scramble option
19L Dizz (Axis) vs Giallo (Allies+0) BM3 game 2
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 3 PUs; Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Archangel to Nenetsia Russians take Nenetsia from Germans 2 infantry moved from Belarus to Baltic States 3 infantry moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 2 mech_infantrys moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Baltic States 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Volgograd 1 artillery and 1 infantry moved from Bryansk to Rostov 1 artillery and 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Novgorod 1 fighter moved from Bryansk to Volgograd 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Yenisey to Olgiy Russians take Olgiy from Germans Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Novgorod Russians attack with 1 artillery and 4 infantry Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 2 : 0/5 hits, 1,17 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 1 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 1 infantry in Novgorod, round 3 : 0/3 hits, 1,00 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 4 : 0/4 hits, 1,00 expected hits Germans roll dice for 2 artilleries in Novgorod, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 5 : 0/4 hits, 1,00 expected hits Germans roll dice for 2 artilleries in Novgorod, round 5 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 6 : 0/4 hits, 1,00 expected hits Germans roll dice for 2 artilleries in Novgorod, round 6 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 7 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 artilleries in Novgorod, round 7 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 8 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Novgorod, round 8 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 9 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Novgorod, round 9 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 3 infantry Casualties for Germans: 1 aaGun, 2 artilleries and 1 infantry Battle in Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 3 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits, 3,50 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1,67 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 4/7 hits, 3,33 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 2 armour and 2 mech_infantrys Battle in Rostov Russians attack with 2 artilleries and 4 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 2 : 3/6 hits, 1,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Ukraine to Bryansk 1 fighter moved from Baltic States to Bryansk 5 artilleries and 2 infantry moved from Belarus to Bryansk 1 infantry moved from Russia to Samara 2 artilleries and 2 infantry moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 7 infantry moved from Yenisey to Timguska Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : -3,17 Russians : -0,17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to 32 Sea Zone 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 bomber moved from 32 Sea Zone to Iwo Jima 1 mech_infantry moved from Soviet Far East to Sakha 4 artilleries and 2 infantry moved from Amur to Korea Place Units - Japanese 2 infantry placed in Korea 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,5,4,2,4,4,3,2,1,4,2,4,5,2,1,3,2,4,4,6,5,6 Japanese collect 8 PUs (11 lost to blockades); end with 9 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 5 PUs; Combat Move - Americans 3 bombers moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 artillery moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Brazil to Suriname 1 fighter and 3 tactical_bombers moved from 6 Sea Zone to Iwo Jima 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 4 bombers moved from Belarus to CaucasusCombat Hit Differential Summary :
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scramble?
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No scramble but I would like 3 hits in Caucasus. Thx! :)
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 5 PUs; Combat Move - Americans 3 bombers moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 artillery moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Brazil to Suriname 1 fighter and 3 tactical_bombers moved from 6 Sea Zone to Iwo Jima 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 4 bombers moved from Belarus to Caucasus Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in French Equatorial Africa Battle in Marianas Battle in 91 Sea Zone Americans attack with 3 bombers, 1 destroyer and 2 fighters Germans defend with 7 submarines Americans roll dice for 3 bombers, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits Germans roll dice for 7 submarines in 91 Sea Zone, round 2 : 0/7 hits, 1,17 expected hits 2 submarines owned by the Germans lost in 91 Sea Zone Americans roll dice for 3 bombers, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 5/6 hits, 3,33 expected hits Germans roll dice for 5 submarines in 91 Sea Zone, round 3 : 0/5 hits, 0,83 expected hits 5 submarines owned by the Germans lost in 91 Sea Zone Americans win, taking 19 Sea Zone from Japanese, taking French Equatorial Africa from Germans, taking Marianas from Japanese with 3 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 42 Casualties for Germans: 7 submarines Battle in Iwo Jima Americans attack with 1 fighter and 3 tactical_bombers Japanese defend with 1 bomber Americans roll dice for 1 fighter and 3 tactical_bombers in Iwo Jima, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 bomber in Iwo Jima, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Iwo Jima Americans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Battle in Caucasus Americans attack with 4 bombers Germans defend with 1 armour and 2 mech_infantrys Americans roll dice for 4 bombers in Caucasus, round 2 : 3/4 hits, 2,67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1,17 expected hits 1 armour owned by the Germans, 2 bombers owned by the Americans and 2 mech_infantrys owned by the Germans lost in Caucasus Americans win with 2 bombers remaining. Battle score for attacker is -10 Casualties for Americans: 2 bombers Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Americans 2 bombers moved from Caucasus to Shensi 1 battleship, 2 carriers and 1 cruiser moved from 6 Sea Zone to 22 Sea Zone 7 destroyers moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 3 tactical_bombers moved from Iwo Jima to 22 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone 4 bombers moved from Western United States to Midway 2 fighters moved from 91 Sea Zone to Gibraltar 3 bombers moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa Place Units - Americans 2 carriers and 2 destroyers placed in 101 Sea Zone 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : -1,17 Americans : 1,50 Japanese : -0,17 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Tsinghai Non Combat Move - Chinese 1 artillery moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Tsinghai 1 infantry placed in Kansu 2 infantry placed in Manchuria 1 infantry placed in Chahar 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - British 2 fighters moved from India to Iraq 4 bombers moved from India to Iraq 1 artillery, 1 infantry and 2 marines moved from Union of South Africa to 71 Sea Zone 1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 80 Sea Zone to Iraq 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 80 Sea Zone 6 artilleries and 6 infantry moved from India to West India 1 armour moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Rhodesia to Tanganyika Territory 7 infantry moved from Jehol to Buyant-Uhaa Combat - British Battle in West India British attack with 6 artilleries and 6 infantry Germans defend with 1 mech_infantry British roll dice for 6 artilleries and 6 infantry in West India, round 2 : 7/12 hits, 4,00 expected hits Germans roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in West India British win, taking West India from Germans with 6 artilleries and 6 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Buyant-Uhaa British attack with 7 infantry Japanese defend with 1 infantry British roll dice for 7 infantry in Buyant-Uhaa, round 2 : 2/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Buyant-Uhaa British win, taking Buyant-Uhaa from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Tanganyika Territory British attack with 1 armour and 1 infantry Germans defend with 1 armour British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Tanganyika Territory, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Tanganyika Territory from Germans with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Iraq British attack with 1 artillery, 4 bombers, 2 fighters, 1 infantry and 2 marines Germans defend with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Italians defend with 1 aaGun, 1 factory_minor and 2 infantry AA fire in Iraq : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in Iraq British roll dice for 1 battleship and 3 cruisers in Iraq, round 2 : 2/4 hits, 2,17 expected hitsCombat Hit Differential Summary :
Germans : 0,17 British : 4,00 AA fire in Iraq : : 0,50 Japanese : 0,67 -
2 hits in iraq
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:17:46 AM
Savegame -
kill the aa and italian inf this round.
Next round I’ll kill the 2nd italian inf and then max defense after that.
Thx!
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 5 PUs; Combat Move - Americans 3 bombers moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 artillery moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Brazil to Suriname 1 fighter and 3 tactical_bombers moved from 6 Sea Zone to Iwo Jima 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 4 bombers moved from Belarus to Caucasus Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in French Equatorial Africa Battle in Marianas Battle in 91 Sea Zone Americans attack with 3 bombers, 1 destroyer and 2 fighters Germans defend with 7 submarines Americans roll dice for 3 bombers, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits Germans roll dice for 7 submarines in 91 Sea Zone, round 2 : 0/7 hits, 1,17 expected hits 2 submarines owned by the Germans lost in 91 Sea Zone Americans roll dice for 3 bombers, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 5/6 hits, 3,33 expected hits Germans roll dice for 5 submarines in 91 Sea Zone, round 3 : 0/5 hits, 0,83 expected hits 5 submarines owned by the Germans lost in 91 Sea Zone Americans win, taking 19 Sea Zone from Japanese, taking French Equatorial Africa from Germans, taking Marianas from Japanese with 3 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 42 Casualties for Germans: 7 submarines Battle in Iwo Jima Americans attack with 1 fighter and 3 tactical_bombers Japanese defend with 1 bomber Americans roll dice for 1 fighter and 3 tactical_bombers in Iwo Jima, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 bomber in Iwo Jima, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Iwo Jima Americans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Battle in Caucasus Americans attack with 4 bombers Germans defend with 1 armour and 2 mech_infantrys Americans roll dice for 4 bombers in Caucasus, round 2 : 3/4 hits, 2,67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1,17 expected hits 1 armour owned by the Germans, 2 bombers owned by the Americans and 2 mech_infantrys owned by the Germans lost in Caucasus Americans win with 2 bombers remaining. Battle score for attacker is -10 Casualties for Americans: 2 bombers Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Americans 2 bombers moved from Caucasus to Shensi 1 battleship, 2 carriers and 1 cruiser moved from 6 Sea Zone to 22 Sea Zone 7 destroyers moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 3 tactical_bombers moved from Iwo Jima to 22 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone 4 bombers moved from Western United States to Midway 2 fighters moved from 91 Sea Zone to Gibraltar 3 bombers moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa Place Units - Americans 2 carriers and 2 destroyers placed in 101 Sea Zone 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Tsinghai Non Combat Move - Chinese 1 artillery moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Tsinghai 1 infantry placed in Kansu 2 infantry placed in Manchuria 1 infantry placed in Chahar 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from India to Iraq 4 bombers moved from India to Iraq 1 artillery, 1 infantry and 2 marines moved from Union of South Africa to 71 Sea Zone 1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 80 Sea Zone to Iraq 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 80 Sea Zone 6 artilleries and 6 infantry moved from India to West India 1 armour moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Rhodesia to Tanganyika Territory 7 infantry moved from Jehol to Buyant-Uhaa Combat - British Battle in West India British attack with 6 artilleries and 6 infantry Germans defend with 1 mech_infantry British roll dice for 6 artilleries and 6 infantry in West India, round 2 : 7/12 hits, 4,00 expected hits Germans roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in West India British win, taking West India from Germans with 6 artilleries and 6 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Buyant-Uhaa British attack with 7 infantry Japanese defend with 1 infantry British roll dice for 7 infantry in Buyant-Uhaa, round 2 : 2/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Buyant-Uhaa British win, taking Buyant-Uhaa from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Tanganyika Territory British attack with 1 armour and 1 infantry Germans defend with 1 armour British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Tanganyika Territory, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Tanganyika Territory from Germans with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Iraq British attack with 1 artillery, 4 bombers, 2 fighters, 1 infantry and 2 marines Germans defend with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Italians defend with 1 aaGun, 1 factory_minor and 2 infantry AA fire in Iraq : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in Iraq British roll dice for 1 battleship and 3 cruisers in Iraq, round 2 : 2/4 hits, 2,17 expected hits British roll dice for 1 artillery, 4 bombers, 1 fighter, 1 infantry and 2 marines in Iraq, round 2 : 4/9 hits, 4,50 expected hits Italians roll dice for 1 aaGun, 1 armour, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/8 hits, 3,00 expected hits 1 aaGun owned by the Italians, 2 marines owned by the British, 2 bombers owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British roll dice for 4 bombers and 1 fighter in Iraq, round 3 : 4/5 hits, 3,17 expected hits Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/3 hits, 1,67 expected hits 1 fighter owned by the Germans, 1 armour owned by the Germans, 2 bombers owned by the British and 1 tactical_bomber owned by the Germans lost in Iraq British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 15 Casualties for British: 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 marines Casualties for Italians: 1 aaGun and 2 infantry Casualties for Germans: 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber Non Combat Move - British 1 fighter moved from Iraq to 80 Sea Zone 2 bombers moved from Iraq to Rostov 2 aaGuns moved from India to West India 4 mech_infantrys moved from India to West India Place Units - British 2 armour and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 23 PUs; end with 24 PUs Place Units - UK_Pacific 1 artillery and 9 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 1 artillery and 9 infantryCombat Hit Differential Summary :
Germans : -1,00 British : 4,33 Italians : 1,33 Americans : 1,50 AA fire in Iraq : : 0,50 Japanese : 0,50 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 6 infantry; Remaining resources: 8 PUs; Combat Move - Italians 1 armour moved from Morocco to Algeria Italians take Algeria from Americans 1 armour moved from Algeria to Morocco Combat - Italians Non Combat Move - Italians 1 aaGun moved from Persia to Iraq 1 fighter moved from Turkmenistan to Persia 1 fighter moved from Turkmenistan to Iraq 1 infantry moved from Persia to Eastern Persia 2 aaGuns moved from Northern Italy to Southern Italy 7 infantry moved from Northern Italy to Western Germany 6 infantry moved from Southern France to France 2 aaGuns moved from Southern France to France Place Units - Italians 1 fighter placed in Southern Italy 3 infantry placed in Iraq 3 infantry placed in Persia Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,5,1,3,3,1,2,5 Italians collect 15 PUs (4 lost to blockades); end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Victoria to South Australia 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 infantry moved from India to West India Combat - ANZAC Battle in Hainan Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in Queensland 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Victoria to South Australia 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 infantry moved from India to West India Combat - ANZAC Battle in Hainan Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in Queensland 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 20x factory_major; Remaining resources: 82 PUs; Germans buy 1 armour, 3 infantry, 12 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Morocco to 83 Sea Zone 1 bomber moved from Morocco to 82 Sea Zone 2 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa 2 fighters and 2 tactical_bombers moved from Egypt to French Equatorial Africa 1 mech_infantry moved from Ethiopia to Tanganyika Territory 1 mech_infantry moved from Kenya to Tanganyika Territory 2 bombers moved from Egypt to Tanganyika Territory 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 2 artilleries and 2 infantry moved from Eastern Poland to Baltic States 1 bomber moved from Western Germany to Baltic States 4 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 bombers and 1 fighter moved from Morocco to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 83 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 83 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 82 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 82 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Novgorod Germans attack with 4 armour and 4 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Novgorod, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in 91 Sea Zone Germans attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 3 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery and 1 bomber in Western Ukraine, round 4 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Germans roll dice for 1 bomber in Western Ukraine, round 5 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in French Equatorial Africa Germans attack with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in French Equatorial Africa, round 2 : 2/7 hits, 3.50 expected hits Americans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in French Equatorial Africa Germans win, taking French Equatorial Africa from Americans with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Baltic States Germans attack with 2 artilleries, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Baltic States, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Tanganyika Territory Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 armour Germans roll dice for 2 bombers and 2 mech_infantrys in Tanganyika Territory, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 armour in Tanganyika Territory, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Tanganyika Territory Germans win, taking Tanganyika Territory from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Germans 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 bombers moved from Tanganyika Territory to Egypt 2 fighters and 2 tactical_bombers moved from French Equatorial Africa to Egypt 1 bomber moved from 82 Sea Zone to Egypt 1 bomber moved from 83 Sea Zone to Morocco 2 bombers and 1 fighter moved from 91 Sea Zone to Morocco 2 fighters moved from Western Germany to Morocco 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Western Germany to France 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 2 infantry moved from Eastern Poland to Bessarabia 1 aaGun moved from Bessarabia to Eastern Poland 1 bomber moved from Baltic States to Western Germany 3 mech_infantrys moved from Turkmenistan to Persia 2 armour and 4 mech_infantrys moved from Novosibirsk to Turkmenistan 1 bomber moved from Western Ukraine to Egypt 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 4 mech_infantrys moved from Eastern Poland to Novgorod Place Units - Germans 10 mech_infantrys placed in Germany 1 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Egypt 2 infantry placed in Southern France 1 submarine placed in 93 Sea Zone 2 submarines placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Germans collect 64 PUs (3 lost to blockades); end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : -2.17 British : 0.50 Americans : 0.33 Russians : 1.33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Urals to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 artillery and 1 infantry moved from Rostov to Volgograd 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 3 fighters moved from Bryansk to Ukraine 3 fighters moved from Bryansk to Volgograd Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Buryatia Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Buryatia, round 2 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Russians win, taking Buryatia from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 3 fighters and 2 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 3 fighters and 2 infantry in Ukraine, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Volgograd Russians attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Volgograd, round 2 : 2/5 hits, 2,17 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 3 fighters moved from Ukraine to Russia 3 fighters moved from Volgograd to Russia 1 infantry moved from Olgiy to Dzavhan 1 infantry moved from Evenkiyskiy to Yenisey 8 infantry moved from Timguska to Novosibirsk 1 infantry moved from Nenetsia to Archangel 16 infantry moved from Russia to Bryansk 3 aaGuns, 13 artilleries and 33 infantry moved from Bryansk to Belarus Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : -1,00 Russians : 0,67 Japanese : 0,67 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 bomber and 2 fighters moved from Japan to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 bomber and 2 fighters Americans defend with 4 submarines; ANZAC defend with 1 cruiser 4 submarines owned by the Americans Submerged Japanese roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 bomber owned by the Japanese lost in 6 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 bomber Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese 1 infantry moved from Amur to Korea 1 mech_infantry moved from Sakha to Korea 2 fighters moved from 6 Sea Zone to Japan Place Units - Japanese 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,3,1,5,4,4 Japanese collect 15 PUs (4 lost to blockades); end with 15 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Americans : 0.50 Japanese : -0.67 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 artillery moved from French Central Africa to French Equatorial Africa 3 bombers moved from Gibraltar to French Equatorial Africa 1 infantry moved from Brazil to French Guiana 1 infantry moved from Suriname to French Guiana Combat - Americans Battle in Iwo Jima Battle in French Equatorial Africa Americans attack with 1 artillery and 3 bombers Germans defend with 2 armour and 1 mech_infantry Americans roll dice for 1 artillery and 3 bombers in French Equatorial Africa, round 2 : 1/4 hits, 2,33 expected hits Germans roll dice for 2 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 1/3 hits, 1,33 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in French Equatorial Africa Americans roll dice for 3 bombers in French Equatorial Africa, round 3 : 1/3 hits, 2,00 expected hits Germans roll dice for 2 armour in French Equatorial Africa, round 3 : 2/2 hits, 1,00 expected hits 1 armour owned by the Germans and 2 bombers owned by the Americans lost in French Equatorial Africa Americans roll dice for 1 bomber in French Equatorial Africa, round 4 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 armour in French Equatorial Africa, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in French Equatorial Africa Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is -12 Casualties for Americans: 1 artillery and 2 bombers Casualties for Germans: 2 armour and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from French Equatorial Africa to French Central Africa 1 artillery and 1 infantry moved from French West Africa to French Central Africa 4 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Gibraltar to French Central Africa 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 4 bombers moved from Midway to Eastern United States 1 battleship moved from 22 Sea Zone to 31 Sea Zone 4 destroyers moved from 22 Sea Zone to 17 Sea Zone 1 cruiser moved from 22 Sea Zone to 17 Sea Zone 2 carriers, 3 destroyers, 1 fighter and 3 tactical_bombers moved from 22 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to India 1 battleship, 2 carriers and 2 cruisers moved from 42 Sea Zone to 54 Sea Zone 2 bombers moved from Shensi to India Place Units - Americans 2 carriers, 1 destroyer, 4 fighters and 3 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : 0,17 Americans : -2,00 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :





