@zlefin I see dice were rolled an hour ago. If you need more time to decide on your turn that is totally fine, but just messaging in case you forgot to post.
19L Giallo(x) vs Odonis BM
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 6 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Shensi 1 fighter moved from Jehol to Shensi Combat - Americans Battle in 6 Sea Zone Americans attack with 2 fighters and 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 fighters and 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Shensi Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in Shensi, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Shensi to Kansu 1 carrier, 1 destroyer, 1 fighter and 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Eastern United States to 92 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry and 2 mech_infantrys moved from Trans-Jordan to 98 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Morocco 2 fighters moved from 98 Sea Zone to Eastern Persia 1 armour moved from Alexandria to Trans-Jordan 2 fighters moved from 6 Sea Zone to Korea 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 25 Sea Zone to 26 Sea Zone 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery placed in Eastern United States 2 fighters placed in Eastern United States 4 fighters and 2 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6 Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans : -2.33 Japanese : 0.00 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 2 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Anhwe 1 fighter moved from Jehol to Hopei Combat - Chinese Chinese creates battle in territory Shensi Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Shensi from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Jehol to Chahar 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Jehol 1 infantry placed in Hopei 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 0.50 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 6 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Shensi 1 fighter moved from Jehol to Shensi Combat - Americans Battle in 6 Sea Zone Americans attack with 2 fighters and 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 fighters and 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Shensi Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in Shensi, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Shensi to Kansu 1 carrier, 1 destroyer, 1 fighter and 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Eastern United States to 92 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry and 2 mech_infantrys moved from Trans-Jordan to 98 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Morocco 2 fighters moved from 98 Sea Zone to Eastern Persia 1 armour moved from Alexandria to Trans-Jordan 2 fighters moved from 6 Sea Zone to Korea 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 25 Sea Zone to 26 Sea Zone 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery placed in Eastern United States 2 fighters placed in Eastern United States 4 fighters and 2 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6 Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 2 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Anhwe 1 fighter moved from Jehol to Hopei Combat - Chinese Chinese creates battle in territory Shensi Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Shensi from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Jehol to Chahar 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Jehol 1 infantry placed in Hopei 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 40 PUs; British buy 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 3 infantry and 3 mech_infantrys moved from West India to India 1 fighter and 1 tactical_bomber moved from West India to India 1 infantry moved from Greece to Albania British take Albania from Italians 1 bomber moved from Iraq to India Combat - British Battle in India British attack with 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys British roll dice for 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 2/9 hits, 2.83 expected hits Japanese roll dice for 2 mech_infantrys in India, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in India British win, taking India from Japanese with 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 1 fighter moved from India to West India 1 bomber and 1 tactical_bomber moved from India to West India 2 armour and 1 mech_infantry moved from Persia to West India 3 artilleries and 3 infantry moved from Persia to Eastern Persia 2 artilleries and 3 infantry moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 3 transports moved from 98 Sea Zone to 81 Sea Zone 1 carrier and 2 cruisers moved from 98 Sea Zone to 81 Sea Zone 2 fighters moved from Egypt to 81 Sea Zone 1 fighter moved from Egypt to Eastern Persia 2 transports moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 infantry and 2 mech_infantrys placed in Persia 1 artillery and 2 infantry placed in Egypt 1 submarine placed in 80 Sea Zone 1 infantry placed in Iraq 1 fighter placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
British : -0.83 Americans : -2.33 Chinese : 0.50 Japanese : -0.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Western Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov 1 mech_infantry moved from Greater Southern Germany to Albania 1 fighter moved from Southern Italy to Albania 1 armour moved from Western Ukraine to Rostov 1 armour moved from Greater Southern Germany to Albania Combat - Italians Battle in Albania Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Albania, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 armour Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Italians lost in Rostov Italians roll dice for 1 armour and 1 bomber in Rostov, round 3 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 armour Non Combat Move - Italians 1 bomber moved from Rostov to Novgorod 1 fighter moved from Albania to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : -1,67 British : -0,33 Russians : 0,00 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from New South Wales to Queensland 2 aaGuns and 1 artillery moved from South Australia to Queensland 1 marine moved from New South Wales to Queensland 2 infantry moved from Persia to Eastern Persia Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to Russia Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier and 10 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 2 mech_infantrys moved from Bulgaria to Greece 2 fighters and 2 tactical_bombers moved from Southern Italy to Greece 4 mech_infantrys moved from Bulgaria to Bessarabia 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Smolensk 1 infantry moved from Bryansk to Tambov 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 2 infantry moved from Bryansk to Ukraine 1 bomber moved from Western Germany to Ukraine 1 bomber moved from Western Germany to Tambov 1 bomber moved from Novgorod to Archangel 1 bomber moved from Novgorod to Smolensk 1 bomber moved from Western Germany to Archangel 1 bomber moved from Western Germany to Ukraine 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone Combat - Germans Battle in Greece Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 3/6 hits, 2,67 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greece Germans win, taking Greece from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 armour and 1 factory_minor Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 factory_minor, 1 infantry and 2 mech_infantrys Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 2 : 3/6 hits, 2,00 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry and 2 mech_infantrys Battle in Archangel Germans attack with 2 bombers and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 2 bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 115 Sea Zone Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 6 infantry moved from Belarus to Bryansk 1 bomber moved from Smolensk to Novgorod 2 bombers moved from Archangel to Novgorod 2 bombers moved from Ukraine to Bryansk 1 bomber moved from Tambov to Bryansk 7 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Bryansk to Volgograd 1 fighter moved from Western Germany to Bryansk 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 2 fighters and 2 tactical_bombers moved from Greece to Southern Italy Place Units - Germans 3 mech_infantrys placed in Novgorod 1 carrier placed in 114 Sea Zone 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : 1,33 British : -0,33 Russians : 0,33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Tambov 2 armour, 4 fighters and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 2 armour, 4 fighters and 1 tactical_bomber Germans defend with 3 armour, 1 factory_minor and 3 mech_infantrys Russians roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3.67 expected hits Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 2 : 2/6 hits, 2.50 expected hits 1 fighter owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Volgograd, round 3 : 3/5 hits, 2.67 expected hits Germans roll dice for 3 armour and 1 mech_infantry in Volgograd, round 3 : 3/4 hits, 1.83 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 armour and 1 fighter in Volgograd, round 4 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Volgograd, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is -27 Casualties for Russians: 1 armour, 4 fighters and 1 tactical_bomber Casualties for Germans: 3 armour and 3 mech_infantrys Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 infantry moved from Manchuria to Korea 1 aaGun moved from Manchuria to Korea Place Units - Russians 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 1.83 Russians : -1.67 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 8 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 2 fighters and 2 tactical_bombers moved from French Indo China to Sikang 1 mech_infantry moved from Yunnan to Shensi 1 infantry moved from Kiangsi to Anhwe 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 3 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 4 bombers moved from French Indo China to Java 1 bomber moved from French Indo China to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 78 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 battleship moved from 44 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from Shantung to Anhwe 1 fighter moved from Shantung to 6 Sea Zone 1 bomber moved from French Indo China to Philippines 1 battleship moved from 36 Sea Zone to 35 Sea Zone 2 carriers moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 3 submarines Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits 3 submarines owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Americans: 3 submarines Battle in Java Japanese attack with 4 bombers and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 4 bombers and 2 infantry in Java, round 2 : 3/6 hits, 3,00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Philippines Japanese attack with 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 bomber and 1 marine remaining. Battle score for attacker is -15 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 2 infantry Battle in Sikang Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 2/5 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Anhwe, round 2 : 5/7 hits, 3,67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Shensi Japanese attack with 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Sikang to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Shantung 2 submarines moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from 42 Sea Zone to French Indo China 4 bombers moved from Java to Siam 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 bomber moved from Philippines to French Indo China 1 mech_infantry moved from Yunnan to Siam Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 factory_minor placed in Kiangsu 3 mech_infantrys placed in Kwangtung 1 artillery and 1 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans : 0,83 ANZAC : 0,33 Chinese : 0,33 Japanese : -0,17 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 8 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from 92 Sea Zone to 93 Sea Zone 1 bomber moved from Gibraltar to 93 Sea Zone Combat - Americans Battle in Celebes Battle in Java Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Celebes from Japanese, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 93 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 submarine; Neutral_Axis defend with 1 cruiser and 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Neutral_Axis roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 submarine owned by the Italians and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone retreated to 93 Sea Zone Neutral_Axis win with 1 cruiser remaining. Battle score for attacker is -5 Casualties for Americans: 1 destroyer and 1 tactical_bomber Casualties for Italians: 1 submarine Casualties for Neutral_Axis: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 cruiser Japanese defend with 1 destroyer Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 cruiser Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to Korea 1 fighter and 1 tactical_bomber moved from Kansu to Russia 2 fighters moved from Eastern Persia to Russia 1 armour moved from Trans-Jordan to Northwest Persia 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 49 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 6 infantry and 3 mech_infantrys moved from Morocco to 92 Sea Zone 1 bomber moved from 93 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to 98 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 6 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone 1 artillery, 6 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - Americans 3 fighters and 1 tactical_bomber placed in Eastern United States 5 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans : 0.67 Neutral_Axis : 1.00 Japanese : 1.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Shensi to Sikang 1 fighter moved from Kansu to Sikang 2 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 2.33 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Suiyuyan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Hopei Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Jehol 1 infantry placed in Anhwe 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 1.00 Japanese : -1.00 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 8 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from 92 Sea Zone to 93 Sea Zone 1 bomber moved from Gibraltar to 93 Sea Zone Combat - Americans Battle in Celebes Battle in Java Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Celebes from Japanese, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 93 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 submarine; Neutral_Axis defend with 1 cruiser and 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Neutral_Axis roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 submarine owned by the Italians and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone retreated to 93 Sea Zone Neutral_Axis win with 1 cruiser remaining. Battle score for attacker is -5 Casualties for Americans: 1 destroyer and 1 tactical_bomber Casualties for Italians: 1 submarine Casualties for Neutral_Axis: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 cruiser Japanese defend with 1 destroyer Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 cruiser Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to Korea 1 fighter and 1 tactical_bomber moved from Kansu to Russia 2 fighters moved from Eastern Persia to Russia 1 armour moved from Trans-Jordan to Northwest Persia 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 49 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 6 infantry and 3 mech_infantrys moved from Morocco to 92 Sea Zone 1 bomber moved from 93 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to 98 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 6 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone 1 artillery, 6 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - Americans 3 fighters and 1 tactical_bomber placed in Eastern United States 5 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Shensi to Sikang 1 fighter moved from Kansu to Sikang 2 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 2.33 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Suiyuyan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Hopei Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Jehol 1 infantry placed in Anhwe 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 43 PUs; British buy 1 armour, 1 artillery, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_minor; Remaining resources: 6 PUs; UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus British roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Persia to Northwest Persia 3 aaGuns, 3 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber moved from West India to India 1 fighter moved from Eastern Persia to Russia 3 artilleries and 3 infantry moved from Eastern Persia to West India 1 carrier, 2 cruisers, 2 fighters and 5 transports moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 2 fighters moved from Gibraltar to 98 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 carrier placed in 98 Sea Zone 1 artillery placed in Egypt 1 armour and 2 mech_infantrys placed in Persia 3 infantry placed in Iraq Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 armourCombat Hit Differential Summary :
Germans : 0.00 British : -1.17 Americans : 0.67 Chinese : 1.00 Neutral_Axis : 1.00 Japanese : 0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Albania to Romania 1 bomber moved from Novgorod to Suiyuyan Combat - Italians Battle in Suiyuyan Italians attack with 1 bomber Chinese defend with 1 fighter Italians roll dice for 1 bomber in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits Chinese roll dice for 1 fighter in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Italians and 1 fighter owned by the Chinese lost in Suiyuyan Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 bomber Casualties for Chinese: 1 fighter Non Combat Move - Italians 1 armour moved from Rostov to Bryansk Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 0,33 Chinese : 0,33 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 41 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Battle in 42 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Java 2 fighters moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 41 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Battle in 42 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Java 2 fighters moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 1 marine and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Caucasus 1 tactical_bomber moved from Novgorod to Smolensk 2 infantry moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Smolensk 2 bombers moved from Bryansk to Caucasus 2 bombers moved from Novgorod to Volgograd 1 bomber moved from Bryansk to Caucasus 1 carrier moved from 114 Sea Zone to 112 Sea Zone 1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from Novgorod to Bryansk 4 mech_infantrys moved from Bessarabia to Bryansk 2 infantry moved from Ukraine to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 7 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Greece to Romania 1 bomber moved from Novgorod to Smolensk 1 submarine moved from 124 Sea Zone to 109 Sea Zone Combat - Germans Battle in Volgograd Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 armour and 1 factory_minor Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 2,00 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Caucasus Germans attack with 3 bombers and 2 mech_infantrys British defend with 1 artillery and 2 infantry Germans roll dice for 3 bombers and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Germans 3 bombers moved from Caucasus to Bryansk 2 bombers moved from Volgograd to Bryansk 1 bomber moved from Smolensk to Western Germany 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 1 aaGun moved from Novgorod to Baltic States 2 fighters and 2 tactical_bombers moved from Southern Italy to Bryansk 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 1 fighter and 1 marine placed in Western Germany 10 mech_infantrys placed in Germany 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : -0,17 Russians : 0,50 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia Place Units - Russians 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3 Russians collect 19 PUs (3 lost to blockades); end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 3 infantry, 4 mech_infantrys and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 78 Sea Zone to 41 Sea Zone 2 bombers moved from Siam to 41 Sea Zone 1 bomber moved from Siam to 42 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from Shantung to Jehol 2 mech_infantrys moved from Kwangtung to Anhwe 2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe 1 bomber moved from Siam to Anhwe 1 bomber moved from French Indo China to Jehol 2 infantry moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 mech_infantry moved from Siam to Yunnan 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Hunan to Kweichow Combat - Japanese Japanese creates battle in territory 39 Sea Zone Battle in Aleutian Islands Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 46 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 39 Sea Zone Japanese attack with 1 submarine British defend with 1 submarine 1 submarine owned by the Japanese Submerged 1 submarine owned by the British Submerged Battle in Jehol Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/5 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Japanese winBritish win with no units remaining, taking Jehol from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 41 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers in 41 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 4/7 hits, 3,33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 2 bombers moved from 41 Sea Zone to Hunan 1 bomber moved from Jehol to Japan 1 fighter and 1 tactical_bomber moved from Jehol to Shantung 3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 bomber moved from 44 Sea Zone to Hunan 1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to Hunan 1 bomber moved from 42 Sea Zone to Hunan Place Units - Japanese 2 transports placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Kwangtung 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0,67 ANZAC : -0,50 Chinese : 0,67 Japanese : 1,17 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 6 infantry and 3 mech_infantrys moved from Trans-Jordan to 98 Sea Zone 1 artillery, 6 infantry, 3 mech_infantrys and 5 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery, 6 infantry and 3 mech_infantrys moved from 99 Sea Zone to Greece 1 armour moved from Northwest Persia to Caucasus 1 fighter moved from 98 Sea Zone to Caucasus 1 fighter moved from Western United States to 8 Sea Zone 1 fighter moved from Korea to 19 Sea Zone 3 fighters moved from Korea to Jehol 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Americans take 42 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 41 Sea Zone Combat - Americans Battle in Greece Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone 1 submarine owned by the Japanese Submerged Americans win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Jehol Americans attack with 3 fighters Japanese defend with 1 artillery Americans roll dice for 3 fighters in Jehol, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Jehol Americans win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 41 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caucasus Americans attack with 1 armour and 1 fighter Germans defend with 1 mech_infantry Americans roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Caucasus to Northwest Persia 2 carriers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from Gibraltar to 99 Sea Zone 3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Anglo Egyptian Sudan to Egypt 4 fighters moved from Western United States to Hawaiian Islands 3 fighters moved from Hawaiian Islands to Korea 3 fighters moved from Jehol to Korea 1 fighter moved from 46 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from 19 Sea Zone to Korea 1 fighter moved from 8 Sea Zone to Soviet Far East Place Units - Americans 1 artillery placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : 1.33 Japanese : 0.50 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Shensi 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese : 0.50 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 6 infantry and 3 mech_infantrys moved from Trans-Jordan to 98 Sea Zone 1 artillery, 6 infantry, 3 mech_infantrys and 5 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery, 6 infantry and 3 mech_infantrys moved from 99 Sea Zone to Greece 1 armour moved from Northwest Persia to Caucasus 1 fighter moved from 98 Sea Zone to Caucasus 1 fighter moved from Western United States to 8 Sea Zone 1 fighter moved from Korea to 19 Sea Zone 3 fighters moved from Korea to Jehol 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Americans take 42 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 41 Sea Zone Combat - Americans Battle in Greece Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone 1 submarine owned by the Japanese Submerged Americans win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Jehol Americans attack with 3 fighters Japanese defend with 1 artillery Americans roll dice for 3 fighters in Jehol, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Jehol Americans win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 41 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caucasus Americans attack with 1 armour and 1 fighter Germans defend with 1 mech_infantry Americans roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Caucasus to Northwest Persia 2 carriers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from Gibraltar to 99 Sea Zone 3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Anglo Egyptian Sudan to Egypt 4 fighters moved from Western United States to Hawaiian Islands 3 fighters moved from Hawaiian Islands to Korea 3 fighters moved from Jehol to Korea 1 fighter moved from 46 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from 19 Sea Zone to Korea 1 fighter moved from 8 Sea Zone to Soviet Far East Place Units - Americans 1 artillery placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Shensi 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 40 PUs; British buy 1 artillery, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Northwest Persia to Rostov Russians take Rostov from Italians 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 mech_infantrys moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 bomber moved from India to French Indo China 3 fighters moved from India to Szechwan 1 submarine moved from 39 Sea Zone to 43 Sea Zone UK_Pacific take 37 Sea Zone from Japanese Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in French Indo China causes 3 damage total. Battle in Szechwan British attack with 3 fighters Japanese defend with 1 mech_infantry British roll dice for 3 fighters in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the British lost in Szechwan British win with 2 fighters remaining. Battle score for attacker is -6 Casualties for British: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in Yunnan British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 aaGun, 4 armour, 2 infantry and 2 mech_infantrys moved from India to Burma 3 artilleries and 3 infantry moved from West India to India 1 bomber moved from French Indo China to India 2 fighters moved from Szechwan to Burma 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 artillery and 5 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 3 infantry moved from Iraq to Northwest Persia 4 artilleries and 6 infantry moved from Egypt to 98 Sea Zone 4 artilleries, 2 carriers, 2 cruisers, 4 fighters, 6 infantry and 5 transports moved from 98 Sea Zone to 99 Sea Zone 4 artilleries and 6 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Gibraltar to United Kingdom Place Units - British 1 transport placed in 81 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 infantry and 2 mech_infantrys placed in Persia 1 infantry placed in Iraq 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6 British collect 33 PUs (3 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armourCombat Hit Differential Summary :
Germans : -0.33 British : 0.00 Americans : 1.33 Chinese : 0.50 Japanese : 0.50 AA fire in French Indo China : : -0.17





