Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 aaGun and 1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Vyborg
1 artillery moved from 115 Sea Zone to Vyborg
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from Western Germany to 115 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
Scramble to SZ115?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Vyborg
1 artillery moved from 115 Sea Zone to Vyborg
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
British win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Vyborg
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from 115 Sea Zone to Western Germany
3 mech_infantrys moved from Germany to Baltic States
1 aaGun moved from Poland to Eastern Poland
2 aaGuns, 3 armour, 17 artilleries and 19 infantry moved from Poland to Baltic States
5 infantry moved from Romania to Bessarabia
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Norway
1 bomber moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Northern Italy
1 aaGun, 1 artillery and 5 infantry moved from Normandy Bordeaux to France
1 tactical_bomber moved from Southern Italy to Baltic States
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
3 infantry moved from Western Germany to Germany
1 armour moved from Northern Italy to Romania
3 armour moved from Northern Italy to Germany
Place Units - Germans
5 infantry placed in Germany
9 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 36 PUs (2 lost to blockades); end with 36 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : 1.33
Russians : 0.00
Is the impact in Europe the reason you gave up the J1 DOW? Or at least on games I’ve seen.
I’ve done about 33% J1DOW. Everything is viable which is the point. I win faster with J1DOW.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Vyborg
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Karelia to Vyborg
1 infantry moved from Novgorod to Vyborg
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Vyborg
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 5/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vyborg to Belarus
1 infantry moved from Ukraine to Western Ukraine
4 artilleries and 4 infantry moved from Bryansk to Belarus
3 artilleries and 2 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Amur to Manchuria
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Ukraine
Place Units - Russians
3 infantry placed in Ukraine
1 infantry placed in Novgorod
3 armour, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 bombers, 5 infantry, 1 marine and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
3 artilleries and 10 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Malaya to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Shan State
1 artillery, 2 fighters and 1 infantry moved from 39 Sea Zone to India
1 bomber moved from French Indo China to India
1 battleship moved from 39 Sea Zone to 37 Sea Zone
2 transports moved from 39 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in India, round 2 : 3/5 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 bomber moved from India to French Indo China
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
4 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
2 tactical_bombers moved from Kiangsu to 35 Sea Zone
3 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Anhwe to Chahar
1 aaGun, 1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to French Indo China
1 tactical_bomber moved from French Indo China to 39 Sea Zone
Place Units - Japanese
1 artillery, 1 infantry and 1 marine placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries, 2 bombers and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.33
Japanese : -0.00
US on Korea has effectively been traded for a J3 Calcutta crush. I’m not sure which side that favours.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 bombers, 5 infantry, 1 marine and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
3 artilleries and 10 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Malaya to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Shan State
1 artillery, 2 fighters and 1 infantry moved from 39 Sea Zone to India
1 bomber moved from French Indo China to India
1 battleship moved from 39 Sea Zone to 37 Sea Zone
2 transports moved from 39 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in India, round 2 : 3/5 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 bomber moved from India to French Indo China
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
4 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
2 tactical_bombers moved from Kiangsu to 35 Sea Zone
3 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Anhwe to Chahar
1 aaGun, 1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to French Indo China
1 tactical_bomber moved from French Indo China to 39 Sea Zone
Place Units - Japanese
1 artillery, 1 infantry and 1 marine placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries, 2 bombers and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : 0.33
Japanese : -0.00
Forgot to leave a sub in SZ5.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Air Battle in Western Germany
Combat Hit Differential Summary :
Intercept in Western Germany?
No intercept.
Woops forgot to step in Korea, I assume it’s okay to edit?
yeah, ok.
I could have put down a blocker to stop you stepping on Manchuria. Wonder if I just forgot or didn’t think of it? Could also have moved the inf back.
Yeah blocker or 2 inf.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Normandy Bordeaux
Battle in Marshall Islands
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Americans
EDIT: Turning off Edit Mode
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 fighter moved from Midway to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 33 Sea Zone
2 infantry moved from Manchuria to Korea
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
1 bomber moved from Western United States to Caroline Islands
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Wake Island: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to Wake Island: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
13 infantry moved from Szechwan to Shensi
1 fighter and 5 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Suiyuyan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 33 PUs;
British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 124 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from West India to India
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from Egypt to Syria
Combat - British
Battle in 124 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 124 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Syria
British attack with 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
retreated to Syria
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in India
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Syria to Trans-Jordan
2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Ethiopia to Egypt
1 marine moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 72 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from India to West India
1 mech_infantry moved from Eastern Persia to West India
2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Algeria to Morocco
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 124 Sea Zone to 110 Sea Zone
1 infantry moved from Persia to Iraq
1 bomber moved from Gibraltar to United Kingdom
Place Units - British
3 infantry placed in Persia
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,2,6,3,1,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : -0.67
AA fire in Western Germany : : -0.17
Neutral_Axis : 0.67
Japanese : 0.67