Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
Forgot to leave a sub in SZ5.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Air Battle in Western Germany
Combat Hit Differential Summary :
Intercept in Western Germany?
No intercept.
Woops forgot to step in Korea, I assume it’s okay to edit?
yeah, ok.
I could have put down a blocker to stop you stepping on Manchuria. Wonder if I just forgot or didn’t think of it? Could also have moved the inf back.
Yeah blocker or 2 inf.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Normandy Bordeaux
Battle in Marshall Islands
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Americans
EDIT: Turning off Edit Mode
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 fighter moved from Midway to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 33 Sea Zone
2 infantry moved from Manchuria to Korea
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
1 bomber moved from Western United States to Caroline Islands
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Wake Island: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to Wake Island: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
13 infantry moved from Szechwan to Shensi
1 fighter and 5 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Suiyuyan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 33 PUs;
British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 124 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from West India to India
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from Egypt to Syria
Combat - British
Battle in 124 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 124 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Syria
British attack with 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
retreated to Syria
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in India
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Syria to Trans-Jordan
2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Ethiopia to Egypt
1 marine moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 72 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from India to West India
1 mech_infantry moved from Eastern Persia to West India
2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Algeria to Morocco
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 124 Sea Zone to 110 Sea Zone
1 infantry moved from Persia to Iraq
1 bomber moved from Gibraltar to United Kingdom
Place Units - British
3 infantry placed in Persia
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,2,6,3,1,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : -0.67
AA fire in Western Germany : : -0.17
Neutral_Axis : 0.67
Japanese : 0.67
I’ve run the numbers and if I take Novgorod, you can actually take it back. Hmm, is this game over? I had something I didn’t expect when I got the J3 Calcutta crush. Paid a bit more for it than usual, but still a good win there. I think perhaps I should have moved into Yunnan even if it meant missing out on taking Java or Sumatra. I paused in Hunan for a turn to consolidate which will mean I may not be able to hold it until J6. Not that great after losing Korea to USA.
Perhaps I had the Western defense right when I put a bunch of Mechs in W Germany and artillery in France. I just haven’t had enough in some games I guess. One time someone retook France to crush the artillery.
Thanks for the game! There’s no reason to continue is there?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour and 1 mech_infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Malta
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
British defend with 1 aaGun and 1 infantry
AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in Holland Belgium
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 6 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Malta from British with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 2 infantry
Battle in Eastern Poland
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 6 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to France
1 aaGun and 4 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : 0.33
Americans : -0.67
Russians : 0.67
AA fire in Holland Belgium : : -0.17
@simon33 You had enough troops to keep Manchuria/Korea especially since you weren’t pushing China. The price for J3 Calcutta is high, you’re letting the DEI go, China stays strong and US keeps getting +5 for Guam and is free to take Iwo and threaten Korea/Manchuria.
It’s up to you when you want to call it.
Maybe let’s see if I can regroup. Not sure if I can but I want to try if you’re up for it. We can’t play again until you’ve got 10 games.
Sure, I’ll move now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from Queensland to Caroline Islands
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters, 1 infantry and 3 tactical_bombers moved from Norway to Finland
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
3 bombers moved from Western Germany to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
Combat - Germans
Battle in Finland
Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Finland, round 2 : 4/7 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Western Ukraine to Eastern Poland
2 aaGuns, 3 armour, 17 artilleries, 19 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Norway
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
3 fighters and 3 tactical_bombers moved from Finland to Norway
1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
2 fighters moved from Norway to Western Germany
3 armour and 7 infantry moved from Germany to Poland
1 armour moved from Romania to Eastern Poland
5 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Northern Italy to Western Germany
3 armour moved from Poland to Eastern Poland
6 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
2 mech_infantrys placed in Western Germany
1 infantry and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : -0.67
Let’s see how it looks after UK’s turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 aaGun, 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Finland
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 armour moved from Baltic States to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 aaGun moved from Ukraine to Bryansk
4 artilleries and 3 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
3 armour and 1 mech_infantry moved from Russia to Belarus
2 infantry moved from Novosibirsk to Samara
4 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
Place Units - Russians
1 aaGun and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.67
Did you forget to move the Russians to Korea or is that where you want them?
I did forget, I planned on sending everything to Korea except 1 inf and 1 AA.