TripleA Turn Summary: Hisaichi round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18
Combat Move - Hisaichi
3 ArmoredCars, 2 Artillerys, 23 Infantrys, 1 Marine, 8 Mech.Infs and 5 Tanks moved from Evenkia to Sibirsky
4 Mech.Infs moved from N.Buryat Mongolia to Sibirsky
8 Infantrys moved from Ayan to Yakutsk
3 Infantrys moved from S.Buryat Mongolia to Ulan Bator
1 Infantry moved from Olyokminsk to Bratsk
1 Infantry moved from Olyokminsk to Irkutsk
Hisaichi take Irkutsk from Russians
1 Infantry moved from Olyokminsk to Bratsk
1 Infantry moved from Olyokminsk to Bratsk
4 Infantrys moved from Olyokminsk to Evenkia
5 Infantrys moved from N.Buryat Mongolia to Olyokminsk
1 ArmoredCar and 2 Infantrys moved from Lanchow to Sikang
1 Infantry moved from Lanchow to Ningsia
2 ArmoredCars moved from Shensi to Ningsia
1 Marine moved from Shansi to Shensi
2 ArmoredCars moved from South Gobi to Gobi Altai
1 Mech.Inf moved from South Gobi to Ulan Bator
1 Marine moved from Sumatra to 110 Sea Zone
1 Marine and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery moved from Flores to 112 Sea Zone
2 Marines moved from Flores to 112 Sea Zone
1 Artillery and 3 Marines moved from 112 Sea Zone to Merauke
2 Infantrys moved from Java to Lombok
2 Artillerys and 1 Elite moved from Sumatra to Java
2 ArmoredCars moved from Sumatra to Lombok
1 Elite moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
4 Destroyers, 1 Elite, 1 Infantry and 2 T.Boats moved from 110 Sea Zone to 111 Sea Zone
1 Elite and 1 Infantry moved from 111 Sea Zone to Flores
1 Destroyer moved from 111 Sea Zone to 112 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 12 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Bratsk
Hisaichi attack with 3 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys in Bratsk, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Bratsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Bratsk
Hisaichi win, taking Bratsk from Russians with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Sikang
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
Chinese defend with 1 Elite
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Sikang, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Elite in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Chinese lost in Sikang
Hisaichi win, taking Sikang from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Elite
Battle in Gobi Altai
Hisaichi attack with 2 ArmoredCars
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Gobi Altai
Hisaichi roll dice for 1 ArmoredCar in Gobi Altai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Gobi Altai, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Gobi Altai, round 4 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Gobi Altai, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gobi Altai
Chinese win with no units remaining. Battle score for attacker is -6
Casualties for Hisaichi: 2 ArmoredCars
Casualties for Chinese: 1 Infantry
Battle in Sibirsky
Hisaichi attack with 3 ArmoredCars, 2 Artillerys, 23 Infantrys, 1 Marine, 12 Mech.Infs and 5 Tanks
Russians defend with 3 Bunkers, 1 Factory and 39 Infantrys
Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys, 23 Infantrys, 1 Marine, 12 Mech.Infs and 5 Tanks in Sibirsky, round 2 : 7/46 hits, 14.83 expected hits
Units damaged: 3 Bunkers owned by the Russians
Russians roll dice for 3 Bunkers and 39 Infantrys in Sibirsky, round 2 : 8/42 hits, 14.50 expected hits
4 Infantrys owned by the Russians and 8 Infantrys owned by the Hisaichi lost in Sibirsky
Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys, 15 Infantrys, 1 Marine, 12 Mech.Infs and 5 Tanks in Sibirsky, round 3 : 16/38 hits, 13.50 expected hits
Russians roll dice for 3 Bunkers and 35 Infantrys in Sibirsky, round 3 : 14/38 hits, 13.17 expected hits
16 Infantrys owned by the Russians and 14 Infantrys owned by the Hisaichi lost in Sibirsky
Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Marine, 12 Mech.Infs and 5 Tanks in Sibirsky, round 4 : 9/24 hits, 9.17 expected hits
Russians roll dice for 3 Bunkers and 19 Infantrys in Sibirsky, round 4 : 7/22 hits, 7.83 expected hits
3 ArmoredCars owned by the Hisaichi, 9 Infantrys owned by the Russians, 1 Mech.Inf owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Sibirsky
Hisaichi roll dice for 1 Marine, 11 Mech.Infs and 5 Tanks in Sibirsky, round 5 : 7/17 hits, 6.83 expected hits
Russians roll dice for 3 Bunkers and 10 Infantrys in Sibirsky, round 5 : 4/13 hits, 4.83 expected hits
7 Infantrys owned by the Russians and 4 Mech.Infs owned by the Hisaichi lost in Sibirsky
Hisaichi roll dice for 1 Marine, 7 Mech.Infs and 5 Tanks in Sibirsky, round 6 : 6/13 hits, 5.50 expected hits
Russians roll dice for 3 Bunkers and 3 Infantrys in Sibirsky, round 6 : 4/6 hits, 2.50 expected hits
3 Infantrys owned by the Russians, 3 Bunkers owned by the Russians and 4 Mech.Infs owned by the Hisaichi lost in Sibirsky
Hisaichi captures 73PUs while taking Russians capital
Hisaichi win, taking Sibirsky from Russians with 1 Marine, 3 Mech.Infs and 5 Tanks remaining. Battle score for attacker is -24
Casualties for Hisaichi: 3 ArmoredCars, 2 Artillerys, 23 Infantrys and 9 Mech.Infs
Casualties for Russians: 3 Bunkers and 39 Infantrys
Battle in Ulan Bator
Hisaichi attack with 3 Infantrys and 1 Mech.Inf
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Ulan Bator, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Ulan Bator, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Ulan Bator
Hisaichi win, taking Ulan Bator from Chinese with 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Ningsia
Hisaichi attack with 2 ArmoredCars and 1 Infantry
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Ningsia, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 ArmoredCar in Ningsia, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Ningsia, round 3 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 ArmoredCar in Ningsia, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Ningsia
Hisaichi win, taking Ningsia from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Merauke
Hisaichi attack with 1 Artillery and 3 Marines
Anzac defend with 1 Infantry; Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Artillery and 3 Marines in Merauke, round 2 : 3/4 hits, 2.00 expected hits
Dutch roll dice for 1 Bunker and 1 Infantry in Merauke, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac, 1 Bunker owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Merauke
Hisaichi win, taking Merauke from Dutch with 3 Marines remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Casualties for Dutch: 1 Bunker
Casualties for Anzac: 1 Infantry
Non Combat Move - Hisaichi
8 Infantrys moved from Heilungchiang to Hulunbuir
6 Infantrys moved from Kirin to Liaoning
4 Mech.Infs moved from Liaoning to Suiyuan
1 AAGun moved from Chita to Hulunbuir
6 ArmoredCars moved from Hunan to Shensi
3 Mech.Infs moved from Shantung to South Gobi
2 ArmoredCars moved from Shensi to South Gobi
1 Artillery and 1 Infantry moved from Shantung to Shansi
6 ArmoredCars moved from Hong Kong to Hunan
Place Units - Hisaichi
3 Mech.Infs placed in Shantung
6 ArmoredCars placed in Hong Kong
4 Mech.Infs placed in Liaoning
8 Infantrys placed in Changchun
4 Infantrys placed in Banjarmasin
Turn Complete - Hisaichi
Hisaichi collect 97 PUs; end with 170 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00
Chinese : 0.00
Russians : -5.17
Dutch : 0.17
Savegame