TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 2 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 fighter moved from 39 Sea Zone to Saudi Arabia
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Persia to 80 Sea Zone
1 armour moved from 80 Sea Zone to Saudi Arabia
2 armour and 1 mech_infantry moved from Iraq to Saudi Arabia
2 armour moved from Persia to Saudi Arabia
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Caucasus to Rostov
1 bomber moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
8 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to Spain
2 infantry and 1 transport moved from 108 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
1 fighter moved from Gibraltar to Holland Belgium
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Greece to Rostov
3 artilleries and 1 infantry moved from Greece to Turkey
1 artillery and 1 infantry moved from Caucasus to Turkey
4 armour and 1 marine moved from Caucasus to Turkey
1 bomber moved from Normandy Bordeaux to Turkey
1 fighter moved from Queensland to 45 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 armour moved from Caucasus to Turkey
2 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Americans take Kazakhstan from Japanese
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Saudi Arabia
Americans attack with 5 armour, 1 fighter and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 battleship in Saudi Arabia, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 5 armour, 1 fighter and 1 mech_infantry in Saudi Arabia, round 2 : 4/7 hits, 3.17 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Saudi Arabia
Americans win, taking Saudi Arabia from Neutral_True with 5 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
Americans attack with 5 armour, 4 artilleries, 1 bomber, 2 infantry and 1 marine
Neutral_True defend with 8 infantry
Americans roll dice for 5 armour, 4 artilleries, 1 bomber, 2 infantry and 1 marine in Turkey, round 2 : 4/13 hits, 5.33 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the Neutral_True lost in Turkey
Americans roll dice for 5 armour, 3 artilleries, 1 bomber and 1 marine in Turkey, round 3 : 3/10 hits, 4.33 expected hits
Neutral_True roll dice for 4 infantry in Turkey, round 3 : 2/4 hits, 1.33 expected hits
2 artilleries owned by the Americans and 3 infantry owned by the Neutral_True lost in Turkey
Americans roll dice for 5 armour, 1 artillery, 1 bomber and 1 marine in Turkey, round 4 : 5/8 hits, 3.67 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Turkey
Americans win, taking Turkey from Neutral_True with 5 armour, 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 6
Casualties for Americans: 3 artilleries and 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Americans roll dice for 1 artillery in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 7 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Dutch New Guinea
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tsinghai
Americans attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Tsinghai
Americans win, taking Tsinghai from Japanese with 2 armour remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Americans win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Spain
Americans attack with 8 armour, 1 artillery and 5 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 8 armour, 1 artillery and 5 infantry in Spain, round 2 : 9/14 hits, 5.33 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 8 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
6 fighters moved from Greece to Norway
1 bomber moved from Holland Belgium to Norway
1 bomber moved from France to Norway
1 bomber moved from Southern France to Norway
1 bomber moved from Turkey to Caucasus
1 fighter moved from Holland Belgium to 104 Sea Zone
1 carrier moved from 110 Sea Zone to 104 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
8 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 64 Sea Zone to 29 Sea Zone
4 carriers, 3 cruisers and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
3 transports moved from 110 Sea Zone to 104 Sea Zone
1 transport moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Rostov to Greece
1 fighter moved from Rostov to Caucasus
1 fighter moved from Saudi Arabia to Iraq
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 factory_minor placed in Caucasus
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
2 fighters and 1 tactical_bomber placed in Greece
3 artilleries placed in Norway
2 infantry placed in Western United States
1 fighter placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 9 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Portugal
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone
6 infantry moved from 104 Sea Zone to Portugal
1 battleship and 1 cruiser moved from 92 Sea Zone to 104 Sea Zone
2 marines moved from Normandy Bordeaux to 110 Sea Zone
2 cruisers and 2 marines moved from 110 Sea Zone to 104 Sea Zone
2 marines moved from 104 Sea Zone to Portugal
Combat - British
Battle in Portugal
British attack with 2 fighters, 6 infantry and 2 marines
Neutral_True defend with 2 infantry
British roll dice for 1 battleship and 3 cruisers in Portugal, round 2 : 3/4 hits, 2.17 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal
British win, taking Portugal from Neutral_True with 2 fighters, 5 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 aaGun, 2 artilleries and 5 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from Normandy Bordeaux to Norway
1 carrier and 1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 104 Sea Zone
1 transport moved from 92 Sea Zone to 104 Sea Zone
2 fighters moved from Portugal to 104 Sea Zone
3 fighters moved from Normandy Bordeaux to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
3 aaGuns, 3 armour, 10 artilleries, 19 infantry and 4 mech_infantrys moved from Burma to India
3 armour and 14 mech_infantrys moved from India to West India
3 armour and 3 mech_infantrys moved from Persia to West India
1 fighter moved from India to Persia
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from India to Persia
1 transport moved from 39 Sea Zone to 80 Sea Zone
2 transports moved from 39 Sea Zone to 80 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to 80 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 80 Sea Zone to 79 Sea Zone
1 armour and 2 mech_infantrys moved from 79 Sea Zone to West India
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Caucasus to Greece
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
8 infantry and 2 marines placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 infantry
EDIT: Adding units owned by British to Kazakhstan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00
Italians : -0.33
British : 0.83
AA fire in France : : -0.17
Americans : 3.50
Neutral_True : 1.33
Japanese : -0.33
Savegame