@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Syria to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Egypt
2 fighters moved from Egypt to 98 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 aaGun moved from Greece to 99 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 aaGun, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 aaGun, 1 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Romania to Western Ukraine
1 aaGun and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to Southern Italy
Place Units - Italians
1 carrier placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,4,3,3,6,1
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 aaGun, 1 artillery, 1 infantry and 1 marine
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Cyprus : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Bessarabia : 1 aaGun and 2 infantry
Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
Crete : 1 flag
Greece : 2 infantry
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 artillery and 2 infantry
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 cruiser moved from 33 Sea Zone to 32 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : 0,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 60 PUs;
Germans buy 5 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from 115 Sea Zone to Archangel
1 tactical_bomber moved from 115 Sea Zone to Belarus
1 bomber moved from Romania to Archangel
1 bomber moved from France to Ukraine
1 bomber moved from Southern Italy to Belarus
1 tactical_bomber moved from Baltic States to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 60 PUs;
Germans buy 5 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from 115 Sea Zone to Archangel
1 tactical_bomber moved from 115 Sea Zone to Belarus
1 bomber moved from Romania to Archangel
1 bomber moved from France to Ukraine
1 bomber moved from Southern Italy to Belarus
1 tactical_bomber moved from Baltic States to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 bomber and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 bomber moved from Belarus to Novgorod
1 bomber and 1 tactical_bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Belarus to Western Ukraine
2 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine
3 armour, 2 artilleries, 8 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 aaGun, 6 armour, 2 artilleries, 3 infantry and 6 mech_infantrys moved from Bessarabia to Western Ukraine
1 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Western Germany to Southern Italy
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 artillery and 1 infantry moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from Poland to Eastern Poland
1 infantry moved from Romania to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Bulgaria to Romania
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Western Germany to Trans-Jordan
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
3 fighters placed in Western Germany
2 fighters placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 2.83
Russians : 1.00
Territory Summary for Germans :
Trans-Jordan : 2 fighters
Egypt : 1 fighter, 1 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Romania : 1 infantry
Poland : 3 mech_infantrys
Germany : 1 factory_major
Southern Italy : 1 mech_infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 2 armour, 1 infantry and 11 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 aaGun, 11 armour, 4 artilleries, 1 bomber, 11 infantry, 17 mech_infantrys and 2 tactical_bombers
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
124 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 71
Russians : 27 / 39
Japanese : 61 / 72
Americans : 53 / 74
Chinese : 3 / 3
British : 25 / 25
UK_Pacific : 6 / 9
Italians : 21 / 34
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 25 Sea Zone
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
ANZAC roll dice for 1 artillery in Paulau Island, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Paulau Island, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Paulau Island
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,50
Japanese : 0,33
@aequitas-et-veritas looks like you re-did anzac/france T4 twice…I’ve already done G5, below??
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun and 23 infantry moved from Bryansk to Tambov
3 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Smolensk to Bryansk
1 aaGun and 4 infantry moved from Vologda to Samara
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Smolensk to Bryansk
1 aaGun and 21 infantry moved from Smolensk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,33
@JWWII said in JWW V AeT (allies) game 2:
@aequitas-et-veritas looks like you re-did anzac/france T4 twice…I’ve already done G5, below??
I apologize for that. i got confused it seems.
A Cold is giving me a hard time at the Moment.
Again, my apology!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
2 artilleries moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
2 tactical_bombers moved from Anhwe to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Sikang
1 infantry moved from Szechwan to Sikang
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Java to 42 Sea Zone
2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
2 artilleries moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
2 tactical_bombers moved from Anhwe to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Sikang
1 infantry moved from Szechwan to Sikang
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Java to 42 Sea Zone
2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in Hawaiian Islands
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking Hawaiian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 infantry and 3 tactical_bombers in Shensi, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 42 Sea Zone to 35 Sea Zone
4 fighters moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 marines moved from Java to 42 Sea Zone
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 2 marines moved from 35 Sea Zone to Philippines
1 fighter moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
1 aaGun and 7 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Anhwe to Hopei
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
3 tactical_bombers moved from Shensi to Hunan
1 bomber moved from Sikang to Hunan
1 bomber moved from Burma to French Indo China
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 tactical_bombers moved from Manchuria to Hunan
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 infantry placed in French Indo China
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : 0.67
UK_Pacific : -0.67
Japanese : 3.83
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 1 aaGun and 7 infantry
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 aaGun, 1 bomber, 1 infantry and 5 tactical_bombers
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 artilleries
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 2 marines
Aleutian Islands : 1 flag, 2 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
45 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 71
Russians : 30 / 37
Japanese : 64 / 77
Americans : 52 / 74
Chinese : 2 / 3
British : 25 / 25
UK_Pacific : 5 / 9
Italians : 21 / 34
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
3 bombers moved from India to Iraq
1 submarine moved from 39 Sea Zone to 45 Sea Zone
Americans take 41 Sea Zone from Japanese
Americans take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 32 Sea Zone to 26 Sea Zone
2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 32 Sea Zone to Hawaiian Islands
5 fighters moved from 32 Sea Zone to Hawaiian Islands
1 cruiser moved from 32 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
2 bombers moved from Western United States to Aleutian Islands
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 cruiser and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French West Africa
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking French West Africa from Neutral_Axis with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 2 bombers and 1 mech_infantry in Aleutian Islands, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hawaiian Islands
Americans attack with 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 5/9 hits, 4,17 expected hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
Americans attack with 3 bombers
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 3 bombers in Iraq, round 2 : 2/3 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
1 bomber owned by the Americans and 2 infantry owned by the Italians lost in Iraq
retreated to Iraq
Italians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 bombers moved from Iraq to Persia
1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
3 mech_infantrys moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
2 bombers moved from Western United States to Queensland
2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 32 Sea Zone to 26 Sea Zone
2 bombers moved from Morocco to Gibraltar
5 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 fighter and 1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
retreated to Kansu
Japanese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Union of South Africa to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
3 artilleries and 16 infantry moved from India to Burma
1 bomber moved from Gibraltar to Iraq
Combat - British
Battle in French Madagascar
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking French Madagascar from Neutral_Axis, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2,83 expected hits
Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 3 artilleries and 16 infantry
Japanese defend with 2 artilleries
British roll dice for 3 artilleries and 16 infantry in Burma, round 2 : 4/19 hits, 4,17 expected hits
Japanese roll dice for 2 artilleries in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Non Combat Move - British
1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 armour and 1 mech_infantry moved from India to Burma
1 aaGun moved from India to Burma
2 fighters moved from Morocco to Gibraltar
Place Units - British
1 transport placed in 71 Sea Zone
1 destroyer placed in 71 Sea Zone
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -0,67
British : -0,67
Americans : -0,67
Chinese : -1,83
Japanese : 1,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from 98 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 81 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from 98 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 81 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 bomber in 94 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 81 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 81 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 81 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 81 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.83 expected hits
2 mech_infantrys owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0.83 expected hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
1 armour owned by the Italians retreated to Egypt
British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 artillery and 2 mech_infantrys
Battle in Iraq
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 artillery and 2 fighters in Iraq, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
2 fighters moved from Iraq to Egypt
1 aaGun and 1 marine moved from Trans-Jordan to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 94 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 airfield, 1 artillery and 2 infantry placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -5.83
British : 0.83
Americans : 0.33
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 marine
Cyprus : 1 flag
Malta : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
Bessarabia : 1 aaGun and 2 infantry
Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
Crete : 1 flag
Greece : 2 infantry
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 71
Russians : 30 / 37
Japanese : 61 / 77
Americans : 54 / 81
Chinese : 3 / 3
British : 30 / 30
UK_Pacific : 6 / 9
Italians : 17 / 30
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 129 times
2 was rolled 136 times
3 was rolled 133 times
4 was rolled 156 times
5 was rolled 140 times
6 was rolled 170 times
Average roll : 3.639
Median : 4.000
Variance : 1.444
Standard Deviation : 1.202
Total rolls : 864
Null / Other
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Germans Combat
1 was rolled 33 times
2 was rolled 32 times
3 was rolled 31 times
4 was rolled 39 times
5 was rolled 31 times
6 was rolled 45 times
Average roll : 3.654
Median : 4.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 211
British Combat
1 was rolled 17 times
2 was rolled 21 times
3 was rolled 23 times
4 was rolled 20 times
5 was rolled 24 times
6 was rolled 26 times
Average roll : 3.695
Median : 4.000
Variance : 0.391
Standard Deviation : 0.625
Total rolls : 131
Italians Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 18 times
4 was rolled 24 times
5 was rolled 11 times
6 was rolled 17 times
Average roll : 3.756
Median : 4.000
Variance : 1.820
Standard Deviation : 1.349
Total rolls : 90
Americans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.535
Median : 3.000
Variance : 0.829
Standard Deviation : 0.911
Total rolls : 43
Neutral_Axis Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Japanese Combat
1 was rolled 37 times
2 was rolled 36 times
3 was rolled 23 times
4 was rolled 35 times
5 was rolled 37 times
6 was rolled 28 times
Average roll : 3.423
Median : 4.000
Variance : 0.868
Standard Deviation : 0.932
Total rolls : 196
French Combat
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.897
Median : 4.000
Variance : 2.815
Standard Deviation : 1.678
Total rolls : 29
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 9
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 9
Chinese Combat
1 was rolled 8 times
2 was rolled 14 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 19 times
6 was rolled 19 times
Average roll : 3.893
Median : 4.000
Variance : 1.229
Standard Deviation : 1.109
Total rolls : 84
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Russians Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3.886
Median : 4.000
Variance : 1.730
Standard Deviation : 1.315
Total rolls : 35
@aequitas-et-veritas -5.8 for the Italians there, nice
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter, 4 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser
EDIT: Removing units owned by ANZAC from 32 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : 1,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
2 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
3 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 artilleries and 8 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
2 bombers moved from Novgorod to Bryansk
1 bomber and 2 tactical_bombers moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Belarus
2 artilleries moved from Western Ukraine to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
2 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
3 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 artilleries and 8 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
2 bombers moved from Novgorod to Bryansk
1 bomber and 2 tactical_bombers moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Belarus
2 artilleries moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 armour, 2 artilleries, 3 infantry and 11 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 11 mech_infantrys in Ukraine, round 2 : 3/18 hits, 4.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 2 artilleries, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 3 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 bombers, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/7 hits, 3.33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 artilleries, 8 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 8 infantry and 1 tactical_bomber in Belarus, round 2 : 0/11 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 artilleries, 7 infantry and 1 tactical_bomber in Belarus, round 3 : 2/10 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 3 fighters and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Anglo Egyptian Sudan
Germans win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Germans
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
3 fighters moved from Western Germany to Egypt
1 aaGun, 11 armour, 2 artilleries, 6 infantry and 17 mech_infantrys moved from Western Ukraine to Ukraine
3 bombers moved from Bryansk to Novgorod
2 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Romania to Bessarabia
3 mech_infantrys moved from Poland to Western Ukraine
1 aaGun and 1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Belarus to Novgorod
2 tactical_bombers moved from Bryansk to Novgorod
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
1 infantry placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -5.33
British : 0.17
Russians : 0.67
Territory Summary for Germans :
Egypt : 6 fighters and 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Germany : 1 factory_major and 10 mech_infantrys
Belarus : 1 flag, 1 aaGun, 2 artilleries and 7 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun and 4 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 13 armour, 4 artilleries, 1 factory_minor, 8 infantry and 28 mech_infantrys
Western Ukraine : 1 aaGun, 1 infantry and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour, 3 infantry, 1 mech_infantry and 3 tactical_bombers
124 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 56 / 73
Russians : 25 / 37
Japanese : 61 / 77
Americans : 54 / 81
Chinese : 3 / 3
British : 30 / 30
UK_Pacific : 6 / 9
Italians : 17 / 30
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Tambov to Rostov
1 artillery moved from Volgograd to Tambov
4 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery and 8 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 fighters moved from 35 Sea Zone to Dutch New Guinea
2 fighters moved from 35 Sea Zone to Guam
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 bomber moved from French Indo China to Tsinghai
1 bomber moved from Hunan to Tsinghai
2 tactical_bombers moved from Hunan to Tsinghai
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
2 mech_infantrys moved from Manchuria to Anhwe
2 tactical_bombers moved from Hunan to Anhwe
1 artillery moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 6 Sea Zone to 8 Sea Zone