cool, thx for letting me know!
and considering in-game: I am both excited and doubting, too, how this different round 1 will play out
@Desert_Admiral your sub did give a hit and I think you took my DD. Not at home to check
@FMErwinRommel misread your statement, ignore my prior post
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Kansu to Tsagaan Olom
Russians take Tsagaan Olom from Japanese
1 infantry moved from Timguska to Yenisey
1 infantry moved from Novosibirsk to Timguska
1 armour moved from Alexandria to Anglo Egyptian Sudan
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Kansu to Tsagaan Olom
Russians take Tsagaan Olom from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Timguska to Yenisey
1 infantry moved from Novosibirsk to Timguska
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Kiangsi
2 fighters moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
2 fighters moved from Shantung to Anhwe
1 tactical_bomber moved from Shantung to Anhwe
Combat - Japanese
Battle in Kiangsi
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Anhwe
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Anhwe to Shantung
2 fighters moved from Anhwe to Shantung
1 tactical_bomber moved from Kiangsi to Kiangsu
2 fighters moved from Kiangsi to Kiangsu
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
Japanese collect 31 PUs (1 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Chinese : -0.33
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 mech_infantry moved from Iraq to Caucasus
2 bombers and 1 fighter moved from Persia to Caucasus
5 fighters and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
Combat - Americans
Battle in Caucasus
Americans attack with 2 bombers, 2 fighters and 1 mech_infantry
Germans defend with 2 armour
Americans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 2 armour in Caucasus, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in 19 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 19 Sea Zone to 35 Sea Zone
2 bombers and 2 fighters moved from Caucasus to Iraq
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 carrier, 1 cruiser and 1 tactical_bomber moved from 109 Sea Zone to 108 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 108 Sea Zone
1 transport moved from 123 Sea Zone to 106 Sea Zone
2 destroyers moved from 101 Sea Zone to 108 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 mech_infantry moved from 87 Sea Zone to French West Africa
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Egypt
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 tactical_bomber moved from 35 Sea Zone to Burma
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Eastern United States to 108 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : 1.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 2 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 3 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 4 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Chinese lost in Kiangsi
retreated to Kiangsi
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 artillery and 2 infantry placed in Hunan
1 artillery and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : -2.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 mech_infantry moved from Iraq to Caucasus
2 bombers and 1 fighter moved from Persia to Caucasus
5 fighters and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
Combat - Americans
Battle in Caucasus
Americans attack with 2 bombers, 2 fighters and 1 mech_infantry
Germans defend with 2 armour
Americans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 2 armour in Caucasus, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in 19 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 19 Sea Zone to 35 Sea Zone
2 bombers and 2 fighters moved from Caucasus to Iraq
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 carrier, 1 cruiser and 1 tactical_bomber moved from 109 Sea Zone to 108 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 108 Sea Zone
1 transport moved from 123 Sea Zone to 106 Sea Zone
2 destroyers moved from 101 Sea Zone to 108 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 mech_infantry moved from 87 Sea Zone to French West Africa
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Egypt
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 tactical_bomber moved from 35 Sea Zone to Burma
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Eastern United States to 108 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 2 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 3 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 4 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Chinese lost in Kiangsi
retreated to Kiangsi
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 artillery and 2 infantry placed in Hunan
1 artillery and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 7 artilleries, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Libya to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
1 armour and 1 mech_infantry moved from Shensi to Central Mongolia
UK_Pacific take Central Mongolia from Japanese
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 tactical_bomber moved from Kweichow to Kiangsi
1 artillery moved from Hunan to Anhwe
1 fighter and 1 infantry moved from Kweichow to Anhwe
1 armour moved from Yenisey to Buryatia
UK_Pacific take Yakut S.S.R. from Japanese
UK_Pacific take Buryatia from Japanese
Combat - British
Battle in Tobruk
British attack with 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 3 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 4 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Tobruk, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Tobruk
British win, taking Tobruk from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kiangsi
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Anhwe
retreated to Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Kiangsi to Kweichow
1 fighter moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Kweichow to Kansu
1 armour moved from India to Yunnan
2 fighters moved from India to Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
3 armour moved from Eastern Persia to Persia
4 armour, 8 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Tunisia to Libya
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 battleship moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Malaya to Shan State
2 infantry moved from Sumatra to 41 Sea Zone
Place Units - British
3 artilleries placed in Persia
3 artilleries placed in Iraq
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 aaGun, 2 fighters and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 aaGun, 2 fighters and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.00
British : 0.50
Italians : 0.67
Americans : 1.67
Chinese : -2.50
Japanese : 2.00
Japan beat back the Chinese attack in Kiangsi and the UK attack in Anhwe. But the UKPac mobile units are racing across China and Japanese controlled Russia.
Bump # 1
Bump # 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Volgograd to Caucasus
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Caucasus
Italians attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Caucasus
Italians win, taking Caucasus from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Bulgaria to Bessarabia
1 fighter moved from 98 Sea Zone to Greece
1 fighter moved from Caucasus to Volgograd
2 infantry moved from Bulgaria to Greece
1 artillery moved from Bulgaria to Greece
Place Units - Italians
2 destroyers and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
Italians collect 17 PUs (3 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.00
French : -0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber, 2 fighters and 1 tactical_bomber moved from Philippines to Kweichow
3 fighters moved from Queensland to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
Place Units - ANZAC
2 fighters placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber, 2 fighters and 1 tactical_bomber moved from Philippines to Kweichow
3 fighters moved from Queensland to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
Place Units - ANZAC
2 fighters placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 destroyers, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Urals to Timguska
2 tactical_bombers moved from Volgograd to Timguska
2 infantry moved from Volgograd to Kazakhstan
2 tactical_bombers moved from Volgograd to Kazakhstan
2 armour moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Volgograd to Northwest Persia
Combat - Germans
Battle in Timguska
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Timguska, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Timguska
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 2 armour and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 2 armour and 1 tactical_bomber in Northwest Persia, round 2 : 0/3 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour and 1 tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
3 infantry moved from Russia to Samara
2 tactical_bombers moved from Timguska to Urals
2 tactical_bombers moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Northwest Persia to Volgograd
6 bombers moved from Western Germany to Novgorod
1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to France
3 mech_infantrys moved from Ukraine to Volgograd
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
3 destroyers and 1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 59 PUs (3 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : -0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Yenisey to Dzavhan
Russians take Dzavhan from Japanese
1 infantry moved from Tsagaan Olom to Central Mongolia
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from Italians
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Shantung to Hopei
1 fighter moved from Shantung to Hopei
2 infantry moved from Kiangsu to Kiangsi
2 fighters and 1 tactical_bomber moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
2 fighters moved from Hopei to Shantung
1 tactical_bomber moved from Hopei to Shantung
2 infantry moved from Shantung to Jehol
1 infantry moved from Siberia to Amur
1 aaGun moved from Korea to Amur
1 infantry moved from Shantung to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
Japanese collect 28 PUs (2 lost to blockades); end with 28 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : 1.33
Japanese : -0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 mech_infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Iraq to 98 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
Italy scramble fighter to sz97?
Italy submerge sub in sz97?
U.S. attacking with 3 bombers & 3 subs
Italy defending with 3 destroyers; sub can submerge
No scramble, submerge sub.