BOOM AND DOOM!
Whackamatt Allies -vs- dawgoneit Axis WAW
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My advice? You should really attack with Finland. Odds show you having 94% chance at destroying me up there. Then you can advance as Germany.
I’d also dump all your money in to taking India as Thai. Then start building navy to counter act ANZAC to help Japan. I’d consider mobile buys now, with 5 tanks in that new factory with mechs/bombers from Thailand itself. It can’t produce more than what is currently marching up. if you combine that with mobile buys, India will be yours in 2 more rounds
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Germans 1 Destroyer moved from 20 Sea Zone to 17 Sea Zone 1 Destroyer moved from 20 Sea Zone to 18 Sea Zone 2 Artillerys moved from Brittany to 19 Sea Zone 2 Infantrys moved from Brittany to 19 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 19 Sea Zone to 18 Sea Zone 2 Artillerys and 2 Infantrys moved from 18 Sea Zone to Dublin 7 Infantrys moved from Brittany to 19 Sea Zone 1 Infantry and 1 T.Boat moved from 19 Sea Zone to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Scotland Germans take Scotland from British 1 Infantry and 1 T.Boat moved from 19 Sea Zone to 18 Sea Zone 1 Infantry and 1 T.Boat moved from 19 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Dover 4 Infantrys moved from 19 Sea Zone to Galicia 1 Cruiser moved from 19 Sea Zone to 18 Sea Zone 3 T.Boats moved from 19 Sea Zone to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Northern Ireland Germans take Northern Ireland from British 1 Transport moved from 42 Sea Zone to 46 Sea Zone 5 Transports moved from 24 Sea Zone to 23 Sea Zone 6 Infantrys moved from Hamburg to 23 Sea Zone 4 Infantrys moved from Pomerania to 23 Sea Zone 10 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 10 Infantrys moved from 24 Sea Zone to Oulu 4 Infantrys moved from Latvia to Novgorod 1 Infantry moved from Latvia to Novgorod 8 Infantrys moved from East Prussia to Lithuania 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Infantry moved from East Prussia to Lithuania 2 Artillerys, 1 Elite, 9 HeavyTanks, 9 Infantrys, 5 Mech.Infs and 8 Tanks moved from Vinnytsia to Kiev 4 HeavyTanks moved from Warsaw to Kiev 5 Mech.Infs moved from Bohemia to Kiev Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 18 Infantrys, 5 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kiev Germans attack with 2 Artillerys, 1 Elite, 13 HeavyTanks, 9 Infantrys, 10 Mech.Infs and 8 Tanks Russians defend with 1 AAGun, 1 Artillery, 4 Bunkers, 5 HeavyTanks, 10 Infantrys, 7 Mech.Rockets and 5 Tanks Germans roll dice for 2 Artillerys, 1 Elite, 13 HeavyTanks, 9 Infantrys, 10 Mech.Infs and 8 Tanks in Kiev, round 2 : 15/43 hits, 20.17 expected hits Units damaged: 4 Bunkers owned by the Russians Russians roll dice for 1 Artillery, 4 Bunkers, 5 HeavyTanks, 10 Infantrys, 7 Mech.Rockets and 5 Tanks in Kiev, round 2 : 16/32 hits, 12.67 expected hits 7 Mech.Rockets owned by the Russians, 4 Infantrys owned by the Russians, 2 Artillerys owned by the Germans, 9 Infantrys owned by the Germans and 5 Mech.Infs owned by the Germans lost in Kiev Germans roll dice for 1 Elite, 13 HeavyTanks, 5 Mech.Infs and 8 Tanks in Kiev, round 3 : 12/27 hits, 14.83 expected hits Russians roll dice for 1 Artillery, 4 Bunkers, 5 HeavyTanks, 6 Infantrys and 5 Tanks in Kiev, round 3 : 9/21 hits, 10.17 expected hits 6 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Elite owned by the Germans, 5 Mech.Infs owned by the Germans, 5 Tanks owned by the Russians and 3 Tanks owned by the Germans lost in Kiev Germans roll dice for 13 HeavyTanks and 5 Tanks in Kiev, round 4 : 9/18 hits, 11.17 expected hits Russians roll dice for 4 Bunkers and 5 HeavyTanks in Kiev, round 4 : 4/9 hits, 5.33 expected hits 4 Bunkers owned by the Russians, 5 HeavyTanks owned by the Russians and 4 Tanks owned by the Germans lost in Kiev Germans win, taking Kiev from Russians with 13 HeavyTanks and 1 Tank remaining. Battle score for attacker is 26 Casualties for Germans: 2 Artillerys, 1 Elite, 9 Infantrys, 10 Mech.Infs and 7 Tanks Casualties for Russians: 1 Artillery, 4 Bunkers, 5 HeavyTanks, 10 Infantrys, 7 Mech.Rockets and 5 Tanks Battle in Lithuania Germans attack with 9 Infantrys Russians defend with 1 Mech.Rocket Germans roll dice for 9 Infantrys in Lithuania, round 2 : 1/9 hits, 1.50 expected hits Russians roll dice for 1 Mech.Rocket in Lithuania, round 2 : 0/1 hits, 0.17 expected hits 1 Mech.Rocket owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 9 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Rocket Battle in Dublin Germans attack with 2 Artillerys and 2 Infantrys British defend with 2 Tanks Germans roll dice for 1 Cruiser in Dublin, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Dublin Germans roll dice for 2 Artillerys and 2 Infantrys in Dublin, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 Tank in Dublin, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Dublin Germans roll dice for 2 Artillerys and 1 Infantry in Dublin, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Tank in Dublin, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Artillery owned by the Germans lost in Dublin Germans win, taking Dublin from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 2 Tanks Casualties for Germans: 1 Artillery and 1 Infantry Battle in 20 Sea Zone Germans attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 3 Submarines and 1 T.Boat British defend with 1 T.Boat Germans roll dice for 3 Submarines in 20 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 1 T.Boat in 20 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 20 Sea Zone Germans win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 3 Submarines and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in Dover Battle in Novgorod Germans attack with 5 Infantrys Russians defend with 1 Artillery, 1 Elite and 1 Infantry Germans roll dice for 5 Infantrys in Novgorod, round 2 : 2/5 hits, 0.83 expected hits Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Novgorod Germans roll dice for 5 Infantrys in Novgorod, round 3 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Novgorod Germans win, taking Dover from British, taking Novgorod from Russians with 5 Infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry Non Combat Move - Germans 2 Infantrys moved from Warsaw to Brest 9 Infantrys moved from Krakow to Vinnytsia 7 Infantrys moved from Bohemia to Krakow 6 Infantrys moved from Danzig to East Prussia 4 Infantrys moved from Pomerania to Danzig 8 Infantrys moved from Brandenburg to Pomerania 6 Infantrys moved from Berlin to Brandenburg 1 Artillery and 4 Infantrys moved from Netherlands to Belgium 4 Infantrys moved from Picardy to Normandy 11 Infantrys moved from Normandy to Brittany Place Units - Germans 2 HeavyTanks and 2 Tanks placed in Warsaw 5 Mech.Infs placed in Bohemia 3 Infantrys placed in Normandy 8 Infantrys placed in Paris Turning on Edit Mode EDIT: Removing units owned by Germans from Paris: 8 Infantrys EDIT: Adding units owned by Germans to Normandy: 8 Infantrys EDIT: Turning off Edit Mode 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hamburg 4 Infantrys placed in Rhine 1 Infantry placed in Berlin Turn Complete - Germans Germans collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
Germans : -12.00 British : 0.83 Russians : -0.67 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Russians 11 Infantrys moved from Khatanga to Sibirsky 5 Infantrys moved from Yeniseysk to Sibirsky 5 Infantrys moved from Novosibirsk to Yeniseysk 10 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 6 Infantrys moved from Rostov to Donetsk 5 Infantrys moved from Stalingrad to Rostov 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Artillery, 1 Elite and 1 Infantry moved from Smolensk to Novgorod 5 Infantrys moved from Leningrad to Novgorod 10 Infantrys moved from Moscow to Yaroslavl 1 Artillery, 4 HeavyTanks, 50 Infantrys and 4 Tanks moved from Vyborg to Leningrad Purchase Units - Russians Russians buy 6 Bunkers and 27 Infantrys; Remaining resources: 1 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 Artillery, 1 Elite and 6 Infantrys Germans defend with 5 Infantrys Russians roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Novgorod, round 2 : 1/8 hits, 1.83 expected hits Germans roll dice for 5 Infantrys in Novgorod, round 2 : 4/5 hits, 1.67 expected hits 4 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Novgorod, round 3 : 1/4 hits, 1.17 expected hits Germans roll dice for 4 Infantrys in Novgorod, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod Russians roll dice for 1 Artillery and 1 Elite in Novgorod, round 4 : 2/2 hits, 0.83 expected hits Germans roll dice for 3 Infantrys in Novgorod, round 4 : 2/3 hits, 1.00 expected hits 1 Elite owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Novgorod Germans win with 1 Infantry remaining. Battle score for attacker is -11 Casualties for Russians: 1 Artillery, 1 Elite and 6 Infantrys Casualties for Germans: 4 Infantrys Non Combat Move - Russians Place Units - Russians 1 Bunker placed in Khatanga 1 Bunker and 6 Infantrys placed in Sibirsky 1 Bunker and 5 Infantrys placed in Sverdlovsk 1 Bunker and 3 Infantrys placed in Kursk 1 Bunker placed in Donetsk 1 Bunker and 10 Infantrys placed in Moscow 3 Infantrys placed in Leningrad Turn Complete - Russians Russians collect 80 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : 4.00 Russians : 0.17 -
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Italians 3 Transports moved from 48 Sea Zone to 46 Sea Zone 2 ArmoredCars, 2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Transports moved from 46 Sea Zone to 47 Sea Zone 2 ArmoredCars, 2 Artillerys and 2 Infantrys moved from 47 Sea Zone to Tripoli 2 HeavyTanks and 2 Tanks moved from Tunis to Tripoli 1 Carrier, 4 Destroyers and 1 Submarine moved from 48 Sea Zone to 47 Sea Zone 4 Infantrys moved from Rome to Campania Purchase Units - Italians Italians buy 1 Adv.Fighter, 1 Elite, 5 HeavyTanks, 5 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Tripoli Italians attack with 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 2 Infantrys and 2 Tanks British defend with 1 Infantry Italians roll dice for 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 2 Infantrys and 2 Tanks in Tripoli, round 2 : 5/10 hits, 4.33 expected hits British roll dice for 1 Infantry in Tripoli, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Tripoli Italians win, taking Tripoli from British with 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 4 Infantrys moved from Madrid to Leon Place Units - Italians 1 Adv.Fighter placed in 47 Sea Zone 2 HeavyTanks and 1 Tank placed in Tunis Italians undo move 2. 3 HeavyTanks placed in Tunis 4 Mech.Infs placed in E.Morocco 1 HeavyTank and 1 Tank placed in Rome 1 HeavyTank and 2 Infantrys placed in Rio de Oro 1 Elite and 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Italians : 0.67 British : -0.33 -
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - French 2 Infantrys moved from Kufra to Hun 1 Elite and 1 Infantry moved from Iraq to W.Iran 1 Mech.Inf moved from Syria to E.Iran 1 Elite moved from Palestine to Lower Egypt 1 Adv.Fighter moved from Syria to Bombay Purchase Units - French French buy 1 Adv.Fighter and 1 Mech.Inf; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 1 Adv.Fighter and 1 Mech.Inf placed in Syria Turn Complete - French French collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Yamamoto 2 Artillerys moved from N.Buryat Mongolia to Irkutsk 1 ArmoredCar moved from S.Buryat Mongolia to Irkutsk 1 Infantry moved from Bulun to Khatanga 1 Infantry and 1 Tank moved from Zhigansk to Khatanga 2 Infantrys moved from Ayan to Yakutsk 1 Destroyer moved from 93 Sea Zone to 112 Sea Zone 1 Destroyer moved from 85 Sea Zone to 76 Sea Zone 1 Bomber moved from Tokyo to Khatanga 1 Adv.Fighter moved from Davao to Port Moresby Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 B.Carrier, 1 Destroyer and 7 Infantrys; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Irkutsk Yamamoto attack with 1 ArmoredCar and 2 Artillerys Chinese defend with 1 Infantry Yamamoto roll dice for 1 ArmoredCar and 2 Artillerys in Irkutsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 ArmoredCar and 2 Artillerys in Irkutsk, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Yamamoto lost in Irkutsk Yamamoto roll dice for 2 Artillerys in Irkutsk, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Irkutsk Yamamoto win, taking Irkutsk from Russians with 2 Artillerys remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 ArmoredCar Casualties for Chinese: 1 Infantry Battle in Khatanga Yamamoto attack with 1 Bomber, 2 Infantrys and 1 Tank Russians defend with 1 Bunker and 2 Infantrys Yamamoto roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Khatanga, round 2 : 2/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker and 2 Infantrys in Khatanga, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Khatanga Yamamoto roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Khatanga, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Khatanga, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Bunker owned by the Russians lost in Khatanga Yamamoto win, taking Khatanga from Russians with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Russians: 1 Bunker and 2 Infantrys Non Combat Move - Yamamoto 1 Bomber moved from Khatanga to Olyokminsk 1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 85 Sea Zone 1 Artillery and 1 Infantry moved from 85 Sea Zone to Tokyo 3 Infantrys moved from Tohoku to Tokyo 4 Infantrys moved from Chubu to Tokyo Place Units - Yamamoto 3 Adv.Fighters, 1 B.Carrier and 1 Destroyer placed in 85 Sea Zone 3 Infantrys placed in Port Moresby 4 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 71 PUsCombat Hit Differential Summary :
Yamamoto : 0.33 Russians : -2.00 -
TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Chinese 1 Infantry moved from Khobdo to Irkutsk 2 Bombers moved from E.Qinghai to Irkutsk 1 Fighter moved from E.Qinghai to Irkutsk 1 Infantry moved from Gobi Altai to South Gobi Chinese take South Gobi from Hisaichi 1 Infantry moved from Gobi Altai to Ningsia 1 Elite moved from E.Qinghai to Ningsia 2 ArmoredCars moved from Hsining to Lanchow 2 ArmoredCars moved from Hsining to Sikang 1 Infantry moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Sikang 1 Infantry moved from E.Qinghai to Lanchow 1 Elite and 1 Infantry moved from Hsining to E.Qinghai 4 Infantrys moved from Urumqi to C.Sinkiang 4 Infantrys moved from C.Sinkiang to W.Tibet 1 Infantry moved from Semipalatinsk to Khobdo 1 Infantry moved from Alma Ata to Baluchistan British take Baluchistan from Thai Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Bunker and 4 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in Irkutsk Chinese attack with 2 Bombers, 1 Fighter and 1 Infantry Yamamoto defend with 2 Artillerys Chinese roll dice for 2 Bombers, 1 Fighter and 1 Infantry in Irkutsk, round 2 : 2/4 hits, 1.83 expected hits Yamamoto roll dice for 2 Artillerys in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Yamamoto lost in Irkutsk Chinese win, taking Irkutsk from Yamamoto with 2 Bombers, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Artillerys Battle in Ningsia Chinese attack with 1 Elite and 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Elite and 1 Infantry in Ningsia, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar in Ningsia, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Ningsia, round 3 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar in Ningsia, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Ningsia Chinese win, taking Ningsia from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in W.Tibet Chinese attack with 4 Infantrys Thai defend with 1 Artillery and 1 Infantry Chinese roll dice for 4 Infantrys in W.Tibet, round 2 : 1/4 hits, 0.67 expected hits Thai roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in W.Tibet Chinese roll dice for 4 Infantrys in W.Tibet, round 3 : 1/4 hits, 0.67 expected hits Thai roll dice for 1 Artillery in W.Tibet, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in W.Tibet Chinese win, taking W.Tibet from Thai with 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 1 Infantry Battle in Lanchow Chinese attack with 2 ArmoredCars and 3 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 2 ArmoredCars and 3 Infantrys in Lanchow, round 2 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Lanchow, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Lanchow Chinese roll dice for 2 ArmoredCars and 2 Infantrys in Lanchow, round 3 : 3/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Lanchow, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Lanchow Chinese win, taking Lanchow from Hisaichi with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in Sikang Chinese attack with 2 ArmoredCars and 1 Infantry Hisaichi defend with 1 Tank Chinese roll dice for 2 ArmoredCars and 1 Infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Sikang, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese 1 Fighter moved from Irkutsk to Khobdo 2 Bombers moved from Irkutsk to E.Qinghai Place Units - Chinese 1 Bunker placed in E.Qinghai 2 ArmoredCars and 4 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUsCombat Hit Differential Summary :
Hisaichi : -0.83 Yamamoto : -0.67 Chinese : 1.83 Thai : -1.00 -
I will soldier on in this fight, but I think you’re going to win. I’m behind in production, units, and initiative. It’s a question of whether Russia or the UK will fall first. I think Russia will collapse pretty quickly once Finland starts to move.
It’s only a matter of time for me, but I’ll give you the satisfaction of crushing a capital.
Who knows, knowing your luck lately I may still have a chance! lol
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TripleA Turn Summary: Hisaichi round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Hisaichi 3 ArmoredCars, 2 Artillerys, 23 Infantrys, 1 Marine, 4 Mech.Infs and 5 Tanks moved from Olyokminsk to Evenkia 4 Mech.Infs moved from N.Buryat Mongolia to Evenkia 3 Infantrys moved from Chita to S.Buryat Mongolia 5 Infantrys moved from Chita to N.Buryat Mongolia 4 Mech.Infs moved from Liaoning to N.Buryat Mongolia 1 Infantry moved from Szechwan to Yunnan 4 Infantrys moved from Szechwan to Lanchow 2 Infantrys moved from Shensi to Ningsia 2 ArmoredCars moved from Shensi to Lanchow 2 ArmoredCars moved from Shensi to Ningsia 1 ArmoredCar moved from Shensi to Lanchow 4 ArmoredCars moved from Hunan to Shensi 2 ArmoredCars moved from Shensi to South Gobi 3 ArmoredCars moved from Shensi to Sikang 1 Mech.Inf moved from Shantung to South Gobi 1 ArmoredCar moved from Shensi to Sikang 2 Marines moved from Sumatra to 110 Sea Zone 2 Marines and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 2 Marines moved from 112 Sea Zone to Tanimbar 6 ArmoredCars moved from Hong Kong to Hunan Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 2 Artillerys, 11 Infantrys, 5 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sikang Hisaichi attack with 4 ArmoredCars Chinese defend with 2 ArmoredCars Hisaichi roll dice for 4 ArmoredCars in Sikang, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 ArmoredCars in Sikang, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 4 ArmoredCars in Sikang, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 ArmoredCars in Sikang, round 3 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 4 ArmoredCars remaining. Battle score for attacker is 8 Casualties for Chinese: 2 ArmoredCars Battle in Lanchow Hisaichi attack with 3 ArmoredCars and 4 Infantrys Chinese defend with 2 ArmoredCars and 2 Infantrys Hisaichi roll dice for 3 ArmoredCars and 4 Infantrys in Lanchow, round 2 : 2/7 hits, 1.67 expected hits Chinese roll dice for 2 ArmoredCars and 2 Infantrys in Lanchow, round 2 : 0/4 hits, 1.00 expected hits 2 ArmoredCars owned by the Chinese lost in Lanchow Hisaichi roll dice for 3 ArmoredCars and 4 Infantrys in Lanchow, round 3 : 2/7 hits, 1.67 expected hits Chinese roll dice for 2 Infantrys in Lanchow, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Lanchow Hisaichi win, taking Lanchow from Chinese with 3 ArmoredCars and 4 Infantrys remaining. Battle score for attacker is 12 Casualties for Chinese: 2 ArmoredCars and 2 Infantrys Battle in South Gobi Hisaichi attack with 2 ArmoredCars and 1 Mech.Inf Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Mech.Inf in South Gobi, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in South Gobi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in South Gobi Hisaichi win, taking South Gobi from Chinese with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ningsia Hisaichi attack with 2 ArmoredCars and 2 Infantrys Chinese defend with 1 Elite and 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Ningsia, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Ningsia, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Elite and 1 Infantry Battle in Evenkia Hisaichi attack with 3 ArmoredCars, 2 Artillerys, 23 Infantrys, 1 Marine, 8 Mech.Infs and 5 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys, 23 Infantrys, 1 Marine, 8 Mech.Infs and 5 Tanks in Evenkia, round 2 : 16/42 hits, 12.83 expected hits Russians roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Evenkia Hisaichi win, taking Evenkia from Russians with 3 ArmoredCars, 2 Artillerys, 23 Infantrys, 1 Marine, 8 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Tanimbar Hisaichi attack with 2 Marines Anzac defend with 1 Infantry; Dutch defend with 1 Bunker Hisaichi roll dice for 2 Marines in Tanimbar, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 1 Infantry in Tanimbar, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Tanimbar Hisaichi roll dice for 2 Marines in Tanimbar, round 3 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Bunker in Tanimbar, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Tanimbar Hisaichi win, taking Tanimbar from Dutch with 2 Marines remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Infantry Casualties for Dutch: 1 Bunker Non Combat Move - Hisaichi 8 Infantrys moved from Yakutsk to Olyokminsk 8 Infantrys moved from Heilungchiang to Ayan 8 Infantrys moved from Kirin to Heilungchiang 6 Infantrys moved from Changchun to Kirin Place Units - Hisaichi 1 Transport placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 4 Mech.Infs placed in Liaoning 6 ArmoredCars placed in Hong Kong 1 Artillery, 1 Infantry and 1 Mech.Inf placed in Shantung 1 Artillery and 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
Hisaichi : 6.17 Chinese : -2.33 Russians : -0.33 Dutch : -1.33 -
TripleA Turn Summary: British round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - British 3 Adv.Fighters moved from Wales to 17 Sea Zone 1 Artillery and 2 Infantrys moved from Manchester to Scotland 1 Tank moved from Manchester to Scotland 1 Artillery and 2 Infantrys moved from Manchester to Dover 1 Tank moved from Hun to Ghadames British take Ghadames from Italians 1 Tank moved from Ghadames to Tripoli 5 Infantrys moved from El Agheila to Tripoli 3 Adv.Fighters, 4 Infantrys and 2 Tanks moved from Hun to Tripoli 6 Infantrys moved from Tobruk to El Agheila 1 Infantry moved from Italian East Africa to Equatoria 6 Infantrys moved from E.Iran to Baluchistan 3 Infantrys moved from W.Iran to E.Iran 1 Infantry moved from Delhi to Rajputana 1 Infantry moved from Delhi to Punjab 1 Infantry moved from Delhi to Punjab 10 Adv.Fighters moved from Delhi to Punjab 4 Adv.Fighters and 1 Fighter moved from Delhi to Rajputana 4 Infantrys and 2 Transports moved from 113 Sea Zone to 114 Sea Zone Purchase Units - British British buy 2 Artillerys, 1 Bunker, 3 Elites, 23 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 17 Sea Zone British attack with 3 Adv.Fighters Germans defend with 1 Destroyer British roll dice for 3 Adv.Fighters in 17 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 Destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans lost in 17 Sea Zone British win with 3 Adv.Fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 Destroyer Battle in Scotland British attack with 1 Artillery, 2 Infantrys and 1 Tank Germans defend with 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Scotland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Dover British attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Dover, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Dover British win, taking Dover from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Punjab British attack with 10 Adv.Fighters and 2 Infantrys Thai defend with 1 Infantry and 1 Marine British roll dice for 10 Adv.Fighters and 2 Infantrys in Punjab, round 2 : 6/12 hits, 5.33 expected hits Thai roll dice for 1 Infantry and 1 Marine in Punjab, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Marine owned by the Thai lost in Punjab British win, taking Punjab from Thai with 10 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry and 1 Marine Battle in Rajputana British attack with 4 Adv.Fighters, 1 Fighter and 1 Infantry Thai defend with 1 Tank British roll dice for 4 Adv.Fighters, 1 Fighter and 1 Infantry in Rajputana, round 2 : 4/6 hits, 2.50 expected hits Thai roll dice for 1 Tank in Rajputana, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Thai and 1 Infantry owned by the British lost in Rajputana British win with 4 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Thai: 1 Tank Battle in Tripoli British attack with 3 Adv.Fighters, 9 Infantrys and 3 Tanks Italians defend with 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 2 Infantrys and 2 Tanks British roll dice for 3 Adv.Fighters, 9 Infantrys and 3 Tanks in Tripoli, round 2 : 8/15 hits, 4.50 expected hits Italians roll dice for 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 2 Infantrys and 2 Tanks in Tripoli, round 2 : 6/10 hits, 4.00 expected hits 2 ArmoredCars owned by the Italians, 2 Tanks owned by the Italians, 2 Artillerys owned by the Italians, 2 Infantrys owned by the Italians and 6 Infantrys owned by the British lost in Tripoli British roll dice for 3 Adv.Fighters, 3 Infantrys and 3 Tanks in Tripoli, round 3 : 5/9 hits, 3.50 expected hits Italians roll dice for 2 HeavyTanks in Tripoli, round 3 : 2/2 hits, 1.33 expected hits 2 HeavyTanks owned by the Italians and 2 Infantrys owned by the British lost in Tripoli British win, taking Tripoli from Italians with 3 Adv.Fighters, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 28 Casualties for British: 8 Infantrys Casualties for Italians: 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 2 Infantrys and 2 Tanks Non Combat Move - British 3 Adv.Fighters moved from Tripoli to El Agheila 3 Adv.Fighters moved from 17 Sea Zone to Manchester 4 Adv.Fighters and 1 Fighter moved from Rajputana to Delhi 10 Adv.Fighters moved from Punjab to Delhi Place Units - British 1 Bunker and 5 Tanks placed in Delhi 2 Infantrys placed in Bombay 6 Infantrys placed in Cairo 1 Artillery, 1 Elite and 1 Infantry placed in Hun 3 Infantrys placed in W.Iran 1 Artillery, 2 Elites and 1 Infantry placed in Manchester 4 Infantrys placed in Wales 6 Infantrys placed in London Turn Complete - British British collect 91 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : -1.00 British : 7.50 Italians : 2.67 Thai : 0.83 -
TripleA Turn Summary: Anzac round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Anzac 1 Artillery moved from Townsville to 113 Sea Zone 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Artillery moved from Townsville to 113 Sea Zone 2 Artillerys and 2 Transports moved from 113 Sea Zone to 114 Sea Zone 1 Carrier moved from 113 Sea Zone to 114 Sea Zone 1 Artillery moved from Bougainville to 114 Sea Zone 8 Infantrys moved from Queensland to 114 Sea Zone 2 Infantrys moved from Queensland to 114 Sea Zone 2 Infantrys moved from Queensland to 114 Sea Zone 2 Infantrys moved from Queensland to 114 Sea Zone 1 Infantry moved from Queensland to 114 Sea Zone 20 Infantrys moved from 114 Sea Zone to Port Moresby 3 Artillerys moved from 114 Sea Zone to Port Moresby 1 Infantry moved from Milne Bay to Port Moresby 1 S.Submarine moved from 113 Sea Zone to 114 Sea Zone 1 Infantry moved from Queensland to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to Port Moresby 1 Infantry moved from West Papua to Merauke Dutch take Merauke from Yamamoto 14 Infantrys moved from West Papua to Port Moresby 1 L.Fighter moved from 113 Sea Zone to Port Moresby 16 Infantrys moved from New South Wales to Queensland Purchase Units - Anzac Anzac buy 2 Cruisers, 1 Elite and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Port Moresby Anzac attack with 3 Artillerys, 36 Infantrys and 1 L.Fighter Yamamoto defend with 1 AAGun, 3 Adv.Fighters, 3 Artillerys, 1 Factory, 16 Infantrys and 2 Tanks AA fire in Port Moresby : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Cruiser in Port Moresby, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 3 Artillerys, 36 Infantrys and 1 L.Fighter in Port Moresby, round 2 : 10/40 hits, 8.00 expected hits Yamamoto roll dice for 3 Adv.Fighters, 3 Artillerys, 16 Infantrys and 2 Tanks in Port Moresby, round 2 : 7/24 hits, 9.33 expected hits 7 Infantrys owned by the Anzac and 10 Infantrys owned by the Yamamoto lost in Port Moresby Anzac roll dice for 3 Artillerys, 29 Infantrys and 1 L.Fighter in Port Moresby, round 3 : 6/33 hits, 6.83 expected hits Yamamoto roll dice for 3 Adv.Fighters, 3 Artillerys, 6 Infantrys and 2 Tanks in Port Moresby, round 3 : 6/14 hits, 6.00 expected hits 6 Infantrys owned by the Anzac and 6 Infantrys owned by the Yamamoto lost in Port Moresby Anzac roll dice for 3 Artillerys, 23 Infantrys and 1 L.Fighter in Port Moresby, round 4 : 6/27 hits, 5.83 expected hits Yamamoto roll dice for 3 Adv.Fighters, 3 Artillerys and 2 Tanks in Port Moresby, round 4 : 4/8 hits, 4.00 expected hits 4 Infantrys owned by the Anzac, 1 Adv.Fighter owned by the Yamamoto, 3 Artillerys owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Port Moresby Anzac roll dice for 3 Artillerys, 19 Infantrys and 1 L.Fighter in Port Moresby, round 5 : 9/23 hits, 5.17 expected hits Yamamoto roll dice for 2 Adv.Fighters in Port Moresby, round 5 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the Anzac and 2 Adv.Fighters owned by the Yamamoto lost in Port Moresby Anzac win, taking Port Moresby from Yamamoto with 3 Artillerys, 18 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 48 Casualties for Anzac: 18 Infantrys Casualties for Yamamoto: 3 Adv.Fighters, 3 Artillerys, 16 Infantrys and 2 Tanks Non Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode 1 L.Fighter moved from Port Moresby to 113 Sea Zone EDIT: 1 Carrier moved from 114 Sea Zone to 113 Sea Zone 1 Submarine moved from 114 Sea Zone to 67 Sea Zone Place Units - Anzac 2 Cruisers and 1 Transport placed in 113 Sea Zone 1 Elite placed in Broome Turning on Edit Mode EDIT: Removing units owned by Anzac from Broome: 1 Tank EDIT: Adding units owned by Anzac to Northern Territory: 1 Tank EDIT: Turning off Edit Mode Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
AA fire in Port Moresby : : -0.17 Yamamoto : -2.67 Anzac : 4.67 -
TripleA Turn Summary: Dutch round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Dutch 1 Marine moved from Suriname to Amazon 1 Infantry moved from Amazon to Bolivia 1 Marine moved from Bolivia to N.Chile Purchase Units - Dutch Dutch buy 2 Bunkers and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Transport moved from 26 Sea Zone to 100 Sea Zone Place Units - Dutch 1 Marine placed in Suriname 1 Bunker placed in Merauke 1 Bunker placed in Timor Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Finns 1 Infantry moved from Kotka to Vyborg Finns take Vyborg from Russians 2 ArmoredCars, 9 Artillerys, 7 Elites, 18 Infantrys, 1 Mot.Inf and 27 Tanks moved from Oulu to Vyborg 3 Tanks moved from Helsinki to Oulu 1 Infantry moved from Tampere to Oulu 1 Infantry moved from Helsinki to Tampere 2 Elites moved from Estonia to 24 Sea Zone 2 Elites moved from 24 Sea Zone to Vyborg 2 Elites moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 2 Infantrys and 4 Tanks placed in Helsinki Turn Complete - Finns Finns collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Romanians 12 Infantrys and 14 Tanks moved from Vinnytsia to Donetsk 1 Tank moved from Brest to Donetsk 1 Elite moved from Brest to Minsk Romanians take Minsk from Russians Purchase Units - Romanians Romanians buy 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 12 Infantrys and 15 Tanks Russians defend with 1 AAGun, 8 Bunkers and 16 Infantrys Romanians roll dice for 12 Infantrys and 15 Tanks in Donetsk, round 2 : 10/27 hits, 9.50 expected hits Units damaged: 8 Bunkers owned by the Russians Russians roll dice for 8 Bunkers and 16 Infantrys in Donetsk, round 2 : 8/24 hits, 9.33 expected hits 2 Infantrys owned by the Russians and 8 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 4 Infantrys and 15 Tanks in Donetsk, round 3 : 6/19 hits, 8.17 expected hits Russians roll dice for 8 Bunkers and 14 Infantrys in Donetsk, round 3 : 9/22 hits, 8.67 expected hits 6 Infantrys owned by the Russians, 5 Tanks owned by the Romanians and 4 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 10 Tanks in Donetsk, round 4 : 2/10 hits, 5.00 expected hits Russians roll dice for 8 Bunkers and 8 Infantrys in Donetsk, round 4 : 9/16 hits, 6.67 expected hits 2 Infantrys owned by the Russians and 9 Tanks owned by the Romanians lost in Donetsk 1 Tank retreated to Vinnytsia Russians win with 8 Bunkers and 6 Infantrys remaining. Battle score for attacker is -74 Casualties for Romanians: 12 Infantrys and 14 Tanks Casualties for Russians: 10 Infantrys Non Combat Move - Romanians 7 Infantrys moved from E.Romania to Vinnytsia 1 AAGun and 4 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 Infantrys and 2 Tanks placed in Vinnytsia 3 Infantrys placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Romanians : -4.67 Russians : 1.33 -
TripleA Turn Summary: Thai round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Thai 2 Infantrys, 1 Marine and 2 Tanks moved from Madras to Hyderabad 5 Artillerys and 3 Marines moved from Mysore to Hyderabad 11 Infantrys moved from Bihar to Hyderabad 8 Infantrys, 2 Marines and 2 Mech.Infs moved from Assam to Bihar Purchase Units - Thai Thai buy 1 Adv.Fighter, 8 ArmoredCars and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 9 Infantrys and 1 Tank moved from Burma to Assam 8 Infantrys and 1 Marine moved from S.Thailand to Burma 6 Infantrys moved from Bangkok to S.Thailand 3 Infantrys moved from Malaya to S.Thailand Place Units - Thai 4 ArmoredCars and 1 Tank placed in Madras 1 Adv.Fighter and 4 ArmoredCars placed in Malaya Turn Complete - Thai Thai collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Americans 6 S.Submarines moved from 31 Sea Zone to 18 Sea Zone 1 Adv.Fighter moved from Canarians to 18 Sea Zone 1 Destroyer moved from 34 Sea Zone to 31 Sea Zone 2 Destroyers and 1 Submarine moved from 31 Sea Zone to 30 Sea Zone 3 S.Bombers moved from Saipan to 85 Sea Zone 3 L.Fighters moved from Pearl Harbor to 85 Sea Zone 1 Destroyer and 1 Submarine moved from 88 Sea Zone to 76 Sea Zone 1 Submarine moved from 72 Sea Zone to 76 Sea Zone 1 Elite moved from Saipan to 86 Sea Zone 1 Adv.Fighter, 3 B.Carriers, 1 B.Transport, 5 Battleships, 4 Cruisers, 2 Destroyers, 1 Elite and 1 Transport moved from 86 Sea Zone to 85 Sea Zone 1 Elite moved from 85 Sea Zone to Shikoku Purchase Units - Americans Americans buy 2 B.Transports, 2 Battleships, 1 Cruiser, 1 Marine and 5 S.Submarines; Remaining resources: 1 PUs; Combat - Americans Battle in 85 Sea Zone Americans attack with 1 Adv.Fighter, 3 B.Carriers, 1 B.Transport, 5 Battleships, 4 Cruisers, 2 Destroyers, 3 L.Fighters, 3 S.Bombers and 1 Transport Yamamoto defend with 3 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 1 Battleship, 3 Cruisers, 5 Destroyers, 3 Fighters, 4 S.Submarines and 2 Transports Yamamoto roll dice for 4 S.Submarines in 85 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Units damaged: 2 B.Carriers owned by the Americans Americans roll dice for 1 Adv.Fighter, 3 B.Carriers, 1 B.Transport, 5 Battleships, 4 Cruisers, 2 Destroyers, 3 L.Fighters, 3 S.Bombers and 1 Transport in 85 Sea Zone, round 2 : 11/21 hits, 11.00 expected hits Units damaged: 1 Battleship owned by the Yamamoto and 2 B.Carriers owned by the Yamamoto Yamamoto roll dice for 3 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 1 Battleship, 3 Cruisers, 5 Destroyers, 3 Fighters and 2 Transports in 85 Sea Zone, round 2 : 7/20 hits, 8.83 expected hits Units damaged: 1 B.Carrier owned by the Americans and 5 Battleships owned by the Americans 1 Transport owned by the Americans, 5 Destroyers owned by the Yamamoto, 2 Transports owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 85 Sea Zone Yamamoto roll dice for 4 S.Submarines in 85 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 Adv.Fighter, 3 B.Carriers, 1 B.Transport, 5 Battleships, 4 Cruisers, 2 Destroyers, 3 L.Fighters and 3 S.Bombers in 85 Sea Zone, round 3 : 10/21 hits, 11.00 expected hits Yamamoto roll dice for 3 Adv.Fighters, 2 B.Carriers, 1 Battleship, 3 Cruisers and 3 Fighters in 85 Sea Zone, round 3 : 6/12 hits, 6.67 expected hits 2 Destroyers owned by the Americans, 1 B.Transport owned by the Americans, 3 B.Carriers owned by the Americans, 3 Cruisers owned by the Yamamoto, 1 Cruiser owned by the Americans, 1 Adv.Fighter owned by the Americans, 4 S.Submarines owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 5 Battleships, 3 Cruisers, 3 L.Fighters and 3 S.Bombers in 85 Sea Zone, round 4 : 12/14 hits, 8.83 expected hits Yamamoto roll dice for 3 Adv.Fighters, 2 B.Carriers and 1 Battleship in 85 Sea Zone, round 4 : 3/6 hits, 3.67 expected hits 3 Adv.Fighters owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 3 L.Fighters owned by the Americans and 2 B.Carriers owned by the Yamamoto lost in 85 Sea Zone Americans win with 5 Battleships, 3 Cruisers and 3 S.Bombers remaining. Battle score for attacker is 102 Casualties for Americans: 1 Adv.Fighter, 3 B.Carriers, 1 B.Transport, 1 Cruiser, 2 Destroyers, 3 L.Fighters and 1 Transport Casualties for Yamamoto: 3 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 1 Battleship, 3 Cruisers, 5 Destroyers, 3 Fighters, 4 S.Submarines and 2 Transports Battle in 18 Sea Zone Americans attack with 1 Adv.Fighter and 6 S.Submarines Germans defend with 1 Cruiser, 1 Destroyer, 5 T.Boats and 2 Transports Americans roll dice for 6 S.Submarines in 18 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Americans roll dice for 1 Adv.Fighter in 18 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Cruiser, 1 Destroyer, 5 T.Boats and 2 Transports in 18 Sea Zone, round 2 : 1/9 hits, 2.00 expected hits 1 Transport owned by the Germans and 1 S.Submarine owned by the Americans lost in 18 Sea Zone Americans roll dice for 5 S.Submarines in 18 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 Adv.Fighter in 18 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Cruiser, 1 Destroyer, 5 T.Boats and 1 Transport in 18 Sea Zone, round 3 : 2/8 hits, 1.83 expected hits 3 T.Boats owned by the Germans, 1 Transport owned by the Germans and 2 S.Submarines owned by the Americans lost in 18 Sea Zone Americans roll dice for 3 S.Submarines in 18 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 Adv.Fighter in 18 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Cruiser, 1 Destroyer and 2 T.Boats in 18 Sea Zone, round 4 : 2/4 hits, 1.17 expected hits 1 T.Boat owned by the Germans and 2 S.Submarines owned by the Americans lost in 18 Sea Zone Americans roll dice for 1 S.Submarine in 18 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Adv.Fighter in 18 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Cruiser, 1 Destroyer and 1 T.Boat in 18 Sea Zone, round 5 : 1/3 hits, 1.00 expected hits 1 T.Boat owned by the Germans and 1 S.Submarine owned by the Americans lost in 18 Sea Zone retreated to 18 Sea Zone Germans win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is -18 Casualties for Americans: 6 S.Submarines Casualties for Germans: 5 T.Boats and 2 Transports Battle in 76 Sea Zone Americans attack with 1 Destroyer and 2 Submarines Yamamoto defend with 1 Destroyer Americans roll dice for 2 Submarines in 76 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Submarines in 76 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Americans roll dice for 1 Submarine in 76 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 1 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer Battle in Shikoku Non Combat Move - Americans 3 S.Bombers moved from 85 Sea Zone to Iwo Jima 1 Adv.Fighter moved from 18 Sea Zone to Wales Place Units - Americans 1 B.Transport, 1 Battleship and 1 Cruiser placed in 86 Sea Zone 1 S.Submarine placed in 95 Sea Zone 1 B.Transport placed in 95 Sea Zone 1 S.Submarine placed in 98 Sea Zone 1 Battleship placed in 30 Sea Zone 2 S.Submarines placed in 35 Sea Zone 1 S.Submarine placed in 35 Sea Zone 1 Marine placed in Pearl Harbor Turn Complete - Americans Americans collect 125 PUs; end with 126 PUsCombat Hit Differential Summary :
Germans : 0.00 Yamamoto : -3.17 Americans : -1.67 -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Germans 9 Infantrys moved from Vinnytsia to Donetsk 13 HeavyTanks and 1 Tank moved from Kiev to Donetsk 2 HeavyTanks and 2 Tanks moved from Warsaw to Vinnytsia 2 Infantrys moved from Brest to Vinnytsia 1 Infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 Infantry moved from Latvia to Novgorod 3 Artillerys and 24 Infantrys moved from Oulu to Vyborg 9 Infantrys moved from Lithuania to Brest 1 Infantry moved from East Prussia to Latvia 5 Infantrys moved from East Prussia to Brest 1 Infantry moved from Danzig to 24 Sea Zone 5 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Infantrys moved from Danzig to Brest 6 Infantrys moved from Brandenburg to Pomerania 5 Mech.Infs moved from Bohemia to Donetsk 7 Infantrys moved from Krakow to Brest 2 Artillerys moved from Hamburg to 23 Sea Zone 2 ArmoredCars moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 4 Infantrys moved from Pomerania to 23 Sea Zone 4 Infantrys moved from Pomerania to Danzig 2 ArmoredCars, 2 Artillerys, 6 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 2 ArmoredCars, 2 Artillerys and 7 Infantrys moved from 24 Sea Zone to Vyborg 1 Infantry moved from Berlin to Brandenburg 11 Infantrys moved from Brittany to 19 Sea Zone 11 Infantrys and 13 T.Boats moved from 19 Sea Zone to 20 Sea Zone 3 Infantrys moved from Normandy to 20 Sea Zone 1 Infantry moved from Dublin to 18 Sea Zone 1 Cruiser, 1 Destroyer and 1 Infantry moved from 18 Sea Zone to 10 Sea Zone 1 Cruiser, 1 Destroyer and 1 Infantry moved from 10 Sea Zone to 4 Sea Zone 1 Infantry moved from 4 Sea Zone to Iceland Germans take Iceland from French 14 Infantrys moved from 20 Sea Zone to Dover 1 Fighter moved from 20 Sea Zone to Dover 1 Artillery and 4 Infantrys moved from Belgium to Picardy 8 Infantrys moved from Paris to Picardy 4 Infantrys moved from Rhine to Belgium Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 16 Infantrys, 5 Mech.Infs, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Dover Germans attack with 1 Fighter and 14 Infantrys British defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Battleship in Dover, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Dover Germans roll dice for 1 Fighter and 14 Infantrys in Dover, round 2 : 5/15 hits, 2.67 expected hits British roll dice for 1 Artillery and 1 Infantry in Dover, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Dover Germans win, taking Dover from British with 1 Fighter and 13 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 2 Infantrys Casualties for Germans: 1 Infantry Battle in Donetsk Germans attack with 13 HeavyTanks, 9 Infantrys, 5 Mech.Infs and 1 Tank Russians defend with 1 AAGun, 8 Bunkers and 6 Infantrys Germans roll dice for 13 HeavyTanks, 9 Infantrys, 5 Mech.Infs and 1 Tank in Donetsk, round 2 : 17/28 hits, 13.17 expected hits Russians roll dice for 8 Bunkers and 6 Infantrys in Donetsk, round 2 : 6/14 hits, 6.00 expected hits 6 Infantrys owned by the Russians, 6 Infantrys owned by the Germans and 8 Bunkers owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 13 HeavyTanks, 3 Infantrys, 5 Mech.Infs and 1 Tank remaining. Battle score for attacker is 48 Casualties for Germans: 6 Infantrys Casualties for Russians: 8 Bunkers and 6 Infantrys Non Combat Move - Germans 1 AAGun moved from Kiev to Vinnytsia 1 AAGun moved from Vinnytsia to E.Romania 1 Fighter moved from Dover to 20 Sea Zone Place Units - Germans 2 Transports placed in 20 Sea Zone 2 HeavyTanks and 2 Tanks placed in Warsaw 5 Mech.Infs placed in Bohemia 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hamburg 1 Infantry placed in Normandy 8 Infantrys placed in Paris 4 Infantrys placed in Rhine 1 Infantry placed in Bavaria Germans undo move 8. 1 Infantry placed in Berlin Turn Complete - Germans Germans collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :
Germans : 6.50 British : 0.33 Russians : 0.00 -
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Russians 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Yeniseysk to Sibirsky Purchase Units - Russians Russians buy 40 Infantrys; Remaining resources: 1 PUs; Non Combat Move - Russians Place Units - Russians 6 Infantrys placed in Sibirsky 5 Infantrys placed in Sverdlovsk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 3 Infantrys placed in Kursk 10 Infantrys placed in Moscow 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 72 PUs; end with 73 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Italians 2 Mech.Infs moved from French Sudan to Nigeria 2 Infantrys moved from Rio de Oro to Mauritania 3 Mech.Infs moved from E.Morocco to Tripoli 3 HeavyTanks moved from Tunis to Tripoli 3 Transports moved from 47 Sea Zone to 46 Sea Zone 1 HeavyTank moved from Rome to 46 Sea Zone 1 Tank moved from Rome to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 1 Elite, 1 HeavyTank, 3 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 47 Sea Zone 1 Elite, 1 HeavyTank, 3 Infantrys and 1 Tank moved from 47 Sea Zone to Tripoli 1 Mech.Inf moved from E.Morocco to Tripoli Purchase Units - Italians Italians buy 4 Artillerys, 4 HeavyTanks, 9 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Nigeria Italians attack with 2 Mech.Infs French defend with 1 Infantry Italians roll dice for 2 Mech.Infs in Nigeria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Nigeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Nigeria Italians win, taking Nigeria from British with 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Tripoli Italians attack with 1 Elite, 4 HeavyTanks, 3 Infantrys, 4 Mech.Infs and 1 Tank British defend with 1 Infantry and 3 Tanks Italians roll dice for 1 Elite, 4 HeavyTanks, 3 Infantrys, 4 Mech.Infs and 1 Tank in Tripoli, round 2 : 7/13 hits, 6.00 expected hits British roll dice for 1 Infantry and 3 Tanks in Tripoli, round 2 : 0/4 hits, 1.83 expected hits 3 Tanks owned by the British and 1 Infantry owned by the British lost in Tripoli Italians win, taking Tripoli from British with 1 Elite, 4 HeavyTanks, 3 Infantrys, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 17 Casualties for British: 1 Infantry and 3 Tanks Non Combat Move - Italians 1 Elite moved from Mauritania to French Sudan Place Units - Italians 4 HeavyTanks placed in Tunis 4 Mech.Infs placed in E.Morocco 1 Artillery and 2 Infantrys placed in Rio de Oro 3 Artillerys and 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Italians : 1.33 British : -2.17 -
TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - French 1 Elite moved from Lower Egypt to New Valley 1 Infantry moved from Hun to Ghadames 1 Mech.Inf moved from E.Iran to Rajputana British take Rajputana from Thai 1 Elite and 1 Infantry moved from W.Iran to E.Iran 1 Mech.Inf moved from Syria to E.Iran 1 Adv.Fighter moved from Syria to Bombay Purchase Units - French French buy 1 Fighter and 1 Mech.Inf; Remaining resources: 1 PUs; Combat - French Non Combat Move - French Place Units - French 1 Fighter and 1 Mech.Inf placed in Syria Turn Complete - French French collect 13 PUs; end with 14 PUsCombat Hit Differential Summary :





