19L Dizz (Axis) vs Giallo (Allies+0) BM3 game 2

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    @DizzKneeLand33 said in 19L Dizz (Axis) vs Giallo (Allies+0) BM3 game 2:

    Wow, after the Italian roll it’s completely off the rails now hehehe.

    let’s see where this goes

  • 20 16 15 14

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Syria
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Syria
            3 bombers, 4 fighters and 4 tactical_bombers moved from Alexandria to Iraq
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            1 artillery and 2 infantry moved from Novgorod to Belarus
            1 bomber moved from Western Germany to Belarus
            1 armour moved from Archangel to Urals
                  Germans take Nenetsia from Russians
                  Germans take Urals from Russians
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 3 bombers, 4 fighters and 4 tactical_bombers
                British defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 mech_infantrys
                    AA fire in Iraq : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Iraq
                    Germans roll dice for 3 bombers, 3 fighters and 4 tactical_bombers in Iraq, round 2 : 7/10 hits, 6.00 expected hits
                    British roll dice for 1 aaGun, 1 artillery and 3 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                    3 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 tactical_bomber owned by the Germans and 1 artillery owned by the British lost in Iraq
                Germans win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 aaGun, 1 artillery and 3 mech_infantrys
            Battle in Belarus
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Syria
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Syria
                Germans win, taking Syria from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Syria to Egypt
            3 bombers moved from Iraq to Egypt
            3 fighters and 3 tactical_bombers moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from Albania to Greece
            1 artillery and 1 infantry moved from Yugoslavia to Albania
            1 bomber moved from Western Ukraine to Eastern Poland
            1 bomber moved from Belarus to Eastern Poland
            4 armour and 10 mech_infantrys moved from Archangel to Urals
            1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            1 bomber placed in Western Germany
            1 armour and 2 mech_infantrys placed in Egypt
            1 armour and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
            Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    British : -0.67
    Russians : -1.00
    AA fire in Iraq : : 0.50
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            2 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Bryansk to Belarus
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            5 fighters moved from Russia to Belarus
            1 infantry moved from Siberia to Amur
            1 infantry moved from Buyant-Uhaa to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Belarus
                Russians attack with 5 fighters and 2 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 5 fighters and 2 infantry in Belarus, round 2 : 2/7 hits, 2,83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 5 fighters and 1 infantry in Belarus, round 3 : 2/6 hits, 2,67 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            5 fighters moved from Belarus to Russia
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            1 aaGun moved from Ukraine to Bryansk
            2 armour and 2 mech_infantrys moved from Caucasus to Iraq
                  Russians take Northwest Persia from Neutral_Allies
            2 aaGuns moved from Buyant-Uhaa to Jehol
            2 infantry moved from Buyant-Uhaa to Jehol
            16 infantry moved from Buyant-Uhaa to Ulaanbaatar
    
        Place Units - Russians
            10 infantry placed in Russia
            2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 7 infantry
            EDIT: Adding units owned by Russians to Bryansk: 7 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Russians : -1,83
    Japanese : -0,33
    

    Savegame

  • 20 16 15 14

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 artilleries, 2 bombers, 1 fighter, 9 infantry and 1 mech_infantry moved from Manchuria to Amur
            1 fighter moved from Korea to Amur
            9 infantry moved from Korea to Amur
            1 infantry moved from New South Wales to Victoria
                  Japanese take Victoria from ANZAC
            2 infantry moved from New South Wales to South Australia
                  Japanese take South Australia from ANZAC
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 4 artilleries, 2 bombers, 2 fighters, 18 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters, 18 infantry and 1 mech_infantry in Amur, round 2 : 6/27 hits, 7.50 expected hits
                    Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 4 artilleries, 2 bombers, 2 fighters, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Manchuria to Amur
            1 infantry moved from Korea to Manchuria
            2 bombers moved from Amur to Korea
            2 fighters moved from Amur to Korea
    
        Place Units - Japanese
            1 aaGun and 2 infantry placed in New South Wales
            8 infantry placed in Korea
    
        Turn Complete - Japanese
            Japanese collect 24 PUs; end with 24 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 27 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.67
    Japanese : -1.50
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 fighter and 2 tactical_bombers moved from 49 Sea Zone to New South Wales
            1 fighter moved from 54 Sea Zone to New South Wales
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to South Australia
            1 tactical_bomber moved from 49 Sea Zone to New South Wales
            1 tactical_bomber moved from 54 Sea Zone to New South Wales
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 61 Sea Zone
            1 artillery moved from 61 Sea Zone to South Australia
            1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                  Americans take 62 Sea Zone from Japanese
            2 cruisers moved from 54 Sea Zone to 61 Sea Zone
    
        Combat - Americans
            Battle in New South Wales
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers
                Japanese defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in New South Wales : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers in New South Wales, round 2 : 3/8 hits, 4,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in New South Wales, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in New South Wales
                Americans win, taking New South Wales from Japanese, taking Queensland from Americans with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in South Australia
                Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 cruiser in South Australia, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in South Australia, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in South Australia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in South Australia
                Americans win, taking South Australia from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from South Australia to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
            1 tactical_bomber moved from New South Wales to Queensland
            1 tactical_bomber moved from New South Wales to Queensland
            2 carriers, 4 destroyers and 2 submarines moved from 49 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 battleship, 3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            5 bombers moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            3 bombers and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,83
    AA fire in New South Wales : : -0,50
    Japanese : -1,33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            9 artilleries and 6 infantry moved from Jehol to Manchuria
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 9 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 artilleries and 6 infantry in Manchuria, round 2 : 5/15 hits, 5,00 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 9 artilleries and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Chahar to Jehol
            1 artillery, 1 fighter and 4 infantry moved from Anhwe to Jehol
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 artillery moved from Kwangtung to Kwangsi
    
        Place Units - Chinese
            5 artilleries and 1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : 0,67
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 fighter and 2 tactical_bombers moved from 49 Sea Zone to New South Wales
            1 fighter moved from 54 Sea Zone to New South Wales
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to South Australia
            1 tactical_bomber moved from 49 Sea Zone to New South Wales
            1 tactical_bomber moved from 54 Sea Zone to New South Wales
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 61 Sea Zone
            1 artillery moved from 61 Sea Zone to South Australia
            1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                  Americans take 62 Sea Zone from Japanese
            2 cruisers moved from 54 Sea Zone to 61 Sea Zone
    
        Combat - Americans
            Battle in New South Wales
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers
                Japanese defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in New South Wales : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers in New South Wales, round 2 : 3/8 hits, 4,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in New South Wales, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in New South Wales
                Americans win, taking New South Wales from Japanese, taking Queensland from Americans with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in South Australia
                Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 cruiser in South Australia, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in South Australia, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in South Australia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in South Australia
                Americans win, taking South Australia from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from South Australia to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
            1 tactical_bomber moved from New South Wales to Queensland
            1 tactical_bomber moved from New South Wales to Queensland
            2 carriers, 4 destroyers and 2 submarines moved from 49 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 battleship, 3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            5 bombers moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            3 bombers and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            9 artilleries and 6 infantry moved from Jehol to Manchuria
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 9 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 artilleries and 6 infantry in Manchuria, round 2 : 5/15 hits, 5,00 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 9 artilleries and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Chahar to Jehol
            1 artillery, 1 fighter and 4 infantry moved from Anhwe to Jehol
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 artillery moved from Kwangtung to Kwangsi
    
        Place Units - Chinese
            5 artilleries and 1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 2 aaGuns, 1 artillery, 1 factory_minor and 3 infantry; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from Nigeria to Union of South Africa
            2 armour and 2 mech_infantrys moved from West India to Persia
            3 mech_infantrys moved from India to Eastern Persia
            7 infantry moved from India to West India
            1 armour moved from Burma to West India
            1 artillery and 5 infantry moved from Burma to India
            2 cruisers and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone
            1 battleship, 1 carrier and 2 transports moved from 80 Sea Zone to 79 Sea Zone
            1 destroyer moved from 39 Sea Zone to 79 Sea Zone
    
        Non Combat Move - British
            2 bombers moved from Union of South Africa to India
            2 aaGuns, 3 artilleries and 2 infantry moved from Yunnan to Burma
            2 artilleries and 1 infantry moved from Yunnan to Burma
            2 infantry moved from Anhwe to Kiangsi
            2 infantry moved from Anhwe to Jehol
            1 aaGun moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Jehol
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            1 artillery moved from 79 Sea Zone to West India
            1 battleship, 2 cruisers and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone
            1 destroyer moved from 118 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            2 aaGuns and 1 infantry placed in Iraq
            1 artillery and 2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 25 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
            Some Units in India change ownership: 3 fighters
    

    Combat Hit Differential Summary :

    Americans : 0,83
    Chinese : 0,00
    AA fire in New South Wales : : -0,50
    Japanese : -0,67
    

    Savegame

  • 20 16 15 14

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Crete
            1 armour, 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            1 bomber and 1 fighter moved from Egypt to Iraq
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Malta
            Battle in Iraq
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry
                British defend with 2 aaGuns, 1 factory_minor and 1 infantry; Russians defend with 2 armour and 2 mech_infantrys
                    AA fire in Iraq : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Iraq, round 2 : 4/8 hits, 3.17 expected hits
                    British roll dice for 2 aaGuns, 2 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 2.00 expected hits
                    1 mech_infantry owned by the Russians, 2 aaGuns owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Iraq, round 3 : 2/6 hits, 2.67 expected hits
                    British roll dice for 2 armour and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 fighter in Iraq, round 4 : 0/5 hits, 2.33 expected hits
                    British roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Italians lost in Iraq
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Iraq, round 5 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 armour in Iraq, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 artillery owned by the Italians lost in Iraq
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British, taking Iraq from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 16
                Casualties for Italians: 2 artilleries and 3 infantry
                Casualties for British: 2 aaGuns and 1 infantry
                Casualties for Russians: 2 armour and 2 mech_infantrys
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Iraq to Egypt
            2 aaGuns moved from Southern Italy to Northern Italy
            3 transports moved from 98 Sea Zone to 97 Sea Zone
            1 battleship moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.17
    British : 0.67
    AA fire in Iraq : : -0.33
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 infantry moved from Yunnan to Burma
    
        Non Combat Move - ANZAC
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 infantry moved from Yunnan to Burma
    
        Non Combat Move - ANZAC
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 20 16 15 14

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 fighter, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 mech_infantry moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour and 1 mech_infantry moved from Urals to Kazakhstan
                  Germans take Novosibirsk from Russians
                  Germans take Kazakhstan from Russians
            1 artillery and 2 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
            1 artillery moved from Eastern Poland to Bessarabia
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
            2 bombers moved from Eastern Poland to Western Ukraine
            2 submarines moved from 92 Sea Zone to 109 Sea Zone
            7 bombers moved from Western Germany to 109 Sea Zone
            1 artillery and 1 infantry moved from Syria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            3 fighters and 3 tactical_bombers moved from Trans-Jordan to Persia
            1 fighter and 1 tactical_bomber moved from Egypt to Persia
            3 bombers moved from Egypt to Persia
            1 artillery moved from Novgorod to Belarus
    

    Savegame

  • 20 16 15 14

    Scramble SZ109?

  • 21 20 19 18 17 16

    no…

  • 20 16 15 14

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 fighter, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 mech_infantry moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour and 1 mech_infantry moved from Urals to Kazakhstan
                  Germans take Novosibirsk from Russians
                  Germans take Kazakhstan from Russians
            1 artillery and 2 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
            1 artillery moved from Eastern Poland to Bessarabia
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
            2 bombers moved from Eastern Poland to Western Ukraine
            2 submarines moved from 92 Sea Zone to 109 Sea Zone
            7 bombers moved from Western Germany to 109 Sea Zone
            1 artillery and 1 infantry moved from Syria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            3 fighters and 3 tactical_bombers moved from Trans-Jordan to Persia
            1 fighter and 1 tactical_bomber moved from Egypt to Persia
            3 bombers moved from Egypt to Persia
            1 artillery moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 2 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 4/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Persia
                Germans attack with 1 artillery, 3 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
                British defend with 2 armour, 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 1 artillery, 3 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Persia, round 2 : 9/13 hits, 7.33 expected hits
                    British roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1.67 expected hits
                    2 mech_infantrys owned by the British, 1 bomber owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the British lost in Persia
                Germans win, taking Persia from British with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 bomber and 1 infantry
                Casualties for British: 2 armour and 2 mech_infantrys
            Battle in 109 Sea Zone
                Germans attack with 7 bombers and 2 submarines
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 7 bombers and 2 submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Western Ukraine
                Germans attack with 1 artillery, 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 armour and 7 mech_infantrys moved from Urals to Kazakhstan
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 bombers, 4 fighters and 4 tactical_bombers moved from Persia to Iraq
            2 bombers moved from Western Ukraine to Iraq
            1 artillery and 1 infantry moved from Albania to Greece
            7 bombers moved from 109 Sea Zone to Western Germany
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
            2 mech_infantrys moved from Eastern Poland to Novgorod
    
        Place Units - Germans
            1 transport placed in 98 Sea Zone
            1 armour and 1 mech_infantry placed in Egypt
            2 artilleries and 1 infantry placed in Novgorod
            5 mech_infantrys placed in Germany
            1 fighter and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Germans collect 64 PUs (1 lost to blockades); end with 64 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.67
    British : -0.00
    Russians : 2.00
    

    Savegame

  • 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            13 artilleries and 50 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Western Ukraine
            5 fighters moved from Russia to Archangel
            2 mech_infantrys moved from Volgograd to Russia
            16 infantry moved from Ulaanbaatar to Yakut S.S.R.
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Archangel
                Russians attack with 5 fighters and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 5 fighters and 1 infantry in Archangel, round 2 : 3/6 hits, 2,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Russians win with 5 fighters remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Belarus
                Russians attack with 13 artilleries and 50 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 13 artilleries and 50 infantry in Belarus, round 2 : 17/63 hits, 14,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 13 artilleries and 48 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Bryansk to Belarus
            2 aaGuns moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            1 infantry moved from Russia to Samara
            9 infantry moved from Russia to Tambov
            5 fighters moved from Archangel to Russia
            1 aaGun and 1 infantry moved from Jehol to Manchuria
            1 aaGun moved from Jehol to Manchuria
            1 infantry moved from Jehol to Manchuria
    
        Place Units - Russians
            6 artilleries and 4 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : 1,67
    

    Savegame

  • 20 16 15 14

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            4 artilleries and 16 infantry moved from Amur to Manchuria
            2 bombers, 2 fighters and 8 infantry moved from Korea to Manchuria
            1 fighter moved from Japan to Manchuria
            1 destroyer and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Victoria to New South Wales
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 4 artilleries, 2 bombers, 3 fighters and 24 infantry
                Chinese defend with 14 artilleries and 6 infantry; Russians defend with 2 aaGuns and 2 infantry
                    AA fire in Manchuria : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                    Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters and 24 infantry in Manchuria, round 2 : 5/32 hits, 8.33 expected hits
                    Chinese roll dice for 2 aaGuns, 14 artilleries and 8 infantry in Manchuria, round 2 : 5/22 hits, 7.33 expected hits
                    5 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 3 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters and 19 infantry in Manchuria, round 3 : 8/27 hits, 7.50 expected hits
                    Chinese roll dice for 14 artilleries and 5 infantry in Manchuria, round 3 : 9/19 hits, 6.33 expected hits
                    9 infantry owned by the Japanese, 2 infantry owned by the Russians, 3 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Manchuria
                    Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters and 10 infantry in Manchuria, round 4 : 5/18 hits, 6.00 expected hits
                    Chinese roll dice for 11 artilleries in Manchuria, round 4 : 3/11 hits, 3.67 expected hits
                    3 infantry owned by the Japanese and 5 artilleries owned by the Chinese lost in Manchuria
                    Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters and 7 infantry in Manchuria, round 5 : 6/15 hits, 5.50 expected hits
                    Chinese roll dice for 6 artilleries in Manchuria, round 5 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 6 artilleries owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 4 artilleries, 2 bombers, 2 fighters and 6 infantry remaining. Battle score for attacker is 26
                Casualties for Japanese: 1 fighter and 18 infantry
                Casualties for Chinese: 14 artilleries and 6 infantry
                Casualties for Russians: 2 aaGuns and 2 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 2 submarines
                Americans defend with 2 submarines
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in New South Wales
                Japanese attack with 1 infantry
                ANZAC defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 infantry in New South Wales, round 2 : 1/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New South Wales
                ANZAC win with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Amur to Manchuria
            2 bombers and 2 fighters moved from Manchuria to Korea
    
        Place Units - Japanese
            2 artilleries and 8 infantry placed in Korea
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2
            Japanese collect 23 PUs (1 lost to blockades); end with 23 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    ANZAC : 0.33
    Chinese : -1.33
    AA fire in Manchuria : : 0.17
    Japanese : -2.50
    

    Savegame

  • 20 16 15 14

    I hit on the first turn in NSW… was thinking maybe in this game the way it’s been I’d win that battle hehehehehe.

  • 21 20 19 18 17 16

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 3 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
            1 infantry moved from Central America to 89 Sea Zone
            1 armour and 2 mech_infantrys moved from Central America to 89 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            7 destroyers and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 artillery moved from South Australia to 61 Sea Zone
            1 battleship and 1 cruiser moved from 62 Sea Zone to 33 Sea Zone
            2 cruisers moved from 61 Sea Zone to 54 Sea Zone
            1 artillery and 1 transport moved from 61 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 fighter and 3 tactical_bombers moved from Queensland to Philippines
            2 carriers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            3 bombers moved from Eastern United States to United Kingdom
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 88 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 19 18 17 16

    @DizzKneeLand33 said in 19L Dizz (Axis) vs Giallo (Allies+0) BM3 game 2:

    I hit on the first turn in NSW… was thinking maybe in this game the way it’s been I’d win that battle hehehehehe.

    Almost…

    Do you want to use any token in sz6?

  • 20 16 15 14

    No tokens this time thx!

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