good night
Whackamatt Good -vs- dawgoneit Evil L.O.R.
-
TripleA Turn Summary: Dwarves round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Dwarves Dwarves buy 4 axeInfantrys; Remaining resources: 3 PUs; Place Units - Dwarves 4 axeInfantrys placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 19 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Saruman round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Saruman Saruman buy 2 towers; Remaining resources: 0 PUs; Place Units - Saruman 2 towers placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Freefolk round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Freefolk Freefolk buy 2 catapults, 2 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Freefolk 2 catapults, 2 hobbitss and 1 spearInfantry moved from N. Dunland to S. Dunland 1 archers and 2 catapults moved from Enedwaith to S. Dunland 1 catapult and 4 hobbitss moved from N. Enedwaith to Enedwaith 2 lightCavalrys moved from Tharbad to S. Dunland 1 archers moved from Tharbad to N. Enedwaith 1 catapult and 2 hobbitss moved from Cardolan to Tharbad 1 catapult and 1 spearInfantry moved from Minhiriath to Lond Daer 3 hobbitss moved from S. Downs to Cardolan 1 catapult moved from Shire to Minhiriath 2 galleons moved from Gwathlo Mouth to Isen 1 caravel moved from Druwaith Coast to Lefnui 3 lightCavalrys moved from Anfalas to Lamedon Combat - Freefolk Battle in Lamedon Freefolk attack with 3 lightCavalrys Mordor defend with 1 trolls Freefolk roll dice for 3 lightCavalrys in Lamedon, round 2 : 0/3 hits, 1.00 expected hits Mordor roll dice for 1 trolls in Lamedon, round 2 : 1/1 hits, 0.50 expected hits 1 lightCavalry owned by the Freefolk lost in Lamedon Freefolk roll dice for 2 lightCavalrys in Lamedon, round 3 : 0/2 hits, 0.67 expected hits Mordor roll dice for 1 trolls in Lamedon, round 3 : 0/1 hits, 0.50 expected hits Freefolk roll dice for 2 lightCavalrys in Lamedon, round 4 : 0/2 hits, 0.67 expected hits Mordor roll dice for 1 trolls in Lamedon, round 4 : 1/1 hits, 0.50 expected hits 1 lightCavalry owned by the Freefolk lost in Lamedon Freefolk roll dice for 1 lightCavalry in Lamedon, round 5 : 1/1 hits, 0.33 expected hits Mordor roll dice for 1 trolls in Lamedon, round 5 : 1/1 hits, 0.50 expected hits 1 lightCavalry owned by the Freefolk and 1 trolls owned by the Mordor lost in Lamedon Mordor win with no units remaining. Battle score for attacker is -6 Casualties for Freefolk: 3 lightCavalrys Casualties for Mordor: 1 trolls Non Combat Move - Freefolk Place Units - Freefolk 1 catapult and 1 spearInfantry placed in Lond Daer 1 catapult and 1 spearInfantry placed in Tharbad 2 lightCavalrys placed in Hobbiton Turn Complete - Freefolk Freefolk collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Mordor : 1.00 Freefolk : -1.67 -
TripleA Turn Summary: Mordor round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Mordor Mordor buy 9 orcss, 1 siegeTower and 2 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 3 nazguls, 1 siegeTower and 13 trollss moved from Lossarnach to Minas Tirith 1 nazgul and 1 trolls moved from W. Osg. to Minas Tirith 1 orcs moved from S. Brown Lands to N. Brown Lands Combat - Mordor Battle in Minas Tirith Mordor attack with 4 nazguls, 1 siegeTower and 14 trollss Gondor defend with 1 castle, 14 fortificationss, 3 spearInfantrys, 14 towers and 3 trebuches Mordor roll dice for 4 nazguls, 1 siegeTower and 14 trollss in Minas Tirith, round 2 : 9/19 hits, 10.17 expected hits Gondor roll dice for 14 fortificationss, 3 spearInfantrys, 14 towers and 3 trebuches in Minas Tirith, round 2 : 13/34 hits, 13.17 expected hits Units damaged: 4 nazguls owned by the Mordor 9 fortificationss owned by the Gondor, 8 trollss owned by the Mordor and 1 siegeTower owned by the Mordor lost in Minas Tirith Mordor roll dice for 4 nazguls and 6 trollss in Minas Tirith, round 3 : 7/10 hits, 5.67 expected hits Gondor roll dice for 5 fortificationss, 3 spearInfantrys, 14 towers and 3 trebuches in Minas Tirith, round 3 : 10/25 hits, 11.67 expected hits 2 trebuches owned by the Gondor, 4 nazguls owned by the Mordor, 5 fortificationss owned by the Gondor and 6 trollss owned by the Mordor lost in Minas Tirith Gondor win with 3 spearInfantrys, 14 towers and 1 trebuche remaining. Battle score for attacker is -160 Casualties for Mordor: 4 nazguls, 1 siegeTower and 14 trollss Casualties for Gondor: 14 fortificationss and 2 trebuches Non Combat Move - Mordor 2 orcss moved from W. Osg. to Anorien Place Units - Mordor 2 trollss placed in W. Osg. 1 orcs and 1 siegeTower placed in E. Osg. 4 orcss placed in Dol Goldur 1 orcs placed in Udun 3 orcss placed in Minas Morgul Turn Complete - Mordor Mordor collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Mordor : 0.17 Gondor : -1.83 -
TripleA Turn Summary: Rohan round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Rohan Rohan buy 2 fortificationss, 2 heavyCavalrys and 2 towers; Remaining resources: 1 PUs; Combat Move - Rohan 2 spearInfantrys moved from Anduin East Bank to N. Brown Lands 2 spearInfantrys moved from Helms Deep to Eastfold 8 spearInfantrys and 3 trebuches moved from Eastfold to Anorien 8 spearInfantrys moved from Westfold to Eastfold 1 trebuche moved from E. Emnet to Anorien 1 spearInfantry moved from E. Emnet to Anorien Combat - Rohan Battle in N. Brown Lands Rohan attack with 2 spearInfantrys Mordor defend with 1 orcs Rohan roll dice for 2 spearInfantrys in N. Brown Lands, round 2 : 0/2 hits, 0.33 expected hits Mordor roll dice for 1 orcs in N. Brown Lands, round 2 : 0/1 hits, 0.17 expected hits Rohan roll dice for 2 spearInfantrys in N. Brown Lands, round 3 : 1/2 hits, 0.33 expected hits Mordor roll dice for 1 orcs in N. Brown Lands, round 3 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in N. Brown Lands Rohan win, taking N. Brown Lands from Mordor with 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Battle in Anorien Rohan attack with 9 spearInfantrys and 4 trebuches Mordor defend with 2 orcss; Haradrim defend with 7 corsairss, 4 oliphants and 9 spearInfantrys Rohan roll dice for 9 spearInfantrys and 4 trebuches in Anorien, round 2 : 7/13 hits, 4.17 expected hits Units damaged: 4 oliphants owned by the Haradrim Haradrim roll dice for 7 corsairss, 4 oliphants, 2 orcss and 9 spearInfantrys in Anorien, round 2 : 5/22 hits, 5.83 expected hits 1 corsairs owned by the Haradrim, 5 spearInfantrys owned by the Rohan and 2 orcss owned by the Mordor lost in Anorien Rohan roll dice for 4 spearInfantrys and 4 trebuches in Anorien, round 3 : 1/8 hits, 3.33 expected hits Haradrim roll dice for 6 corsairss, 4 oliphants and 9 spearInfantrys in Anorien, round 3 : 11/19 hits, 5.33 expected hits 1 corsairs owned by the Haradrim, 4 spearInfantrys owned by the Rohan and 4 trebuches owned by the Rohan lost in Anorien Haradrim win with 5 corsairss, 4 oliphants and 9 spearInfantrys remaining. Battle score for attacker is -29 Casualties for Rohan: 9 spearInfantrys and 4 trebuches Casualties for Haradrim: 2 corsairss Casualties for Mordor: 2 orcss Non Combat Move - Rohan Place Units - Rohan 2 fortificationss and 2 towers placed in Eastfold 2 heavyCavalrys placed in Helms Deep Turn Complete - Rohan Rohan collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
Mordor : -0.33 Haradrim : 4.83 Rohan : 0.83 -
TripleA Turn Summary: Goblins round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Turn Complete - GoblinsCombat Hit Differential Summary :
-
TripleA Turn Summary: Elves round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Elves Elves buy 1 eagles, 3 hobbitss, 2 hunterss and 2 wizards; Remaining resources: 0 PUs; Combat Move - Elves 1 ents, 2 griffins, 2 hobbitss, 2 hunterss and 3 wizards moved from Anduin East Bank to S. Mirkwood 4 hobbitss moved from Lorien to Anduin East Bank 1 hobbits and 1 hunters moved from Celebran to Anduin East Bank 1 hunters moved from Anduin East Bank to S. Mirkwood 1 hunters moved from Moria to Anduin East Bank 1 griffin moved from Moria to S. Mirkwood 1 wizard moved from Moria to Fangorn 1 hobbits moved from Drimrill Dale to Anduin East Bank 1 hobbits and 1 wizard moved from Gladden to S. Mirkwood 2 wizards moved from W. Mirkwood to S. Mirkwood 1 hunters moved from N. Mirkwood to S. Mirkwood 1 hobbits moved from N. Mirkwood to N. Dale 3 hobbitss moved from High Mirkwood to Withered Heath 1 ents moved from Eastfold to Westfold Non Combat Move - Elves Place Units - Elves 2 hunterss and 2 wizards placed in Lorien 3 hobbitss placed in High Mirkwood 1 eagles placed in N. Caves Turn Complete - Elves Elves collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Haradrim round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Haradrim Haradrim buy 1 oliphant and 3 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 4 units repaired. 5 corsairss, 4 oliphants and 9 spearInfantrys moved from Anorien to Minas Tirith Combat - Haradrim Battle in Minas Tirith Haradrim attack with 5 corsairss, 4 oliphants and 9 spearInfantrys Gondor defend with 1 castle, 3 spearInfantrys, 14 towers and 1 trebuche Haradrim roll dice for 5 corsairss, 4 oliphants and 9 spearInfantrys in Minas Tirith, round 2 : 8/18 hits, 6.00 expected hits Gondor roll dice for 3 spearInfantrys, 14 towers and 1 trebuche in Minas Tirith, round 2 : 9/18 hits, 10.50 expected hits Units damaged: 4 oliphants owned by the Haradrim 1 trebuche owned by the Gondor, 4 towers owned by the Gondor, 5 spearInfantrys owned by the Haradrim and 3 spearInfantrys owned by the Gondor lost in Minas Tirith Haradrim roll dice for 5 corsairss, 4 oliphants and 4 spearInfantrys in Minas Tirith, round 3 : 7/13 hits, 5.17 expected hits Gondor roll dice for 10 towers in Minas Tirith, round 3 : 7/10 hits, 6.67 expected hits 3 corsairss owned by the Haradrim, 7 towers owned by the Gondor and 4 spearInfantrys owned by the Haradrim lost in Minas Tirith Haradrim roll dice for 2 corsairss and 4 oliphants in Minas Tirith, round 4 : 4/6 hits, 3.00 expected hits Gondor roll dice for 3 towers in Minas Tirith, round 4 : 3/3 hits, 2.00 expected hits 1 corsairs owned by the Haradrim, 3 towers owned by the Gondor and 2 oliphants owned by the Haradrim lost in Minas Tirith Haradrim captures 24PUs while taking Gondor capital Haradrim win, taking Minas Tirith from Gondor with 1 corsairs and 2 oliphants remaining. Battle score for attacker is 16 Casualties for Haradrim: 4 corsairss, 2 oliphants and 9 spearInfantrys Casualties for Gondor: 3 spearInfantrys, 14 towers and 1 trebuche Non Combat Move - Haradrim 1 corsairs and 3 spearInfantrys moved from Debatable Land to S. Gondor Coast 1 corsairs, 8 rafts and 3 spearInfantrys moved from S. Gondor Coast to Anduin Mouth 1 corsairs and 3 spearInfantrys moved from Anduin Mouth to Lossarnach 1 spearInfantry moved from Umbar to Debatable Land 5 caravels and 10 galleons moved from N. W. Central Sea Zone to Gilrain 2 caravels, 1 galleon and 6 rafts moved from Umbar Peninsula Coast to Umbar Coast 1 galleon moved from Bay of Harad to Umbar Peninsula Coast 1 oliphant moved from City of Corsairs to Debatable Land Place Units - Haradrim 1 oliphant and 3 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 30 PUs; end with 54 PUsCombat Hit Differential Summary :
Haradrim : 4.83 Gondor : -0.17 -
TripleA Turn Summary: Gondor round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Combat Move - Gondor 7 spearInfantrys and 1 towerGuard moved from S. Dunland to Westfold Combat - Gondor Non Combat Move - Gondor Turn Complete - GondorCombat Hit Differential Summary :
-
TripleA Turn Summary: Rhun round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Rhun Rhun buy 6 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rhun 3 chariotArcherss moved from N. Rhun to Rhun 2 spearInfantrys moved from Rhun to S. Dale 1 warChariot moved from N. Rhun to S. Dale 2 spearInfantrys moved from Rhun to Celduin 1 warChariot moved from N. Rhun to Celduin 1 warWagon moved from N. Rhun to Rhun 1 warChariot moved from N. Rhun to Rhun Combat - Rhun Battle in Celduin Rhun attack with 2 spearInfantrys and 1 warChariot Dale defend with 1 spearInfantry Rhun roll dice for 2 spearInfantrys and 1 warChariot in Celduin, round 2 : 1/3 hits, 1.00 expected hits Dale roll dice for 1 spearInfantry in Celduin, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Dale lost in Celduin Rhun win, taking Celduin from Dale with 1 spearInfantry and 1 warChariot remaining. Battle score for attacker is 0 Casualties for Rhun: 1 spearInfantry Casualties for Dale: 1 spearInfantry Battle in S. Dale Rhun attack with 2 spearInfantrys and 1 warChariot Dale defend with 1 archers Rhun roll dice for 2 spearInfantrys and 1 warChariot in S. Dale, round 2 : 0/3 hits, 1.00 expected hits Dale roll dice for 1 archers in S. Dale, round 2 : 0/1 hits, 0.33 expected hits Rhun roll dice for 2 spearInfantrys and 1 warChariot in S. Dale, round 3 : 2/3 hits, 1.00 expected hits Dale roll dice for 1 archers in S. Dale, round 3 : 0/1 hits, 0.33 expected hits 1 archers owned by the Dale lost in S. Dale Rhun win, taking S. Dale from Dale with 2 spearInfantrys and 1 warChariot remaining. Battle score for attacker is 3 Casualties for Dale: 1 archers Non Combat Move - Rhun 1 spearInfantry moved from Rhun to S. Dale Place Units - Rhun 6 spearInfantrys placed in Rhun Turn Complete - Rhun Rhun collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Dale : 0.00 Rhun : 0.00 -
TripleA Turn Summary: Dale round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Dale Dale buy 2 heavyCavalrys; Remaining resources: 1 PUs; Combat Move - Dale 2 archerss and 2 spearInfantrys moved from N. Dale to S. Dale 1 lightCavalry moved from Lake Town to N. Rhun Dale take N. Rhun from Rhun 1 lightCavalry moved from N. Rhun to S. Dale 1 archers and 1 spearInfantry moved from Lake Town to N. Dale Combat - Dale Battle in S. Dale Dale attack with 2 archerss, 1 lightCavalry and 2 spearInfantrys Rhun defend with 3 spearInfantrys and 1 warChariot Dale roll dice for 2 archerss, 1 lightCavalry and 2 spearInfantrys in S. Dale, round 2 : 2/5 hits, 1.33 expected hits Rhun roll dice for 3 spearInfantrys and 1 warChariot in S. Dale, round 2 : 1/4 hits, 1.17 expected hits 1 spearInfantry owned by the Rhun, 1 archers owned by the Dale and 1 warChariot owned by the Rhun lost in S. Dale Dale roll dice for 1 archers, 1 lightCavalry and 2 spearInfantrys in S. Dale, round 3 : 1/4 hits, 1.00 expected hits Rhun roll dice for 2 spearInfantrys in S. Dale, round 3 : 0/2 hits, 0.67 expected hits 1 spearInfantry owned by the Rhun lost in S. Dale Dale roll dice for 1 archers, 1 lightCavalry and 2 spearInfantrys in S. Dale, round 4 : 2/4 hits, 1.00 expected hits Rhun roll dice for 1 spearInfantry in S. Dale, round 4 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in S. Dale Dale win, taking S. Dale from Rhun with 1 archers, 1 lightCavalry and 2 spearInfantrys remaining. Battle score for attacker is 12 Casualties for Dale: 1 archers Casualties for Rhun: 3 spearInfantrys and 1 warChariot Non Combat Move - Dale Place Units - Dale 2 heavyCavalrys placed in Lake Town Turn Complete - Dale Dale collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Dale : 1.67 Rhun : -1.17 -
TripleA Turn Summary: Khand round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs; Combat Move - Khand 1 raiderCavalry moved from Lossarnach to E. Emnet Khand take E. Emnet from Rohan 1 raiderCavalry moved from E. Emnet to S. Brown Lands 2 raiderCavalrys moved from S. Ithilien to Dagorlad 1 raiderCavalry moved from Lossarnach to Dagorlad 2 raiderCavalrys and 1 warWolves moved from Khand to S. Ithilien 2 raiderCavalrys moved from S. Ithilien to N. Ithilien Combat - Khand Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Dwarves round 8
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8 Purchase Units - Dwarves Dwarves buy 2 axeInfantrys, 1 berzerkers and 1 mortar; Remaining resources: 0 PUs; Combat Move - Dwarves 7 axeInfantrys and 1 berzerkers moved from Iron Hills to N. Rhun Non Combat Move - Dwarves Place Units - Dwarves 2 axeInfantrys, 1 berzerkers and 1 mortar placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Saruman round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Saruman Saruman buy 2 towers; Remaining resources: 0 PUs; Place Units - Saruman 2 towers placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Freefolk round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Freefolk Freefolk buy 1 caravel and 4 lightCavalrys; Remaining resources: 1 PUs; Combat Move - Freefolk 1 catapult and 4 hobbitss moved from Enedwaith to S. Dunland 1 archers moved from N. Enedwaith to Enedwaith 2 catapults and 2 spearInfantrys moved from Lond Daer to Enedwaith Coast 2 catapults, 2 hobbitss and 1 spearInfantry moved from Tharbad to N. Enedwaith 1 catapult moved from Minhiriath to N. Enedwaith 3 hobbitss moved from Cardolan to N. Enedwaith 2 lightCavalrys moved from Hobbiton to N. Enedwaith 2 galleons moved from Isen to Andrast Coast Combat - Freefolk Non Combat Move - Freefolk Place Units - Freefolk 1 caravel placed in Gwathlo Mouth 2 lightCavalrys placed in Tharbad 1 lightCavalry placed in Lond Daer 1 lightCavalry placed in Bree Turn Complete - Freefolk Freefolk collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Mordor round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Mordor Mordor buy 2 fortificationss, 3 orcss, 1 siegeTower, 1 tower and 2 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 1 orcs and 1 siegeTower moved from E. Osg. to N. Ithilien 2 trollss moved from W. Osg. to N. Ithilien 3 orcss moved from Minas Morgul to N. Ithilien 1 orcs moved from Udun to Dagorlad Non Combat Move - Mordor Place Units - Mordor 2 fortificationss, 1 orcs and 1 tower placed in Dol Goldur Mordor undo move 1. 2 fortificationss, 1 orcs and 1 tower placed in Dol Goldur 2 orcss placed in E. Osg. 2 trollss placed in W. Osg. 1 siegeTower placed in Udun Turn Complete - Mordor Mordor collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Rohan round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Rohan Rohan buy 5 heavyCavalrys; Remaining resources: 0 PUs; Combat Move - Rohan 1 spearInfantry moved from Eastfold to Anorien Rohan take Anorien from Haradrim 2 spearInfantrys moved from N. Brown Lands to S. Brown Lands 8 spearInfantrys moved from Eastfold to Westfold 1 heavyCavalry moved from Helms Deep to E. Emnet Rohan take E. Emnet from Khand 1 spearInfantry moved from Eastfold to Westfold 1 heavyCavalry moved from Helms Deep to Westfold Combat - Rohan Battle in S. Brown Lands Rohan attack with 2 spearInfantrys Khand defend with 1 raiderCavalry Rohan roll dice for 2 spearInfantrys in S. Brown Lands, round 2 : 0/2 hits, 0.33 expected hits Mordor roll dice for 1 raiderCavalry in S. Brown Lands, round 2 : 0/1 hits, 0.17 expected hits Rohan roll dice for 2 spearInfantrys in S. Brown Lands, round 3 : 0/2 hits, 0.33 expected hits Mordor roll dice for 1 raiderCavalry in S. Brown Lands, round 3 : 1/1 hits, 0.17 expected hits 1 spearInfantry owned by the Rohan lost in S. Brown Lands Rohan roll dice for 1 spearInfantry in S. Brown Lands, round 4 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 raiderCavalry in S. Brown Lands, round 4 : 0/1 hits, 0.17 expected hits Rohan roll dice for 1 spearInfantry in S. Brown Lands, round 5 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 raiderCavalry in S. Brown Lands, round 5 : 0/1 hits, 0.17 expected hits Rohan roll dice for 1 spearInfantry in S. Brown Lands, round 6 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 raiderCavalry in S. Brown Lands, round 6 : 0/1 hits, 0.17 expected hits Rohan roll dice for 1 spearInfantry in S. Brown Lands, round 7 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 raiderCavalry in S. Brown Lands, round 7 : 0/1 hits, 0.17 expected hits Rohan roll dice for 1 spearInfantry in S. Brown Lands, round 8 : 0/1 hits, 0.17 expected hits Mordor roll dice for 1 raiderCavalry in S. Brown Lands, round 8 : 0/1 hits, 0.17 expected hits Rohan roll dice for 1 spearInfantry in S. Brown Lands, round 9 : 1/1 hits, 0.17 expected hits Mordor roll dice for 1 raiderCavalry in S. Brown Lands, round 9 : 0/1 hits, 0.17 expected hits 1 raiderCavalry owned by the Khand lost in S. Brown Lands Rohan win, taking S. Brown Lands from Mordor with 1 spearInfantry remaining. Battle score for attacker is 2 Casualties for Rohan: 1 spearInfantry Casualties for Khand: 1 raiderCavalry Non Combat Move - Rohan Place Units - Rohan 5 heavyCavalrys placed in Helms Deep Turn Complete - Rohan Rohan collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Mordor : -0.33 Rohan : -0.67 -
TripleA Turn Summary: Elves round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Elves Elves buy 8 hobbitss and 5 hunterss; Remaining resources: 1 PUs; Combat Move - Elves 1 hunters moved from Anduin East Bank to Dol Goldur 2 hunterss and 2 wizards moved from Lorien to Fangorn 1 hobbits moved from S. Mirkwood to Rhovanion Elves take Rhovanion from Goblins 1 hunters moved from S. Mirkwood to E. Rhovanion Elves take E. Rhovanion from Rhun 1 hunters moved from S. Mirkwood to S. Rhovanion Elves take S. Rhovanion from Rhun 1 ents, 3 griffins, 2 hobbitss, 3 hunterss and 6 wizards moved from S. Mirkwood to Dol Goldur 1 eagles moved from N. Caves to Dol Goldur 6 hobbitss moved from Anduin East Bank to Celebran 3 hobbitss moved from High Mirkwood to Withered Heath 1 hobbits moved from N. Dale to S. Dale 3 hobbitss moved from Withered Heath to N. Dale Combat - Elves Battle in Dol Goldur Elves attack with 1 eagles, 1 ents, 3 griffins, 2 hobbitss, 4 hunterss and 6 wizards Mordor defend with 1 castle, 4 fortificationss, 6 orcss, 4 siegeTowers and 2 towers Elves roll dice for 1 eagles, 1 ents, 3 griffins, 2 hobbitss, 4 hunterss and 6 wizards in Dol Goldur, round 2 : 7/17 hits, 8.00 expected hits Mordor roll dice for 4 fortificationss, 6 orcss, 4 siegeTowers and 2 towers in Dol Goldur, round 2 : 3/16 hits, 3.67 expected hits 1 hunters owned by the Elves, 2 hobbitss owned by the Elves, 3 orcss owned by the Mordor and 4 fortificationss owned by the Mordor lost in Dol Goldur Elves roll dice for 1 eagles, 1 ents, 3 griffins, 3 hunterss and 6 wizards in Dol Goldur, round 3 : 4/14 hits, 7.33 expected hits Mordor roll dice for 3 orcss, 4 siegeTowers and 2 towers in Dol Goldur, round 3 : 2/9 hits, 2.50 expected hits 2 hunterss owned by the Elves, 1 siegeTower owned by the Mordor and 3 orcss owned by the Mordor lost in Dol Goldur Elves roll dice for 1 eagles, 1 ents, 3 griffins, 1 hunters and 6 wizards in Dol Goldur, round 4 : 6/12 hits, 6.67 expected hits Mordor roll dice for 3 siegeTowers and 2 towers in Dol Goldur, round 4 : 2/5 hits, 1.83 expected hits 1 hunters owned by the Elves, 2 towers owned by the Mordor, 3 siegeTowers owned by the Mordor and 1 eagles owned by the Elves lost in Dol Goldur Elves win, taking Dol Goldur from Mordor with 1 ents, 3 griffins and 6 wizards remaining. Battle score for attacker is 26 Casualties for Elves: 1 eagles, 2 hobbitss and 4 hunterss Casualties for Mordor: 4 fortificationss, 6 orcss, 4 siegeTowers and 2 towers Non Combat Move - Elves 3 griffins moved from Dol Goldur to Celebran Place Units - Elves 3 hobbitss placed in High Mirkwood 5 hobbitss placed in Moria 3 hunterss placed in Moria 2 hunterss placed in N. Caves Turn Complete - Elves Elves collect 44 PUs; end with 45 PUsCombat Hit Differential Summary :
Mordor : -1.00 Elves : -5.00 -
TripleA Turn Summary: Haradrim round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Haradrim Haradrim buy 2 oliphants and 10 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 2 units repaired. 1 corsairs and 3 spearInfantrys moved from Lossarnach to Anorien 1 corsairs moved from Minas Tirith to Anorien 2 oliphants moved from Minas Tirith to Anorien 1 spearInfantry moved from Debatable Land to Anduin Mouth 8 rafts and 1 spearInfantry moved from Anduin Mouth to Gilrain 1 spearInfantry moved from Gilrain to Tolfolas Haradrim take Tolfolas from Gondor 2 caravels and 1 galleon moved from Umbar Coast to Gilrain 6 rafts moved from Umbar Coast to S. E. Central Sea Zone 1 galleon moved from Umbar Peninsula Coast to S. E. Central Sea Zone 1 oliphant moved from City of Corsairs to Debatable Land 3 spearInfantrys moved from City of Corsairs to Umbar 1 oliphant moved from Debatable Land to E. Osg. Combat - Haradrim Battle in Anorien Haradrim attack with 2 corsairss, 2 oliphants and 3 spearInfantrys Rohan defend with 1 spearInfantry Haradrim roll dice for 2 corsairss, 2 oliphants and 3 spearInfantrys in Anorien, round 2 : 2/7 hits, 2.50 expected hits Rohan roll dice for 1 spearInfantry in Anorien, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rohan lost in Anorien Haradrim win, taking Anorien from Rohan with 2 corsairss, 2 oliphants and 3 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Rohan: 1 spearInfantry Non Combat Move - Haradrim Place Units - Haradrim 10 spearInfantrys placed in Minas Tirith 2 oliphants placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Haradrim : -0.50 Rohan : -0.33 -
TripleA Turn Summary: Gondor round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Combat Move - Gondor 2 spearInfantrys moved from Anfalas to Belfalas Gondor take Belfalas from Mordor 1 spearInfantry moved from Anfalas to Andrast 6 spearInfantrys moved from Anfalas to Lamedon Gondor take Lamedon from Mordor 1 spearInfantry and 1 towerGuard moved from Westfold to E. Emnet 3 spearInfantrys moved from Westfold to E. Emnet 3 spearInfantrys moved from Westfold to Eastfold Combat - Gondor Non Combat Move - Gondor Turn Complete - GondorCombat Hit Differential Summary :





