My usual J1 buy of mIC and 2TT is better.
19L BM3 ll Dawgoneit (Allies) vs max334
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians
Combat Hit Differential Summary :
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@dawgoneit s0rry i forgot to post before i pushed done
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to West Indies 1 artillery moved from Algeria to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone 2 artilleries and 1 infantry moved from 109 Sea Zone to Scotland 1 battleship and 2 cruisers moved from 92 Sea Zone to 109 Sea Zone 1 destroyer moved from 95 Sea Zone to 91 Sea Zone 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Tobruk to Libya 2 artilleries moved from Tobruk to Libya 1 armour moved from Romania to Bessarabia 1 armour moved from Poland to Bessarabia 1 bomber moved from Southern France to Bessarabia 1 mech_infantry moved from Northern Italy to Romania Combat - Italians Battle in West Indies Battle in Scotland Italians attack with 2 artilleries and 1 infantry British defend with 1 aaGun, 1 airfield and 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Scotland, round 2 : 2/1 hits, 1.67 expected hits Italians roll dice for 2 artilleries and 1 infantry in Scotland, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 : 1/1 hits, 0.67 expected hits 1 aaGun owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Scotland Italians win, taking West Indies from Americans, taking Scotland from British with 2 artilleries remaining. Battle score for attacker is 8 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 2 infantry Battle in Bessarabia Italians attack with 2 armour and 1 bomber Russians defend with 2 infantry Italians roll dice for 2 armour and 1 bomber in Bessarabia, round 2 : 1/1 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia 1 armour owned by the Italians retreated to Romania Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Romania Place Units - Italians 1 fighter placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.33 Russians : 0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters moved from Queensland to 42 Sea Zone 1 cruiser moved from 26 Sea Zone to 17 Sea Zone ANZAC take 17 Sea Zone from Japanese Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 battleship ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 battleship Non Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria 3 fighters moved from 42 Sea Zone to Western Australia 2 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters moved from Queensland to 42 Sea Zone 1 cruiser moved from 26 Sea Zone to 17 Sea Zone ANZAC take 17 Sea Zone from Japanese Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 battleship ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 battleship Non Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria 3 fighters moved from 42 Sea Zone to Western Australia 2 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 2 infantry moved from United Kingdom to Scotland Combat - French Battle in Scotland French attack with 2 infantry Italians defend with 1 airfield and 2 artilleries French roll dice for 2 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries in Scotland, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the French lost in Scotland 1 infantry owned by the French retreated to United Kingdom Italians win with 2 artilleries remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33 French : -0.33 ANZAC : 0.00 Japanese : 0.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 8 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany 6 infantry moved from Germany to Western Germany 1 armour moved from Southern Italy to Western Germany 2 artilleries moved from France to Holland Belgium 1 artillery moved from Poland to Germany 1 artillery moved from Slovakia Hungary to Germany 2 infantry moved from Slovakia Hungary to Germany 2 infantry moved from Poland to Germany 2 armour moved from Baltic States to Belarus 2 armour moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Germany 3 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Belarus 1 artillery moved from Novgorod to Archangel 1 infantry moved from Novgorod to 127 Sea Zone 1 artillery moved from Finland to 127 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone 1 infantry moved from Baltic States to Belarus 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 2 armour moved from Novgorod to Archangel 2 mech_infantrys moved from Baltic States to Archangel 1 armour moved from Baltic States to Germany 1 mech_infantry moved from Baltic States to Western Ukraine 1 artillery moved from Poland to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Slovakia Hungary to Germany 1 artillery moved from Poland to Germany 1 bomber moved from Norway to United Kingdom 2 bombers moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 3,4,7 and causes: 14 damage to unit: factory_major Bombing raid in United Kingdom causes 14 damage total. Battle in Western Ukraine Germans attack with 2 armour, 3 infantry and 2 mech_infantrys Russians defend with 3 infantry Germans roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine 2 infantry owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Eastern Poland Russians win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 3 infantry Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus 1 artillery owned by the Germans, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Baltic States Russians win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Archangel, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 tactical_bombers moved from Baltic States to Western Germany 1 tactical_bomber moved from Norway to Western Germany 1 carrier moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 105 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 92 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 2 transports moved from 125 Sea Zone to 112 Sea Zone 1 cruiser moved from 125 Sea Zone to 112 Sea Zone 2 artilleries moved from Western Germany to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 111 Sea Zone 1 battleship moved from 125 Sea Zone to 111 Sea Zone 1 destroyer moved from 125 Sea Zone to 111 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 111 Sea Zone to Scotland 2 aaGuns moved from Novgorod to Archangel 1 aaGun moved from Eastern Poland to Baltic States 3 bombers moved from United Kingdom to Western Germany 1 fighter moved from Baltic States to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer EDIT: Removing units owned by Germans from 111 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 4 transports placed in 113 Sea Zone 3 infantry placed in Novgorod 3 infantry placed in Normandy Bordeaux 2 infantry and 1 marine placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.33 AA fire in United Kingdom : : -0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Bryansk to Smolensk 3 armour, 1 artillery, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Volgograd to Tambov 1 infantry moved from Korea to Manchuria Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,4,1,3,2,3,3 Russians collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 artilleries, 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 4 tactical_bombers moved from Jehol to 17 Sea Zone 4 fighters moved from Jehol to 17 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from Caroline Islands to 17 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 17 Sea Zone 1 fighter moved from Anhwe to 17 Sea Zone 1 fighter moved from 38 Sea Zone to Burma 1 tactical_bomber moved from 38 Sea Zone to Burma 1 artillery moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 2 submarines moved from 55 Sea Zone to 62 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 cruiser moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 bomber moved from Kwangsi to India 1 bomber moved from Kweichow to India 1 cruiser moved from 38 Sea Zone to 37 Sea Zone 1 carrier moved from 38 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery moved from Malaya to Shan State 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 21 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 transport moved from 37 Sea Zone to 19 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.33 expected hits Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in Guam Battle in 17 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 submarine and 5 tactical_bombers Americans defend with 2 battleships, 3 carriers, 3 cruisers, 5 fighters, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters and 5 tactical_bombers in 17 Sea Zone, round 2 : 9/1 hits, 9.17 expected hits Units damaged: 2 battleships owned by the Americans Americans roll dice for 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 2 battleships, 3 carriers, 4 cruisers and 3 transports in 17 Sea Zone, round 2 : 5/1 hits, 4.33 expected hits 1 tactical_bomber owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 17 Sea Zone Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 8 fighters and 5 tactical_bombers in 17 Sea Zone, round 3 : 9/1 hits, 8.83 expected hits Americans roll dice for 2 battleships, 4 cruisers, 5 fighters and 3 transports in 17 Sea Zone, round 3 : 7/1 hits, 6.67 expected hits 4 fighters owned by the Japanese, 3 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 5 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone Japanese roll dice for 4 fighters and 5 tactical_bombers in 17 Sea Zone, round 4 : 6/1 hits, 5.17 expected hits Americans roll dice for 2 battleships and 3 transports in 17 Sea Zone, round 4 : 2/1 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 transports owned by the Americans and 2 battleships owned by the Americans lost in 17 Sea Zone Japanese win, taking Guam from Americans with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber Casualties for Americans: 2 battleships, 3 carriers, 3 cruisers, 5 fighters, 1 tactical_bomber and 3 transports Casualties for ANZAC: 1 cruiser Battle in Burma Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/1 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Midway Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 bomber Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in Midway, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Midway, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in Midway, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in 62 Sea Zone Japanese attack with 2 submarines ANZAC defend with 2 destroyers Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 2 destroyers in 62 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 62 Sea Zone Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for ANZAC: 2 destroyers Non Combat Move - Japanese 1 bomber moved from India to Malaya 1 infantry moved from 37 Sea Zone to Shan State 1 bomber moved from India to Hunan 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from Kweichow to Yunnan 1 armour moved from Kweichow to Yunnan 1 mech_infantry moved from Kweichow to Burma 1 infantry moved from Hunan to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Shantung to Jehol 1 fighter moved from 17 Sea Zone to Jehol 1 tactical_bomber moved from 17 Sea Zone to Jehol 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to Jehol 1 fighter moved from 17 Sea Zone to Japan Place Units - Japanese 2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 artilleries placed in Shantung 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : 1.50 ANZAC : -0.67 UK_Pacific : 0.67 AA fire in India : : -0.33 Japanese : -0.00
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Sorry about the US Pacific Fleet. Not sure if you saw all the planes in range. SeaLion doesnt look good for you either.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 6:24:38 AM
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Western United States to 109 Sea Zone 1 submarine moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to West Indies 2 fighters moved from 26 Sea Zone to Midway 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in 89 Sea Zone Americans attack with 1 submarine and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 89 Sea Zone Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 89 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Midway, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Midway Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Midway, round 3 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Midway, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Battle in West Indies Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in West Indies, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in West Indies, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in West Indies, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in West Indies, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in West Indies, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in West Indies, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in West Indies Americans win, taking West Indies from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 109 Sea Zone Americans attack with 4 bombers Italians defend with 1 battleship, 2 cruisers and 2 transports Americans roll dice for 4 bombers in 109 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 109 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits 1 cruiser owned by the Italians and 2 bombers owned by the Americans lost in 109 Sea Zone Americans roll dice for 2 bombers in 109 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 109 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits 1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 109 Sea Zone Americans roll dice for 1 bomber in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 battleship and 2 transports in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 109 Sea Zone Italians win with 2 transports remaining. Battle score for attacker is -4 Casualties for Americans: 4 bombers Casualties for Italians: 1 battleship and 2 cruisers Non Combat Move - Americans 2 fighters moved from Midway to 26 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone 1 mech_infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Italians : -0.50 Americans : -2.67 Japanese : 0.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 19 infantry moved from Shensi to Szechwan Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Western United States to 109 Sea Zone 1 submarine moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to West Indies 2 fighters moved from 26 Sea Zone to Midway 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in 89 Sea Zone Americans attack with 1 submarine and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 89 Sea Zone Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 89 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Midway, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Midway Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Midway, round 3 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Midway, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Battle in West Indies Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in West Indies, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in West Indies, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in West Indies, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in West Indies, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in West Indies, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in West Indies, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in West Indies Americans win, taking West Indies from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 109 Sea Zone Americans attack with 4 bombers Italians defend with 1 battleship, 2 cruisers and 2 transports Americans roll dice for 4 bombers in 109 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 109 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits 1 cruiser owned by the Italians and 2 bombers owned by the Americans lost in 109 Sea Zone Americans roll dice for 2 bombers in 109 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 109 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits 1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 109 Sea Zone Americans roll dice for 1 bomber in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 battleship and 2 transports in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 109 Sea Zone Italians win with 2 transports remaining. Battle score for attacker is -4 Casualties for Americans: 4 bombers Casualties for Italians: 1 battleship and 2 cruisers Non Combat Move - Americans 2 fighters moved from Midway to 26 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone 1 mech_infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 19 infantry moved from Shensi to Szechwan Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British repair damage of 13x factory_major; Remaining resources: 18 PUs; British buy 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 109 Sea Zone British take 106 Sea Zone from Germans 2 artilleries moved from Egypt to 98 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 81 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from Nigeria to Egypt 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 bomber moved from Egypt to India 1 fighter and 1 tactical_bomber moved from Egypt to West India Combat - British Battle in 109 Sea Zone British attack with 1 destroyer Italians defend with 2 transports 2 transports owned by the Italians lost in 109 Sea Zone British win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Non Combat Move - British 2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery moved from Syria to Iraq Place Units - British 6 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6 UK_Pacific collect 5 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.50 Americans : -2.67 Japanese : 0.00
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Romania to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 artillery moved from Scotland to Eire Italians take Eire from Neutral_Allies 2 artilleries and 1 infantry moved from Libya to Tobruk 1 armour moved from Tunisia to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Tunisia to Libya 1 mech_infantry moved from Romania to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 fighter moved from Southern Italy to 98 Sea Zone
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Romania to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 artillery moved from Scotland to Eire Italians take Eire from Neutral_Allies 2 artilleries and 1 infantry moved from Libya to Tobruk 1 armour moved from Tunisia to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Tunisia to Libya 1 mech_infantry moved from Romania to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 fighter moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in Tobruk Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 2/1 hits, 1.83 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters French defend with 1 destroyer Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from 98 Sea Zone to Southern Italy Place Units - Italians 1 carrier and 1 transport placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4 Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.33 French : -0.33
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forgot to move 2 inf and art to Yugoslavia
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Western Australia to Queensland 1 infantry moved from Alexandria to Egypt Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Western Australia to Queensland 1 infantry moved from Alexandria to Egypt Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 artilleries moved from Germany to 113 Sea Zone 4 infantry moved from Germany to 113 Sea Zone 3 transports moved from 111 Sea Zone to 112 Sea Zone 2 armour moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 3 infantry moved from Western Germany to 112 Sea Zone 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 2 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone 1 battleship moved from 111 Sea Zone to 110 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from Scotland to United Kingdom 3 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom 2 armour, 5 artilleries, 7 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 2 armour and 2 mech_infantrys moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 artillery and 2 infantry moved from Archangel to Vologda 1 armour moved from Baltic States to Karelia Germans take Karelia from Russians 1 armour moved from Baltic States to Vyborg Germans take Vyborg from Russians 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 89 Sea Zone 1 fighter moved from 110 Sea Zone to 109 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone Combat - Germans Battle in 89 Sea Zone Germans attack with 1 submarine Americans defend with 1 submarine and 1 transport Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 89 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 89 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 89 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 89 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 89 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 89 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 89 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 89 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 89 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 89 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 89 Sea Zone Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 109 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from British with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Vologda Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 2 armour, 8 artilleries, 3 bombers, 2 fighters, 10 infantry, 2 marines and 3 tactical_bombers British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry; French defend with 1 infantry AA fire in United Kingdom : 1/1 hits, 1.33 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 2 armour, 8 artilleries, 3 bombers, 1 fighter, 10 infantry, 2 marines and 3 tactical_bombers in United Kingdom, round 2 : 12/1 hits, 11.67 expected hits British roll dice for 4 aaGuns, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 7/1 hits, 6.33 expected hits 4 aaGuns owned by the British, 7 infantry owned by the Germans and 9 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 8 artilleries, 3 bombers, 1 fighter, 3 infantry, 2 marines and 3 tactical_bombers in United Kingdom, round 3 : 9/1 hits, 9.67 expected hits British roll dice for 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/1 hits, 3.33 expected hits 3 infantry owned by the Germans, 1 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 8 artilleries, 3 bombers, 1 fighter, 2 marines and 3 tactical_bombers in United Kingdom, round 4 : 8/1 hits, 8.67 expected hits British roll dice for 1 mech_infantry in United Kingdom, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in United Kingdom Germans captures 32PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 armour, 8 artilleries, 3 bombers, 1 fighter, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 fighter and 10 infantry Casualties for British: 4 aaGuns, 17 infantry and 1 mech_infantry Casualties for French: 1 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 artillery moved from Holland Belgium to France 1 artillery moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Eastern Poland to Romania 1 mech_infantry moved from Eastern Poland to Romania 1 infantry moved from Novgorod to Baltic States 2 aaGuns moved from Archangel to Novgorod 1 mech_infantry moved from Baltic States to Novgorod 1 artillery moved from Baltic States to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 armour moved from Germany to Romania 1 armour moved from Germany to Baltic States 1 artillery moved from Eastern Poland to Baltic States 1 fighter moved from 109 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from United Kingdom to Holland Belgium 2 tactical_bombers moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Western Germany 3 bombers moved from United Kingdom to Western Germany 4 infantry moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Novgorod 3 infantry placed in Normandy Bordeaux 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 88 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : -3.50 British : -0.33 Americans : -0.17 Russians : -0.33 AA fire in United Kingdom : : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Russia to Urals 2 armour, 2 artilleries and 3 infantry moved from Russia to Vologda 6 infantry moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Russia Combat - Russians Battle in Vologda Russians attack with 2 armour, 2 artilleries and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Vologda, round 2 : 2/1 hits, 2.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Vologda, round 3 : 2/1 hits, 2.33 expected hits Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Urals Russians attack with 4 fighters and 1 tactical_bomber Germans defend with 2 armour and 2 mech_infantrys Russians roll dice for 4 fighters and 1 tactical_bomber in Urals, round 2 : 2/1 hits, 2.67 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Urals, round 2 : 1/1 hits, 1.67 expected hits 1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Urals Russians roll dice for 3 fighters and 1 tactical_bomber in Urals, round 3 : 2/1 hits, 2.17 expected hits Germans roll dice for 2 armour in Urals, round 3 : 1/0 hits, 1.00 expected hits 1 fighter owned by the Russians and 2 armour owned by the Germans lost in Urals Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 fighters Casualties for Germans: 2 armour and 2 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Urals to Russia Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4,2,5,5,2,6,2 Russians collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.67