Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
the German inf and marine are on a Italian transport and cruiser.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 armour moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Bryansk to Novgorod
2 infantry moved from Belarus to Novgorod
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Bryansk to Baltic States
2 infantry moved from Belarus to Baltic States
32 artilleries and 69 infantry moved from Belarus to Eastern Poland
3 artilleries and 9 infantry moved from Shensi to Suiyuyan
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Suiyuyan
Russians attack with 3 artilleries and 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 artilleries and 9 infantry in Suiyuyan, round 2 : 2/12 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 32 artilleries and 69 infantry
Germans defend with 1 infantry
Russians roll dice for 32 artilleries and 69 infantry in Eastern Poland, round 2 : 35/101 hits, 27.50 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 32 artilleries and 69 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 aaGun, 14 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland
7 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Vologda
7 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Baltic States to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 aaGun and 9 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Central Mongolia to Suiyuyan
2 armour moved from Ulaanbaatar to Suiyuyan
1 mech_infantry moved from Shensi to Tsinghai
1 armour and 2 mech_infantrys moved from Shensi to Suiyuyan
1 fighter moved from Yakut S.S.R. to Kansu
1 infantry moved from Russia to Samara
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 10.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 2 aaGuns, 1 artillery, 3 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 23 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
4 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
3 fighters moved from 30 Sea Zone to 23 Sea Zone
3 fighters moved from 30 Sea Zone to 33 Sea Zone
4 fighters moved from 30 Sea Zone to New Guinea
2 battleships moved from 30 Sea Zone to 46 Sea Zone
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in New Guinea
Japanese attack with 4 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships in New Guinea, round 2 : 2/2 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking 42 Sea Zone from ANZAC, taking New Guinea from ANZAC with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 23 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 aaGun, 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Amur to Manchuria
1 mech_infantry moved from Soviet Far East to Sakha
1 armour and 4 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
3 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 infantry moved from French Indo China to Yunnan
1 fighter moved from India to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
3 fighters moved from 33 Sea Zone to 46 Sea Zone
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 46 Sea Zone
3 fighters moved from 23 Sea Zone to 46 Sea Zone
4 fighters moved from New Guinea to 46 Sea Zone
8 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 30 Sea Zone to 46 Sea Zone
1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to India
2 fighters moved from Java to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 17 Sea Zone
1 destroyer moved from 20 Sea Zone to 18 Sea Zone
3 fighters moved from 37 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 46 Sea Zone
1 aaGun moved from Kweichow to Yunnan
1 fighter moved from Japan to Philippines
Place Units - Japanese
2 aaGuns, 3 fighters and 5 infantry placed in Japan
1 submarine placed in 39 Sea Zone
2 infantry placed in India
1 transport placed in 37 Sea Zone
1 artillery placed in Manchuria
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
ANZAC : 2.00
Americans : -0.33
Japanese : 2.17
at least two of those destroyers are quite unnecessary but I i imagined losing the game on the 1% chance you would still have had I stacked Japan fully and couldn’t stomach it.
Yeah buying to protect Japan and blocking is overkill. At least you’re blocking so much that I can’t efficiently attack them all haha.
Switching 1 sub for 2 inf.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 bomber and 1 fighter moved from Trans-Jordan to 80 Sea Zone
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 infantry moved from Tunisia to Algeria
British take Algeria from Italians
1 bomber and 1 fighter moved from Holland Belgium to Germany
1 bomber moved from Belarus to Germany
Intercept Germany?
@Adam514 in on my phone but I think you have 2 bombers and 1 fighter against 2 fighters. In that case I’ll intercept. If odds are worse, than no.
Intercept it is.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from Marianas to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
3 fighters moved from 22 Sea Zone to 17 Sea Zone
1 submarine moved from 22 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
2 submarines moved from 22 Sea Zone to 18 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from 22 Sea Zone to 21 Sea Zone
1 submarine moved from 22 Sea Zone to 34 Sea Zone
2 fighters moved from 22 Sea Zone to 34 Sea Zone
1 bomber and 1 fighter moved from Queensland to New Guinea
Combat - Americans
Battle in Johnston Island
Battle in Wake Island
Battle in New Guinea
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in New Guinea, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking Johnston Island from Japanese, taking Wake Island from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 17 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 7 fighters in 26 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 destroyer, 7 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 18 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 18 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 18 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Americans roll dice for 1 fighter in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 21 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from New Guinea to Dutch New Guinea
1 bomber moved from New Guinea to New South Wales
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
2 fighters moved from 34 Sea Zone to 30 Sea Zone
1 destroyer moved from 22 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
3 destroyers moved from 22 Sea Zone to 30 Sea Zone
6 carriers and 4 fighters moved from 22 Sea Zone to 30 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 30 Sea Zone
5 submarines moved from 22 Sea Zone to 30 Sea Zone
3 fighters moved from 17 Sea Zone to 30 Sea Zone
3 fighters moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 64 Sea Zone to 10 Sea Zone
1 carrier moved from 89 Sea Zone to 28 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 123 Sea Zone to 110 Sea Zone
1 aaGun and 6 armour moved from Holland Belgium to 110 Sea Zone
7 infantry moved from Holland Belgium to 110 Sea Zone
1 aaGun, 6 armour and 6 infantry moved from 110 Sea Zone to United Kingdom
4 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Belarus to Eastern Poland
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Queensland to New South Wales
1 infantry moved from 30 Sea Zone to Johnston Island
4 fighters moved from Holland Belgium to United Kingdom
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Central United States: 2 infantry
EDIT: Turning off Edit Mode
2 destroyers and 2 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
3 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shensi, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shensi, round 5 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 bomber and 1 fighter moved from Trans-Jordan to 80 Sea Zone
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 infantry moved from Tunisia to Algeria
British take Algeria from Italians
1 bomber and 1 fighter moved from Holland Belgium to Germany
1 bomber moved from Belarus to Germany
Combat - British
Air Battle in Germany
British attacks with 3 units heading to Germany
Germans launches 2 interceptors out of Germany
Attackers Fire, : 1/3 hits, 0.67 expected hits
Defenders Fire, : 1/2 hits, 0.67 expected hits
1 fighter owned by the British lost in Germany
1 fighter owned by the Germans lost in Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 2/2 hits, 0.33 expected hits
2 bombers killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 80 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from Holland Belgium to 110 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from 110 Sea Zone to United Kingdom
13 infantry moved from Holland Belgium to 110 Sea Zone
1 aaGun, 7 artilleries and 19 infantry moved from Tunisia to Algeria
1 infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tobruk
1 fighter moved from 99 Sea Zone to Trans-Jordan
1 bomber and 1 fighter moved from 80 Sea Zone to Trans-Jordan
1 artillery and 12 infantry moved from Eastern Persia to West India
1 armour and 3 mech_infantrys moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Persia
1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by British to Persia: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Defenders Fire, : : 0.33
British : 0.50
Americans : 1.83
Chinese : -1.67
Attackers Fire, : : 0.33
Japanese : -1.33
AA fire in Germany : : 1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
7 infantry moved from Morocco to 92 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
8 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone
7 infantry moved from 96 Sea Zone to Libya
1 battleship, 2 cruisers and 1 marine moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
18 artilleries and 36 infantry moved from Normandy Bordeaux to Holland Belgium
2 armour, 1 artillery, 4 infantry and 10 mech_infantrys moved from Western Germany to Holland Belgium
2 armour and 2 mech_infantrys moved from Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Southern Italy to 96 Sea Zone
2 fighters moved from 96 Sea Zone to Tobruk
Combat - Italians
Battle in Libya
Battle in 91 Sea Zone
Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win, taking Libya from British with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tobruk
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 4 armour, 23 artilleries, 45 infantry and 12 mech_infantrys
British defend with 35 infantry; Americans defend with 2 aaGuns, 4 artilleries and 13 infantry
Italians roll dice for 4 armour, 23 artilleries, 45 infantry and 12 mech_infantrys in Holland Belgium, round 2 : 20/84 hits, 23.00 expected hits
Combat Hit Differential Summary :
Italians : -1.17
British : 0.67
Americans : -0.33
max defense or save the AA?
Save 1 AA lol.
20 more hits. Save the other one?
I’ll assume you will actually since I’m likely retreating after this (will have to judge it based on your hits). And we can always roll for an extra inf after the fact.
Yeah save it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
7 infantry moved from Morocco to 92 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
8 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone
7 infantry moved from 96 Sea Zone to Libya
1 battleship, 2 cruisers and 1 marine moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
18 artilleries and 36 infantry moved from Normandy Bordeaux to Holland Belgium
2 armour, 1 artillery, 4 infantry and 10 mech_infantrys moved from Western Germany to Holland Belgium
2 armour and 2 mech_infantrys moved from Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Southern Italy to 96 Sea Zone
2 fighters moved from 96 Sea Zone to Tobruk
Combat - Italians
Battle in Libya
Battle in 91 Sea Zone
Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win, taking Libya from British with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tobruk
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 4 armour, 23 artilleries, 45 infantry and 12 mech_infantrys
British defend with 35 infantry; Americans defend with 2 aaGuns, 4 artilleries and 13 infantry
Italians roll dice for 4 armour, 23 artilleries, 45 infantry and 12 mech_infantrys in Holland Belgium, round 2 : 20/84 hits, 23.00 expected hits
Americans roll dice for 2 aaGuns, 4 artilleries and 48 infantry in Holland Belgium, round 2 : 18/52 hits, 17.33 expected hits
1 aaGun owned by the Americans, 12 infantry owned by the Americans, 7 infantry owned by the British and 18 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 4 armour, 23 artilleries, 27 infantry and 12 mech_infantrys in Holland Belgium, round 3 : 20/66 hits, 20.00 expected hits
Americans roll dice for 1 aaGun, 4 artilleries and 29 infantry in Holland Belgium, round 3 : 9/33 hits, 11.00 expected hits
1 infantry owned by the Americans, 19 infantry owned by the British and 9 infantry owned by the Italians lost in Holland Belgium
12 mech_infantrys owned by the Italians, 23 artilleries owned by the Italians, 18 infantry owned by the Italians and 4 armour owned by the Italians retreated to Western Germany
Americans win with 1 aaGun, 4 artilleries and 9 infantry remaining. Battle score for attacker is 41
Casualties for Italians: 27 infantry
Casualties for Americans: 1 aaGun and 13 infantry
Casualties for British: 26 infantry
Non Combat Move - Italians
2 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Slovakia Hungary
1 carrier moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Tobruk to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 83 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 destroyers moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 artillery and 6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.17
British : 0.67
Americans : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 22 Sea Zone to 30 Sea Zone
2 fighters moved from 30 Sea Zone to Wake Island
2 fighters moved from 30 Sea Zone to New South Wales
2 fighters moved from New Zealand to New South Wales
2 aaGuns, 2 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Vyborg to Novgorod
2 bombers moved from Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Germany to Baltic States
1 fighter moved from Southern Italy to Holland Belgium
9 tactical_bombers moved from Western Germany to Holland Belgium
7 fighters moved from Western Germany to Holland Belgium
10 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Novgorod, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 8 fighters, 10 infantry and 9 tactical_bombers
British defend with 9 infantry; Americans defend with 1 aaGun and 4 artilleries
AA fire in Holland Belgium : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Holland Belgium
Germans roll dice for 7 fighters, 10 infantry and 9 tactical_bombers in Holland Belgium, round 2 : 9/26 hits, 10.83 expected hits
Americans roll dice for 1 aaGun, 4 artilleries and 9 infantry in Holland Belgium, round 2 : 3/13 hits, 4.33 expected hits
1 aaGun owned by the Americans, 3 infantry owned by the Germans and 8 infantry owned by the British lost in Holland Belgium
Germans roll dice for 7 fighters, 7 infantry and 9 tactical_bombers in Holland Belgium, round 3 : 14/23 hits, 10.33 expected hits
Americans roll dice for 4 artilleries and 1 infantry in Holland Belgium, round 3 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans, 4 artilleries owned by the Americans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 7 fighters, 5 infantry and 9 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 fighter and 5 infantry
Casualties for Americans: 1 aaGun and 4 artilleries
Casualties for British: 9 infantry
Battle in Baltic States
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
24 artilleries and 34 infantry moved from Poland to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Baltic States to Slovakia Hungary
1 bomber moved from Novgorod to Slovakia Hungary
1 bomber moved from Novgorod to Slovakia Hungary
12 armour, 34 mech_infantrys and 1 tactical_bomber moved from Germany to Slovakia Hungary
7 mech_infantrys moved from Western Germany to Slovakia Hungary
1 battleship and 1 carrier moved from 92 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry and 1 marine moved from 96 Sea Zone to Libya
1 fighter moved from Holland Belgium to Gibraltar
4 fighters and 3 tactical_bombers moved from Holland Belgium to Slovakia Hungary
1 tactical_bomber moved from Holland Belgium to Gibraltar
1 fighter and 1 tactical_bomber moved from Holland Belgium to Slovakia Hungary
1 fighter and 4 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun, 5 artilleries and 19 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
3 artilleries and 12 infantry moved from Western Germany to Germany
Place Units - Germans
1 armour and 2 mech_infantrys placed in Western Germany
10 artilleries placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 44 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : -1.00
Russians : 0.33
AA fire in Holland Belgium : : 0.50