18L Axis-dominion (Allies) vs Patryn (Axis + 3) BM3

  • '18 '16

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Finland
                  Germans take Finland from Americans
            2 infantry moved from Volgograd to Caucasus
            2 bombers moved from Tambov to Caucasus
            1 infantry moved from Slovakia Hungary to Romania
                  Germans take Romania from Americans
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Caucasus, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Tambov to Novgorod
            5 tactical_bombers moved from Tambov to Novgorod
            1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            5 infantry moved from Holland Belgium to France
            10 infantry moved from Western Germany to France
            4 infantry moved from Germany to Western Germany
            4 infantry moved from Germany to Slovakia Hungary
            9 armour moved from Russia to Volgograd
            3 aaGuns moved from Tambov to Volgograd
            4 infantry moved from Novgorod to Karelia
            2 mech_infantrys moved from Novgorod to Bryansk
            5 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Eastern Poland to Bessarabia
            2 infantry moved from Germany to Slovakia Hungary
            3 infantry moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            2 infantry moved from Western Germany to Germany
            2 infantry moved from Western Germany to Germany
            5 bombers moved from Tambov to Western Germany
            1 infantry moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            2 bombers moved from Caucasus to Russia
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 armour and 2 mech_infantrys placed in Western Germany
            2 artilleries and 1 infantry placed in France
            3 infantry placed in Novgorod
            3 infantry placed in Russia
            5 infantry placed in Western Germany
            2 infantry placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
            Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 14 infantry moved from Yenisey to Timguska
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 8 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 bomber moved from Philippines to Java
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 bomber moved from Philippines to 46 Sea Zone
            1 bomber moved from Philippines to Celebes
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            2 infantry moved from French Indo China to Shan State
            2 bombers and 1 fighter moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 3/3 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Shan State
                Japanese attack with 2 bombers, 1 fighter and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Shan State, round 2 : 3/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 3/3 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Java to Borneo
            1 cruiser moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from Shan State to Borneo
            2 bombers moved from Shan State to French Indo China
            2 fighters moved from Philippines to Borneo
            1 fighter moved from 44 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            1 bomber moved from 46 Sea Zone to Philippines
            3 mech_infantrys moved from Hunan to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Sakha to Manchuria
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 destroyers and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            2 bombers moved from Japan to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 73 Sea Zone to 59 Sea Zone
            1 bomber moved from Celebes to Philippines
            2 bombers moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            2 infantry placed in Japan
            1 destroyer, 5 submarines and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Americans : 0.00
    UK_Pacific : -0.67
    Japanese : 2.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 8 armour, 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour, 1 artillery, 3 infantry and 1 marine moved from Northwest Persia to Caucasus
            3 armour moved from Persia to Caucasus
            2 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from Egypt to France
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Greece to 113 Sea Zone
            3 bombers moved from Norway to 113 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 113 Sea Zone
                Americans attack with 3 bombers and 1 fighter
                Germans defend with 1 cruiser and 1 transport
                    Americans roll dice for 3 bombers and 1 fighter in 113 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 19
                Casualties for Germans: 1 cruiser and 1 transport
            Battle in Caucasus
                Americans attack with 7 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 infantry
                    Americans roll dice for 7 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Caucasus, round 2 : 8/13 hits, 4.83 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
                Americans win, taking Caucasus from Germans with 7 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Trans-Jordan to Greece
            1 fighter moved from Iraq to Greece
            1 fighter moved from Northwest Persia to Greece
            1 fighter moved from Persia to Greece
            1 aaGun and 3 artilleries moved from Albania to Greece
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            2 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from 42 Sea Zone to 39 Sea Zone
            1 transport moved from 54 Sea Zone to 26 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 28 Sea Zone to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 30 Sea Zone to 26 Sea Zone
            7 carriers and 2 destroyers moved from 54 Sea Zone to 26 Sea Zone
            4 fighters moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 30 Sea Zone to 63 Sea Zone
            2 destroyers and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            4 fighters moved from 54 Sea Zone to Queensland
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 bomber moved from France to Normandy Bordeaux
            1 fighter moved from 113 Sea Zone to Norway
            3 bombers moved from 113 Sea Zone to Normandy Bordeaux
            3 transports moved from 110 Sea Zone to 112 Sea Zone
            3 armour and 3 infantry moved from Norway to 112 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            3 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 91 Sea Zone to 89 Sea Zone
            1 submarine moved from 89 Sea Zone to 64 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 transport moved from 98 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Greece
            3 armour placed in Normandy Bordeaux
            3 armour placed in Persia
            2 armour and 1 mech_infantry placed in Iraq
            3 infantry placed in Norway
            1 submarine placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 75 PUs; end with 75 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Norway to Finland
            2 fighters moved from Norway to Finland
            1 mech_infantry moved from Northwest Persia to Rostov
                  British take Rostov from Japanese
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
    
        Combat - British
            Battle in Finland
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                British win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                 retreated to Shan State
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from India to Burma
            3 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 aaGun, 1 armour, 5 artilleries, 6 infantry, 1 marine and 7 mech_infantrys moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Persia to Caucasus
            4 mech_infantrys moved from Iraq to Caucasus
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            3 fighters moved from Albania to Normandy Bordeaux
            1 fighter moved from Finland to Normandy Bordeaux
            1 battleship moved from 110 Sea Zone to 92 Sea Zone
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            2 destroyers and 1 submarine moved from 71 Sea Zone to 76 Sea Zone
            3 armour and 3 mech_infantrys moved from West India to Persia
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Finland to United Kingdom
            2 infantry moved from Albania to Greece
            9 mech_infantrys moved from West India to India
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 armour and 1 mech_infantry placed in Egypt
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 0.33
    AA fire in France : : -0.17
    Americans : 3.33
    Japanese : 1.33
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Bulgaria
                  Italians take Bulgaria from Americans
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from Americans
            1 bomber moved from Southern Italy to Rostov
            1 infantry moved from Tambov to Rostov
            1 bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 bombers and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 2 bombers and 1 infantry in Rostov, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 bombers and 1 infantry in Rostov, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Italians win, taking Rostov from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 bombers moved from Rostov to Russia
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,3,3,6,6,1
            Italians collect 9 PUs (10 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from New Guinea to 26 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 66 PUs; 
            Germans buy 22 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Karelia to Finland
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            16 infantry moved from Karelia to Finland
    
        Combat - Germans
            Battle in Finland
                Germans attack with 18 infantry
                British defend with 1 infantry
                    Germans roll dice for 18 infantry in Finland, round 2 : 2/18 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                Germans win, taking Finland from British with 17 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 infantry moved from Novgorod to Karelia
            1 infantry moved from Nenetsia to Vologda
            3 infantry moved from Russia to Tambov
            2 mech_infantrys moved from Bryansk to Volgograd
            3 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Slovakia Hungary to Romania
            5 infantry moved from Ukraine to Bryansk
            1 infantry moved from Bessarabia to Ukraine
            3 fighters and 5 tactical_bombers moved from Novgorod to Western Germany
            11 infantry moved from Western Germany to France
            2 infantry moved from Southern France to France
            2 bombers moved from Russia to Western Germany
    
        Place Units - Germans
            3 infantry placed in Southern France
            3 infantry placed in France
            3 infantry placed in Volgograd
            3 infantry placed in Russia
            3 infantry placed in Novgorod
            Germans undo move 1.
            1 infantry placed in Southern France
            9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,2,6
            Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Russians
            15 infantry moved from Timguska to Kansu
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 15 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 15 infantry in Kansu, round 2 : 4/15 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                Russians win, taking Kansu from Japanese with 14 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Timguska to Kansu
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 1.50
    Japanese : 0.67
    

    Savegame

  • '18 '16

    @axis-dominion Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Evenkiyskiy to Timguska
                  Japanese take Timguska from Russians
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            4 bombers moved from Philippines to Dutch New Guinea
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            1 bomber moved from Borneo to 44 Sea Zone
            2 bombers moved from French Indo China to 44 Sea Zone
            1 submarine moved from 45 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Dutch New Guinea
                Japanese attack with 4 bombers and 2 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 4 bombers and 2 infantry in Dutch New Guinea, round 2 : 2/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 4 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 44 Sea Zone
                Japanese attack with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            3 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 aaGun, 3 artilleries, 12 infantry and 27 mech_infantrys moved from French Indo China to Yunnan
            1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Soviet Far East to Siberia
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
            4 carriers moved from 35 Sea Zone to 36 Sea Zone
            2 marines moved from Philippines to 35 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 36 Sea Zone
            2 marines moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 aaGun, 1 destroyer, 3 infantry, 6 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from Borneo to Philippines
            1 bomber moved from Dutch New Guinea to Philippines
            1 bomber moved from 44 Sea Zone to French Indo China
            1 bomber moved from 44 Sea Zone to Philippines
            1 bomber moved from Dutch New Guinea to French Indo China
            2 bombers moved from Dutch New Guinea to French Indo China
            1 bomber moved from 44 Sea Zone to French Indo China
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from Borneo to French Indo China
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            2 bombers, 1 fighter and 4 infantry placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : -0.17
    Japanese : -1.67
    

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  • TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 2 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 fighter moved from 39 Sea Zone to Saudi Arabia
            1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 armour moved from Persia to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Saudi Arabia
            2 armour and 1 mech_infantry moved from Iraq to Saudi Arabia
            2 armour moved from Persia to Saudi Arabia
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Caucasus to Rostov
            1 bomber moved from Normandy Bordeaux to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            8 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to Spain
            2 infantry and 1 transport moved from 108 Sea Zone to 104 Sea Zone
            2 infantry moved from 104 Sea Zone to Spain
            1 fighter moved from Gibraltar to Holland Belgium
            1 bomber moved from Normandy Bordeaux to France
            1 bomber moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Greece to Rostov
            3 artilleries and 1 infantry moved from Greece to Turkey
            1 artillery and 1 infantry moved from Caucasus to Turkey
            4 armour and 1 marine moved from Caucasus to Turkey
            1 bomber moved from Normandy Bordeaux to Turkey
            1 fighter moved from Queensland to 45 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
            1 armour moved from Caucasus to Turkey
            2 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                  Americans take Kazakhstan from Japanese
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Saudi Arabia
                Americans attack with 5 armour, 1 fighter and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 battleship in Saudi Arabia, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 5 armour, 1 fighter and 1 mech_infantry in Saudi Arabia, round 2 : 4/7 hits, 3.17 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Saudi Arabia
                Americans win, taking Saudi Arabia from Neutral_True with 5 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Turkey
                Americans attack with 5 armour, 4 artilleries, 1 bomber, 2 infantry and 1 marine
                Neutral_True defend with 8 infantry
                    Americans roll dice for 5 armour, 4 artilleries, 1 bomber, 2 infantry and 1 marine in Turkey, round 2 : 4/13 hits, 5.33 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the Neutral_True lost in Turkey
                    Americans roll dice for 5 armour, 3 artilleries, 1 bomber and 1 marine in Turkey, round 3 : 3/10 hits, 4.33 expected hits
                    Neutral_True roll dice for 4 infantry in Turkey, round 3 : 2/4 hits, 1.33 expected hits
                    2 artilleries owned by the Americans and 3 infantry owned by the Neutral_True lost in Turkey
                    Americans roll dice for 5 armour, 1 artillery, 1 bomber and 1 marine in Turkey, round 4 : 5/8 hits, 3.67 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Turkey
                Americans win, taking Turkey from Neutral_True with 5 armour, 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 6
                Casualties for Americans: 3 artilleries and 2 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Holland Belgium
                Americans attack with 1 bomber, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Dutch New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Dutch New Guinea, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Dutch New Guinea
                    Americans roll dice for 1 artillery in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Dutch New Guinea, round 7 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Dutch New Guinea
                Japanese win with no units remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Tsinghai
                Americans attack with 2 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Tsinghai
                Americans win, taking Tsinghai from Japanese with 2 armour remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Rostov
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                Americans win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Spain
                Americans attack with 8 armour, 1 artillery and 5 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 8 armour, 1 artillery and 5 infantry in Spain, round 2 : 9/14 hits, 5.33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 8 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            6 fighters moved from Greece to Norway
            1 bomber moved from Holland Belgium to Norway
            1 bomber moved from France to Norway
            1 bomber moved from Southern France to Norway
            1 bomber moved from Turkey to Caucasus
            1 fighter moved from Holland Belgium to 104 Sea Zone
            1 carrier moved from 110 Sea Zone to 104 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            4 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            4 infantry moved from 54 Sea Zone to Queensland
            8 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 64 Sea Zone to 29 Sea Zone
            4 carriers, 3 cruisers and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            3 transports moved from 110 Sea Zone to 104 Sea Zone
            1 transport moved from 92 Sea Zone to 104 Sea Zone
            1 fighter moved from Rostov to Greece
            1 fighter moved from Rostov to Caucasus
            1 fighter moved from Saudi Arabia to Iraq
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Caucasus
            2 armour and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Iraq
            2 fighters and 1 tactical_bomber placed in Greece
            3 artilleries placed in Norway
            2 infantry placed in Western United States
            1 fighter placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 85 PUs; end with 85 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 9 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to Portugal
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone
            6 infantry moved from 104 Sea Zone to Portugal
            1 battleship and 1 cruiser moved from 92 Sea Zone to 104 Sea Zone
            2 marines moved from Normandy Bordeaux to 110 Sea Zone
            2 cruisers and 2 marines moved from 110 Sea Zone to 104 Sea Zone
            2 marines moved from 104 Sea Zone to Portugal
    
        Combat - British
            Battle in Portugal
                British attack with 2 fighters, 6 infantry and 2 marines
                Neutral_True defend with 2 infantry
                    British roll dice for 1 battleship and 3 cruisers in Portugal, round 2 : 3/4 hits, 2.17 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal
                British win, taking Portugal from Neutral_True with 2 fighters, 5 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - British
            1 aaGun, 2 artilleries and 5 infantry moved from Normandy Bordeaux to Spain
            1 fighter moved from Normandy Bordeaux to Norway
            1 carrier and 1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 carrier moved from 92 Sea Zone to 104 Sea Zone
            1 transport moved from 92 Sea Zone to 104 Sea Zone
            2 fighters moved from Portugal to 104 Sea Zone
            3 fighters moved from Normandy Bordeaux to 104 Sea Zone
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            3 aaGuns, 3 armour, 10 artilleries, 19 infantry and 4 mech_infantrys moved from Burma to India
            3 armour and 14 mech_infantrys moved from India to West India
            3 armour and 3 mech_infantrys moved from Persia to West India
            1 fighter moved from India to Persia
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            1 tactical_bomber moved from India to Persia
            1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 transports moved from 39 Sea Zone to 80 Sea Zone
            1 armour and 2 mech_infantrys moved from Iraq to 80 Sea Zone
            1 armour, 2 mech_infantrys and 3 transports moved from 80 Sea Zone to 79 Sea Zone
            1 armour and 2 mech_infantrys moved from 79 Sea Zone to West India
            1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 mech_infantrys moved from Caucasus to Greece
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Egypt
            8 infantry and 2 marines placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.33
    British : 0.83
    AA fire in France : : -0.17
    Americans : 3.50
    Neutral_True : 1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 2 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 fighter moved from 39 Sea Zone to Saudi Arabia
            1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 armour moved from Persia to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Saudi Arabia
            2 armour and 1 mech_infantry moved from Iraq to Saudi Arabia
            2 armour moved from Persia to Saudi Arabia
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Caucasus to Rostov
            1 bomber moved from Normandy Bordeaux to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            8 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to Spain
            2 infantry and 1 transport moved from 108 Sea Zone to 104 Sea Zone
            2 infantry moved from 104 Sea Zone to Spain
            1 fighter moved from Gibraltar to Holland Belgium
            1 bomber moved from Normandy Bordeaux to France
            1 bomber moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Greece to Rostov
            3 artilleries and 1 infantry moved from Greece to Turkey
            1 artillery and 1 infantry moved from Caucasus to Turkey
            4 armour and 1 marine moved from Caucasus to Turkey
            1 bomber moved from Normandy Bordeaux to Turkey
            1 fighter moved from Queensland to 45 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
            1 armour moved from Caucasus to Turkey
            2 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                  Americans take Kazakhstan from Japanese
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Saudi Arabia
                Americans attack with 5 armour, 1 fighter and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 battleship in Saudi Arabia, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 5 armour, 1 fighter and 1 mech_infantry in Saudi Arabia, round 2 : 4/7 hits, 3.17 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Saudi Arabia
                Americans win, taking Saudi Arabia from Neutral_True with 5 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Turkey
                Americans attack with 5 armour, 4 artilleries, 1 bomber, 2 infantry and 1 marine
                Neutral_True defend with 8 infantry
                    Americans roll dice for 5 armour, 4 artilleries, 1 bomber, 2 infantry and 1 marine in Turkey, round 2 : 4/13 hits, 5.33 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the Neutral_True lost in Turkey
                    Americans roll dice for 5 armour, 3 artilleries, 1 bomber and 1 marine in Turkey, round 3 : 3/10 hits, 4.33 expected hits
                    Neutral_True roll dice for 4 infantry in Turkey, round 3 : 2/4 hits, 1.33 expected hits
                    2 artilleries owned by the Americans and 3 infantry owned by the Neutral_True lost in Turkey
                    Americans roll dice for 5 armour, 1 artillery, 1 bomber and 1 marine in Turkey, round 4 : 5/8 hits, 3.67 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Turkey
                Americans win, taking Turkey from Neutral_True with 5 armour, 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 6
                Casualties for Americans: 3 artilleries and 2 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Holland Belgium
                Americans attack with 1 bomber, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Dutch New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Dutch New Guinea, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Dutch New Guinea
                    Americans roll dice for 1 artillery in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Dutch New Guinea, round 7 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Dutch New Guinea
                Japanese win with no units remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Tsinghai
                Americans attack with 2 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Tsinghai
                Americans win, taking Tsinghai from Japanese with 2 armour remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Rostov
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                Americans win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Spain
                Americans attack with 8 armour, 1 artillery and 5 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 8 armour, 1 artillery and 5 infantry in Spain, round 2 : 9/14 hits, 5.33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 8 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            6 fighters moved from Greece to Norway
            1 bomber moved from Holland Belgium to Norway
            1 bomber moved from France to Norway
            1 bomber moved from Southern France to Norway
            1 bomber moved from Turkey to Caucasus
            1 fighter moved from Holland Belgium to 104 Sea Zone
            1 carrier moved from 110 Sea Zone to 104 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            4 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            4 infantry moved from 54 Sea Zone to Queensland
            8 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 64 Sea Zone to 29 Sea Zone
            4 carriers, 3 cruisers and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            3 transports moved from 110 Sea Zone to 104 Sea Zone
            1 transport moved from 92 Sea Zone to 104 Sea Zone
            1 fighter moved from Rostov to Greece
            1 fighter moved from Rostov to Caucasus
            1 fighter moved from Saudi Arabia to Iraq
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Caucasus
            2 armour and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Iraq
            2 fighters and 1 tactical_bomber placed in Greece
            3 artilleries placed in Norway
            2 infantry placed in Western United States
            1 fighter placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 85 PUs; end with 85 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 9 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to Portugal
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone
            6 infantry moved from 104 Sea Zone to Portugal
            1 battleship and 1 cruiser moved from 92 Sea Zone to 104 Sea Zone
            2 marines moved from Normandy Bordeaux to 110 Sea Zone
            2 cruisers and 2 marines moved from 110 Sea Zone to 104 Sea Zone
            2 marines moved from 104 Sea Zone to Portugal
    
        Combat - British
            Battle in Portugal
                British attack with 2 fighters, 6 infantry and 2 marines
                Neutral_True defend with 2 infantry
                    British roll dice for 1 battleship and 3 cruisers in Portugal, round 2 : 3/4 hits, 2.17 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal
                British win, taking Portugal from Neutral_True with 2 fighters, 5 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - British
            1 aaGun, 2 artilleries and 5 infantry moved from Normandy Bordeaux to Spain
            1 fighter moved from Normandy Bordeaux to Norway
            1 carrier and 1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 carrier moved from 92 Sea Zone to 104 Sea Zone
            1 transport moved from 92 Sea Zone to 104 Sea Zone
            2 fighters moved from Portugal to 104 Sea Zone
            3 fighters moved from Normandy Bordeaux to 104 Sea Zone
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            3 aaGuns, 3 armour, 10 artilleries, 19 infantry and 4 mech_infantrys moved from Burma to India
            3 armour and 14 mech_infantrys moved from India to West India
            3 armour and 3 mech_infantrys moved from Persia to West India
            1 fighter moved from India to Persia
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            1 tactical_bomber moved from India to Persia
            1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 transports moved from 39 Sea Zone to 80 Sea Zone
            1 armour and 2 mech_infantrys moved from Iraq to 80 Sea Zone
            1 armour, 2 mech_infantrys and 3 transports moved from 80 Sea Zone to 79 Sea Zone
            1 armour and 2 mech_infantrys moved from 79 Sea Zone to West India
            1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 mech_infantrys moved from Caucasus to Greece
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Egypt
            8 infantry and 2 marines placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 artilleries
            Turning on Edit Mode
            EDIT: Removing units owned by British from Caucasus: 1 infantry
            EDIT: Adding units owned by British to Kazakhstan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.33
    British : 0.83
    AA fire in France : : -0.17
    Americans : 3.50
    Neutral_True : 1.33
    Japanese : -0.33
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 artillery moved from Tambov to Rostov
            1 bomber moved from Russia to Rostov
            1 bomber moved from Russia to Rostov
            3 fighters moved from Southern Italy to Southern France
            2 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 artillery and 2 bombers
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 bombers in Rostov, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Rostov
                 retreated to Rostov
                Americans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery
            Battle in Southern France
                Italians attack with 3 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Southern France to Southern Italy
            5 artilleries and 9 infantry moved from Northern Italy to Yugoslavia
            2 bombers moved from Rostov to Russia
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,5,4,1,5,3
            Italians collect 8 PUs (12 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.50
    Americans : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 fighter moved from Burma to India
            1 fighter moved from Burma to India
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 59 PUs; 
            Germans buy 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            2 infantry moved from Bryansk to Rostov
            2 infantry moved from Volgograd to Kazakhstan
            1 bomber moved from Western Germany to Rostov
            1 bomber moved from Western Germany to Kazakhstan
            3 tactical_bombers moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Rostov
                Germans win, taking Rostov from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            17 infantry moved from Finland to Karelia
            3 infantry moved from Novgorod to Karelia
            1 infantry moved from Vologda to Archangel
            3 infantry moved from Tambov to Volgograd
            1 bomber moved from Rostov to Volgograd
            1 bomber moved from Kazakhstan to Volgograd
            3 infantry moved from Russia to Samara
            3 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            2 artilleries and 34 infantry moved from France to Normandy Bordeaux
            2 fighters moved from Holland Belgium to Western Germany
            3 tactical_bombers moved from Holland Belgium to Western Germany
            3 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Western Germany to Germany
            5 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 infantry placed in France
            3 infantry placed in Novgorod
            3 infantry placed in Volgograd
            1 infantry and 2 mech_infantrys placed in Russia
            7 infantry placed in Western Germany
            Germans undo move 4.
            1 infantry and 2 mech_infantrys placed in Western Germany
            Germans undo move 1.
            3 infantry placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    Americans : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 14 infantry moved from Kansu to Tsinghai
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 bombers, 4 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 infantry moved from Timguska to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 aaGun, 6 infantry and 2 marines moved from French Indo China to Yunnan
            2 artilleries moved from French Indo China to Yunnan
            3 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Yenisey to Timguska
            1 fighter moved from Japan to Philippines
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 battleship, 3 carriers, 3 destroyers, 3 fighters, 11 submarines and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 marine moved from Borneo to 43 Sea Zone
            1 marine and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 marine moved from 37 Sea Zone to Malaya
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 bombers moved from Japan to French Indo China
            7 bombers moved from French Indo China to Malaya
            1 fighter moved from Philippines to Malaya
            1 fighter moved from French Indo China to Malaya
            2 bombers moved from Philippines to Malaya
            1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 7 submarines and 5 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Siberia to Amur
    
        Place Units - Japanese
            3 mech_infantrys placed in French Indo China
            Japanese undo move 1.
            1 armour and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 artillery, 2 bombers, 4 infantry and 1 mech_infantry placed in Japan
            1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 3 factory_minors, 2 harbours, 12 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 bomber moved from Norway to Novgorod
            1 bomber moved from Norway to Normandy Bordeaux
            1 bomber moved from Norway to France
            1 bomber moved from Caucasus to Volgograd
            3 fighters and 1 tactical_bomber moved from Greece to 97 Sea Zone
            1 fighter moved from Iraq to 97 Sea Zone
            1 fighter moved from Caucasus to 97 Sea Zone
            2 armour moved from Tsinghai to Kansu
            7 fighters moved from Norway to Southern France
            2 infantry moved from Spain to Southern France
            1 fighter moved from 104 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Volgograd causes 0 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Paulau Island
            Battle in Caroline Islands
            Battle in Marianas
            Battle in 97 Sea Zone
                Americans attack with 5 fighters, 4 submarines and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking Caroline Islands from Japanese, taking Marianas from Japanese, taking 97 Sea Zone from Neutral with 5 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Kansu
                Americans attack with 2 armour
                Japanese defend with 1 infantry
                    Americans roll dice for 2 armour in Kansu, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Kansu
                Americans win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is -3
                Casualties for Americans: 1 armour
                Casualties for Japanese: 1 infantry
            Battle in Southern France
                Americans attack with 8 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 8 fighters and 2 infantry in Southern France, round 2 : 5/10 hits, 4.33 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            8 fighters moved from Southern France to Spain
            1 bomber moved from France to Spain
            1 bomber moved from Normandy Bordeaux to Spain
            3 mech_infantrys moved from Iraq to Caucasus
            5 armour moved from Turkey to Caucasus
            1 artillery moved from Turkey to Caucasus
            1 marine moved from Turkey to Iraq
            4 carriers, 3 cruisers and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            5 armour moved from Saudi Arabia to Turkey
            2 armour and 1 mech_infantry moved from Persia to Eastern Persia
            3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Spain
            2 fighters moved from 97 Sea Zone to Greece
            1 carrier, 1 fighter and 5 transports moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Spain
            1 bomber moved from Novgorod to Norway
            8 carriers, 4 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 29 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Spain
            1 factory_minor placed in Spain
            1 factory_minor placed in Turkey
            1 factory_minor and 1 harbour placed in Saudi Arabia
            1 infantry and 2 mech_infantrys placed in Persia
            2 infantry and 1 marine placed in Iraq
            3 infantry placed in Caucasus
            3 infantry placed in Greece
            3 infantry placed in Norway
    
        Turn Complete - Americans
            Americans collect 79 PUs; end with 79 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from India to Burma
            2 infantry moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Persia to Rostov
    
        Combat - British
            Battle in Rostov
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Rostov
                British win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 mech_infantrys moved from Greece to Caucasus
            1 fighter moved from Rostov to Caucasus
            1 tactical_bomber moved from Rostov to Caucasus
            1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 destroyer and 4 transports moved from 79 Sea Zone to 80 Sea Zone
            1 destroyer and 1 submarine moved from 76 Sea Zone to 80 Sea Zone
            5 infantry and 2 marines moved from Portugal to Spain
            4 transports moved from 104 Sea Zone to 109 Sea Zone
            8 infantry moved from United Kingdom to 109 Sea Zone
            2 cruisers moved from 104 Sea Zone to 109 Sea Zone
            2 marines moved from United Kingdom to 109 Sea Zone
            2 cruisers, 8 infantry, 2 marines and 4 transports moved from 109 Sea Zone to 91 Sea Zone
            8 infantry and 2 marines moved from 91 Sea Zone to Spain
            4 fighters moved from 104 Sea Zone to Spain
            1 fighter moved from 91 Sea Zone to Spain
            1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Egypt
            1 artillery and 7 infantry placed in United Kingdom
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 1.00
    British : 0.67
    AA fire in France : : -0.17
    AA fire in Volgograd : : 0.83
    Americans : 1.33
    AA fire in Normandy Bordeaux : : -0.17
    Japanese : 0.33
    AA fire in Novgorod : : -0.17
    

    Savegame


  • assumed no scramble in 97

  • '18 '16

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Tambov to Rostov
            1 artillery moved from Tambov to Rostov
            2 bombers moved from Russia to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 artilleries and 2 bombers
                British defend with 2 infantry
                    Italians roll dice for 2 artilleries and 2 bombers in Rostov, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the British lost in Rostov
                Italians win, taking Rostov from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
                Casualties for Italians: 1 artillery
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Rostov to Southern Italy
            5 artilleries and 10 infantry moved from Yugoslavia to Albania
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,5,4,6
            Italians collect 15 PUs (4 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 infantry moved from Caucasus to Kazakhstan
            2 fighters moved from India to Kazakhstan
    
        Combat - ANZAC
            Battle in Dutch New Guinea
            Battle in Kazakhstan
                ANZAC attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                ANZAC win, taking Dutch New Guinea from Japanese, taking Kazakhstan from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Kazakhstan to Caucasus
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from New South Wales to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : -0.33
    ANZAC : -0.33
    

    Savegame

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