19L Dizz (Axis) vs Giallo (Allies+0) BM3 game 2

  • 20 16 15 14

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 fighter, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 mech_infantry moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour and 1 mech_infantry moved from Urals to Kazakhstan
                  Germans take Novosibirsk from Russians
                  Germans take Kazakhstan from Russians
            1 artillery and 2 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
            1 artillery moved from Eastern Poland to Bessarabia
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
            2 bombers moved from Eastern Poland to Western Ukraine
            2 submarines moved from 92 Sea Zone to 109 Sea Zone
            7 bombers moved from Western Germany to 109 Sea Zone
            1 artillery and 1 infantry moved from Syria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            3 fighters and 3 tactical_bombers moved from Trans-Jordan to Persia
            1 fighter and 1 tactical_bomber moved from Egypt to Persia
            3 bombers moved from Egypt to Persia
            1 artillery moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 2 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 4/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Persia
                Germans attack with 1 artillery, 3 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
                British defend with 2 armour, 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 1 artillery, 3 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Persia, round 2 : 9/13 hits, 7.33 expected hits
                    British roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1.67 expected hits
                    2 mech_infantrys owned by the British, 1 bomber owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the British lost in Persia
                Germans win, taking Persia from British with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 bomber and 1 infantry
                Casualties for British: 2 armour and 2 mech_infantrys
            Battle in 109 Sea Zone
                Germans attack with 7 bombers and 2 submarines
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 7 bombers and 2 submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Western Ukraine
                Germans attack with 1 artillery, 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 armour and 7 mech_infantrys moved from Urals to Kazakhstan
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 bombers, 4 fighters and 4 tactical_bombers moved from Persia to Iraq
            2 bombers moved from Western Ukraine to Iraq
            1 artillery and 1 infantry moved from Albania to Greece
            7 bombers moved from 109 Sea Zone to Western Germany
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
            2 mech_infantrys moved from Eastern Poland to Novgorod
    
        Place Units - Germans
            1 transport placed in 98 Sea Zone
            1 armour and 1 mech_infantry placed in Egypt
            2 artilleries and 1 infantry placed in Novgorod
            5 mech_infantrys placed in Germany
            1 fighter and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Germans collect 64 PUs (1 lost to blockades); end with 64 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.67
    British : -0.00
    Russians : 2.00
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            13 artilleries and 50 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Western Ukraine
            5 fighters moved from Russia to Archangel
            2 mech_infantrys moved from Volgograd to Russia
            16 infantry moved from Ulaanbaatar to Yakut S.S.R.
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Archangel
                Russians attack with 5 fighters and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 5 fighters and 1 infantry in Archangel, round 2 : 3/6 hits, 2,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Russians win with 5 fighters remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Belarus
                Russians attack with 13 artilleries and 50 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 13 artilleries and 50 infantry in Belarus, round 2 : 17/63 hits, 14,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 13 artilleries and 48 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Bryansk to Belarus
            2 aaGuns moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            1 infantry moved from Russia to Samara
            9 infantry moved from Russia to Tambov
            5 fighters moved from Archangel to Russia
            1 aaGun and 1 infantry moved from Jehol to Manchuria
            1 aaGun moved from Jehol to Manchuria
            1 infantry moved from Jehol to Manchuria
    
        Place Units - Russians
            6 artilleries and 4 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : 1,67
    

    Savegame

  • 20 16 15 14

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            4 artilleries and 16 infantry moved from Amur to Manchuria
            2 bombers, 2 fighters and 8 infantry moved from Korea to Manchuria
            1 fighter moved from Japan to Manchuria
            1 destroyer and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Victoria to New South Wales
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 4 artilleries, 2 bombers, 3 fighters and 24 infantry
                Chinese defend with 14 artilleries and 6 infantry; Russians defend with 2 aaGuns and 2 infantry
                    AA fire in Manchuria : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                    Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters and 24 infantry in Manchuria, round 2 : 5/32 hits, 8.33 expected hits
                    Chinese roll dice for 2 aaGuns, 14 artilleries and 8 infantry in Manchuria, round 2 : 5/22 hits, 7.33 expected hits
                    5 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 3 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters and 19 infantry in Manchuria, round 3 : 8/27 hits, 7.50 expected hits
                    Chinese roll dice for 14 artilleries and 5 infantry in Manchuria, round 3 : 9/19 hits, 6.33 expected hits
                    9 infantry owned by the Japanese, 2 infantry owned by the Russians, 3 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Manchuria
                    Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters and 10 infantry in Manchuria, round 4 : 5/18 hits, 6.00 expected hits
                    Chinese roll dice for 11 artilleries in Manchuria, round 4 : 3/11 hits, 3.67 expected hits
                    3 infantry owned by the Japanese and 5 artilleries owned by the Chinese lost in Manchuria
                    Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters and 7 infantry in Manchuria, round 5 : 6/15 hits, 5.50 expected hits
                    Chinese roll dice for 6 artilleries in Manchuria, round 5 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 6 artilleries owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 4 artilleries, 2 bombers, 2 fighters and 6 infantry remaining. Battle score for attacker is 26
                Casualties for Japanese: 1 fighter and 18 infantry
                Casualties for Chinese: 14 artilleries and 6 infantry
                Casualties for Russians: 2 aaGuns and 2 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 2 submarines
                Americans defend with 2 submarines
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in New South Wales
                Japanese attack with 1 infantry
                ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 infantry in New South Wales, round 2 : 1/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New South Wales
                ANZAC win with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Amur to Manchuria
            2 bombers and 2 fighters moved from Manchuria to Korea
    
        Place Units - Japanese
            2 artilleries and 8 infantry placed in Korea
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2
            Japanese collect 23 PUs (1 lost to blockades); end with 23 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    ANZAC : 0.33
    Chinese : -1.33
    AA fire in Manchuria : : 0.17
    Japanese : -2.50
    

    Savegame

  • 20 16 15 14

    I hit on the first turn in NSW… was thinking maybe in this game the way it’s been I’d win that battle hehehehehe.

  • 21 20 19 18 17 16

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 3 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
            1 infantry moved from Central America to 89 Sea Zone
            1 armour and 2 mech_infantrys moved from Central America to 89 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            7 destroyers and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 artillery moved from South Australia to 61 Sea Zone
            1 battleship and 1 cruiser moved from 62 Sea Zone to 33 Sea Zone
            2 cruisers moved from 61 Sea Zone to 54 Sea Zone
            1 artillery and 1 transport moved from 61 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 fighter and 3 tactical_bombers moved from Queensland to Philippines
            2 carriers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            3 bombers moved from Eastern United States to United Kingdom
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 88 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    @DizzKneeLand33 said in 19L Dizz (Axis) vs Giallo (Allies+0) BM3 game 2:

    I hit on the first turn in NSW… was thinking maybe in this game the way it’s been I’d win that battle hehehehehe.

    Almost…

    Do you want to use any token in sz6?

  • 20 16 15 14

    No tokens this time thx!

  • 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 3 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
            1 infantry moved from Central America to 89 Sea Zone
            1 armour and 2 mech_infantrys moved from Central America to 89 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            7 destroyers and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 artillery moved from South Australia to 61 Sea Zone
            1 battleship and 1 cruiser moved from 62 Sea Zone to 33 Sea Zone
            2 cruisers moved from 61 Sea Zone to 54 Sea Zone
            1 artillery and 1 transport moved from 61 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 fighter and 3 tactical_bombers moved from Queensland to Philippines
            2 carriers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            3 bombers moved from Eastern United States to United Kingdom
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 88 Sea Zone
    
        Combat - Americans
            Battle in New Zealand
            Battle in Gibraltar
            Battle in Morocco
            Battle in 6 Sea Zone
                Americans attack with 7 destroyers and 4 submarines
                Japanese defend with 1 destroyer and 2 submarines
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    Americans roll dice for 7 destroyers in 6 Sea Zone, round 2 : 4/7 hits, 2,33 expected hits
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
                Americans win, taking New Zealand from Japanese, taking Gibraltar from Italians, taking Morocco from Germans, taking 6 Sea Zone from Japanese with 7 destroyers and 4 submarines remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 destroyer and 2 submarines
    
        Non Combat Move - Americans
            1 battleship and 2 carriers moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Central United States
            1 carrier, 3 destroyers and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans : 2,33
    Japanese : -0,67
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 6 infantry moved from Jehol to Manchuria
            1 artillery moved from Kwangsi to Hunan
            2 infantry moved from Anhwe to Jehol
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 1 artillery, 1 fighter and 6 infantry
                Japanese defend with 1 aaGun, 4 artilleries and 6 infantry
                    AA fire in Manchuria : 0/1 hits, 0,17 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Manchuria, round 2 : 1/8 hits, 2,00 expected hits
                    Japanese roll dice for 1 aaGun, 4 artilleries and 6 infantry in Manchuria, round 2 : 2/10 hits, 3,33 expected hits
                    1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Manchuria, round 3 : 2/6 hits, 1,67 expected hits
                    Japanese roll dice for 4 artilleries and 6 infantry in Manchuria, round 3 : 3/10 hits, 3,33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Manchuria
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 4 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 4 artilleries and 4 infantry in Manchuria, round 4 : 4/8 hits, 2,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Manchuria
                Japanese win with 4 artilleries and 3 infantry remaining. Battle score for attacker is -18
                Casualties for Chinese: 1 artillery, 1 fighter and 6 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,83
    AA fire in Manchuria : : -0,17
    Japanese : -0,33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 3 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
            1 infantry moved from Central America to 89 Sea Zone
            1 armour and 2 mech_infantrys moved from Central America to 89 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            7 destroyers and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 artillery moved from South Australia to 61 Sea Zone
            1 battleship and 1 cruiser moved from 62 Sea Zone to 33 Sea Zone
            2 cruisers moved from 61 Sea Zone to 54 Sea Zone
            1 artillery and 1 transport moved from 61 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 fighter and 3 tactical_bombers moved from Queensland to Philippines
            2 carriers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            3 bombers moved from Eastern United States to United Kingdom
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 88 Sea Zone
    
        Combat - Americans
            Battle in New Zealand
            Battle in Gibraltar
            Battle in Morocco
            Battle in 6 Sea Zone
                Americans attack with 7 destroyers and 4 submarines
                Japanese defend with 1 destroyer and 2 submarines
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    Americans roll dice for 7 destroyers in 6 Sea Zone, round 2 : 4/7 hits, 2,33 expected hits
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
                Americans win, taking New Zealand from Japanese, taking Gibraltar from Italians, taking Morocco from Germans, taking 6 Sea Zone from Japanese with 7 destroyers and 4 submarines remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 destroyer and 2 submarines
    
        Non Combat Move - Americans
            1 battleship and 2 carriers moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Central United States
            1 carrier, 3 destroyers and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 6 infantry moved from Jehol to Manchuria
            1 artillery moved from Kwangsi to Hunan
            2 infantry moved from Anhwe to Jehol
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 1 artillery, 1 fighter and 6 infantry
                Japanese defend with 1 aaGun, 4 artilleries and 6 infantry
                    AA fire in Manchuria : 0/1 hits, 0,17 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Manchuria, round 2 : 1/8 hits, 2,00 expected hits
                    Japanese roll dice for 1 aaGun, 4 artilleries and 6 infantry in Manchuria, round 2 : 2/10 hits, 3,33 expected hits
                    1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Manchuria, round 3 : 2/6 hits, 1,67 expected hits
                    Japanese roll dice for 4 artilleries and 6 infantry in Manchuria, round 3 : 3/10 hits, 3,33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Manchuria
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 4 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 4 artilleries and 4 infantry in Manchuria, round 4 : 4/8 hits, 2,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Manchuria
                Japanese win with 4 artilleries and 3 infantry remaining. Battle score for attacker is -18
                Casualties for Chinese: 1 artillery, 1 fighter and 6 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 cruiser, 4 marines and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber and 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Eastern Persia to Turkmenistan
            2 mech_infantrys moved from Eastern Persia to Persia
            4 bombers moved from India to 80 Sea Zone
            1 fighter moved from Union of South Africa to 79 Sea Zone
            3 transports moved from 79 Sea Zone to 39 Sea Zone
            3 fighters moved from India to Persia
            3 infantry moved from Jehol to Anhwe
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            2 infantry moved from Kiangsi to Anhwe
            1 armour, 1 artillery and 7 infantry moved from West India to Eastern Persia
            1 artillery and 5 infantry moved from India to West India
            5 artilleries and 3 infantry moved from Burma to India
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 4 bombers and 1 destroyer
                Germans defend with 1 destroyer and 1 transport
                    British roll dice for 4 bombers and 1 destroyer in 80 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 4 bombers and 1 destroyer remaining. Battle score for attacker is 15
                Casualties for Germans: 1 destroyer and 1 transport
            Battle in Persia
                British attack with 3 fighters and 2 mech_infantrys
                Germans defend with 1 artillery and 1 factory_minor
                    British roll dice for 3 fighters and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Persia
                British win, taking Persia from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Persia to 79 Sea Zone
            1 fighter moved from Persia to West India
            1 fighter moved from Persia to West India
            2 aaGuns moved from Burma to India
            4 bombers moved from 80 Sea Zone to India
            1 battleship, 2 cruisers and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            2 marines placed in Quebec
            1 cruiser placed in 71 Sea Zone
            2 marines placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,6,4
            British collect 25 PUs (4 lost to blockades); end with 26 PUs
    
        Place Units - UK_Pacific
            1 bomber placed in India
            1 carrier placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 27 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 bomber
                Some Units in 39 Sea Zone change ownership: 1 carrier
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : 1,17
    Americans : 2,33
    Chinese : -0,83
    AA fire in Manchuria : : -0,17
    Japanese : -1,00
    

    Savegame

  • 20 16 15 14

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Russians
            1 armour moved from Northwest Persia to Persia
            1 bomber and 1 fighter moved from Egypt to Persia
            2 submarines moved from 92 Sea Zone to 91 Sea Zone
    
        Combat - Italians
            Battle in Persia
                Italians attack with 1 armour, 1 bomber and 1 fighter
                British defend with 1 factory_minor and 2 mech_infantrys
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Persia, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British and 1 bomber owned by the Italians lost in Persia
                Italians win, taking Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is -4
                Casualties for Italians: 1 bomber
                Casualties for British: 2 mech_infantrys
            Battle in 91 Sea Zone
                Italians attack with 2 submarines
                Americans defend with 1 destroyer and 3 transports
                    Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                    3 transports owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 23
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 destroyer and 3 transports
    
        Non Combat Move - Italians
            1 fighter moved from Persia to Iraq
            1 fighter moved from Southern Italy to Iraq
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 armour and 1 infantry moved from Crete to 99 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            4 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 battleship, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 armour, 3 artilleries and 8 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Place Units - Italians
            3 infantry placed in Iraq
            3 infantry placed in Southern Italy
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : 0.33
    Americans : 0.67
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 infantry moved from Burma to India
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 infantry moved from Burma to India
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 20 16 15 14

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 infantry, 8 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 submarines moved from 92 Sea Zone to 88 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                  Germans take Anglo Egyptian Sudan from British
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Germans take French Equatorial Africa from French
            1 armour and 1 mech_infantry moved from Yenisey to Olgiy
                  Germans take Olgiy from Russians
            1 armour and 1 mech_infantry moved from Olgiy to Kansu
                  Germans take Kansu from Chinese
            1 mech_infantry moved from Timguska to Novosibirsk
            1 mech_infantry moved from Novosibirsk to Tsinghai
                  Germans take Tsinghai from Chinese
            1 armour moved from Kazakhstan to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Rostov
                  Germans take Rostov from Russians
            3 armour and 8 mech_infantrys moved from Kazakhstan to Turkmenistan
            2 artilleries and 4 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            3 armour, 8 artilleries, 8 infantry and 15 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 bombers moved from Iraq to 39 Sea Zone
            1 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 4 tactical_bombers moved from Iraq to Eastern Persia
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
            Battle in 39 Sea Zone
                Germans attack with 3 bombers
                British defend with 1 carrier and 3 transports
                    Germans roll dice for 3 bombers in 39 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    British roll dice for 1 carrier and 3 transports in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the British and 1 carrier owned by the British lost in 39 Sea Zone
                    2 transports owned by the British lost in 39 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is 37
                Casualties for British: 1 carrier and 3 transports
            Battle in Eastern Persia
                Germans attack with 1 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
                British defend with 1 armour, 1 artillery and 7 infantry
                    Germans roll dice for 1 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Eastern Persia, round 2 : 8/12 hits, 6.17 expected hits
                    British roll dice for 1 armour, 1 artillery and 7 infantry in Eastern Persia, round 2 : 1/9 hits, 3.17 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 7 infantry owned by the British lost in Eastern Persia
                    Germans roll dice for 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Eastern Persia, round 3 : 6/11 hits, 6.00 expected hits
                    British roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour, 1 artillery and 7 infantry
            Battle in Western Ukraine
                Germans attack with 3 armour, 8 artilleries, 8 infantry and 15 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 8 artilleries, 8 infantry and 15 mech_infantrys in Western Ukraine, round 2 : 7/34 hits, 9.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 armour, 8 artilleries, 8 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 88 Sea Zone
                Germans attack with 2 submarines
                Americans defend with 1 destroyer
                    Germans roll dice for 2 submarines in 88 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 88 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 88 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 88 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Turkmenistan
                Germans attack with 3 armour and 8 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 3 armour and 8 mech_infantrys in Turkmenistan, round 2 : 4/11 hits, 2.83 expected hits
                    Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Turkmenistan
                Germans win, taking Turkmenistan from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            2 submarines moved from 109 Sea Zone to 110 Sea Zone
            2 artilleries and 1 infantry moved from Novgorod to Karelia
            2 aaGuns moved from Eastern Poland to Western Ukraine
            1 armour and 3 mech_infantrys moved from Novgorod to Nenetsia
            1 aaGun moved from Novgorod to Karelia
            1 bomber, 4 fighters and 4 tactical_bombers moved from Eastern Persia to Iraq
            3 bombers moved from 39 Sea Zone to Iraq
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            5 mech_infantrys moved from Germany to Romania
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Southern France to Northern Italy
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Egypt
            1 infantry placed in Novgorod
            1 armour and 6 mech_infantrys placed in Germany
            3 submarines placed in 110 Sea Zone
            3 submarines placed in 93 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
            Germans collect 70 PUs (3 lost to blockades); end with 70 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -3.00
    Americans : 0.33
    Russians : -0.67
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
            6 infantry moved from Yakut S.S.R. to Buryatia
            2 infantry moved from Tambov to Rostov
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 infantry moved from Belarus to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Belarus to Novgorod
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            2 fighters moved from Russia to Vologda
            2 fighters moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            2 fighters moved from Russia to Rostov
            6 artilleries, 1 infantry and 2 mech_infantrys moved from Russia to Bryansk
            1 infantry moved from Belarus to Smolensk
            6 artilleries moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            17 infantry moved from Belarus to Bryansk
            4 infantry moved from Belarus to Bryansk
            3 infantry moved from Belarus to Bryansk
            7 infantry moved from Belarus to Bryansk
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Buryatia
                Russians attack with 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 6 infantry in Buryatia, round 2 : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 6 infantry in Buryatia, round 3 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                Russians win, taking Buryatia from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            2 fighters moved from Smolensk to Bryansk
            4 aaGuns moved from Belarus to Bryansk
            2 fighters moved from Vologda to Bryansk
            2 fighters moved from Rostov to Bryansk
            7 infantry moved from Tambov to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            9 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            2 infantry placed in Volgograd
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -2,00
    Japanese : -0,67
    

    Savegame

  • 20 16 15 14

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            4 artilleries and 3 infantry moved from Manchuria to Amur
            2 infantry moved from Korea to Amur
            2 bombers and 2 fighters moved from Korea to Japan
            1 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            2 infantry placed in Korea
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,3,2,4,5,1,5,2,1,5,6,5,2,1,4
            Japanese collect 11 PUs (11 lost to blockades); end with 13 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 4 bombers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Italians
                  Americans take Tunisia from Italians
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 88 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 88 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            4 bombers moved from United Kingdom to Germany
            4 bombers moved from United Kingdom to Western Germany
            2 artilleries moved from New Zealand to 63 Sea Zone
            1 artillery and 1 transport moved from 63 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
            1 artillery and 1 transport moved from 63 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/4 hits, 0,67 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 8,3,4 and causes: 15 damage to unit: factory_major
                Bombing raid in Western Germany causes 15 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/4 hits, 0,67 expected hits
                Bombing raid in Germany rolls: 5,4,5,8 and causes: 20 damage to unit: factory_major
                Bombing raid in Germany causes 20 damage total. 
            Battle in Paulau Island
            Battle in Marshall Islands
            Battle in French West Africa
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 2 destroyers and 1 fighter
                Italians defend with 1 submarine
                    Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 91 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking French West Africa from Neutral_Axis with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 submarine
            Battle in 88 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 88 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 88 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 88 Sea Zone, round 4 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 88 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 fighters moved from 88 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            3 bombers moved from Western Germany to United Kingdom
            4 bombers moved from Germany to Belarus
            2 carriers moved from 35 Sea Zone to 34 Sea Zone
            2 cruisers moved from 54 Sea Zone to 34 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 battleship moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            1 fighter and 3 tactical_bombers moved from Philippines to 6 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Morocco
            4 bombers placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Italians : 0,83
    AA fire in Western Germany : : 0,33
    Americans : -1,17
    AA fire in Germany : : -0,67
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to Manchuria
            2 artilleries and 6 infantry moved from Jehol to Manchuria
            1 artillery moved from Hunan to Kweichow
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 2 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 8 infantry in Manchuria, round 2 : 2/10 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
            1 infantry placed in Hopei
            2 artilleries and 1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : 0,67
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 4 bombers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Italians
                  Americans take Tunisia from Italians
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 88 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 88 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            4 bombers moved from United Kingdom to Germany
            4 bombers moved from United Kingdom to Western Germany
            2 artilleries moved from New Zealand to 63 Sea Zone
            1 artillery and 1 transport moved from 63 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
            1 artillery and 1 transport moved from 63 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/4 hits, 0,67 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 8,3,4 and causes: 15 damage to unit: factory_major
                Bombing raid in Western Germany causes 15 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/4 hits, 0,67 expected hits
                Bombing raid in Germany rolls: 5,4,5,8 and causes: 20 damage to unit: factory_major
                Bombing raid in Germany causes 20 damage total. 
            Battle in Paulau Island
            Battle in Marshall Islands
            Battle in French West Africa
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 2 destroyers and 1 fighter
                Italians defend with 1 submarine
                    Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 91 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking French West Africa from Neutral_Axis with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 submarine
            Battle in 88 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 88 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 88 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 88 Sea Zone, round 4 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 88 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 fighters moved from 88 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            3 bombers moved from Western Germany to United Kingdom
            4 bombers moved from Germany to Belarus
            2 carriers moved from 35 Sea Zone to 34 Sea Zone
            2 cruisers moved from 54 Sea Zone to 34 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 battleship moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            1 fighter and 3 tactical_bombers moved from Philippines to 6 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Morocco
            4 bombers placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to Manchuria
            2 artilleries and 6 infantry moved from Jehol to Manchuria
            1 artillery moved from Hunan to Kweichow
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 2 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 8 infantry in Manchuria, round 2 : 2/10 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
            1 infantry placed in Hopei
            2 artilleries and 1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 cruiser and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from West India to Eastern Persia
            4 bombers moved from India to Persia
            1 bomber moved from India to Persia
            2 fighters moved from West India to Eastern Persia
            2 fighters moved from 79 Sea Zone to Persia
    
        Combat - British
            Strategic bombing raid in Persia
                    AA fire in Persia : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Persia causes 0 damage total. 
            Battle in Eastern Persia
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 2 fighters and 2 infantry in Eastern Persia, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 2/2 hits, 0,83 expected hits
                    1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Eastern Persia
                British win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Persia
                British attack with 4 bombers and 2 fighters
                Italians defend with 1 armour and 1 factory_minor
                    British roll dice for 4 bombers and 2 fighters in Persia, round 2 : 3/6 hits, 3,67 expected hits
                    Italians roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the British and 1 armour owned by the Italians lost in Persia
                British win with 4 bombers and 1 fighter remaining. Battle score for attacker is -4
                Casualties for British: 1 fighter
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            4 bombers moved from Persia to India
            2 fighters moved from Eastern Persia to India
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            1 artillery and 3 infantry moved from West India to India
            1 fighter moved from Persia to Caucasus
            1 infantry moved from Union of South Africa to Rhodesia
            2 marines moved from Quebec to 106 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 91 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to 91 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 aaGun moved from Jehol to Manchuria
            7 infantry moved from Anhwe to Jehol
    
        Place Units - British
            1 cruiser and 1 transport placed in 71 Sea Zone
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 26 PUs; end with 27 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
            1 carrier placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 25 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
            Units Change Ownership
                Some Units in India change ownership: 4 mech_infantrys
                Some Units in 39 Sea Zone change ownership: 1 carrier
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 1,33
    AA fire in Persia : : 0,83
    British : 0,00
    AA fire in Western Germany : : 0,33
    Americans : -1,17
    Chinese : -0,33
    Japanese : 0,67
    AA fire in Germany : : -0,67
    

    Savegame

  • 20 16 15 14

    TripleA Move Summary: Italians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 aaGuns, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Iraq to Kazakhstan
            1 armour, 3 artilleries and 8 infantry moved from Trans-Jordan to 98 Sea Zone
            1 armour, 3 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 8 infantry and 6 transports moved from 98 Sea Zone to 92 Sea Zone
            1 armour, 3 artilleries and 8 infantry moved from 92 Sea Zone to Morocco
    

    Savegame

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