@Daaras I’m not quite sure I have heard both on this forum.
Plasmaboy2002 (Axis +0) vs. Argothair (Allies) bm3
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 4 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 3 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 4 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 artillery moved from Sikang to Szechwan 1 infantry moved from Sikang to Shensi Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.50 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 armour and 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from 95 Sea Zone to Northern Italy 4 fighters moved from 95 Sea Zone to Northern Italy 1 tactical_bomber moved from Sardinia to Northern Italy 1 cruiser moved from 95 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 mech_infantry moved from Algeria to Morocco Combat - Americans Battle in Philippines Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Northern Italy Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 tactical_bomber moved from Northern Italy to Sardinia 4 fighters moved from Northern Italy to 95 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 6 transports moved from 95 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 2 fighters placed in Western United States 2 transports placed in 101 Sea Zone Americans undo move 1. 1 destroyer placed in 101 Sea Zone 1 battleship, 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 57 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 4 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 3 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 4 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 artillery moved from Sikang to Szechwan 1 infantry moved from Sikang to Shensi Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Caucasus to Kazakhstan 3 fighters moved from Persia to Kazakhstan 1 mech_infantry moved from Yunnan to Kwangtung 2 fighters moved from Yunnan to Kwangtung 1 mech_infantry moved from Yunnan to Kwangtung 1 infantry moved from Malaya to Shan State 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 transport moved from 95 Sea Zone to 91 Sea Zone Combat - British Battle in Kazakhstan British attack with 3 fighters and 1 mech_infantry Germans defend with 2 armour British roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 armour in Kazakhstan, round 2 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 fighter owned by the British lost in Kazakhstan retreated to Kazakhstan Germans win with 1 armour remaining. Battle score for attacker is -8 Casualties for British: 1 fighter and 1 mech_infantry Casualties for Germans: 1 armour Battle in Kwangtung British attack with 2 fighters and 2 mech_infantrys Japanese defend with 1 armour and 1 harbour British roll dice for 2 fighters and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 2 fighters moved from Kwangtung to Yunnan 1 aaGun, 1 artillery and 9 infantry moved from Burma to Yunnan 1 armour and 2 mech_infantrys moved from India to Yunnan 1 infantry moved from India to Burma 1 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Trans-Jordan to Persia 1 armour and 1 mech_infantry moved from Iraq to Persia 1 tactical_bomber moved from Egypt to Persia 2 fighters moved from Kazakhstan to Persia 2 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Alexandria to Egypt Place Units - British 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Egypt 1 destroyer placed in 106 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3 British collect 31 PUs (2 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Germans : 1.00 Italians : -0.33 British : -1.00 Americans : 0.83 Chinese : -0.50 Japanese : 0.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai Italians take Tsinghai from Chinese 1 armour and 1 mech_infantry moved from Kazakhstan to Sikang Italians take Sikang from Chinese 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 3 fighters and 2 infantry Americans defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 1/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 3 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Battle in Caucasus Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Caucasus, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 armour moved from Yugoslavia to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 infantry moved from Albania to Bulgaria 1 infantry moved from Albania to Bulgaria Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,5 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -2.83 Americans : 0.00 Russians : 0.00
Territory Summary for Italians :
Tsinghai : 1 flag, 1 armour and 1 mech_infantry Sikang : 1 flag, 1 armour and 1 mech_infantry Normandy Bordeaux : 1 aaGun Northern Italy : 1 artillery, 1 factory_minor and 1 infantry Southern Italy : 3 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry Rostov : 1 flag Caucasus : 1 flag, 1 artillery Bulgaria : 2 infantry Greece : 1 flag Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 53 / 65 Russians : 15 / 25 Japanese : 47 / 57 Americans : 59 / 93 Chinese : 6 / 11 British : 33 / 40 UK_Pacific : 16 / 22 Italians : 18 / 15 ANZAC : 10 / 23 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 258 times 2 was rolled 258 times 3 was rolled 236 times 4 was rolled 226 times 5 was rolled 268 times 6 was rolled 215 times Average roll : 3.433 Median : 3.000 Variance : 1.504 Standard Deviation : 1.226 Total rolls : 1461 Null / Other 1 was rolled 13 times 2 was rolled 17 times 3 was rolled 13 times 4 was rolled 11 times 5 was rolled 18 times 6 was rolled 7 times Average roll : 3.316 Median : 3.000 Variance : 1.036 Standard Deviation : 1.018 Total rolls : 79 Germans Combat 1 was rolled 67 times 2 was rolled 70 times 3 was rolled 66 times 4 was rolled 62 times 5 was rolled 56 times 6 was rolled 57 times Average roll : 3.373 Median : 3.000 Variance : 0.424 Standard Deviation : 0.651 Total rolls : 378 British Combat 1 was rolled 18 times 2 was rolled 31 times 3 was rolled 26 times 4 was rolled 19 times 5 was rolled 34 times 6 was rolled 18 times Average roll : 3.507 Median : 3.000 Variance : 1.720 Standard Deviation : 1.311 Total rolls : 146 Italians Combat 1 was rolled 31 times 2 was rolled 19 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 27 times 6 was rolled 25 times Average roll : 3.493 Median : 4.000 Variance : 1.153 Standard Deviation : 1.074 Total rolls : 138 Americans Combat 1 was rolled 13 times 2 was rolled 17 times 3 was rolled 13 times 4 was rolled 11 times 5 was rolled 18 times 6 was rolled 7 times Average roll : 3.316 Median : 3.000 Variance : 1.036 Standard Deviation : 1.018 Total rolls : 79 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Japanese Combat 1 was rolled 46 times 2 was rolled 40 times 3 was rolled 43 times 4 was rolled 47 times 5 was rolled 48 times 6 was rolled 49 times Average roll : 3.579 Median : 4.000 Variance : 0.211 Standard Deviation : 0.460 Total rolls : 273 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 3 times Average roll : 3.480 Median : 3.000 Variance : 0.618 Standard Deviation : 0.786 Total rolls : 25 ANZAC Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.467 Median : 3.000 Variance : 0.107 Standard Deviation : 0.327 Total rolls : 15 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times Average roll : 2.929 Median : 3.000 Variance : 1.487 Standard Deviation : 1.219 Total rolls : 14 Chinese Combat 1 was rolled 17 times 2 was rolled 13 times 3 was rolled 27 times 4 was rolled 24 times 5 was rolled 19 times 6 was rolled 13 times Average roll : 3.478 Median : 3.000 Variance : 1.472 Standard Deviation : 1.213 Total rolls : 113 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 2 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.769 Median : 4.000 Variance : 0.736 Standard Deviation : 0.858 Total rolls : 13 Russians Combat 1 was rolled 42 times 2 was rolled 39 times 3 was rolled 19 times 4 was rolled 19 times 5 was rolled 35 times 6 was rolled 30 times Average roll : 3.304 Median : 3.000 Variance : 2.674 Standard Deviation : 1.635 Total rolls : 184
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 transport moved from 41 Sea Zone to 56 Sea Zone 1 infantry moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory 2 infantry moved from Iraq to Persia Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 transport moved from 41 Sea Zone to 56 Sea Zone 1 infantry moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory 2 infantry moved from Iraq to Persia Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 2 infantry moved from Tobruk to Alexandria 1 infantry moved from Scotland to United Kingdom 1 fighter moved from Russia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Iraq to Northwest Persia Combat - French Battle in Caucasus French attack with 1 fighter and 1 infantry Italians defend with 1 artillery French roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Caucasus French win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - French 1 fighter moved from Caucasus to Iraq Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33 French : 0.33 ANZAC : -0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Kazakhstan to Timguska Germans take Novosibirsk from Russians Germans take Timguska from Russians 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 bomber moved from Southern Italy to Iraq 1 bomber moved from Southern Italy to Caucasus 1 tactical_bomber moved from Novgorod to Bryansk 3 artilleries moved from Finland to Norway 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Volgograd to Bryansk Combat - Germans Air Battle in Iraq Germans attacks with 1 units heading to Iraq British launches 1 interceptors out of Iraq Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 1/1 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Iraq Air Battle is over, the attackers have all died Battle in Bryansk Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Norway Germans attack with 3 artilleries Russians defend with 1 artillery Germans roll dice for 3 artilleries in Norway, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 artilleries in Norway, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Norway, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Norway Germans win, taking Norway from Russians with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 1 bomber and 2 infantry French defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Caucasus to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 armour moved from Rostov to Ukraine 1 armour moved from Rostov to Ukraine 1 armour moved from Rostov to Ukraine 1 armour moved from Rostov to Ukraine 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Archangel to Belarus 1 armour moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Belarus 1 artillery moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 7 armour moved from Novgorod to Eastern Poland 1 mech_infantry moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 infantry moved from Western Germany to Greater Southern Germany 1 mech_infantry moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 mech_infantry moved from France to Greater Southern Germany Place Units - Germans 2 infantry and 1 mech_infantry placed in Volgograd 2 infantry and 1 mech_infantry placed in Ukraine 2 infantry and 1 mech_infantry placed in Novgorod 6 mech_infantrys and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0.83 Defenders Fire, : : 0.67 Attackers Fire, : : -0.17 Russians : 1.67
Territory Summary for Germans :
Timguska : 1 flag, 1 armour Kazakhstan : 1 flag Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 6 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield and 1 factory_minor Greater Southern Germany : 1 infantry and 1 mech_infantry Western Germany : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 7 mech_infantrys and 1 tactical_bomber Germany : 1 factory_major Norway : 2 artilleries Southern Italy : 3 armour, 4 fighters and 5 mech_infantrys Belarus : 1 flag, 2 armour, 3 artilleries and 1 mech_infantry Karelia : 1 flag Baltic States : 1 flag Vyborg : 1 flag Archangel : 1 flag, 2 infantry Eastern Poland : 1 flag, 7 armour Bessarabia : 1 flag Ukraine : 1 flag, 2 aaGuns, 10 armour, 1 factory_minor, 3 infantry and 1 mech_infantry Western Ukraine : 1 flag Novosibirsk : 1 flag Volgograd : 1 flag, 1 aaGun, 11 armour, 1 bomber, 1 factory_minor, 2 infantry, 1 mech_infantry and 2 tactical_bombers Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Caucasus : 1 flag, 1 infantry 125 Sea Zone : 1 flag, 1 submarine 113 Sea Zone : 1 destroyer and 1 submarine Bulgaria : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 60 / 80 Russians : 10 / 25 Japanese : 47 / 57 Americans : 59 / 93 Chinese : 6 / 11 British : 33 / 40 UK_Pacific : 16 / 22 Italians : 16 / 15 ANZAC : 10 / 19 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 248 times 2 was rolled 247 times 3 was rolled 228 times 4 was rolled 219 times 5 was rolled 252 times 6 was rolled 213 times Average roll : 3.440 Median : 3.000 Variance : 0.988 Standard Deviation : 0.994 Total rolls : 1407 Null / Other 3 was rolled 3 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.571 Median : 5.000 Variance : 1.806 Standard Deviation : 1.344 Total rolls : 7 Germans Combat 1 was rolled 68 times 2 was rolled 75 times 3 was rolled 67 times 4 was rolled 64 times 5 was rolled 58 times 6 was rolled 59 times Average roll : 3.373 Median : 3.000 Variance : 0.510 Standard Deviation : 0.714 Total rolls : 391 British Combat 1 was rolled 19 times 2 was rolled 31 times 3 was rolled 26 times 4 was rolled 19 times 5 was rolled 34 times 6 was rolled 18 times Average roll : 3.490 Median : 3.000 Variance : 1.627 Standard Deviation : 1.275 Total rolls : 147 Italians Combat 1 was rolled 31 times 2 was rolled 19 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 28 times 6 was rolled 25 times Average roll : 3.504 Median : 4.000 Variance : 1.209 Standard Deviation : 1.100 Total rolls : 139 Americans Combat 1 was rolled 12 times 2 was rolled 16 times 3 was rolled 13 times 4 was rolled 11 times 5 was rolled 16 times 6 was rolled 7 times Average roll : 3.320 Median : 3.000 Variance : 0.777 Standard Deviation : 0.881 Total rolls : 75 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Japanese Combat 1 was rolled 46 times 2 was rolled 40 times 3 was rolled 43 times 4 was rolled 47 times 5 was rolled 48 times 6 was rolled 49 times Average roll : 3.579 Median : 4.000 Variance : 0.211 Standard Deviation : 0.460 Total rolls : 273 French Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 3 times Average roll : 3.407 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.500 Median : 3.500 Variance : 0.089 Standard Deviation : 0.298 Total rolls : 16 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times Average roll : 2.929 Median : 3.000 Variance : 1.487 Standard Deviation : 1.219 Total rolls : 14 Chinese Combat 1 was rolled 17 times 2 was rolled 13 times 3 was rolled 27 times 4 was rolled 24 times 5 was rolled 19 times 6 was rolled 13 times Average roll : 3.478 Median : 3.000 Variance : 1.472 Standard Deviation : 1.213 Total rolls : 113 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 2 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.769 Median : 4.000 Variance : 0.736 Standard Deviation : 0.858 Total rolls : 13 Russians Combat 1 was rolled 44 times 2 was rolled 40 times 3 was rolled 19 times 4 was rolled 20 times 5 was rolled 35 times 6 was rolled 30 times Average roll : 3.277 Median : 3.000 Variance : 2.841 Standard Deviation : 1.686 Total rolls : 188
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 mech_infantry moved from Russia to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans Combat - Russians Non Combat Move - Russians Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 54 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 armour moved from Hunan to Kwangtung 1 mech_infantry moved from Hunan to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Hunan to Kwangsi 1 mech_infantry moved from Hunan to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter moved from Hunan to Kwangtung 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 infantry moved from Hopei to Kweichow 1 artillery moved from Anhwe to Kweichow 1 fighter moved from Hunan to Kweichow 1 tactical_bomber moved from Hunan to Kweichow 1 fighter moved from Hunan to Kweichow 1 bomber moved from Anhwe to Kweichow 1 bomber moved from Anhwe to Kwangsi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 mech_infantry moved from Jehol to Hunan 1 mech_infantry moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 armour moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Timguska 1 mech_infantry moved from Soviet Far East to Amur Combat - Japanese ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 destroyer and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Kwangsi Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/8 hits, 4.00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Kwangsi, round 3 : 4/7 hits, 3.67 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in 54 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 9/14 hits, 7.17 expected hits Units damaged: 1 battleship owned by the Americans ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 7/13 hits, 7.00 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 4 destroyers owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 4/10 hits, 5.83 expected hits ANZAC roll dice for 1 battleship, 2 cruisers, 5 fighters and 1 transport in 54 Sea Zone, round 3 : 6/8 hits, 5.00 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 2 carriers owned by the Japanese, 2 cruisers owned by the Japanese and 1 battleship owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 battleships, 2 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 : 4/7 hits, 4.17 expected hits ANZAC roll dice for 4 fighters and 1 transport in 54 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits 2 tactical_bombers owned by the Japanese, 3 fighters owned by the ANZAC and 1 fighter owned by the Americans lost in 54 Sea Zone 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 50 Casualties for Japanese: 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 2 tactical_bombers Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber Battle in 26 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries in Philippines, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Japanese roll dice for 1 artillery in Philippines, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Philippines, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Philippines, round 6 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Philippines, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 mech_infantrys Non Combat Move - Japanese 1 fighter could not land in 54 Sea Zone and was removed 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 26 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Kwangsi to Anhwe 1 bomber moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Hunan 1 fighter moved from Kweichow to Hunan 1 tactical_bomber moved from Kweichow to Hunan 1 fighter moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter moved from Kwangtung to Hunan 1 tactical_bomber moved from Kwangtung to Hunan Place Units - Japanese 3 artilleries placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung 1 infantry and 2 mech_infantrys placed in Manchuria 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3 Japanese collect 48 PUs (7 lost to blockades); end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Americans : 0.33 Chinese : -0.33 UK_Pacific : 0.00 Japanese : -3.83
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry Kwangsi : 1 flag, 2 artilleries Korea : 2 infantry Kiangsu : 1 flag, 3 artilleries and 1 factory_minor Kiangsi : 1 flag, 2 infantry Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry Jehol : 1 flag, 1 mech_infantry Manchuria : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 artillery Hunan : 1 flag, 3 armour, 5 fighters, 1 infantry, 7 mech_infantrys and 4 tactical_bombers Hopei : 1 flag, 1 infantry Chahar : 1 flag, 1 mech_infantry Anhwe : 1 flag, 1 aaGun, 2 bombers, 2 infantry and 2 mech_infantrys Ceylon : 1 flag Borneo : 1 flag Kwangtung : 1 flag, 1 armour, 1 harbour and 1 mech_infantry Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour Midway : 1 flag, 1 airfield Sakha : 1 flag Evenkiyskiy : 1 flag Yenisey : 1 flag Soviet Far East : 1 flag Amur : 1 flag, 1 mech_infantry Yakut S.S.R. : 1 flag Timguska : 1 armour Siberia : 1 flag Buryatia : 1 flag Celebes : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag, 1 artillery 33 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber 37 Sea Zone : 1 flag 35 Sea Zone : 1 destroyer and 2 transports 39 Sea Zone : 1 flag 26 Sea Zone : 1 flag, 1 submarine 6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport 54 Sea Zone : 1 flag, 2 battleships
Production/PUs Summary :
Germans : 56 / 80 Russians : 15 / 18 Japanese : 55 / 51 Americans : 57 / 93 Chinese : 4 / 11 British : 33 / 40 UK_Pacific : 13 / 22 Italians : 14 / 15 ANZAC : 10 / 19 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 281 times 2 was rolled 284 times 3 was rolled 255 times 4 was rolled 260 times 5 was rolled 286 times 6 was rolled 240 times Average roll : 3.440 Median : 3.000 Variance : 1.100 Standard Deviation : 1.049 Total rolls : 1606 Null / Other 1 was rolled 13 times 2 was rolled 18 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 17 times 6 was rolled 10 times Average roll : 3.388 Median : 3.000 Variance : 0.510 Standard Deviation : 0.714 Total rolls : 85 Germans Combat 1 was rolled 68 times 2 was rolled 75 times 3 was rolled 67 times 4 was rolled 63 times 5 was rolled 58 times 6 was rolled 59 times Average roll : 3.372 Median : 3.000 Variance : 0.519 Standard Deviation : 0.721 Total rolls : 390 British Combat 1 was rolled 18 times 2 was rolled 31 times 3 was rolled 26 times 4 was rolled 19 times 5 was rolled 34 times 6 was rolled 18 times Average roll : 3.507 Median : 3.000 Variance : 1.720 Standard Deviation : 1.311 Total rolls : 146 Italians Combat 1 was rolled 31 times 2 was rolled 19 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 28 times 6 was rolled 25 times Average roll : 3.504 Median : 4.000 Variance : 1.209 Standard Deviation : 1.100 Total rolls : 139 Americans Combat 1 was rolled 13 times 2 was rolled 18 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 17 times 6 was rolled 10 times Average roll : 3.388 Median : 3.000 Variance : 0.510 Standard Deviation : 0.714 Total rolls : 85 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Japanese Combat 1 was rolled 59 times 2 was rolled 51 times 3 was rolled 50 times 4 was rolled 67 times 5 was rolled 58 times 6 was rolled 63 times Average roll : 3.583 Median : 4.000 Variance : 0.634 Standard Deviation : 0.796 Total rolls : 348 French Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 3 times Average roll : 3.407 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 10 times 2 was rolled 5 times 3 was rolled 9 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.273 Median : 3.000 Variance : 0.496 Standard Deviation : 0.704 Total rolls : 44 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times Average roll : 2.929 Median : 3.000 Variance : 1.487 Standard Deviation : 1.219 Total rolls : 14 Chinese Combat 1 was rolled 17 times 2 was rolled 15 times 3 was rolled 29 times 4 was rolled 25 times 5 was rolled 21 times 6 was rolled 13 times Average roll : 3.475 Median : 3.000 Variance : 1.597 Standard Deviation : 1.264 Total rolls : 120 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.812 Median : 4.000 Variance : 0.889 Standard Deviation : 0.943 Total rolls : 16 Russians Combat 1 was rolled 44 times 2 was rolled 40 times 3 was rolled 19 times 4 was rolled 20 times 5 was rolled 35 times 6 was rolled 30 times Average roll : 3.277 Median : 3.000 Variance : 2.841 Standard Deviation : 1.686 Total rolls : 188
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 57 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Northern Italy 3 infantry moved from 95 Sea Zone to Northern Italy 1 tactical_bomber moved from Sardinia to Northern Italy 1 fighter moved from 95 Sea Zone to Northern Italy 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 95 Sea Zone to 91 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 2 transports Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Sumatra Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sumatra Americans roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Northern Italy Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor and 1 infantry Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Northern Italy to 95 Sea Zone 1 tactical_bomber moved from Northern Italy to 95 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 destroyer moved from 95 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 95 Sea Zone to Sardinia Place Units - Americans 1 armour, 2 artilleries and 5 infantry placed in Eastern United States 1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3 Americans collect 64 PUs (1 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : -1.17 Japanese : 1.00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi 1 artillery moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 artilleries Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 4 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 artilleries Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Shensi 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : -1.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 57 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Northern Italy 3 infantry moved from 95 Sea Zone to Northern Italy 1 tactical_bomber moved from Sardinia to Northern Italy 1 fighter moved from 95 Sea Zone to Northern Italy 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 95 Sea Zone to 91 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 2 transports Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Sumatra Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sumatra Americans roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Northern Italy Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor and 1 infantry Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Northern Italy to 95 Sea Zone 1 tactical_bomber moved from Northern Italy to 95 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 destroyer moved from 95 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 95 Sea Zone to Sardinia Place Units - Americans 1 armour, 2 artilleries and 5 infantry placed in Eastern United States 1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3 Americans collect 64 PUs (1 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi 1 artillery moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 artilleries Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 4 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 artilleries Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Shensi 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Sicily to 95 Sea Zone 1 artillery moved from Sicily to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 95 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Iraq to Caucasus 2 fighters moved from Persia to Caucasus 1 tactical_bomber moved from Persia to Caucasus 1 artillery and 2 infantry moved from Iraq to Northwest Persia 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys moved from Persia to Northwest Persia 1 infantry moved from Eastern Persia to Persia 1 armour, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq 2 fighters moved from Yunnan to Kwangtung 2 mech_infantrys moved from Yunnan to Kwangtung 1 armour moved from Yunnan to Kwangtung 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Burma to Yunnan 1 artillery and 4 infantry moved from India to Burma Combat - British Battle in Greece Battle in Caucasus British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Greece from Italians, taking Caucasus from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kwangtung British attack with 1 armour, 2 fighters and 2 mech_infantrys Japanese defend with 1 armour, 1 harbour and 1 mech_infantry British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Kwangtung, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - British 2 fighters moved from Kwangtung to Yunnan 1 infantry moved from 95 Sea Zone to Sicily 1 artillery moved from 95 Sea Zone to Sicily 2 fighters and 1 tactical_bomber moved from Caucasus to Persia Place Units - British 3 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Iraq 1 mech_infantry placed in Egypt 1 transport placed in 71 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 armour and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.67 British : 0.17 Americans : -1.17 Chinese : -1.33 Japanese : -0.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Greece 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Greece 1 armour moved from Tsinghai to Kansu 1 mech_infantry moved from Tsinghai to Kansu 1 armour moved from Sikang to Tsinghai Combat - Italians Battle in Greece Italians attack with 2 fighters and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians roll dice for 2 fighters and 1 infantry in Greece, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Greece Italians win, taking Greece from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Kansu Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Italians win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Italy Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Americans defend with 1 artillery, 1 factory_minor and 3 infantry Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 3/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy retreated to Northern Italy Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5 Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Greece to Southern Italy Place Units - Italians 2 armour and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,6 Italians collect 7 PUs (4 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 1.50 British : 0.00 Americans : 1.67 Chinese : -0.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 43 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 artillery and 1 infantry moved from Northern Territory to Western Australia 2 infantry moved from Persia to Eastern Persia Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 43 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 artillery and 1 infantry moved from Northern Territory to Western Australia 2 infantry moved from Persia to Eastern Persia Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 2 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 4 infantry, 2 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Greater Southern Germany to Northern Italy 1 artillery moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 tactical_bomber moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Rostov 1 tactical_bomber moved from Volgograd to Bryansk 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Belarus to Bryansk 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Timguska to Urals Germans take Urals from Russians 1 armour moved from Urals to Novosibirsk 1 infantry moved from Ukraine to Rostov 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Kazakhstan 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 artillery moved from Norway to Finland 1 artillery moved from Norway to Finland 7 armour moved from Eastern Poland to Western Ukraine 1 armour moved from Belarus to Western Ukraine 1 mech_infantry moved from Belarus to Western Ukraine 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Northern Italy Germans attack with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/10 hits, 4.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Caucasus Germans attack with 1 bomber, 2 infantry and 1 mech_infantry British defend with 2 mech_infantrys Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 2 mech_infantrys Battle in Kazakhstan Germans attack with 4 armour Russians defend with 1 infantry Germans roll dice for 4 armour in Kazakhstan, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 8 armour and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 8 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/9 hits, 4.17 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 8 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Novosibirsk Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Rostov to Slovakia Hungary 1 tactical_bomber moved from Bryansk to Ukraine 1 bomber moved from Caucasus to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 tactical_bomber moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Western Germany 1 fighter moved from Northern Italy to Western Germany 1 fighter moved from Northern Italy to Southern Italy 1 artillery moved from Western Germany to France 1 infantry moved from Western Germany to France Place Units - Germans 2 artilleries placed in Volgograd 1 artillery placed in Volgograd 1 artillery and 2 mech_infantrys placed in Ukraine 3 infantry placed in Novgorod 1 infantry and 4 tactical_bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Germans collect 68 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -1.50 Americans : 0.33 Russians : -0.67
Territory Summary for Germans :
Timguska : 1 flag Kazakhstan : 1 flag, 3 armour Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 6 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Greater Southern Germany : 1 mech_infantry Slovakia Hungary : 1 tactical_bomber Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 7 mech_infantrys and 4 tactical_bombers Germany : 1 factory_major Northern Italy : 2 artilleries and 1 infantry Southern Italy : 3 armour, 4 fighters, 5 mech_infantrys and 1 tactical_bomber Belarus : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 1 artillery and 1 infantry Rostov : 1 flag, 2 infantry Urals : 1 flag Vyborg : 1 flag Archangel : 1 flag, 1 infantry Eastern Poland : 1 flag Bessarabia : 1 flag Tambov : 1 flag Ukraine : 1 flag, 2 aaGuns, 16 armour, 1 artillery, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber Western Ukraine : 1 flag, 8 armour and 1 mech_infantry Novosibirsk : 1 flag, 1 armour Vologda : 1 flag, 1 infantry Volgograd : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor and 1 mech_infantry Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Caucasus : 1 flag, 1 infantry and 1 mech_infantry Smolensk : 1 flag Samara : 1 flag 125 Sea Zone : 1 flag, 1 submarine 113 Sea Zone : 1 destroyer and 1 submarine Bulgaria : 1 flag Finland : 1 flag, 2 artilleries
Dice Statistics:
Total 1 was rolled 302 times 2 was rolled 303 times 3 was rolled 273 times 4 was rolled 284 times 5 was rolled 302 times 6 was rolled 273 times Average roll : 3.461 Median : 3.000 Variance : 0.616 Standard Deviation : 0.785 Total rolls : 1737 Null / Other 1 was rolled 16 times 2 was rolled 22 times 3 was rolled 16 times 4 was rolled 15 times 5 was rolled 19 times 6 was rolled 14 times Average roll : 3.402 Median : 3.000 Variance : 0.436 Standard Deviation : 0.660 Total rolls : 102 Germans Combat 1 was rolled 72 times 2 was rolled 81 times 3 was rolled 74 times 4 was rolled 72 times 5 was rolled 59 times 6 was rolled 70 times Average roll : 3.409 Median : 3.000 Variance : 0.598 Standard Deviation : 0.773 Total rolls : 428 British Combat 1 was rolled 22 times 2 was rolled 32 times 3 was rolled 27 times 4 was rolled 22 times 5 was rolled 35 times 6 was rolled 21 times Average roll : 3.497 Median : 3.000 Variance : 1.098 Standard Deviation : 1.048 Total rolls : 159 Italians Combat 1 was rolled 33 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 23 times 5 was rolled 32 times 6 was rolled 27 times Average roll : 3.526 Median : 4.000 Variance : 1.198 Standard Deviation : 1.095 Total rolls : 154 Americans Combat 1 was rolled 16 times 2 was rolled 22 times 3 was rolled 16 times 4 was rolled 15 times 5 was rolled 19 times 6 was rolled 14 times Average roll : 3.402 Median : 3.000 Variance : 0.436 Standard Deviation : 0.660 Total rolls : 102 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Japanese Combat 1 was rolled 62 times 2 was rolled 52 times 3 was rolled 51 times 4 was rolled 67 times 5 was rolled 60 times 6 was rolled 68 times Average roll : 3.597 Median : 4.000 Variance : 0.730 Standard Deviation : 0.854 Total rolls : 360 French Combat 1 was rolled 5 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 3 times Average roll : 3.407 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 9 times 2 was rolled 5 times 3 was rolled 8 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.333 Median : 3.000 Variance : 0.341 Standard Deviation : 0.584 Total rolls : 42 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times Average roll : 2.929 Median : 3.000 Variance : 1.487 Standard Deviation : 1.219 Total rolls : 14 Chinese Combat 1 was rolled 18 times 2 was rolled 16 times 3 was rolled 30 times 4 was rolled 29 times 5 was rolled 24 times 6 was rolled 16 times Average roll : 3.549 Median : 4.000 Variance : 1.552 Standard Deviation : 1.246 Total rolls : 133 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.812 Median : 4.000 Variance : 0.889 Standard Deviation : 0.943 Total rolls : 16 Russians Combat 1 was rolled 46 times 2 was rolled 40 times 3 was rolled 22 times 4 was rolled 21 times 5 was rolled 36 times 6 was rolled 31 times Average roll : 3.276 Median : 3.000 Variance : 2.540 Standard Deviation : 1.594 Total rolls : 196
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 0.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Hunan to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to New Guinea 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 artillery moved from 46 Sea Zone to New Guinea 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone 1 battleship moved from 54 Sea Zone to 55 Sea Zone 1 battleship moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Anhwe to India 1 bomber moved from Anhwe to India 1 tactical_bomber moved from Hunan to 43 Sea Zone 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kweichow 1 tactical_bomber moved from Hunan to Kweichow 1 fighter moved from Hunan to Kweichow 1 tactical_bomber moved from Hunan to Kweichow 1 infantry moved from Hunan to Kwangsi 3 armour and 7 mech_infantrys moved from Hunan to Kwangtung 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Jehol to Hopei 1 mech_infantry moved from Anhwe to Kwangtung 1 mech_infantry moved from Anhwe to Kwangtung 1 mech_infantry moved from Shantung to Hopei 1 artillery moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 carrier moved from 33 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 23 Sea Zone 1 mech_infantry moved from Amur to Jehol 1 armour moved from Timguska to Suiyuyan Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,7 and causes: 12 damage to unit: factory_major Bombing raid in India causes 12 damage total. Battle in 56 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in New Guinea Japanese attack with 1 artillery and 1 fighter ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 fighter in New Guinea, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 3 armour and 9 mech_infantrys British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 armour and 9 mech_infantrys in Kwangtung, round 2 : 1/12 hits, 3.00 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese roll dice for 3 armour and 9 mech_infantrys in Kwangtung, round 3 : 4/12 hits, 3.00 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour and 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Kwangsi Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 1 fighter moved from New Guinea to 55 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 bomber moved from India to Ceylon 1 bomber moved from India to Ceylon 1 fighter moved from Kwangsi to Anhwe 1 fighter moved from Kwangsi to Anhwe 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 mech_infantry moved from 20 Sea Zone to Kiangsi 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 6 Sea Zone to Anhwe Place Units - Japanese 3 armour placed in Kiangsu 3 infantry placed in Shantung 3 mech_infantrys placed in Manchuria 1 artillery placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Americans : 0.67 Chinese : -0.33 UK_Pacific : -0.33 AA fire in India : : -0.33 Japanese : -0.83
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Sardinia to 95 Sea Zone 1 mech_infantry moved from Sardinia to 95 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 fighter moved from 95 Sea Zone to Greece 1 armour moved from Sardinia to 95 Sea Zone 1 infantry moved from Sardinia to 95 Sea Zone 1 armour, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Sardinia to 91 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Western United States to 10 Sea Zone 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone Americans take 26 Sea Zone from Japanese 1 transport moved from 41 Sea Zone to 39 Sea Zone Combat - Americans Battle in Midway Battle in Greece Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Greece, round 2 : 3/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece Americans win, taking Midway from Japanese, taking Greece from Italians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Greece to Cyprus 2 artilleries moved from 91 Sea Zone to Morocco 2 armour moved from 91 Sea Zone to Morocco 6 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : 1.50
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Shensi 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0.50 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Sardinia to 95 Sea Zone 1 mech_infantry moved from Sardinia to 95 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 fighter moved from 95 Sea Zone to Greece 1 armour moved from Sardinia to 95 Sea Zone 1 infantry moved from Sardinia to 95 Sea Zone 1 armour, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Sardinia to 91 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Western United States to 10 Sea Zone 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone Americans take 26 Sea Zone from Japanese 1 transport moved from 41 Sea Zone to 39 Sea Zone Combat - Americans Battle in Midway Battle in Greece Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Greece, round 2 : 3/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece Americans win, taking Midway from Japanese, taking Greece from Italians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Greece to Cyprus 2 artilleries moved from 91 Sea Zone to Morocco 2 armour moved from 91 Sea Zone to Morocco 6 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Shensi 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 17 PUs; UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Sicily to 95 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 artillery moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Persia to Caucasus 1 tactical_bomber moved from Persia to Caucasus 1 armour, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 4 infantry moved from Persia to Northwest Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 2 fighters moved from Yunnan to Kwangsi Combat - British Battle in Kwangsi British attack with 2 fighters and 3 infantry Japanese defend with 2 infantry British roll dice for 2 fighters and 3 infantry in Kwangsi, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Caucasus British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from Persia to India 1 fighter and 1 tactical_bomber moved from Caucasus to Persia 1 mech_infantry moved from India to Yunnan 1 artillery and 4 infantry moved from Burma to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to India 1 fighter moved from Yunnan to India 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 infantry placed in Union of South Africa 1 armour and 2 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 3 mech_infantrys EDIT: Removing units owned by British from India: 1 armour EDIT: Adding units owned by British to Eastern Persia: 1 armour and 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.33 British : 2.33 Americans : 1.50 Chinese : -0.50 Japanese : -0.67