TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19
Combat Move - Americans
5 units repaired.
5 Infantrys and 3 Marines moved from South Central USA to 25 Sea Zone
2 B.Transports, 5 Infantrys and 3 Marines moved from 25 Sea Zone to 32 Sea Zone
5 Infantrys and 3 Marines moved from 32 Sea Zone to Bahia
2 Marines moved from Salvador to 35 Sea Zone
2 Marines and 2 S.Submarines moved from 35 Sea Zone to 31 Sea Zone
2 Infantrys moved from Canarians to 31 Sea Zone
1 Infantry moved from Gibraltar to 31 Sea Zone
3 Infantrys and 2 Marines moved from 31 Sea Zone to Canarians
1 Marine moved from Kusaie to 103 Sea Zone
1 Submarine moved from 94 Sea Zone to 93 Sea Zone
1 Infantry moved from Manila to Mindoro
Americans take Mindoro from Yamamoto
1 Marine and 1 S.Submarine moved from 103 Sea Zone to 85 Sea Zone
2 Tanks moved from Shikoku to 85 Sea Zone
1 Elite moved from Kyushu to 85 Sea Zone
1 Infantry moved from Hokkaido to 85 Sea Zone
3 Infantrys moved from Iwo Jima to 85 Sea Zone
1 Destroyer moved from 85 Sea Zone to 93 Sea Zone
3 S.Bombers moved from Iwo Jima to Tokyo
1 Elite, 4 Infantrys, 1 Marine and 2 Tanks moved from 85 Sea Zone to Tokyo
3 Adv.Fighters moved from Saipan to 92 Sea Zone
Purchase Units - Americans
Americans buy 1 B.Transport, 1 Battleship, 1 Bunker, 3 Destroyers, 3 Elites, 1 Factory, 2 Infantrys, 3 Marines, 3 S.Submarines, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 Destroyer and 1 Submarine
Hisaichi defend with 1 T.Boat
Americans roll dice for 1 Submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 T.Boat owned by the Hisaichi lost in 93 Sea Zone
Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 T.Boat
Battle in 92 Sea Zone
Americans attack with 3 Adv.Fighters
Hisaichi defend with 3 Destroyers
Americans roll dice for 3 Adv.Fighters in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Hisaichi roll dice for 3 Destroyers in 92 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
2 Destroyers owned by the Hisaichi and 2 Adv.Fighters owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 Adv.Fighter in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Adv.Fighter owned by the Americans lost in 92 Sea Zone
Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 3 Adv.Fighters
Casualties for Hisaichi: 2 Destroyers
Battle in Tokyo
Americans attack with 1 Elite, 4 Infantrys, 1 Marine, 3 S.Bombers and 2 Tanks
Yamamoto defend with 1 AAGun, 3 Adv.Fighters, 1 Factory, 4 Infantrys and 5 Tanks
AA fire in Tokyo : 2/3 hits, 0.50 expected hits
2 S.Bombers owned by the Americans lost in Tokyo
Americans roll dice for 6 Battleships and 4 Cruisers in Tokyo, round 2 : 5/10 hits, 6.00 expected hits
4 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Tokyo
Americans roll dice for 1 Elite, 4 Infantrys, 1 Marine, 1 S.Bomber and 2 Tanks in Tokyo, round 2 : 2/9 hits, 3.50 expected hits
Yamamoto roll dice for 3 Adv.Fighters and 4 Tanks in Tokyo, round 2 : 2/7 hits, 4.00 expected hits
2 Infantrys owned by the Americans and 2 Tanks owned by the Yamamoto lost in Tokyo
Americans roll dice for 1 Elite, 2 Infantrys, 1 Marine, 1 S.Bomber and 2 Tanks in Tokyo, round 3 : 3/7 hits, 3.17 expected hits
Yamamoto roll dice for 3 Adv.Fighters and 2 Tanks in Tokyo, round 3 : 3/5 hits, 3.00 expected hits
1 Adv.Fighter owned by the Yamamoto, 1 Elite owned by the Americans, 2 Infantrys owned by the Americans and 2 Tanks owned by the Yamamoto lost in Tokyo
Americans roll dice for 1 Marine, 1 S.Bomber and 2 Tanks in Tokyo, round 4 : 1/4 hits, 2.50 expected hits
Yamamoto roll dice for 2 Adv.Fighters in Tokyo, round 4 : 1/2 hits, 1.33 expected hits
1 Adv.Fighter owned by the Yamamoto and 1 Tank owned by the Americans lost in Tokyo
Americans roll dice for 1 Marine, 1 S.Bomber and 1 Tank in Tokyo, round 5 : 3/3 hits, 2.00 expected hits
Yamamoto roll dice for 1 Adv.Fighter in Tokyo, round 5 : 1/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the Yamamoto and 1 S.Bomber owned by the Americans lost in Tokyo
Americans captures 54PUs while taking Yamamoto capital
Americans win, taking Tokyo from Yamamoto with 1 Marine and 1 Tank remaining. Battle score for attacker is -7
Casualties for Americans: 1 Elite, 4 Infantrys, 3 S.Bombers and 1 Tank
Casualties for Yamamoto: 3 Adv.Fighters, 4 Infantrys and 5 Tanks
Non Combat Move - Americans
Place Units - Americans
2 Tanks placed in Shikoku
3 Marines placed in Saipan
1 Bunker and 1 Factory placed in Kyushu
2 S.Submarines placed in 95 Sea Zone
1 Destroyer and 1 Transport placed in 71 Sea Zone
1 Battleship placed in 31 Sea Zone
1 Destroyer and 1 S.Submarine placed in 32 Sea Zone
1 B.Transport and 1 Destroyer placed in 98 Sea Zone
1 Elite and 1 Infantry placed in Salvador
1 Infantry placed in Alaska
2 Elites placed in South Atlantic USA
Turn Complete - Americans
Americans collect 144 PUs; end with 198 PUs
Combat Hit Differential Summary :
AA fire in Tokyo : : 1.50
Hisaichi : 1.50
Yamamoto : -2.00
Americans : -3.17
Savegame