@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 3.tsvg
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Turn Complete - Goblins
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Elves
Elves buy 1 griffin, 7 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs;
Combat Move - Elves
1 hobbits moved from High Mirkwood to N. Mirkwood
1 hunters moved from High Mirkwood to N. Mirkwood
2 eagless moved from High Mirkwood to N. Mirkwood
1 wizard moved from Carrock to Anduin West Bank
Elves take Anduin West Bank from Mordor
1 wizard moved from Anduin West Bank to Gladden
1 hobbits moved from Drimrill Dale to Gladden
2 wizards moved from Carrock to W. Mirkwood
2 griffins moved from High Mirkwood to W. Mirkwood
1 griffin moved from High Mirkwood to Gladden
1 hobbits and 1 hunters moved from Moria to Celebran
2 hobbitss moved from Lorien to Anduin East Bank
2 hunterss moved from Lorien to Anduin East Bank
1 hunters moved from Anduin East Bank to S. Mirkwood
Elves take S. Mirkwood from Mordor
1 ents moved from Drimrill Dale to Anduin East Bank
3 wizards moved from Drimrill Dale to Anduin East Bank
1 griffin moved from Moria to Gladden
1 hobbits and 1 hunters moved from N. Caves to Drimrill Dale
1 hunters moved from Drimrill Dale to Anduin East Bank
Combat - Elves
Battle in N. Mirkwood
Elves attack with 2 eagless, 1 hobbits and 1 hunters
Mordor defend with 1 orcs
Elves roll dice for 2 eagless, 1 hobbits and 1 hunters in N. Mirkwood, round 2 : 0/4 hits, 1.17 expected hits
Mordor roll dice for 1 orcs in N. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
Elves roll dice for 2 eagless, 1 hobbits and 1 hunters in N. Mirkwood, round 3 : 1/4 hits, 1.17 expected hits
Mordor roll dice for 1 orcs in N. Mirkwood, round 3 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in N. Mirkwood
Elves win, taking N. Mirkwood from Mordor with 2 eagless, 1 hobbits and 1 hunters remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Gladden
Elves attack with 2 griffins, 1 hobbits and 1 wizard
Mordor defend with 1 orcs
Elves roll dice for 2 griffins, 1 hobbits and 1 wizard in Gladden, round 2 : 0/3 hits, 1.67 expected hits
Mordor roll dice for 1 orcs in Gladden, round 2 : 0/1 hits, 0.17 expected hits
Elves roll dice for 2 griffins, 1 hobbits and 1 wizard in Gladden, round 3 : 3/3 hits, 1.67 expected hits
Mordor roll dice for 1 orcs in Gladden, round 3 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in Gladden
Elves win, taking Gladden from Mordor with 2 griffins, 1 hobbits and 1 wizard remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in W. Mirkwood
Elves attack with 2 griffins and 2 wizards
Mordor defend with 2 orcss and 1 siegeTower
Elves roll dice for 2 griffins and 2 wizards in W. Mirkwood, round 2 : 3/4 hits, 2.33 expected hits
Mordor roll dice for 2 orcss and 1 siegeTower in W. Mirkwood, round 2 : 0/3 hits, 0.50 expected hits
1 siegeTower owned by the Mordor and 2 orcss owned by the Mordor lost in W. Mirkwood
Elves win, taking W. Mirkwood from Mordor with 2 griffins and 2 wizards remaining. Battle score for attacker is 10
Casualties for Mordor: 2 orcss and 1 siegeTower
Non Combat Move - Elves
2 eagless moved from N. Mirkwood to N. Rhun
2 griffins moved from W. Mirkwood to N. Dale
2 griffins moved from Gladden to Anduin East Bank
Place Units - Elves
Turning on Edit Mode
EDIT: Removing units owned by Elves from Iron Hills: 1 wizard
EDIT: Adding units owned by Elves to N. Rhun: 1 wizard
EDIT: Turning off Edit Mode
4 hobbitss placed in Lorien
3 hobbitss placed in High Mirkwood
1 griffin, 1 hunters and 1 wizard placed in Moria
Turn Complete - Elves
Elves collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Mordor : -1.17
Elves : -1.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Haradrim
Haradrim buy 1 galleon and 1 oliphant; Remaining resources: 1 PUs;
Combat Move - Haradrim
2 units repaired.
1 caravel and 1 galleon moved from Umbar Peninsula Coast to N. W. Central Sea Zone
4 caravels and 9 galleons moved from S. E. Central Sea Zone to N. W. Central Sea Zone
2 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast
1 spearInfantry moved from Umbar Peninsula to Umbar
1 corsairs moved from N. Haradwaith to Debatable Land
1 spearInfantry moved from Umbar to Debatable Land
1 spearInfantry moved from S. Gondor to Debatable Land
1 raft moved from S. E. Central Sea Zone to S. Gondor Coast
7 rafts moved from S. E. Central Sea Zone to S. Gondor Coast
3 rafts moved from Harad Sea Coast to Umbar Peninsula Coast
Non Combat Move - Haradrim
Place Units - Haradrim
1 oliphant placed in City of Corsairs
1 galleon placed in Bay of Harad
Turn Complete - Haradrim
Haradrim collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Gondor
Gondor buy 2 fortificationss, 1 galleon, 2 rafts and 2 towers; Remaining resources: 1 PUs;
Place Units - Gondor
2 fortificationss and 2 towers placed in Minas Tirith
1 galleon and 2 rafts placed in Lefnui
Turn Complete - Gondor
Gondor collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Rhun
Rhun buy 1 chariotArchers and 5 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
6 chariotArcherss, 13 spearInfantrys, 3 warChariots and 1 warWagon moved from Rhun to N. Rhun
1 warChariot moved from E. Mirkwood to Rhun
Combat - Rhun
Battle in N. Rhun
Rhun attack with 6 chariotArcherss, 13 spearInfantrys, 3 warChariots and 1 warWagon
Elves defend with 2 eagless and 1 wizard; Dwarves defend with 2 axeInfantrys, 2 cannons, 2 mortars and 8 phalanxs
Rhun roll dice for 6 chariotArcherss, 13 spearInfantrys, 3 warChariots and 1 warWagon in N. Rhun, round 2 : 11/23 hits, 7.83 expected hits
Dwarves roll dice for 2 axeInfantrys, 2 cannons, 2 eagless, 2 mortars, 8 phalanxs and 1 wizard in N. Rhun, round 2 : 10/17 hits, 8.67 expected hits
2 cannons owned by the Dwarves, 10 spearInfantrys owned by the Rhun, 2 eagless owned by the Elves, 2 axeInfantrys owned by the Dwarves, 2 mortars owned by the Dwarves and 3 phalanxs owned by the Dwarves lost in N. Rhun
Rhun roll dice for 6 chariotArcherss, 3 spearInfantrys, 3 warChariots and 1 warWagon in N. Rhun, round 3 : 8/13 hits, 5.67 expected hits
Dwarves roll dice for 5 phalanxs and 1 wizard in N. Rhun, round 3 : 6/6 hits, 4.00 expected hits
3 spearInfantrys owned by the Rhun, 1 wizard owned by the Elves, 3 chariotArcherss owned by the Rhun and 5 phalanxs owned by the Dwarves lost in N. Rhun
Rhun win, taking N. Rhun from Dwarves with 3 chariotArcherss, 3 warChariots and 1 warWagon remaining. Battle score for attacker is 44
Casualties for Rhun: 3 chariotArcherss and 13 spearInfantrys
Casualties for Dwarves: 2 axeInfantrys, 2 cannons, 2 mortars and 8 phalanxs
Casualties for Elves: 2 eagless and 1 wizard
Non Combat Move - Rhun
Place Units - Rhun
1 chariotArchers and 5 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Dwarves : 3.33
Rhun : 5.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Dale
Dale buy 1 archers, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Dale
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 spearInfantry moved from S. Dale to Celduin
Dale take Celduin from Rhun
1 spearInfantry moved from N. Dale to E. Mirkwood
Elves take E. Mirkwood from Rhun
1 archers and 1 spearInfantry moved from Lake Town to N. Dale
1 spearInfantry moved from S. Dale to N. Dale
Combat - Dale
Non Combat Move - Dale
Place Units - Dale
1 archers, 1 lightCavalry and 1 spearInfantry placed in Lake Town
Turn Complete - Dale
Dale collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Khand
Khand buy 2 raiderCavalrys and 1 warWolves; Remaining resources: 0 PUs;
Combat Move - Khand
7 raiderCavalrys, 6 raiderss, 2 warWolvess and 2 xbowInfantrys moved from Lossarnach to Minas Tirith
1 raiderCavalry moved from Lebennin to Minas Tirith
Combat - Khand
Battle in Minas Tirith
Khand attack with 8 raiderCavalrys, 6 raiderss, 2 warWolvess and 2 xbowInfantrys
Gondor defend with 1 castle, 25 fortificationss, 3 spearInfantrys, 14 towers and 3 trebuches
Khand roll dice for 8 raiderCavalrys, 6 raiderss, 2 warWolvess and 2 xbowInfantrys in Minas Tirith, round 2 : 11/18 hits, 7.33 expected hits
Gondor roll dice for 25 fortificationss, 3 spearInfantrys, 14 towers and 3 trebuches in Minas Tirith, round 2 : 15/45 hits, 15.00 expected hits
11 fortificationss owned by the Gondor, 5 raiderCavalrys owned by the Khand, 2 warWolvess owned by the Khand, 2 xbowInfantrys owned by the Khand and 6 raiderss owned by the Khand lost in Minas Tirith
Khand roll dice for 3 raiderCavalrys in Minas Tirith, round 3 : 0/3 hits, 1.50 expected hits
Gondor roll dice for 14 fortificationss, 3 spearInfantrys, 14 towers and 3 trebuches in Minas Tirith, round 3 : 15/34 hits, 13.17 expected hits
3 raiderCavalrys owned by the Khand lost in Minas Tirith
Gondor win with 14 fortificationss, 3 spearInfantrys, 14 towers and 3 trebuches remaining. Battle score for attacker is -56
Casualties for Khand: 8 raiderCavalrys, 6 raiderss, 2 warWolvess and 2 xbowInfantrys
Casualties for Gondor: 11 fortificationss
Non Combat Move - Khand
2 raiderCavalrys moved from S. Ithilien to Lossarnach
2 raiderCavalrys moved from Khand to S. Ithilien
Place Units - Khand
2 raiderCavalrys and 1 warWolves placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Gondor : 1.83
Khand : 2.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Dwarves
Dwarves buy 4 axeInfantrys; Remaining resources: 3 PUs;
Place Units - Dwarves
4 axeInfantrys placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Saruman
Saruman buy 2 towers; Remaining resources: 0 PUs;
Place Units - Saruman
2 towers placed in Isengard
Turn Complete - Saruman
Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Freefolk
Freefolk buy 2 catapults, 2 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
2 catapults, 2 hobbitss and 1 spearInfantry moved from N. Dunland to S. Dunland
1 archers and 2 catapults moved from Enedwaith to S. Dunland
1 catapult and 4 hobbitss moved from N. Enedwaith to Enedwaith
2 lightCavalrys moved from Tharbad to S. Dunland
1 archers moved from Tharbad to N. Enedwaith
1 catapult and 2 hobbitss moved from Cardolan to Tharbad
1 catapult and 1 spearInfantry moved from Minhiriath to Lond Daer
3 hobbitss moved from S. Downs to Cardolan
1 catapult moved from Shire to Minhiriath
2 galleons moved from Gwathlo Mouth to Isen
1 caravel moved from Druwaith Coast to Lefnui
3 lightCavalrys moved from Anfalas to Lamedon
Combat - Freefolk
Battle in Lamedon
Freefolk attack with 3 lightCavalrys
Mordor defend with 1 trolls
Freefolk roll dice for 3 lightCavalrys in Lamedon, round 2 : 0/3 hits, 1.00 expected hits
Mordor roll dice for 1 trolls in Lamedon, round 2 : 1/1 hits, 0.50 expected hits
1 lightCavalry owned by the Freefolk lost in Lamedon
Freefolk roll dice for 2 lightCavalrys in Lamedon, round 3 : 0/2 hits, 0.67 expected hits
Mordor roll dice for 1 trolls in Lamedon, round 3 : 0/1 hits, 0.50 expected hits
Freefolk roll dice for 2 lightCavalrys in Lamedon, round 4 : 0/2 hits, 0.67 expected hits
Mordor roll dice for 1 trolls in Lamedon, round 4 : 1/1 hits, 0.50 expected hits
1 lightCavalry owned by the Freefolk lost in Lamedon
Freefolk roll dice for 1 lightCavalry in Lamedon, round 5 : 1/1 hits, 0.33 expected hits
Mordor roll dice for 1 trolls in Lamedon, round 5 : 1/1 hits, 0.50 expected hits
1 lightCavalry owned by the Freefolk and 1 trolls owned by the Mordor lost in Lamedon
Mordor win with no units remaining. Battle score for attacker is -6
Casualties for Freefolk: 3 lightCavalrys
Casualties for Mordor: 1 trolls
Non Combat Move - Freefolk
Place Units - Freefolk
1 catapult and 1 spearInfantry placed in Lond Daer
1 catapult and 1 spearInfantry placed in Tharbad
2 lightCavalrys placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Mordor : 1.00
Freefolk : -1.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Mordor
Mordor buy 9 orcss, 1 siegeTower and 2 trollss; Remaining resources: 0 PUs;
Combat Move - Mordor
3 nazguls, 1 siegeTower and 13 trollss moved from Lossarnach to Minas Tirith
1 nazgul and 1 trolls moved from W. Osg. to Minas Tirith
1 orcs moved from S. Brown Lands to N. Brown Lands
Combat - Mordor
Battle in Minas Tirith
Mordor attack with 4 nazguls, 1 siegeTower and 14 trollss
Gondor defend with 1 castle, 14 fortificationss, 3 spearInfantrys, 14 towers and 3 trebuches
Mordor roll dice for 4 nazguls, 1 siegeTower and 14 trollss in Minas Tirith, round 2 : 9/19 hits, 10.17 expected hits
Gondor roll dice for 14 fortificationss, 3 spearInfantrys, 14 towers and 3 trebuches in Minas Tirith, round 2 : 13/34 hits, 13.17 expected hits
Units damaged: 4 nazguls owned by the Mordor
9 fortificationss owned by the Gondor, 8 trollss owned by the Mordor and 1 siegeTower owned by the Mordor lost in Minas Tirith
Mordor roll dice for 4 nazguls and 6 trollss in Minas Tirith, round 3 : 7/10 hits, 5.67 expected hits
Gondor roll dice for 5 fortificationss, 3 spearInfantrys, 14 towers and 3 trebuches in Minas Tirith, round 3 : 10/25 hits, 11.67 expected hits
2 trebuches owned by the Gondor, 4 nazguls owned by the Mordor, 5 fortificationss owned by the Gondor and 6 trollss owned by the Mordor lost in Minas Tirith
Gondor win with 3 spearInfantrys, 14 towers and 1 trebuche remaining. Battle score for attacker is -160
Casualties for Mordor: 4 nazguls, 1 siegeTower and 14 trollss
Casualties for Gondor: 14 fortificationss and 2 trebuches
Non Combat Move - Mordor
2 orcss moved from W. Osg. to Anorien
Place Units - Mordor
2 trollss placed in W. Osg.
1 orcs and 1 siegeTower placed in E. Osg.
4 orcss placed in Dol Goldur
1 orcs placed in Udun
3 orcss placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Mordor : 0.17
Gondor : -1.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Rohan
Rohan buy 2 fortificationss, 2 heavyCavalrys and 2 towers; Remaining resources: 1 PUs;
Combat Move - Rohan
2 spearInfantrys moved from Anduin East Bank to N. Brown Lands
2 spearInfantrys moved from Helms Deep to Eastfold
8 spearInfantrys and 3 trebuches moved from Eastfold to Anorien
8 spearInfantrys moved from Westfold to Eastfold
1 trebuche moved from E. Emnet to Anorien
1 spearInfantry moved from E. Emnet to Anorien
Combat - Rohan
Battle in N. Brown Lands
Rohan attack with 2 spearInfantrys
Mordor defend with 1 orcs
Rohan roll dice for 2 spearInfantrys in N. Brown Lands, round 2 : 0/2 hits, 0.33 expected hits
Mordor roll dice for 1 orcs in N. Brown Lands, round 2 : 0/1 hits, 0.17 expected hits
Rohan roll dice for 2 spearInfantrys in N. Brown Lands, round 3 : 1/2 hits, 0.33 expected hits
Mordor roll dice for 1 orcs in N. Brown Lands, round 3 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in N. Brown Lands
Rohan win, taking N. Brown Lands from Mordor with 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Anorien
Rohan attack with 9 spearInfantrys and 4 trebuches
Mordor defend with 2 orcss; Haradrim defend with 7 corsairss, 4 oliphants and 9 spearInfantrys
Rohan roll dice for 9 spearInfantrys and 4 trebuches in Anorien, round 2 : 7/13 hits, 4.17 expected hits
Units damaged: 4 oliphants owned by the Haradrim
Haradrim roll dice for 7 corsairss, 4 oliphants, 2 orcss and 9 spearInfantrys in Anorien, round 2 : 5/22 hits, 5.83 expected hits
1 corsairs owned by the Haradrim, 5 spearInfantrys owned by the Rohan and 2 orcss owned by the Mordor lost in Anorien
Rohan roll dice for 4 spearInfantrys and 4 trebuches in Anorien, round 3 : 1/8 hits, 3.33 expected hits
Haradrim roll dice for 6 corsairss, 4 oliphants and 9 spearInfantrys in Anorien, round 3 : 11/19 hits, 5.33 expected hits
1 corsairs owned by the Haradrim, 4 spearInfantrys owned by the Rohan and 4 trebuches owned by the Rohan lost in Anorien
Haradrim win with 5 corsairss, 4 oliphants and 9 spearInfantrys remaining. Battle score for attacker is -29
Casualties for Rohan: 9 spearInfantrys and 4 trebuches
Casualties for Haradrim: 2 corsairss
Casualties for Mordor: 2 orcss
Non Combat Move - Rohan
Place Units - Rohan
2 fortificationss and 2 towers placed in Eastfold
2 heavyCavalrys placed in Helms Deep
Turn Complete - Rohan
Rohan collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Mordor : -0.33
Haradrim : 4.83
Rohan : 0.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Turn Complete - Goblins
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Elves
Elves buy 1 eagles, 3 hobbitss, 2 hunterss and 2 wizards; Remaining resources: 0 PUs;
Combat Move - Elves
1 ents, 2 griffins, 2 hobbitss, 2 hunterss and 3 wizards moved from Anduin East Bank to S. Mirkwood
4 hobbitss moved from Lorien to Anduin East Bank
1 hobbits and 1 hunters moved from Celebran to Anduin East Bank
1 hunters moved from Anduin East Bank to S. Mirkwood
1 hunters moved from Moria to Anduin East Bank
1 griffin moved from Moria to S. Mirkwood
1 wizard moved from Moria to Fangorn
1 hobbits moved from Drimrill Dale to Anduin East Bank
1 hobbits and 1 wizard moved from Gladden to S. Mirkwood
2 wizards moved from W. Mirkwood to S. Mirkwood
1 hunters moved from N. Mirkwood to S. Mirkwood
1 hobbits moved from N. Mirkwood to N. Dale
3 hobbitss moved from High Mirkwood to Withered Heath
1 ents moved from Eastfold to Westfold
Non Combat Move - Elves
Place Units - Elves
2 hunterss and 2 wizards placed in Lorien
3 hobbitss placed in High Mirkwood
1 eagles placed in N. Caves
Turn Complete - Elves
Elves collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 3 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
4 units repaired.
5 corsairss, 4 oliphants and 9 spearInfantrys moved from Anorien to Minas Tirith
Combat - Haradrim
Battle in Minas Tirith
Haradrim attack with 5 corsairss, 4 oliphants and 9 spearInfantrys
Gondor defend with 1 castle, 3 spearInfantrys, 14 towers and 1 trebuche
Haradrim roll dice for 5 corsairss, 4 oliphants and 9 spearInfantrys in Minas Tirith, round 2 : 8/18 hits, 6.00 expected hits
Gondor roll dice for 3 spearInfantrys, 14 towers and 1 trebuche in Minas Tirith, round 2 : 9/18 hits, 10.50 expected hits
Units damaged: 4 oliphants owned by the Haradrim
1 trebuche owned by the Gondor, 4 towers owned by the Gondor, 5 spearInfantrys owned by the Haradrim and 3 spearInfantrys owned by the Gondor lost in Minas Tirith
Haradrim roll dice for 5 corsairss, 4 oliphants and 4 spearInfantrys in Minas Tirith, round 3 : 7/13 hits, 5.17 expected hits
Gondor roll dice for 10 towers in Minas Tirith, round 3 : 7/10 hits, 6.67 expected hits
3 corsairss owned by the Haradrim, 7 towers owned by the Gondor and 4 spearInfantrys owned by the Haradrim lost in Minas Tirith
Haradrim roll dice for 2 corsairss and 4 oliphants in Minas Tirith, round 4 : 4/6 hits, 3.00 expected hits
Gondor roll dice for 3 towers in Minas Tirith, round 4 : 3/3 hits, 2.00 expected hits
1 corsairs owned by the Haradrim, 3 towers owned by the Gondor and 2 oliphants owned by the Haradrim lost in Minas Tirith
Haradrim captures 24PUs while taking Gondor capital
Haradrim win, taking Minas Tirith from Gondor with 1 corsairs and 2 oliphants remaining. Battle score for attacker is 16
Casualties for Haradrim: 4 corsairss, 2 oliphants and 9 spearInfantrys
Casualties for Gondor: 3 spearInfantrys, 14 towers and 1 trebuche
Non Combat Move - Haradrim
1 corsairs and 3 spearInfantrys moved from Debatable Land to S. Gondor Coast
1 corsairs, 8 rafts and 3 spearInfantrys moved from S. Gondor Coast to Anduin Mouth
1 corsairs and 3 spearInfantrys moved from Anduin Mouth to Lossarnach
1 spearInfantry moved from Umbar to Debatable Land
5 caravels and 10 galleons moved from N. W. Central Sea Zone to Gilrain
2 caravels, 1 galleon and 6 rafts moved from Umbar Peninsula Coast to Umbar Coast
1 galleon moved from Bay of Harad to Umbar Peninsula Coast
1 oliphant moved from City of Corsairs to Debatable Land
Place Units - Haradrim
1 oliphant and 3 spearInfantrys placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 30 PUs; end with 54 PUs
Combat Hit Differential Summary :
Haradrim : 4.83
Gondor : -0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Combat Move - Gondor
7 spearInfantrys and 1 towerGuard moved from S. Dunland to Westfold
Combat - Gondor
Non Combat Move - Gondor
Turn Complete - Gondor
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Rhun
Rhun buy 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
3 chariotArcherss moved from N. Rhun to Rhun
2 spearInfantrys moved from Rhun to S. Dale
1 warChariot moved from N. Rhun to S. Dale
2 spearInfantrys moved from Rhun to Celduin
1 warChariot moved from N. Rhun to Celduin
1 warWagon moved from N. Rhun to Rhun
1 warChariot moved from N. Rhun to Rhun
Combat - Rhun
Battle in Celduin
Rhun attack with 2 spearInfantrys and 1 warChariot
Dale defend with 1 spearInfantry
Rhun roll dice for 2 spearInfantrys and 1 warChariot in Celduin, round 2 : 1/3 hits, 1.00 expected hits
Dale roll dice for 1 spearInfantry in Celduin, round 2 : 1/1 hits, 0.33 expected hits
1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Dale lost in Celduin
Rhun win, taking Celduin from Dale with 1 spearInfantry and 1 warChariot remaining. Battle score for attacker is 0
Casualties for Rhun: 1 spearInfantry
Casualties for Dale: 1 spearInfantry
Battle in S. Dale
Rhun attack with 2 spearInfantrys and 1 warChariot
Dale defend with 1 archers
Rhun roll dice for 2 spearInfantrys and 1 warChariot in S. Dale, round 2 : 0/3 hits, 1.00 expected hits
Dale roll dice for 1 archers in S. Dale, round 2 : 0/1 hits, 0.33 expected hits
Rhun roll dice for 2 spearInfantrys and 1 warChariot in S. Dale, round 3 : 2/3 hits, 1.00 expected hits
Dale roll dice for 1 archers in S. Dale, round 3 : 0/1 hits, 0.33 expected hits
1 archers owned by the Dale lost in S. Dale
Rhun win, taking S. Dale from Dale with 2 spearInfantrys and 1 warChariot remaining. Battle score for attacker is 3
Casualties for Dale: 1 archers
Non Combat Move - Rhun
1 spearInfantry moved from Rhun to S. Dale
Place Units - Rhun
6 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Dale : 0.00
Rhun : 0.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Dale
Dale buy 2 heavyCavalrys; Remaining resources: 1 PUs;
Combat Move - Dale
2 archerss and 2 spearInfantrys moved from N. Dale to S. Dale
1 lightCavalry moved from Lake Town to N. Rhun
Dale take N. Rhun from Rhun
1 lightCavalry moved from N. Rhun to S. Dale
1 archers and 1 spearInfantry moved from Lake Town to N. Dale
Combat - Dale
Battle in S. Dale
Dale attack with 2 archerss, 1 lightCavalry and 2 spearInfantrys
Rhun defend with 3 spearInfantrys and 1 warChariot
Dale roll dice for 2 archerss, 1 lightCavalry and 2 spearInfantrys in S. Dale, round 2 : 2/5 hits, 1.33 expected hits
Rhun roll dice for 3 spearInfantrys and 1 warChariot in S. Dale, round 2 : 1/4 hits, 1.17 expected hits
1 spearInfantry owned by the Rhun, 1 archers owned by the Dale and 1 warChariot owned by the Rhun lost in S. Dale
Dale roll dice for 1 archers, 1 lightCavalry and 2 spearInfantrys in S. Dale, round 3 : 1/4 hits, 1.00 expected hits
Rhun roll dice for 2 spearInfantrys in S. Dale, round 3 : 0/2 hits, 0.67 expected hits
1 spearInfantry owned by the Rhun lost in S. Dale
Dale roll dice for 1 archers, 1 lightCavalry and 2 spearInfantrys in S. Dale, round 4 : 2/4 hits, 1.00 expected hits
Rhun roll dice for 1 spearInfantry in S. Dale, round 4 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Rhun lost in S. Dale
Dale win, taking S. Dale from Rhun with 1 archers, 1 lightCavalry and 2 spearInfantrys remaining. Battle score for attacker is 12
Casualties for Dale: 1 archers
Casualties for Rhun: 3 spearInfantrys and 1 warChariot
Non Combat Move - Dale
Place Units - Dale
2 heavyCavalrys placed in Lake Town
Turn Complete - Dale
Dale collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Dale : 1.67
Rhun : -1.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Khand
Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;
Combat Move - Khand
1 raiderCavalry moved from Lossarnach to E. Emnet
Khand take E. Emnet from Rohan
1 raiderCavalry moved from E. Emnet to S. Brown Lands
2 raiderCavalrys moved from S. Ithilien to Dagorlad
1 raiderCavalry moved from Lossarnach to Dagorlad
2 raiderCavalrys and 1 warWolves moved from Khand to S. Ithilien
2 raiderCavalrys moved from S. Ithilien to N. Ithilien
Combat - Khand
Non Combat Move - Khand
Place Units - Khand
2 raiderCavalrys placed in Khand
Turn Complete - Khand
Khand collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys, 1 berzerkers and 1 mortar; Remaining resources: 0 PUs;
Combat Move - Dwarves
7 axeInfantrys and 1 berzerkers moved from Iron Hills to N. Rhun
Non Combat Move - Dwarves
Place Units - Dwarves
2 axeInfantrys, 1 berzerkers and 1 mortar placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :