no
wizmark Allies -VS- dawgoneit Axis BM3
-
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 3 bombers, 1 factory_minor, 1 harbour, 1 infantry and 2 submarines; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from Philippines to Kwangsi 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 bomber moved from Russia to Kwangsi 2 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone 4 bombers moved from Western United States to 16 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in 16 Sea Zone Americans attack with 5 bombers, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Kwangsi Americans attack with 1 artillery, 2 bombers and 3 infantry Japanese defend with 3 infantry Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Kwangsi, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 3 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Americans 2 bombers moved from Kwangsi to French Indo China 5 bombers moved from 16 Sea Zone to Midway 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 16 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Western United States to 25 Sea Zone 6 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 108 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from France to United Kingdom 1 transport moved from 107 Sea Zone to 101 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in French Indo China 1 harbour placed in Midway 3 bombers placed in Western United States 2 submarines placed in 10 Sea Zone 1 armour and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUsCombat Hit Differential Summary :
AA fire in France : : -0.17 AA fire in Western Germany : : 0.67 Americans : 2.33 Japanese : 0.67 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 3 bombers, 1 factory_minor, 1 harbour, 1 infantry and 2 submarines; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from Philippines to Kwangsi 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 bomber moved from Russia to Kwangsi 2 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone 4 bombers moved from Western United States to 16 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in 16 Sea Zone Americans attack with 5 bombers, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Kwangsi Americans attack with 1 artillery, 2 bombers and 3 infantry Japanese defend with 3 infantry Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Kwangsi, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 3 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Americans 2 bombers moved from Kwangsi to French Indo China 5 bombers moved from 16 Sea Zone to Midway 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 16 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Western United States to 25 Sea Zone 6 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 108 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from France to United Kingdom 1 transport moved from 107 Sea Zone to 101 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in French Indo China 1 harbour placed in Midway 3 bombers placed in Western United States 2 submarines placed in 10 Sea Zone 1 armour and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 fighter and 1 infantry moved from Yunnan to Szechwan Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Shensi from Japanese, taking Hopei from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 2 bombers and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 armour and 1 mech_infantry moved from Turkmenistan to Sikang 3 armour and 5 mech_infantrys moved from Yunnan to Kwangtung 1 bomber moved from Yunnan to Kwangtung 1 armour and 1 mech_infantry moved from Volgograd to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 1 mech_infantry moved from Yunnan to Kwangtung 5 mech_infantrys moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 3 infantry and 1 mech_infantry moved from Yunnan to Hunan Combat - British Battle in Kweichow British attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour and 2 infantry British roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/7 hits, 2.00 expected hits Japanese roll dice for 1 armour and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow British roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 2/6 hits, 1.83 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 armour and 2 infantry Battle in Kwangtung British attack with 3 armour, 1 bomber and 6 mech_infantrys Japanese defend with 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers British roll dice for 3 armour, 1 bomber and 6 mech_infantrys in Kwangtung, round 2 : 4/10 hits, 3.17 expected hits Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/6 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 3 infantry owned by the Japanese and 4 mech_infantrys owned by the British lost in Kwangtung British roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Kwangtung, round 3 : 1/6 hits, 2.50 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung British roll dice for 3 armour, 1 bomber and 1 mech_infantry in Kwangtung, round 4 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 fighter in Kwangtung, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 3 armour and 1 bomber remaining. Battle score for attacker is 17 Casualties for British: 6 mech_infantrys Casualties for Japanese: 1 fighter, 3 infantry and 2 tactical_bombers Battle in Hunan British attack with 3 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 3 infantry and 1 mech_infantry in Hunan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry and 1 mech_infantry in Hunan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan British roll dice for 2 infantry and 1 mech_infantry in Hunan, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan British win, taking Hunan from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Sikang British attack with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery, 1 fighter and 1 tactical_bomber British roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 3/7 hits, 3.00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Sikang British win, taking Sikang from Japanese with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 artillery, 1 fighter and 1 tactical_bomber Non Combat Move - British 2 armour and 2 mech_infantrys moved from India to Yunnan 1 aaGun moved from Yunnan to French Indo China 1 bomber moved from Kwangtung to Yunnan 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 artillery moved from Iraq to Trans-Jordan 1 artillery and 2 infantry moved from Iraq to Northwest Persia 2 armour and 1 mech_infantry moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 cruiser moved from 108 Sea Zone to 110 Sea Zone Place Units - British 1 artillery and 2 bombers placed in United Kingdom 2 transports placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4 British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrysCombat Hit Differential Summary :
British : -1.67 AA fire in France : : -0.17 AA fire in Western Germany : : 0.67 Americans : 2.33 Chinese : 0.33 Japanese : 4.67 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to France 2 destroyers, 16 submarines and 2 transports moved from 95 Sea Zone to 97 Sea Zone 4 infantry moved from Southern Italy to 97 Sea Zone Non Combat Move - Italians 2 fighters moved from Greece to Western Germany 1 bomber moved from Greece to France 4 infantry moved from 97 Sea Zone to Greece Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 2 fighters moved from Philippines to Kiangsi Combat - ANZAC Battle in Kiangsi ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsi, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi ANZAC win, taking Kiangsi from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Yunnan to Kwangtung 2 fighters moved from Kiangsi to Kwangtung 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Guam 2 fighters moved from Caroline Islands to Guam Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 bomber placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.67 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 2 fighters moved from Philippines to Kiangsi Combat - ANZAC Battle in Kiangsi ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsi, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi ANZAC win, taking Kiangsi from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Yunnan to Kwangtung 2 fighters moved from Kiangsi to Kwangtung 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Guam 2 fighters moved from Caroline Islands to Guam Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 bomber placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Russia to Novgorod Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.67 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major, 4x factory_minor; Remaining resources: 51 PUs; Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 armour and 13 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 artillery moved from France to Normandy Bordeaux 10 infantry moved from Western Germany to Denmark 22 armour, 12 artilleries, 1 bomber, 3 fighters, 8 infantry, 23 mech_infantrys and 3 tactical_bombers moved from Ukraine to Bryansk 10 mech_infantrys moved from Romania to Western Ukraine 1 mech_infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Poland to Baltic States 1 artillery, 6 infantry and 9 mech_infantrys moved from Germany to Poland 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg Combat - Germans Battle in Western Ukraine Germans attack with 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 mech_infantrys in Western Ukraine, round 2 : 1/10 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 22 armour, 12 artilleries, 1 bomber, 3 fighters, 8 infantry, 23 mech_infantrys and 3 tactical_bombers British defend with 5 fighters; Russians defend with 6 aaGuns, 8 artilleries and 71 infantry AA fire in Bryansk : 2/7 hits, 1.17 expected hits 2 fighters owned by the Germans lost in Bryansk Germans roll dice for 22 armour, 12 artilleries, 1 bomber, 1 fighter, 8 infantry, 23 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 23/70 hits, 25.33 expected hits Russians roll dice for 6 aaGuns, 8 artilleries, 5 fighters and 71 infantry in Bryansk, round 2 : 36/84 hits, 29.67 expected hits 17 infantry owned by the Russians, 8 artilleries owned by the Germans, 8 infantry owned by the Germans, 6 aaGuns owned by the Russians and 20 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 22 armour, 4 artilleries, 1 bomber, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Bryansk, round 3 : 19/34 hits, 16.50 expected hits Russians roll dice for 8 artilleries, 5 fighters and 54 infantry in Bryansk, round 3 : 32/67 hits, 24.00 expected hits 19 infantry owned by the Russians, 4 artilleries owned by the Germans, 1 fighter owned by the Germans, 22 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk retreated to Bryansk Russians win with 8 artilleries, 5 fighters and 35 infantry remaining. Battle score for attacker is -210 Casualties for Germans: 22 armour, 12 artilleries, 3 fighters, 8 infantry, 23 mech_infantrys and 2 tactical_bombers Casualties for Russians: 6 aaGuns and 36 infantry Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from Bryansk to Eastern Poland Place Units - Germans 1 infantry and 9 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 47 PUs (1 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : -0.50 AA fire in Bryansk : : 0.83 Russians : 14.00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 3 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 8 artilleries and 35 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Belarus to Eastern Poland 2 armour moved from Novgorod to Eastern Poland 1 mech_infantry moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland Combat - Russians Battle in Western Ukraine Russians attack with 8 artilleries and 35 infantry Germans defend with 10 mech_infantrys Russians roll dice for 8 artilleries and 35 infantry in Western Ukraine, round 2 : 9/43 hits, 9.83 expected hits Germans roll dice for 10 mech_infantrys in Western Ukraine, round 2 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Russians and 9 mech_infantrys owned by the Germans lost in Western Ukraine Russians roll dice for 8 artilleries and 31 infantry in Western Ukraine, round 3 : 10/39 hits, 9.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 8 artilleries and 31 infantry remaining. Battle score for attacker is 28 Casualties for Russians: 4 infantry Casualties for Germans: 10 mech_infantrys Battle in Eastern Poland Russians attack with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians roll dice for 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 tactical_bomber in Eastern Poland, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Russians: 2 infantry Casualties for Germans: 1 bomber, 1 mech_infantry and 1 tactical_bomber Battle in Baltic States Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 artillery and 1 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod 2 artilleries and 7 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Novgorod 3 armour, 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : 1.50 -
@wizmark your game.
Another? -
@dawgoneit yes of course…shall we swap sides?
-
@wizmark Sounds Good To Me
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 6:31:46 PM
Savegame





