@max334 Scrambles?
2018 Playoffs Adam (Allies) vs Farmboy (Axis) BM
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TripleA Turn Summary: Russians round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 armour moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Bryansk to Novgorod 2 infantry moved from Belarus to Novgorod 1 fighter moved from Bryansk to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Bryansk to Baltic States 2 infantry moved from Belarus to Baltic States 32 artilleries and 69 infantry moved from Belarus to Eastern Poland 3 artilleries and 9 infantry moved from Shensi to Suiyuyan Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Suiyuyan Russians attack with 3 artilleries and 9 infantry Japanese defend with 1 infantry Russians roll dice for 3 artilleries and 9 infantry in Suiyuyan, round 2 : 2/12 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 armour, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 32 artilleries and 69 infantry Germans defend with 1 infantry Russians roll dice for 32 artilleries and 69 infantry in Eastern Poland, round 2 : 35/101 hits, 27.50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 32 artilleries and 69 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 aaGun, 14 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland 7 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Vologda 7 infantry moved from Russia to Bryansk 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Baltic States to Belarus 1 fighter moved from Novgorod to Belarus 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun and 1 armour moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 aaGun and 9 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Central Mongolia to Suiyuyan 2 armour moved from Ulaanbaatar to Suiyuyan 1 mech_infantry moved from Shensi to Tsinghai 1 armour and 2 mech_infantrys moved from Shensi to Suiyuyan 1 fighter moved from Yakut S.S.R. to Kansu 1 infantry moved from Russia to Samara Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 10.83 Japanese : -0.33
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TripleA Turn Summary: Japanese round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Purchase Units - Japanese Japanese buy 2 aaGuns, 1 artillery, 3 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 30 Sea Zone to 23 Sea Zone 1 submarine moved from 30 Sea Zone to 33 Sea Zone 4 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone 3 fighters moved from 30 Sea Zone to 23 Sea Zone 3 fighters moved from 30 Sea Zone to 33 Sea Zone 4 fighters moved from 30 Sea Zone to New Guinea 2 battleships moved from 30 Sea Zone to 46 Sea Zone Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in New Guinea Japanese attack with 4 fighters and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 battleships in New Guinea, round 2 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking 42 Sea Zone from ANZAC, taking New Guinea from ANZAC with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 33 Sea Zone Japanese attack with 3 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 26 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Americans with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 3 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 23 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 aaGun, 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Amur to Manchuria 1 mech_infantry moved from Soviet Far East to Sakha 1 armour and 4 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Szechwan 3 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 2 infantry moved from French Indo China to Yunnan 1 fighter moved from India to 37 Sea Zone 1 fighter moved from Java to 37 Sea Zone 3 fighters moved from 33 Sea Zone to 46 Sea Zone 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 46 Sea Zone 3 fighters moved from 23 Sea Zone to 46 Sea Zone 4 fighters moved from New Guinea to 46 Sea Zone 8 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 30 Sea Zone to 46 Sea Zone 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to India 2 fighters moved from Java to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 destroyer moved from 20 Sea Zone to 17 Sea Zone 1 destroyer moved from 20 Sea Zone to 18 Sea Zone 3 fighters moved from 37 Sea Zone to Philippines 1 carrier moved from 37 Sea Zone to 46 Sea Zone 1 aaGun moved from Kweichow to Yunnan 1 fighter moved from Japan to Philippines Place Units - Japanese 2 aaGuns, 3 fighters and 5 infantry placed in Japan 1 submarine placed in 39 Sea Zone 2 infantry placed in India 1 transport placed in 37 Sea Zone 1 artillery placed in Manchuria Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
ANZAC : 2.00 Americans : -0.33 Japanese : 2.17
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at least two of those destroyers are quite unnecessary but I i imagined losing the game on the 1% chance you would still have had I stacked Japan fully and couldn’t stomach it.
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Yeah buying to protect Japan and blocking is overkill. At least you’re blocking so much that I can’t efficiently attack them all haha.
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Switching 1 sub for 2 inf.
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TripleA Move Summary: British round 28
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Purchase Units - British British buy 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 bomber and 1 fighter moved from Trans-Jordan to 80 Sea Zone 1 fighter moved from Trans-Jordan to 99 Sea Zone 1 infantry moved from Tunisia to Algeria British take Algeria from Italians 1 bomber and 1 fighter moved from Holland Belgium to Germany 1 bomber moved from Belarus to Germany
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Intercept Germany?
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@Adam514 in on my phone but I think you have 2 bombers and 1 fighter against 2 fighters. In that case I’ll intercept. If odds are worse, than no.
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Intercept it is.
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TripleA Turn Summary: UK_Pacific round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 4 fighters moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from Marianas to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 3 fighters moved from 22 Sea Zone to 17 Sea Zone 1 submarine moved from 22 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese 2 submarines moved from 22 Sea Zone to 18 Sea Zone 1 submarine moved from 22 Sea Zone to 21 Sea Zone 1 fighter moved from 22 Sea Zone to 21 Sea Zone 1 submarine moved from 22 Sea Zone to 34 Sea Zone 2 fighters moved from 22 Sea Zone to 34 Sea Zone 1 bomber and 1 fighter moved from Queensland to New Guinea Combat - Americans Battle in Johnston Island Battle in Wake Island Battle in New Guinea Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in New Guinea, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking Johnston Island from Japanese, taking Wake Island from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 17 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 destroyer, 7 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 7 fighters in 26 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 destroyer, 7 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 18 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 18 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 18 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Americans roll dice for 1 fighter in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 21 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 fighter and 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from New Guinea to Dutch New Guinea 1 bomber moved from New Guinea to New South Wales 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales 2 fighters moved from 34 Sea Zone to 30 Sea Zone 1 destroyer moved from 22 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 3 destroyers moved from 22 Sea Zone to 30 Sea Zone 6 carriers and 4 fighters moved from 22 Sea Zone to 30 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 30 Sea Zone 5 submarines moved from 22 Sea Zone to 30 Sea Zone 3 fighters moved from 17 Sea Zone to 30 Sea Zone 3 fighters moved from 26 Sea Zone to 30 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 64 Sea Zone to 10 Sea Zone 1 carrier moved from 89 Sea Zone to 28 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 123 Sea Zone to 110 Sea Zone 1 aaGun and 6 armour moved from Holland Belgium to 110 Sea Zone 7 infantry moved from Holland Belgium to 110 Sea Zone 1 aaGun, 6 armour and 6 infantry moved from 110 Sea Zone to United Kingdom 4 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Belarus to Eastern Poland 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Queensland to New South Wales 1 infantry moved from 30 Sea Zone to Johnston Island 4 fighters moved from Holland Belgium to United Kingdom 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Turning off Edit Mode 2 destroyers and 2 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 3 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 5 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 bomber and 1 fighter moved from Trans-Jordan to 80 Sea Zone 1 fighter moved from Trans-Jordan to 99 Sea Zone 1 infantry moved from Tunisia to Algeria British take Algeria from Italians 1 bomber and 1 fighter moved from Holland Belgium to Germany 1 bomber moved from Belarus to Germany Combat - British Air Battle in Germany British attacks with 3 units heading to Germany Germans launches 2 interceptors out of Germany Attackers Fire, : 1/3 hits, 0.67 expected hits Defenders Fire, : 1/2 hits, 0.67 expected hits 1 fighter owned by the British lost in Germany 1 fighter owned by the Germans lost in Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 2/2 hits, 0.33 expected hits 2 bombers killed by AA Bombing raid in Germany causes 0 damage total. Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 80 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - British 7 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour and 4 infantry moved from Holland Belgium to 110 Sea Zone 1 aaGun, 1 armour and 4 infantry moved from 110 Sea Zone to United Kingdom 13 infantry moved from Holland Belgium to 110 Sea Zone 1 aaGun, 7 artilleries and 19 infantry moved from Tunisia to Algeria 1 infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tobruk 1 fighter moved from 99 Sea Zone to Trans-Jordan 1 bomber and 1 fighter moved from 80 Sea Zone to Trans-Jordan 1 artillery and 12 infantry moved from Eastern Persia to West India 1 armour and 3 mech_infantrys moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 2 artilleries and 1 infantry placed in Persia 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 armour and 3 mech_infantrys EDIT: Adding units owned by British to Persia: 1 armour and 3 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Defenders Fire, : : 0.33 British : 0.50 Americans : 1.83 Chinese : -1.67 Attackers Fire, : : 0.33 Japanese : -1.33 AA fire in Germany : : 1.67
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TripleA Manual Gamesave Post: Italians round 28
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Purchase Units - Italians Italians buy 1 artillery, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 7 infantry moved from Morocco to 92 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 8 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone 7 infantry moved from 96 Sea Zone to Libya 1 battleship, 2 cruisers and 1 marine moved from 92 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 18 artilleries and 36 infantry moved from Normandy Bordeaux to Holland Belgium 2 armour, 1 artillery, 4 infantry and 10 mech_infantrys moved from Western Germany to Holland Belgium 2 armour and 2 mech_infantrys moved from Germany to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Southern Italy to 96 Sea Zone 2 fighters moved from 96 Sea Zone to Tobruk Combat - Italians Battle in Libya Battle in 91 Sea Zone Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Italians win, taking Libya from British with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tobruk Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 4 armour, 23 artilleries, 45 infantry and 12 mech_infantrys British defend with 35 infantry; Americans defend with 2 aaGuns, 4 artilleries and 13 infantry Italians roll dice for 4 armour, 23 artilleries, 45 infantry and 12 mech_infantrys in Holland Belgium, round 2 : 20/84 hits, 23.00 expected hits
Combat Hit Differential Summary :
Italians : -1.17 British : 0.67 Americans : -0.33
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max defense or save the AA?
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Save 1 AA lol.
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20 more hits. Save the other one?
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I’ll assume you will actually since I’m likely retreating after this (will have to judge it based on your hits). And we can always roll for an extra inf after the fact.
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Yeah save it.
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TripleA Turn Summary: Italians round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Purchase Units - Italians Italians buy 1 artillery, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 7 infantry moved from Morocco to 92 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 8 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone 7 infantry moved from 96 Sea Zone to Libya 1 battleship, 2 cruisers and 1 marine moved from 92 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 18 artilleries and 36 infantry moved from Normandy Bordeaux to Holland Belgium 2 armour, 1 artillery, 4 infantry and 10 mech_infantrys moved from Western Germany to Holland Belgium 2 armour and 2 mech_infantrys moved from Germany to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Southern Italy to 96 Sea Zone 2 fighters moved from 96 Sea Zone to Tobruk Combat - Italians Battle in Libya Battle in 91 Sea Zone Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Italians win, taking Libya from British with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tobruk Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 4 armour, 23 artilleries, 45 infantry and 12 mech_infantrys British defend with 35 infantry; Americans defend with 2 aaGuns, 4 artilleries and 13 infantry Italians roll dice for 4 armour, 23 artilleries, 45 infantry and 12 mech_infantrys in Holland Belgium, round 2 : 20/84 hits, 23.00 expected hits Americans roll dice for 2 aaGuns, 4 artilleries and 48 infantry in Holland Belgium, round 2 : 18/52 hits, 17.33 expected hits 1 aaGun owned by the Americans, 12 infantry owned by the Americans, 7 infantry owned by the British and 18 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 4 armour, 23 artilleries, 27 infantry and 12 mech_infantrys in Holland Belgium, round 3 : 20/66 hits, 20.00 expected hits Americans roll dice for 1 aaGun, 4 artilleries and 29 infantry in Holland Belgium, round 3 : 9/33 hits, 11.00 expected hits 1 infantry owned by the Americans, 19 infantry owned by the British and 9 infantry owned by the Italians lost in Holland Belgium 12 mech_infantrys owned by the Italians, 23 artilleries owned by the Italians, 18 infantry owned by the Italians and 4 armour owned by the Italians retreated to Western Germany Americans win with 1 aaGun, 4 artilleries and 9 infantry remaining. Battle score for attacker is 41 Casualties for Italians: 27 infantry Casualties for Americans: 1 aaGun and 13 infantry Casualties for British: 26 infantry Non Combat Move - Italians 2 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Germany to Slovakia Hungary 1 carrier moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Tobruk to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 92 Sea Zone to 83 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 3 destroyers moved from 92 Sea Zone to 96 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Slovakia Hungary 1 fighter moved from Southern Italy to Slovakia Hungary Place Units - Italians 1 submarine placed in 97 Sea Zone 1 artillery and 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : 0.67 Americans : -1.67
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TripleA Turn Summary: French round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Purchase Units - ANZAC ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 22 Sea Zone to 30 Sea Zone 2 fighters moved from 30 Sea Zone to Wake Island 2 fighters moved from 30 Sea Zone to New South Wales 2 fighters moved from New Zealand to New South Wales 2 aaGuns, 2 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 artillery and 1 infantry moved from Vyborg to Novgorod 2 bombers moved from Germany to Novgorod 1 fighter and 1 tactical_bomber moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Germany to Baltic States 1 fighter moved from Southern Italy to Holland Belgium 9 tactical_bombers moved from Western Germany to Holland Belgium 7 fighters moved from Western Germany to Holland Belgium 10 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Novgorod Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Novgorod, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 8 fighters, 10 infantry and 9 tactical_bombers British defend with 9 infantry; Americans defend with 1 aaGun and 4 artilleries AA fire in Holland Belgium : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Holland Belgium Germans roll dice for 7 fighters, 10 infantry and 9 tactical_bombers in Holland Belgium, round 2 : 9/26 hits, 10.83 expected hits Americans roll dice for 1 aaGun, 4 artilleries and 9 infantry in Holland Belgium, round 2 : 3/13 hits, 4.33 expected hits 1 aaGun owned by the Americans, 3 infantry owned by the Germans and 8 infantry owned by the British lost in Holland Belgium Germans roll dice for 7 fighters, 7 infantry and 9 tactical_bombers in Holland Belgium, round 3 : 14/23 hits, 10.33 expected hits Americans roll dice for 4 artilleries and 1 infantry in Holland Belgium, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans, 4 artilleries owned by the Americans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 7 fighters, 5 infantry and 9 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 1 fighter and 5 infantry Casualties for Americans: 1 aaGun and 4 artilleries Casualties for British: 9 infantry Battle in Baltic States Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 24 artilleries and 34 infantry moved from Poland to Slovakia Hungary 2 fighters and 2 tactical_bombers moved from Baltic States to Slovakia Hungary 1 bomber moved from Novgorod to Slovakia Hungary 1 bomber moved from Novgorod to Slovakia Hungary 12 armour, 34 mech_infantrys and 1 tactical_bomber moved from Germany to Slovakia Hungary 7 mech_infantrys moved from Western Germany to Slovakia Hungary 1 battleship and 1 carrier moved from 92 Sea Zone to 96 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry and 1 marine moved from 96 Sea Zone to Libya 1 fighter moved from Holland Belgium to Gibraltar 4 fighters and 3 tactical_bombers moved from Holland Belgium to Slovakia Hungary 1 tactical_bomber moved from Holland Belgium to Gibraltar 1 fighter and 1 tactical_bomber moved from Holland Belgium to Slovakia Hungary 1 fighter and 4 tactical_bombers moved from Holland Belgium to Western Germany 1 aaGun, 5 artilleries and 19 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany 3 artilleries and 12 infantry moved from Western Germany to Germany Place Units - Germans 1 armour and 2 mech_infantrys placed in Western Germany 10 artilleries placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 44 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 1.33 Americans : -1.00 Russians : 0.33 AA fire in Holland Belgium : : 0.50
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TripleA Turn Summary: Russians round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Novgorod 2 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Belarus to Poland 2 infantry moved from Eastern Poland to Poland 1 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Romania 1 fighter moved from Belarus to Romania 1 fighter moved from Kansu to Sikang 1 infantry and 1 mech_infantry moved from Tsinghai to Sikang Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Romania Russians attack with 1 fighter and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Poland to Eastern Poland 1 fighter moved from Romania to Eastern Poland 2 infantry moved from Western Ukraine to Eastern Poland 5 infantry moved from Belarus to Eastern Poland 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 7 infantry moved from Bryansk to Belarus 1 armour moved from Archangel to Eastern Poland 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 artillery and 9 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Central Mongolia to Dzavhan 3 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Suiyuyan to Shensi 1 fighter moved from Sikang to Shensi 1 aaGun and 7 infantry moved from Central Mongolia to Suiyuyan Place Units - Russians 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.83 Japanese : 0.33