Scramble instructions for 111?
Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3
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@AldoRaine Scramble in SZ110?
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@Ferrousgryphon No scramble
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 2 infantry, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 2 bombers, 3 fighters and 3 tactical_bombers moved from Bryansk to Caucasus 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Caucasus Germans attack with 2 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers British defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 6/11 hits, 5.33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Caucasus to Southern Italy 3 fighters and 3 tactical_bombers moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Belarus to Bryansk 3 infantry moved from Ukraine to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 5 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 submarine placed in 112 Sea Zone 1 bomber placed in Western Germany 2 infantry placed in France 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : 1.33 British : -0.33 Russians : -0.67 -
@Ferrousgryphon I noticed I left a US tac fighter on Somoa last turn. Any way I can edit that to the fleet off of Australia? I understand if it is to late.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov Russians take Tambov from Italians 1 infantry moved from Vologda to Samara 3 fighters and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Samara to Russia 2 aaGuns and 8 infantry moved from Vologda to Russia 4 infantry moved from Yenisey to Timguska Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 destroyers, 5 infantry, 3 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Yenisey Japanese take Yenisey from Russians 3 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Anhwe to Hopei 2 bombers moved from Shantung to Hopei 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 artillery moved from Shan State to Yunnan 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 3 fighters moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hopei Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Hopei to Shantung 2 infantry moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Shantung to Kweichow 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 3 carriers moved from 42 Sea Zone to 35 Sea Zone 1 battleship and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 3 fighters moved from 55 Sea Zone to Java 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to Japan 2 fighters moved from 25 Sea Zone to 6 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 destroyers moved from 42 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to 35 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung 2 infantry placed in Japan 2 destroyers, 4 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans : -0.33 ANZAC : -0.33 Chinese : -0.67 UK_Pacific : 0.67 Japanese : -2.33 -
@AldoRaine said in Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3:
@Ferrousgryphon I noticed I left a US tac fighter on Somoa last turn. Any way I can edit that to the fleet off of Australia? I understand if it is to late.
Sure go ahead and edit its move from last round. If you would please do it before you do your turn for the US so it will be easier for me to follow.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Iraq to Volgograd 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 2 fighters moved from 91 Sea Zone to French West Africa 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 26 Sea Zone to 46 Sea Zone Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in French West Africa Americans attack with 1 armour, 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 2 fighters and 1 infantry in French West Africa, round 2 : 2/4 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 fighters moved from French West Africa to 91 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from 10 Sea Zone to Western United States 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 bombers moved from 110 Sea Zone to United Kingdom 1 bomber moved from Volgograd to Persia Place Units - Americans 1 carrier, 2 destroyers, 1 fighter and 3 submarines placed in 10 Sea Zone Americans undo move 1. 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 3 submarines placed in 10 Sea Zone 2 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : -0.17 AA fire in Volgograd : : -0.17 Americans : -2.00 Neutral_Axis : -0.33 Japanese : 0.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 1 infantry moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : 2.17 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7 Purchase Units - British British buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 82 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Northwest Persia to Caucasus Combat - British Battle in Burma British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 mech_infantrys British roll dice for 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Caucasus to Persia 1 infantry moved from Persia to Eastern Persia 3 mech_infantrys moved from Eastern Persia to Northwest Persia 2 armour and 1 mech_infantry moved from Persia to Northwest Persia 2 artilleries, 4 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 artillery moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Persia to Northwest Persia 2 fighters and 1 tactical_bomber moved from Burma to India 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - British 1 artillery and 2 infantry placed in Iraq 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0.00 British : 1.33 Japanese : -0.33 -
@AldoRaine I had my internet go down at my house. Unfortunately, they told me the earliest a technician come out and fix it was the 4th. I will try to use my phone to post when I can. It isn’t working tonight though. I may not be able to post until then. Sorry.
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@Ferrousgryphon its is all good. Thanks for the heads up. I will just keep an eye out for your next move.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery moved from Libya to Tunisia Italians take Tunisia from Americans 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 fighters moved from 95 Sea Zone to Malta 1 bomber moved from Southern Italy to Malta Combat - Italians Battle in Malta Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Malta, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 armour and 1 infantry in Malta, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 2 fighters moved from Malta to 95 Sea Zone 1 bomber moved from Malta to Southern Italy 1 armour and 3 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 submarine placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 0.67 British : -0.83 -
@AldoRaine My internet is back up and running. Thank you for your patience.
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 3 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7 Combat Move - French 1 fighter moved from Gibraltar to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 78 PUs; Germans buy 3 artilleries, 1 fighter, 6 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Volgograd to Samara 1 mech_infantry moved from Kazakhstan to Samara 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 2 infantry moved from Bryansk to Tambov 1 fighter moved from Southern Italy to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Southern Italy to 110 Sea Zone 1 infantry moved from Bryansk to SmolenskCombat Hit Differential Summary :
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@AldoRaine Scramble in SZ110?
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@Ferrousgryphon no scramble
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 78 PUs; Germans buy 3 artilleries, 1 fighter, 6 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Volgograd to Samara 1 mech_infantry moved from Kazakhstan to Samara 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 2 infantry moved from Bryansk to Tambov 1 fighter moved from Southern Italy to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Southern Italy to 110 Sea Zone 1 infantry moved from Bryansk to Smolensk Combat - Germans Battle in 110 Sea Zone Germans attack with 3 bombers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Caucasus Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber British defend with 2 mech_infantrys Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Samara Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 artilleries moved from Ukraine to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 5 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from 110 Sea Zone to Southern Italy 2 bombers moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 2 fighters moved from Caucasus to Volgograd 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter moved from Samara to Volgograd 1 tactical_bomber moved from Samara to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 fighter moved from Western Germany to Bryansk 1 artillery moved from Ukraine to Bryansk Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Volgograd 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 3 infantry placed in France 3 mech_infantrys placed in Novgorod 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 1.50 Americans : 0.67 Russians : -0.33





