Here’s what I get when I load the save file in tripleA and select play by forum. Everything is autofilled out
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Mordor
Mordor buy 5 orcss, 2 siegeTowers and 2 trollss; Remaining resources: 0 PUs;
Combat Move - Mordor
3 units repaired.
2 orcss and 1 siegeTower moved from N. Ithilien to Anorien
2 siegeTowers and 4 trollss moved from W. Osg. to Anorien
3 nazguls and 2 trollss moved from E. Osg. to Anorien
1 siegeTower moved from E. Osg. to W. Osg.
1 orcs moved from Udun to Dagorlad
1 orcs moved from Anduin East Bank to Drimrill Dale
1 orcs moved from N. Brown Lands to Anduin East Bank
1 orcs moved from S. Mirkwood to Gladden
1 siegeTower moved from S. Mirkwood to Gladden
1 siegeTower moved from S. Mirkwood to Gladden
3 orcss moved from Dol Goldur to S. Mirkwood
Combat - Mordor
Battle in Gladden
Mordor attack with 1 orcs and 2 siegeTowers
Elves defend with 1 ents and 1 hunters
Mordor roll dice for 1 orcs and 2 siegeTowers in Gladden, round 2 : 1/3 hits, 1.00 expected hits
Elves roll dice for 1 ents and 1 hunters in Gladden, round 2 : 1/2 hits, 1.00 expected hits
1 hunters owned by the Elves and 1 orcs owned by the Mordor lost in Gladden
Mordor roll dice for 2 siegeTowers in Gladden, round 3 : 0/2 hits, 0.67 expected hits
Elves roll dice for 1 ents in Gladden, round 3 : 0/1 hits, 0.50 expected hits
Mordor roll dice for 2 siegeTowers in Gladden, round 4 : 1/2 hits, 0.67 expected hits
Elves roll dice for 1 ents in Gladden, round 4 : 1/1 hits, 0.50 expected hits
1 ents owned by the Elves and 1 siegeTower owned by the Mordor lost in Gladden
Mordor win, taking Gladden from Elves with 1 siegeTower remaining. Battle score for attacker is 2
Casualties for Mordor: 1 orcs and 1 siegeTower
Casualties for Elves: 1 ents and 1 hunters
Battle in Drimrill Dale
Mordor attack with 1 orcs
Elves defend with 1 wizard
Mordor roll dice for 1 orcs in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 wizard in Drimrill Dale, round 2 : 1/1 hits, 0.67 expected hits
1 orcs owned by the Mordor lost in Drimrill Dale
Elves win with 1 wizard remaining. Battle score for attacker is -3
Casualties for Mordor: 1 orcs
Battle in Anorien
Mordor attack with 3 nazguls, 2 orcss, 3 siegeTowers and 6 trollss
Gondor defend with 4 spearInfantrys and 3 trebuches
Mordor roll dice for 3 nazguls, 2 orcss, 3 siegeTowers and 6 trollss in Anorien, round 2 : 5/14 hits, 6.83 expected hits
Gondor roll dice for 4 spearInfantrys and 3 trebuches in Anorien, round 2 : 3/7 hits, 1.83 expected hits
Units damaged: 3 nazguls owned by the Mordor
3 trebuches owned by the Gondor and 2 spearInfantrys owned by the Gondor lost in Anorien
Mordor roll dice for 3 nazguls, 2 orcss, 3 siegeTowers and 6 trollss in Anorien, round 3 : 10/14 hits, 6.83 expected hits
Gondor roll dice for 2 spearInfantrys in Anorien, round 3 : 1/2 hits, 0.67 expected hits
2 spearInfantrys owned by the Gondor and 1 orcs owned by the Mordor lost in Anorien
Mordor win, taking Anorien from Gondor with 3 nazguls, 1 orcs, 3 siegeTowers and 6 trollss remaining. Battle score for attacker is 21
Casualties for Gondor: 4 spearInfantrys and 3 trebuches
Casualties for Mordor: 1 orcs
Non Combat Move - Mordor
3 nazguls moved from Anorien to W. Osg.
Place Units - Mordor
2 siegeTowers placed in W. Osg.
2 trollss placed in E. Osg.
1 orcs placed in Udun
3 orcss placed in Dol Goldur
1 orcs placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Mordor : 0.83
Elves : 0.33
Gondor : 1.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rohan
Rohan buy 2 fortificationss, 4 spearInfantrys and 1 tower; Remaining resources: 1 PUs;
Combat Move - Rohan
2 heavyCavalrys moved from N. Dunland to S. Dunland
2 spearInfantrys moved from S. Caves to Celebran
Combat - Rohan
Battle in S. Dunland
Rohan attack with 2 heavyCavalrys
Saruman defend with 1 orcs
Rohan roll dice for 2 heavyCavalrys in S. Dunland, round 2 : 1/2 hits, 1.00 expected hits
Saruman roll dice for 1 orcs in S. Dunland, round 2 : 1/1 hits, 0.17 expected hits
1 heavyCavalry owned by the Rohan and 1 orcs owned by the Saruman lost in S. Dunland
Rohan win, taking S. Dunland from Saruman with 1 heavyCavalry remaining. Battle score for attacker is -2
Casualties for Rohan: 1 heavyCavalry
Casualties for Saruman: 1 orcs
Non Combat Move - Rohan
Place Units - Rohan
2 fortificationss, 1 spearInfantry and 1 tower placed in Eastfold
3 spearInfantrys placed in Helms Deep
Turn Complete - Rohan
Rohan collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Saruman : 0.83
Rohan : 0.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Goblins
Goblins buy 7 shooterss; Remaining resources: 1 PUs;
Combat Move - Goblins
4 shooterss moved from Moria to Celebran
3 batss moved from Moria to Celebran
Combat - Goblins
Battle in Celebran
Goblins attack with 3 batss and 4 shooterss
Elves defend with 1 hunters and 1 wizard; Rohan defend with 2 spearInfantrys
Goblins roll dice for 3 batss and 4 shooterss in Celebran, round 2 : 0/3 hits, 1.00 expected hits
Elves roll dice for 1 hunters, 2 spearInfantrys and 1 wizard in Celebran, round 2 : 2/4 hits, 1.83 expected hits
2 shooterss owned by the Goblins lost in Celebran
Goblins roll dice for 3 batss and 2 shooterss in Celebran, round 3 : 1/3 hits, 1.00 expected hits
Elves roll dice for 1 hunters, 2 spearInfantrys and 1 wizard in Celebran, round 3 : 3/4 hits, 1.83 expected hits
1 bats owned by the Goblins, 2 shooterss owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Celebran
retreated to Celebran
Elves win with 1 hunters, 1 spearInfantry and 1 wizard remaining. Battle score for attacker is -10
Casualties for Goblins: 1 bats and 4 shooterss
Casualties for Rohan: 1 spearInfantry
Non Combat Move - Goblins
2 batss moved from Celebran to Moria
Place Units - Goblins
7 shooterss placed in Moria
Turn Complete - Goblins
Goblins collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Goblins : -1.00
Elves : 1.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Elves
Elves buy 1 griffin, 4 hunterss and 1 wizard; Remaining resources: 0 PUs;
Combat Move - Elves
2 hobbitss moved from Lorien to Celebran
1 hunters and 1 wizard moved from Celebran to Moria
5 eagless and 1 griffin moved from Lorien to Moria
1 hunters moved from Lorien to Moria
1 wizard moved from Drimrill Dale to Moria
1 hunters moved from Anduin West Bank to Moria
1 hunters moved from Eregion to Moria
1 hunters moved from Rivendell to Moria
3 hunterss moved from N. Caves to Moria
1 hobbits moved from Rivendell to Eregion
1 ents moved from Anduin West Bank to Drimrill Dale
1 ents moved from E. Emnet to Eastfold
1 hunters moved from Carrock to Drimrill Dale
1 ents moved from Carrock to High Mirkwood
1 wizard moved from High Mirkwood to Iron Hills
1 hunters moved from High Mirkwood to Iron Hills
Combat - Elves
Battle in Moria
Elves attack with 5 eagless, 1 griffin, 8 hunterss and 2 wizards
Goblins defend with 2 batss, 1 castle, 8 fortificationss and 11 shooterss
Elves roll dice for 5 eagless, 1 griffin, 8 hunterss and 2 wizards in Moria, round 2 : 4/16 hits, 6.17 expected hits
Goblins roll dice for 2 batss, 8 fortificationss and 11 shooterss in Moria, round 2 : 7/21 hits, 5.33 expected hits
7 hunterss owned by the Elves and 4 fortificationss owned by the Goblins lost in Moria
1 hunters and 2 wizards retreated to Eregion
Goblins win with 2 batss, 4 fortificationss and 11 shooterss remaining. Battle score for attacker is -20
Casualties for Elves: 7 hunterss
Casualties for Goblins: 4 fortificationss
Non Combat Move - Elves
5 eagless and 1 griffin moved from Moria to Lorien
Place Units - Elves
4 hunterss placed in Lorien
1 griffin and 1 wizard placed in Rivendell
Turn Complete - Elves
Elves collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Goblins : 1.67
Elves : -2.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Haradrim
Haradrim buy 1 caravel, 1 galleon and 3 rafts; Remaining resources: 0 PUs;
Combat Move - Haradrim
2 caravels, 7 galleons and 5 rafts moved from Harad Sea Coast to Umbar Peninsula Coast
1 caravel and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast
3 rafts moved from Bay of Harad to Harad Sea Coast
7 corsairss, 4 oliphants and 9 spearInfantrys moved from S. Ithilien to E. Osg.
4 oliphants moved from E. Osg. to W. Osg.
Non Combat Move - Haradrim
Place Units - Haradrim
1 caravel, 1 galleon and 3 rafts placed in Bay of Harad
Turn Complete - Haradrim
Haradrim collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Gondor
Gondor buy 2 fortificationss, 6 spearInfantrys, 1 tower and 1 trebuche; Remaining resources: 1 PUs;
Combat Move - Gondor
4 spearInfantrys and 1 towerGuard moved from Enedwaith to S. Dunland
3 spearInfantrys moved from Adorn to S. Dunland
1 spearInfantry moved from Andrast to Anfalas
1 spearInfantry moved from Lebennin to Lossarnach
2 spearInfantrys moved from Minas Tirith to Lossarnach
1 spearInfantry moved from Minas Tirith to Lossarnach
Non Combat Move - Gondor
4 rafts moved from N. E. Central Sea Zone to S. E. Central Sea Zone
1 raft moved from Gilrain to N. E. Central Sea Zone
Place Units - Gondor
3 spearInfantrys placed in Anfalas
2 fortificationss, 3 spearInfantrys, 1 tower and 1 trebuche placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rhun
Rhun buy 2 chariotArcherss and 4 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
1 warChariot moved from E. Mirkwood to N. Mirkwood
Rhun take N. Mirkwood from Elves
1 warChariot moved from N. Mirkwood to Carrock
Rhun take Carrock from Elves
1 spearInfantry moved from N. Rhun to N. Dale
1 spearInfantry moved from N. Rhun to N. Dale
1 chariotArchers moved from S. Dale to N. Dale
1 chariotArchers, 6 spearInfantrys and 1 warChariot moved from Rhun to N. Rhun
1 warChariot moved from S. Dale to N. Rhun
Combat - Rhun
Battle in N. Dale
Rhun attack with 1 chariotArchers and 2 spearInfantrys
Dale defend with 2 spearInfantrys
Rhun roll dice for 1 chariotArchers and 2 spearInfantrys in N. Dale, round 2 : 0/3 hits, 0.83 expected hits
Dale roll dice for 2 spearInfantrys in N. Dale, round 2 : 0/2 hits, 0.67 expected hits
Rhun roll dice for 1 chariotArchers and 2 spearInfantrys in N. Dale, round 3 : 2/3 hits, 0.83 expected hits
Dale roll dice for 2 spearInfantrys in N. Dale, round 3 : 0/2 hits, 0.67 expected hits
2 spearInfantrys owned by the Dale lost in N. Dale
Rhun win, taking N. Dale from Dale with 1 chariotArchers and 2 spearInfantrys remaining. Battle score for attacker is 6
Casualties for Dale: 2 spearInfantrys
Non Combat Move - Rhun
Place Units - Rhun
2 chariotArcherss and 4 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Dale : -1.33
Rhun : 0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dale
Dale buy 1 lightCavalry and 1 spearInfantry; Remaining resources: 1 PUs;
Combat Move - Dale
Combat - Dale
Place Units - Dale
1 lightCavalry and 1 spearInfantry placed in Lake Town
Turn Complete - Dale
Dale collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Khand
Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;
Combat Move - Khand
4 raiderss and 2 xbowInfantrys moved from E. Osg. to W. Osg.
2 raiderCavalrys, 3 raiderss and 1 xbowInfantry moved from S. Ithilien to E. Osg.
2 raiderCavalrys moved from E. Osg. to W. Osg.
2 raiderCavalrys moved from Khand to S. Ithilien
Non Combat Move - Khand
Place Units - Khand
2 raiderCavalrys placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dwarves
Dwarves buy 1 cannon and 2 phalanxs; Remaining resources: 0 PUs;
Combat Move - Dwarves
1 mortar and 1 phalanx moved from Withered Heath to N. Dale
1 axeInfantry moved from Iron Hills to N. Dale
Combat - Dwarves
Battle in N. Dale
Dwarves attack with 1 axeInfantry, 1 mortar and 1 phalanx
Rhun defend with 1 chariotArchers and 2 spearInfantrys
Dwarves roll dice for 1 axeInfantry, 1 mortar and 1 phalanx in N. Dale, round 2 : 3/3 hits, 1.33 expected hits
Rhun roll dice for 1 chariotArchers and 2 spearInfantrys in N. Dale, round 2 : 0/3 hits, 1.00 expected hits
2 spearInfantrys owned by the Rhun and 1 chariotArchers owned by the Rhun lost in N. Dale
Dwarves win, taking N. Dale from Rhun with 1 axeInfantry, 1 mortar and 1 phalanx remaining. Battle score for attacker is 11
Casualties for Rhun: 1 chariotArchers and 2 spearInfantrys
Non Combat Move - Dwarves
Place Units - Dwarves
1 cannon and 2 phalanxs placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Dwarves : 1.67
Rhun : -1.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Saruman
Saruman buy 1 tower and 1 trolls; Remaining resources: 0 PUs;
Place Units - Saruman
1 tower and 1 trolls placed in Isengard
Turn Complete - Saruman
Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Freefolk
Freefolk buy 3 catapults, 3 hobbitss and 1 spearInfantry; Remaining resources: 1 PUs;
Combat Move - Freefolk
2 archerss, 2 catapults and 2 hobbitss moved from Minhiriath to Lond Daer
1 catapult, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan
3 archerss, 3 catapults and 4 spearInfantrys moved from Tharbad to Eregion
1 catapult and 1 hobbits moved from Shire to Minhiriath
1 lightCavalry moved from Hobbiton to Lond Daer
3 lightCavalrys moved from Bree to Lond Daer
1 archers moved from Breelands to S. Downs
Combat - Freefolk
Battle in Lond Daer
Freefolk attack with 2 archerss, 2 catapults, 2 hobbitss and 4 lightCavalrys
Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
Freefolk roll dice for 2 archerss, 2 catapults, 2 hobbitss and 4 lightCavalrys in Lond Daer, round 2 : 2/10 hits, 2.67 expected hits
Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 2/4 hits, 1.00 expected hits
2 hobbitss owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Lond Daer
Freefolk roll dice for 2 archerss, 2 catapults and 4 lightCavalrys in Lond Daer, round 3 : 3/8 hits, 2.33 expected hits
Neutral roll dice for 2 spearInfantrys in Lond Daer, round 3 : 1/2 hits, 0.67 expected hits
1 archers owned by the Freefolk and 2 spearInfantrys owned by the Neutral lost in Lond Daer
Freefolk loses 0 PUs for violating Lond Daers neutrality.
Freefolk win, taking Lond Daer from Neutral with 1 archers, 2 catapults and 4 lightCavalrys remaining. Battle score for attacker is 3
Casualties for Freefolk: 1 archers and 2 hobbitss
Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
Non Combat Move - Freefolk
Place Units - Freefolk
1 catapult and 1 hobbits placed in Tharbad
1 catapult and 2 hobbitss placed in Bree
1 catapult and 1 spearInfantry placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Neutral : 1.33
Freefolk : 0.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Mordor
Mordor buy 2 orcss and 4 trollss; Remaining resources: 0 PUs;
Combat Move - Mordor
3 units repaired.
3 siegeTowers and 6 trollss moved from Anorien to Lossarnach
1 orcs moved from Dagorlad to S. Brown Lands
1 orcs moved from Udun to Dagorlad
1 orcs moved from Minas Morgul to N. Ithilien
3 nazguls and 3 siegeTowers moved from W. Osg. to Lossarnach
2 trollss moved from E. Osg. to Lossarnach
1 siegeTower moved from Gladden to Anduin West Bank
Mordor take Anduin West Bank from Elves
1 orcs moved from S. Mirkwood to Gladden
2 orcss and 1 trolls moved from S. Mirkwood to Gladden
3 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
Combat - Mordor
Battle in Lossarnach
Mordor attack with 3 nazguls, 6 siegeTowers and 8 trollss
Gondor defend with 5 spearInfantrys and 10 undeads
Mordor roll dice for 3 nazguls, 6 siegeTowers and 8 trollss in Lossarnach, round 2 : 7/17 hits, 8.83 expected hits
Gondor roll dice for 5 spearInfantrys and 10 undeads in Lossarnach, round 2 : 5/15 hits, 3.33 expected hits
Units damaged: 3 nazguls owned by the Mordor
7 undeads owned by the Gondor and 2 siegeTowers owned by the Mordor lost in Lossarnach
Mordor roll dice for 3 nazguls, 4 siegeTowers and 8 trollss in Lossarnach, round 3 : 5/15 hits, 8.00 expected hits
Gondor roll dice for 5 spearInfantrys and 3 undeads in Lossarnach, round 3 : 2/8 hits, 2.17 expected hits
3 undeads owned by the Gondor, 2 spearInfantrys owned by the Gondor and 2 siegeTowers owned by the Mordor lost in Lossarnach
Mordor roll dice for 3 nazguls, 2 siegeTowers and 8 trollss in Lossarnach, round 4 : 8/13 hits, 7.00 expected hits
Gondor roll dice for 3 spearInfantrys in Lossarnach, round 4 : 1/3 hits, 1.00 expected hits
3 spearInfantrys owned by the Gondor and 1 siegeTower owned by the Mordor lost in Lossarnach
Mordor win, taking Lossarnach from Gondor with 3 nazguls, 1 siegeTower and 8 trollss remaining. Battle score for attacker is 15
Casualties for Mordor: 5 siegeTowers
Casualties for Gondor: 5 spearInfantrys and 10 undeads
Non Combat Move - Mordor
3 nazguls moved from Lossarnach to W. Osg.
Place Units - Mordor
2 trollss placed in W. Osg.
2 trollss placed in E. Osg.
2 orcss placed in Dol Goldur
Turn Complete - Mordor
Mordor collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Mordor : -3.83
Gondor : 1.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rohan
Rohan buy 2 fortificationss, 3 heavyCavalrys and 1 tower; Remaining resources: 0 PUs;
Combat Move - Rohan
1 spearInfantry moved from Celebran to Anduin East Bank
3 spearInfantrys moved from Helms Deep to Westfold
1 heavyCavalry moved from S. Dunland to Eastfold
2 spearInfantrys moved from Eastfold to Anorien
Combat - Rohan
Battle in Anduin East Bank
Rohan attack with 1 spearInfantry
Mordor defend with 1 orcs
Rohan roll dice for 1 spearInfantry in Anduin East Bank, round 2 : 1/1 hits, 0.17 expected hits
Goblins roll dice for 1 orcs in Anduin East Bank, round 2 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in Anduin East Bank
Rohan win, taking Anduin East Bank from Goblins with 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Anorien
Rohan attack with 2 spearInfantrys
Mordor defend with 1 orcs
Rohan roll dice for 2 spearInfantrys in Anorien, round 2 : 0/2 hits, 0.33 expected hits
Mordor roll dice for 1 orcs in Anorien, round 2 : 0/1 hits, 0.17 expected hits
Rohan roll dice for 2 spearInfantrys in Anorien, round 3 : 0/2 hits, 0.33 expected hits
Mordor roll dice for 1 orcs in Anorien, round 3 : 0/1 hits, 0.17 expected hits
Rohan roll dice for 2 spearInfantrys in Anorien, round 4 : 1/2 hits, 0.33 expected hits
Mordor roll dice for 1 orcs in Anorien, round 4 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in Anorien
Rohan win, taking Anorien from Mordor with 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Non Combat Move - Rohan
Place Units - Rohan
2 fortificationss and 1 tower placed in Eastfold
3 heavyCavalrys placed in Helms Deep
Turn Complete - Rohan
Rohan collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Goblins : -0.17
Mordor : -0.50
Rohan : 0.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Goblins
Goblins buy 5 shooterss; Remaining resources: 1 PUs;
Combat Move - Goblins
1 shooters moved from Moria to Celebran
1 shooters moved from Moria to Celebran
2 batss moved from Moria to Celebran
Combat - Goblins
Battle in Celebran
Goblins attack with 2 batss and 2 shooterss
Elves defend with 2 hobbitss
Goblins roll dice for 2 batss and 2 shooterss in Celebran, round 2 : 1/2 hits, 0.67 expected hits
Elves roll dice for 2 hobbitss in Celebran, round 2 : 0/2 hits, 0.33 expected hits
1 hobbits owned by the Elves lost in Celebran
Goblins roll dice for 2 batss and 2 shooterss in Celebran, round 3 : 2/2 hits, 0.67 expected hits
Elves roll dice for 1 hobbits in Celebran, round 3 : 0/1 hits, 0.17 expected hits
1 hobbits owned by the Elves lost in Celebran
Goblins win, taking Celebran from Elves with 2 batss and 2 shooterss remaining. Battle score for attacker is 4
Casualties for Elves: 2 hobbitss
Non Combat Move - Goblins
2 batss moved from Celebran to Moria
Place Units - Goblins
5 shooterss placed in Moria
Turn Complete - Goblins
Goblins collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Goblins : 1.67
Elves : -0.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Elves
Elves buy 1 hobbits and 3 wizards; Remaining resources: 0 PUs;
Combat Move - Elves
1 hobbits moved from High Mirkwood to Carrock
1 ents moved from High Mirkwood to Carrock
1 ents moved from E. Emnet to S. Brown Lands
5 eagless, 1 griffin and 4 hunterss moved from Lorien to Moria
1 hobbits, 1 hunters and 2 wizards moved from Eregion to Moria
1 griffin and 1 wizard moved from Rivendell to Moria
1 ents and 1 hunters moved from Drimrill Dale to Moria
1 hunters moved from Iron Hills to Celduin
Elves take Celduin from Rhun
Combat - Elves
Battle in Moria
Elves attack with 5 eagless, 1 ents, 2 griffins, 1 hobbits, 6 hunterss and 3 wizards
Goblins defend with 2 batss, 1 castle, 4 fortificationss and 14 shooterss
Elves roll dice for 5 eagless, 1 ents, 2 griffins, 1 hobbits, 6 hunterss and 3 wizards in Moria, round 2 : 6/18 hits, 7.33 expected hits
Goblins roll dice for 2 batss, 4 fortificationss and 14 shooterss in Moria, round 2 : 4/20 hits, 5.67 expected hits
2 batss owned by the Goblins, 3 hunterss owned by the Elves, 1 hobbits owned by the Elves and 4 fortificationss owned by the Goblins lost in Moria
Elves roll dice for 5 eagless, 1 ents, 2 griffins, 3 hunterss and 3 wizards in Moria, round 3 : 6/14 hits, 6.17 expected hits
Goblins roll dice for 14 shooterss in Moria, round 3 : 3/14 hits, 4.67 expected hits
6 shooterss owned by the Goblins and 3 hunterss owned by the Elves lost in Moria
Elves roll dice for 5 eagless, 1 ents, 2 griffins and 3 wizards in Moria, round 4 : 6/11 hits, 5.17 expected hits
Goblins roll dice for 8 shooterss in Moria, round 4 : 2/8 hits, 2.67 expected hits
6 shooterss owned by the Goblins and 2 eagless owned by the Elves lost in Moria
Elves roll dice for 3 eagless, 1 ents, 2 griffins and 3 wizards in Moria, round 5 : 4/9 hits, 4.50 expected hits
Goblins roll dice for 2 shooterss in Moria, round 5 : 1/2 hits, 0.67 expected hits
2 shooterss owned by the Goblins and 1 eagles owned by the Elves lost in Moria
Elves captures 11PUs while taking Goblins capital
Elves win, taking Moria from Goblins with 2 eagless, 1 ents, 2 griffins and 3 wizards remaining. Battle score for attacker is 2
Casualties for Elves: 3 eagless, 1 hobbits and 6 hunterss
Casualties for Goblins: 2 batss, 4 fortificationss and 14 shooterss
Battle in S. Brown Lands
Elves attack with 1 ents
Mordor defend with 1 orcs
Elves roll dice for 1 ents in S. Brown Lands, round 2 : 1/1 hits, 0.50 expected hits
Mordor roll dice for 1 orcs in S. Brown Lands, round 2 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in S. Brown Lands
Elves win, taking S. Brown Lands from Mordor with 1 ents remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Carrock
Elves attack with 1 ents and 1 hobbits
Rhun defend with 1 warChariot
Elves roll dice for 1 ents and 1 hobbits in Carrock, round 2 : 1/1 hits, 0.50 expected hits
Rhun roll dice for 1 warChariot in Carrock, round 2 : 0/1 hits, 0.17 expected hits
1 warChariot owned by the Rhun lost in Carrock
Elves win, taking Carrock from Rhun with 1 ents and 1 hobbits remaining. Battle score for attacker is 6
Casualties for Rhun: 1 warChariot
Non Combat Move - Elves
2 eagless moved from Moria to N. Caves
2 griffins moved from Moria to N. Caves
Place Units - Elves
3 wizards placed in High Mirkwood
1 hobbits placed in Lorien
Turn Complete - Elves
Elves collect 33 PUs; end with 44 PUs
Combat Hit Differential Summary :
Goblins : -3.67
Mordor : -0.17
Elves : -0.17
Rhun : -0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Haradrim
Haradrim buy 1 caravel, 1 galleon and 3 rafts; Remaining resources: 0 PUs;
Combat Move - Haradrim
3 rafts moved from Harad Sea Coast to Umbar Peninsula Coast
1 caravel, 1 galleon and 3 rafts moved from Bay of Harad to Harad Sea Coast
1 caravel and 1 galleon moved from Harad Sea Coast to Umbar Peninsula Coast
7 corsairss and 9 spearInfantrys moved from E. Osg. to W. Osg.
Non Combat Move - Haradrim
Place Units - Haradrim
1 caravel, 1 galleon and 3 rafts placed in Bay of Harad
Turn Complete - Haradrim
Haradrim collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Gondor
Gondor buy 6 fortificationss, 3 spearInfantrys, 1 tower and 2 trebuches; Remaining resources: 0 PUs;
Combat Move - Gondor
4 spearInfantrys moved from Anfalas to Lamedon
3 caravels, 8 galleons and 4 rafts moved from S. E. Central Sea Zone to N. E. Central Sea Zone
Non Combat Move - Gondor
Place Units - Gondor
3 spearInfantrys placed in Anfalas
6 fortificationss, 1 tower and 2 trebuches placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rhun
Rhun buy 4 spearInfantrys and 2 warChariots; Remaining resources: 0 PUs;
Combat Move - Rhun
2 spearInfantrys moved from Rhun to Celduin
2 chariotArcherss moved from Rhun to Celduin
1 spearInfantry moved from N. Rhun to S. Dale
4 chariotArcherss, 6 spearInfantrys and 2 warChariots moved from N. Rhun to Rhun
Combat - Rhun
Battle in Celduin
Rhun attack with 2 chariotArcherss and 2 spearInfantrys
Elves defend with 1 hunters
Rhun roll dice for 2 chariotArcherss and 2 spearInfantrys in Celduin, round 2 : 1/4 hits, 1.33 expected hits
Elves roll dice for 1 hunters in Celduin, round 2 : 1/1 hits, 0.50 expected hits
1 hunters owned by the Elves and 1 spearInfantry owned by the Rhun lost in Celduin
Rhun win, taking Celduin from Elves with 2 chariotArcherss and 1 spearInfantry remaining. Battle score for attacker is 1
Casualties for Rhun: 1 spearInfantry
Casualties for Elves: 1 hunters
Non Combat Move - Rhun
Place Units - Rhun
4 spearInfantrys and 2 warChariots placed in Rhun
Turn Complete - Rhun
Rhun collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Elves : 0.50
Rhun : -0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Dale
Dale buy 1 archers and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Dale
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 lightCavalry moved from Lake Town to N. Mirkwood
Elves take N. Mirkwood from Rhun
1 lightCavalry moved from N. Mirkwood to E. Mirkwood
Elves take E. Mirkwood from Rhun
1 lightCavalry moved from E. Mirkwood to W. Mirkwood
Elves take W. Mirkwood from Mordor
1 archers and 2 spearInfantrys moved from Lake Town to N. Dale
Combat - Dale
Non Combat Move - Dale
Place Units - Dale
1 archers and 1 spearInfantry placed in Lake Town
Turn Complete - Dale
Dale collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :