I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?2018 Playoffs Adam (Allies) vs Farmboy (Axis) BM
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We can roll it if ever you change your mind.
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There is some advantage for me to take that destroyer which might be hard for you to keep if I scrambled given the closeness of it. And its also tempting to take out some bombers, but I want to keep that air and I’m more likely to lose them, than you are the bombers.
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TripleA Turn Summary: Italians round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from France to Western Germany 1 mech_infantry moved from France to Western Germany 1 infantry moved from Southern France to Normandy Bordeaux Italians take Normandy Bordeaux from Americans 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone 1 fighter moved from 93 Sea Zone to 94 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 1 fighter moved from 93 Sea Zone to 95 Sea Zone 1 armour moved from Northern Italy to Western Germany 1 mech_infantry moved from France to Western Germany 1 armour moved from Northern Italy to Western Germany Combat - Italians Battle in Western Germany Italians attack with 2 armour and 4 mech_infantrys British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 2 armour and 4 mech_infantrys in Western Germany, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Western Germany Italians win, taking Western Germany from British with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 95 Sea Zone Italians attack with 1 destroyer, 3 fighters and 1 tactical_bomber British defend with 1 destroyer Italians roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 94 Sea Zone Italians attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 94 Sea Zone Italians win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 21 artilleries and 48 infantry moved from Southern France to Normandy Bordeaux 2 armour and 4 mech_infantrys moved from Northern Italy to Romania 1 battleship, 1 carrier and 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 1 cruiser and 2 destroyers moved from 93 Sea Zone to 97 Sea Zone 11 infantry moved from Tunisia to Algeria 6 transports moved from 93 Sea Zone to 97 Sea Zone 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 2 fighters moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from 95 Sea Zone to Gibraltar 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 2 mech_infantrys moved from France to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 4 mech_infantrys moved from France to Western Germany Place Units - Italians 1 artillery and 4 infantry placed in Northern Italy 1 submarine placed in 95 Sea Zone 1 destroyer placed in 97 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 mech_infantrys EDIT: Adding units owned by Italians to Western Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Italians to Southern Italy: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -0.67 Americans : -0.33 -
TripleA Turn Summary: French round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - ANZAC Battle in Crete Battle in Celebes Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking Crete from Italians, taking Celebes from Japanese, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 6 fighters moved from Queensland to Hawaiian Islands 1 destroyer moved from 54 Sea Zone to 49 Sea Zone Place Units - ANZAC 1 destroyer, 1 fighter and 1 submarine placed in 54 Sea Zone ANZAC undo move 1. 1 destroyer and 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,6,1,3,4,3,1,1 ANZAC collect 13 PUs (2 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 -
TripleA Turn Summary: Germans round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 2 bombers moved from Germany to Archangel 2 fighters and 2 tactical_bombers moved from Germany to Belarus 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from Germany to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Greece Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Greece from ANZAC, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 2 fighters moved from Belarus to Novgorod 2 tactical_bombers moved from Belarus to Novgorod 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland 2 bombers moved from Archangel to Eastern Poland 5 infantry moved from Germany to Western Germany 7 tactical_bombers moved from Germany to Western Germany 1 armour and 10 mech_infantrys moved from Northern Italy to Romania 7 mech_infantrys moved from Southern Italy to Western Germany 1 infantry moved from Southern France to Northern Italy 4 artilleries and 27 infantry moved from France to Western Germany 1 battleship and 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Germany to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter moved from Germany to Southern Italy 1 fighter moved from Germany to 97 Sea Zone 1 aaGun moved from Southern Italy to Northern Italy 4 fighters moved from Germany to Western Germany 1 fighter moved from Germany to Western Germany 2 armour and 4 mech_infantrys moved from France to Germany 2 armour and 7 mech_infantrys moved from France to Western Germany 1 armour and 6 mech_infantrys moved from Romania to Baltic States 1 mech_infantry moved from Romania to Baltic States 2 mech_infantrys moved from Novgorod to Baltic States 5 artilleries moved from Novgorod to Baltic States 6 artilleries moved from Novgorod to Baltic States Place Units - Germans 3 artilleries placed in Novgorod 2 artilleries, 7 infantry and 1 tactical_bomber placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 4 fighters EDIT: Adding units owned by Germans to Germany: 4 fighters EDIT: Removing units owned by Germans from Germany: 2 armour and 3 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 armour and 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3,5,4 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 1.50 Russians : -1.00 -
TripleA Manual Gamesave Post: Germans round 27
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 2 bombers moved from Germany to Archangel 2 fighters and 2 tactical_bombers moved from Germany to Belarus 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from Germany to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Greece Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Greece from ANZAC, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 2 fighters moved from Belarus to Novgorod 2 tactical_bombers moved from Belarus to Novgorod 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland 2 bombers moved from Archangel to Eastern Poland 5 infantry moved from Germany to Western Germany 7 tactical_bombers moved from Germany to Western Germany 1 armour and 10 mech_infantrys moved from Northern Italy to Romania 7 mech_infantrys moved from Southern Italy to Western Germany 1 infantry moved from Southern France to Northern Italy 4 artilleries and 27 infantry moved from France to Western Germany 1 battleship and 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Germany to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter moved from Germany to Southern Italy 1 fighter moved from Germany to 97 Sea Zone 1 aaGun moved from Southern Italy to Northern Italy 4 fighters moved from Germany to Western Germany 1 fighter moved from Germany to Western Germany 2 armour and 4 mech_infantrys moved from France to Germany 2 armour and 7 mech_infantrys moved from France to Western Germany 1 armour and 6 mech_infantrys moved from Romania to Baltic States 1 mech_infantry moved from Romania to Baltic States 2 mech_infantrys moved from Novgorod to Baltic States 5 artilleries moved from Novgorod to Baltic States 6 artilleries moved from Novgorod to Baltic States Place Units - Germans 3 artilleries placed in Novgorod 2 artilleries, 7 infantry and 1 tactical_bomber placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 4 fighters EDIT: Adding units owned by Germans to Germany: 4 fighters EDIT: Removing units owned by Germans from Germany: 2 armour and 3 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 armour and 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3,5,4 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Vyborg: 4 mech_infantrys EDIT: Adding units owned by Germans to Baltic States: 4 mech_infantrysCombat Hit Differential Summary :
Germans : 1.50 Russians : -1.00 -
reposted with an NCM change
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TripleA Turn Summary: Russians round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Purchase Units - Russians Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Buryatia to Ulaanbaatar Russians take Ulaanbaatar from Japanese 3 artilleries and 9 infantry moved from Suiyuyan to Shensi 1 mech_infantry moved from Kazakhstan to Shensi 3 fighters moved from Syria to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 11 artilleries and 24 infantry moved from Smolensk to Belarus 2 artilleries and 2 infantry moved from Bryansk to Belarus Combat - Russians Battle in Shensi Russians attack with 3 artilleries, 9 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 3 artilleries, 9 infantry and 1 mech_infantry in Shensi, round 2 : 1/13 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 13 artilleries and 26 infantry Germans defend with 2 infantry Russians roll dice for 13 artilleries and 26 infantry in Belarus, round 2 : 11/39 hits, 10.83 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 13 artilleries and 25 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Western Ukraine, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun, 1 armour, 21 artilleries and 50 infantry moved from Bryansk to Belarus 12 armour moved from Smolensk to Belarus 1 armour and 1 mech_infantry moved from Russia to Belarus 1 mech_infantry moved from Vologda to Belarus 3 fighters moved from Western Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Belarus 1 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Archangel to Russia 2 aaGuns and 9 infantry moved from Buryatia to Ulaanbaatar 1 armour moved from Yakut S.S.R. to Ulaanbaatar 1 fighter moved from Tsagaan Olom to Yakut S.S.R. 2 mech_infantrys moved from Suiyuyan to Shensi 1 armour moved from Suiyuyan to Ulaanbaatar 1 armour moved from Kazakhstan to Shensi 1 armour moved from Suiyuyan to Ulaanbaatar 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Tsagaan Olom to Central Mongolia Place Units - Russians 3 infantry placed in Ukraine 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 1.67 Russians : -1.67 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 31 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 30 Sea Zone to 49 Sea Zone 1 destroyer and 1 submarine moved from 30 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from 30 Sea Zone to 26 Sea Zone 5 fighters moved from 30 Sea Zone to 50 Sea Zone 4 fighters moved from 30 Sea Zone to 49 Sea Zone 1 bomber moved from Philippines to 49 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 fighter moved from Java to 41 Sea Zone 1 fighter moved from Yunnan to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 2 fighters moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Amur to Soviet Far East Japanese take Soviet Far East from Russians Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 50 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 5 fighters in 50 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 50 Sea Zone Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Battle in 26 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Americans with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 41 Sea Zone Japanese attack with 1 destroyer and 5 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 5 fighters in 41 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 49 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 4 fighters in 49 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 49 Sea Zone Japanese win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 49 Sea Zone to Johnston Island 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 transport moved from 30 Sea Zone to 31 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 artillery and 1 transport moved from 31 Sea Zone to 30 Sea Zone 1 artillery moved from 30 Sea Zone to Johnston Island 5 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone 2 infantry and 3 marines moved from Midway to 25 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 3 marines, 3 submarines and 1 transport moved from 25 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 3 marines moved from 30 Sea Zone to Johnston Island 4 fighters moved from 49 Sea Zone to 30 Sea Zone 5 fighters moved from 50 Sea Zone to 30 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Burma to India 3 infantry moved from Malaya to Shan State 1 fighter moved from 44 Sea Zone to Java 2 fighters moved from 41 Sea Zone to Java 3 fighters moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 2 infantry moved from Korea to Amur 1 infantry moved from Chahar to Buyant-Uhaa 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 1 aaGun, 1 artillery and 8 infantry moved from Anhwe to Kweichow 1 infantry moved from Yunnan to Kweichow 1 armour and 4 mech_infantrys moved from Anhwe to Kweichow 1 armour and 2 mech_infantrys moved from Anhwe to Yunnan 2 destroyers and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Japan to Philippines 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 37 Sea Zone 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan Japanese undo move 3. Japanese undo move 2. 1 harbour placed in Johnston Island 1 fighter and 2 infantry placed in India 2 infantry placed in French Indo China 1 destroyer placed in 19 Sea Zone 2 infantry placed in Manchuria 1 infantry placed in Japan Japanese undo move 5. Japanese undo move 6. 1 destroyer placed in 19 Sea Zone 1 infantry placed in Japan Japanese undo move 7. Japanese undo move 6. 1 destroyer placed in 6 Sea Zone 1 infantry placed in Manchuria Japanese undo move 7. Japanese undo move 6. Japanese undo move 1. 1 carrier and 2 destroyers placed in 37 Sea Zone 1 fighter placed in Japan 1 infantry placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 1 mech_infantry EDIT: Adding units owned by Japanese to India: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans : 0.50 ANZAC : 0.50 Japanese : 3.50 -
TripleA Manual Gamesave Post: Americans round 27
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 1 harbour, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Hawaiian Islands to Johnston Island 4 fighters moved from Hawaiian Islands to Johnston Island 4 fighters moved from 54 Sea Zone to Johnston Island 4 fighters moved from Western United States to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 30 Sea Zone 1 submarine moved from 55 Sea Zone to 49 Sea Zone 2 fighters moved from Hawaiian Islands to 49 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 26 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 4 fighters in 26 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Johnston Island Americans attack with 1 bomber and 8 fighters Japanese defend with 2 artilleries, 1 bomber, 1 harbour, 4 infantry and 3 marines Americans roll dice for 1 bomber and 8 fighters in Johnston Island, round 2 : 5/9 hits, 4.67 expected hitsCombat Hit Differential Summary :
Americans : -1.33 Japanese : -0.33 -
5 hits in Johnston, OOL?
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max defense. Save the marines for last.
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Switching 2 art for 1 DD.
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no problem.
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I almost kept my units on the transports but thought the landing zone of your air would prevent you from going for it. Lesson learned.
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It was a tough call, but I used a sleek trick: I killed off the fighters that had 2 range remaining first, leaving only those that had 1 range so that I can’t send carriers to pick them up.
Still lost lots of TUV, hopefully the position is worth it.
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TripleA Turn Summary: UK_Pacific round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 1 harbour, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Hawaiian Islands to Johnston Island 4 fighters moved from Hawaiian Islands to Johnston Island 4 fighters moved from 54 Sea Zone to Johnston Island 4 fighters moved from Western United States to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 30 Sea Zone 1 submarine moved from 55 Sea Zone to 49 Sea Zone 2 fighters moved from Hawaiian Islands to 49 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 26 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 4 fighters in 26 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Johnston Island Americans attack with 1 bomber and 8 fighters Japanese defend with 2 artilleries, 1 bomber, 1 harbour, 4 infantry and 3 marines Americans roll dice for 1 bomber and 8 fighters in Johnston Island, round 2 : 5/9 hits, 4.67 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 4 infantry and 3 marines in Johnston Island, round 2 : 4/10 hits, 3.17 expected hits 4 infantry owned by the Japanese, 1 bomber owned by the Japanese and 4 fighters owned by the Americans lost in Johnston Island Americans roll dice for 1 bomber and 4 fighters in Johnston Island, round 3 : 3/5 hits, 2.67 expected hits Japanese roll dice for 2 artilleries and 3 marines in Johnston Island, round 3 : 0/5 hits, 1.67 expected hits 2 artilleries owned by the Japanese and 1 marine owned by the Japanese lost in Johnston Island Americans roll dice for 1 bomber and 4 fighters in Johnston Island, round 4 : 2/5 hits, 2.67 expected hits Japanese roll dice for 2 marines in Johnston Island, round 4 : 0/2 hits, 0.67 expected hits 2 marines owned by the Japanese lost in Johnston Island Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 4 fighters Casualties for Japanese: 2 artilleries, 1 bomber, 4 infantry and 3 marines Battle in 49 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 49 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 49 Sea Zone Americans roll dice for 2 fighters in 49 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 1 submarine Japanese defend with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 14 fighters, 5 submarines, 2 tactical_bombers and 3 transports Japanese roll dice for 5 submarines in 30 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits 1 submarine owned by the Americans lost in 30 Sea Zone Japanese win with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 14 fighters, 5 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 4 fighters could not land in Johnston Island and were removed 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 6 carriers, 4 destroyers, 2 infantry, 9 submarines and 2 transports moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 2 infantry moved from 22 Sea Zone to Marianas 6 fighters moved from Hawaiian Islands to 22 Sea Zone 4 fighters moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Johnston Island to Queensland 2 fighters moved from 49 Sea Zone to Queensland 1 submarine moved from 46 Sea Zone to 22 Sea Zone 1 carrier moved from 89 Sea Zone to 64 Sea Zone 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 8 fighters moved from United Kingdom to Holland Belgium 1 destroyer moved from 123 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland 1 transport moved from 110 Sea Zone to 123 Sea Zone 1 fighter moved from Syria to Belarus Place Units - Americans 1 harbour placed in Marianas 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Libya to Tunisia British take Tunisia from Italians Combat - British Non Combat Move - British 7 fighters and 1 tactical_bomber moved from Syria to Belarus 2 fighters moved from Syria to Trans-Jordan 1 bomber moved from Tobruk to Belarus 1 bomber moved from Syria to Trans-Jordan 1 bomber moved from Syria to Holland Belgium 2 infantry moved from 110 Sea Zone to Holland Belgium 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Holland Belgium 1 aaGun, 7 artilleries and 19 infantry moved from Libya to Tunisia 1 aaGun and 1 infantry moved from Syria to Trans-Jordan 1 artillery and 2 infantry moved from Eastern Persia to West India 1 infantry moved from Tobruk to Libya 1 infantry moved from Tobruk to Libya 3 infantry moved from Tobruk to Alexandria 1 artillery and 12 infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Iraq to Persia Place Units - British 2 artilleries placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 2 artilleries EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 artillery, 1 fighter and 5 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : -3.00 Japanese : -1.33 -
@Adam514 Clever.
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we are really developing the world’s air and port facilities through this war. :)
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The world will thank us one day :wink: .





