassau
                France attack with 2 fighters, 3 heavy_guns and 11 infantry
                Germany defend with 1 field_gun, 5 infantry and 6 trenchs
                    France roll dice for 2 fighters, 3 heavy_guns and 11 infantry in Nassau, round 2 : 4/16 hits, 4.33 expected hits
                Units damaged: 4 trenchs owned by the Germany
                    Germany roll dice for 1 field_gun, 5 infantry and 6 trenchs in Nassau, round 2 : 3/12 hits, 3.00 expected hits
                    3 infantry owned by the France lost in Nassau
                    France roll dice for 2 fighters, 3 heavy_guns and 8 infantry in Nassau, round 3 : 6/13 hits, 3.83 expected hits
                Units damaged: 2 trenchs owned by the Germany
                    Germany roll dice for 1 field_gun, 5 infantry and 6 trenchs in Nassau, round 3 : 3/12 hits, 3.00 expected hits
                    4 trenchs owned by the Germany and 3 infantry owned by the France lost in Nassau
                    France roll dice for 2 fighters, 3 heavy_guns and 5 infantry in Nassau, round 4 : 1/10 hits, 3.33 expected hits
                    Germany roll dice for 1 field_gun, 5 infantry and 2 trenchs in Nassau, round 4 : 4/8 hits, 2.33 expected hits
                    1 trench owned by the Germany and 4 infantry owned by the France lost in Nassau
                    France roll dice for 2 fighters, 3 heavy_guns and 1 infantry in Nassau, round 5 : 2/6 hits, 2.00 expected hits
                    Germany roll dice for 1 field_gun, 5 infantry and 1 trench in Nassau, round 5 : 2/7 hits, 2.17 expected hits
                    1 heavy_gun owned by the France, 1 infantry owned by the Germany, 1 trench owned by the Germany and 1 infantry owned by the France lost in Nassau
                    France roll dice for 2 fighters and 2 heavy_guns in Nassau, round 6 : 2/4 hits, 1.33 expected hits
                    Germany roll dice for 1 field_gun and 4 infantry in Nassau, round 6 : 3/5 hits, 1.67 expected hits
                    2 heavy_guns owned by the France, 2 infantry owned by the Germany and 1 fighter owned by the France lost in Nassau
                 retreated to Nassau
                Germany win with 1 field_gun and 2 infantry remaining. Battle score for attacker is -28
                Casualties for France: 1 fighter, 3 heavy_guns and 11 infantry
                Casualties for Germany: 3 infantry and 6 trenchs
    
        Non Combat Move - France
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Nassau to Rhine
            1 zeppelin moved from Tyrol to Switzerland
            1 zeppelin moved from Venice to Switzerland
            1 zeppelin moved from Trieste to Switzerland
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon
            1 heavy_gun moved from Marseilles to Sea Zone 56 Gulf of Lyon
            1 heavy_gun and 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea
            1 heavy_gun moved from Sea Zone 57 Ligurian Sea to Tuscany
            1 fighter moved from Latium to Tuscany
            EDIT: 2 heavy_guns moved from Piedmont to Tuscany
            1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea
            2 late_fighters moved from Chubu to Primorsky
            1 late_fighter moved from Tsingtao to Khabarovsk
    
        Place Units - France
            3 trenchs placed in Rhine
            3 trenchs placed in Alsace
            7 infantry placed in Paris
            5 colonials placed in Tobruk
            2 field_guns and 3 infantry placed in Shanghai 2
            2 field_guns and 3 infantry placed in Shanghai 1
            2 field_guns and 3 infantry placed in Tsingtao
    
        Activate Technology - France
            France activating science
            Trigger FranceP: France has 3 infantry placed in Paris
            Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - France
            France collect 122 PUs; end with 123 PUs
            France collect 7 PUs from War Bonds; end with 130 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    AA fire in Venice : : -0.17
    France : 2.50
    AA fire in Tyrol : : -0.17
    Germany : 2.83
    AA fire in Trieste : : -0.17
    

    Savegame


  • @Whackamatt serbia

  • 20 18 17 15

    TripleA Turn Summary: Serbia round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 13
    
        Purchase Units - Serbia
            Serbia buy 1 infantry and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            1 infantry and 1 trench placed in Greece
            1 trench placed in Albania
    
        Turn Complete - Serbia
            Serbia collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Austria round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 13
    
        Research Technology - Austria
                Austria roll 5,6 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover railwayGuns
    
        Purchase Units - Austria
            Austria repair damage of 1x Factory, 3x Factory, 6x Factory; Remaining resources: 78 PUs; 0 techTokens; 
            Austria buy 3 field_guns, 13 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Austria
            1 infantry moved from Baranya to Serbia
            1 field_gun and 1 infantry moved from Hungary to Baranya
            3 field_guns, 2 heavy_guns and 3 infantry moved from Venice to Milan
            3 field_guns and 2 infantry moved from Trieste to Venice
            6 infantry moved from Tyrol to Milan
    
        Place Units - Austria
            4 infantry and 3 trenchs placed in Venice
            3 trenchs placed in Milan
            3 trenchs placed in Galicia
            3 field_guns and 3 infantry placed in Trieste
            6 infantry placed in Tyrol
    
        Activate Technology - Austria
            Austria activating railwayGuns
    
        Turn Complete - Austria
            Austria collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Italy round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 13
    
        Research Technology - Italy
            Italy spend 5 on tech rolls
                Italy rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Italy
            2 heavy_guns and 6 infantry moved from Latium to Tuscany
            2 heavy_guns moved from Rome to Sea Zone 57 Ligurian Sea
            2 heavy_guns moved from Sea Zone 57 Ligurian Sea to Tuscany
            2 infantry moved from Rome to Latium
    
        Purchase Units - Italy
            Italy buy 2 heavy_guns and 3 trenchs; Remaining resources: 1 PUs; 1 techTokens; 
    
        Non Combat Move - Italy
    
        Place Units - Italy
            3 trenchs placed in Tuscany
            2 heavy_guns placed in Rome
    
        Turn Complete - Italy
            Italy collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italy rolls : : 0.00
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Arabia round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 13
    
        Combat Move - Arabia
            4 Bedouins moved from Mecca to Mesopotamia
            5 Bedouins moved from Mesopotamia to Smyrna
            5 Bedouins moved from Syria to Smyrna
            2 Bedouins moved from Palestine to Mesopotamia
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins and 3 trenchs; Remaining resources: 3 PUs; 
    
        Combat - Arabia
            Battle in Smyrna
                Arabia attack with 10 Bedouins
                Turkey defend with 4 field_guns and 3 infantry
                    Arabia roll dice for 10 Bedouins in Smyrna, round 2 : 2/10 hits, 1.67 expected hits
                    Turkey roll dice for 4 field_guns and 3 infantry in Smyrna, round 2 : 3/7 hits, 2.33 expected hits
                    2 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Smyrna
                    Arabia roll dice for 7 Bedouins in Smyrna, round 3 : 0/7 hits, 1.17 expected hits
                    Turkey roll dice for 4 field_guns and 1 infantry in Smyrna, round 3 : 1/5 hits, 1.67 expected hits
                    1 Bedouin owned by the Arabia lost in Smyrna
                    Arabia roll dice for 6 Bedouins in Smyrna, round 4 : 1/6 hits, 1.00 expected hits
                    Turkey roll dice for 4 field_guns and 1 infantry in Smyrna, round 4 : 3/5 hits, 1.67 expected hits
                    1 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Smyrna
                    Arabia roll dice for 3 Bedouins in Smyrna, round 5 : 1/3 hits, 0.50 expected hits
                    Turkey roll dice for 4 field_guns in Smyrna, round 5 : 2/4 hits, 1.33 expected hits
                    2 Bedouins owned by the Arabia and 1 field_gun owned by the Turkey lost in Smyrna
                    Arabia roll dice for 1 Bedouin in Smyrna, round 6 : 0/1 hits, 0.17 expected hits
                    Turkey roll dice for 3 field_guns in Smyrna, round 6 : 1/3 hits, 1.00 expected hits
                    1 Bedouin owned by the Arabia lost in Smyrna
                Turkey win with 3 field_guns remaining. Battle score for attacker is -7
                Casualties for Arabia: 10 Bedouins
                Casualties for Turkey: 1 field_gun and 3 infantry
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            3 trenchs placed in Mesopotamia
            4 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 16 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Turkey : 2.00
    Arabia : -0.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Turkey round 13

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 13
    
        Combat Move - Turkey
            1 infantry moved from Kurdistan to Syria
            1 field_gun moved from Smyrna to Syria
            3 infantry moved from Constantinople to Anatolia
            2 field_guns moved from Smyrna to Anatolia
            1 fighter moved from Baghdad to Anatolia
            1 fighter moved from Damascus to Syria
            2 fighters moved from Macedonia to Constantinople
    
        Purchase Units - Turkey
            Turkey buy 8 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Syria
                Turkey attack with 1 field_gun, 1 fighter and 1 infantry
                Britain defend with 1 field_gun
                    Turkey roll dice for 1 field_gun, 1 fighter and 1 infantry in Syria, round 2 : 2/3 hits, 1.17 expected hits
                    Britain roll dice for 1 field_gun in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Syria
                Turkey win, taking Syria from Britain with 1 field_gun and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Turkey: 1 infantry
                Casualties for Britain: 1 field_gun
    
        Non Combat Move - Turkey
            1 fighter moved from Syria to Anatolia
    
        Place Units - Turkey
            3 infantry and 3 trenchs placed in Baghdad
            3 infantry and 3 trenchs placed in Damascus
            2 infantry placed in Constantinople
    
        Turn Complete - Turkey
            Turkey collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Turkey : 0.83
    Britain : 0.67
    

    Savegame

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