@The_Good_Captain allies-4-edited.tsvg
should be good now
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
5 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
3 fighters moved from Shan State to Yunnan
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5,4,6,5,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5,4,6,5
ANZAC collect 7 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
france has nothing so just skip through them.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 artilleries, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 113 Sea Zone
1 carrier moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 armour, 2 artilleries and 12 infantry moved from Romania to Eastern Poland
1 armour, 4 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland
1 armour, 1 artillery and 5 infantry moved from Poland to Eastern Poland
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
8 transports moved from 110 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter and 8 transports
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 8 transports in 113 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 8 transports in 113 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 1 destroyer, 1 fighter and 8 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 4 armour, 7 artilleries, 28 infantry and 4 mech_infantrys
Russians defend with 2 aaGuns, 2 armour, 2 artilleries, 27 infantry and 2 mech_infantrys
Germans roll dice for 4 armour, 7 artilleries, 28 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 11/43 hits, 10.83 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries, 27 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 10/33 hits, 11.33 expected hits
9 infantry owned by the Russians, 10 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Eastern Poland
Germans roll dice for 4 armour, 7 artilleries, 18 infantry and 4 mech_infantrys in Eastern Poland, round 3 : 10/33 hits, 9.17 expected hits
Russians roll dice for 2 armour, 2 artilleries, 18 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 10/24 hits, 8.33 expected hits
10 infantry owned by the Russians and 10 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 4 armour, 7 artilleries, 8 infantry and 4 mech_infantrys in Eastern Poland, round 4 : 5/23 hits, 7.50 expected hits
Russians roll dice for 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Eastern Poland, round 4 : 5/14 hits, 5.00 expected hits
5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
7 artilleries owned by the Germans, 3 infantry owned by the Germans, 4 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Slovakia Hungary
Russians win with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 25 infantry
Casualties for Russians: 2 aaGuns and 24 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Poland to Slovakia Hungary
5 infantry moved from Germany to Slovakia Hungary
7 infantry moved from Western Germany to 113 Sea Zone
2 aaGuns moved from Western Germany to 113 Sea Zone
1 armour moved from Southern France to Greater Southern Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 aaGuns, 7 infantry and 8 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 8 transports
EDIT: Adding units owned by Germans to Norway: 2 aaGuns and 7 infantry
EDIT: Turning off Edit Mode
3 infantry and 1 tactical_bomber placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -1.17
Russians : -0.00
Edited because the game wouldn’t let me move the troops to Norway.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 artillery and 3 infantry moved from Karelia to Finland
3 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
1 armour moved from Eastern Poland to Yugoslavia
Russians take Romania from Germans
Russians take Yugoslavia from Italians
1 fighter moved from Novgorod to Finland
2 mech_infantrys moved from Novgorod to Finland
Combat Hit Differential Summary :
Scramble the tac bomber?
ugh. Good move, I didn’t think about a Russian CV…I guess I have no choice but to scramble. I have a 5% chance to live…
Haha I also had to put it in the calculator, this game is really bizarre though!
preference on OOL?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 artillery and 3 infantry moved from Karelia to Finland
3 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
1 armour moved from Eastern Poland to Yugoslavia
Russians take Romania from Germans
Russians take Yugoslavia from Italians
1 fighter moved from Novgorod to Finland
2 mech_infantrys moved from Novgorod to Finland
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports
Russians roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports in 113 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Russians roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 3 : 1/6 hits, 3.33 expected hits
Germans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 8 transports in 113 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
1 carrier owned by the Germans and 1 destroyer owned by the Russians lost in 113 Sea Zone
Russians roll dice for 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 4 : 2/5 hits, 3.00 expected hits
Germans roll dice for 1 fighter, 1 tactical_bomber and 8 transports in 113 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
8 transports owned by the Germans lost in 113 Sea Zone
Russians win with 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 93
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports
Casualties for Russians: 1 destroyer
Battle in Finland
Russians attack with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Finland, round 2 : 2/7 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Finland to Novgorod
1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
2 bombers moved from 113 Sea Zone to Novgorod
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Bessarabia to Romania
4 infantry moved from Bessarabia to Eastern Poland
6 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
6 infantry moved from Amur to Manchuria
4 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
2 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Jehol
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from Novgorod to Baltic States
Place Units - Russians
1 carrier placed in 115 Sea Zone
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 1 mech_infantry placed in Novgorod
Russians undo move 3.
1 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,4,2
Russians collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -3.83
Russians : -4.50
On second thought it was pretty obvious, I finished the battle.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
2 infantry moved from Anhwe to Jehol
2 fighters moved from Japan to Jehol
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 armour moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour moved from Northern Territory to Western Australia
1 bomber moved from Philippines to 22 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 22 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 2 fighters and 4 infantry
Russians defend with 4 infantry
Japanese roll dice for 2 fighters and 4 infantry in Jehol, round 2 : 2/6 hits, 1.67 expected hits
Chinese roll dice for 4 infantry in Jehol, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Jehol
Japanese roll dice for 2 fighters and 3 infantry in Jehol, round 3 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese roll dice for 2 fighters and 3 infantry in Jehol, round 4 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Anhwe
2 artilleries and 1 infantry moved from Kwangsi to French Indo China
2 fighters moved from Jehol to Anhwe
2 bombers moved from 22 Sea Zone to Java
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Western Australia
1 carrier moved from 62 Sea Zone to 56 Sea Zone
1 carrier moved from 54 Sea Zone to 56 Sea Zone
1 carrier moved from 41 Sea Zone to 56 Sea Zone
3 tactical_bombers moved from French Indo China to 56 Sea Zone
1 tactical_bomber moved from French Indo China to 56 Sea Zone
2 fighters moved from French Indo China to 56 Sea Zone
1 battleship moved from 41 Sea Zone to 56 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Kwangtung
Place Units - Japanese
3 armour placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
1 artillery and 3 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : -1.33
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
1 armour, 3 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 8 infantry, 4 mech_infantrys and 8 transports moved from 89 Sea Zone to 91 Sea Zone
3 artilleries, 8 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
3 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 6 artilleries, 13 infantry and 4 mech_infantrys
Italians defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 mech_infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 6 artilleries, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
2 aaGuns moved from Southeast Mexico to Central United States
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 15 Sea Zone to 13 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
Americans undo move 2.
Americans undo move 1.
5 transports placed in 10 Sea Zone
Americans undo move 1.
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
3 artilleries and 3 infantry placed in Western United States
3 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Chinese undo move 1.
3 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Sikang
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Combat Move - British
1 armour moved from Egypt to 81 Sea Zone
2 artilleries moved from Egypt to 81 Sea Zone
3 infantry moved from Egypt to 81 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Northern Italy
3 infantry moved from 97 Sea Zone to Northern Italy
2 artilleries moved from 97 Sea Zone to Northern Italy
1 bomber moved from Egypt to Northern Italy
1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
Combat Hit Differential Summary :
scramble? it would be pretty desperate but I wanted to give you the option to.
Nah. Not gonna do it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
1 armour, 3 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 8 infantry, 4 mech_infantrys and 8 transports moved from 89 Sea Zone to 91 Sea Zone
3 artilleries, 8 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
3 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 6 artilleries, 13 infantry and 4 mech_infantrys
Italians defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 mech_infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 6 artilleries, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
2 aaGuns moved from Southeast Mexico to Central United States
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 15 Sea Zone to 13 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
Americans undo move 2.
Americans undo move 1.
5 transports placed in 10 Sea Zone
Americans undo move 1.
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
3 artilleries and 3 infantry placed in Western United States
3 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Chinese undo move 1.
3 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Sikang
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British repair damage of 1x airfield; Remaining resources: 37 PUs;
British buy 2 destroyers and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Egypt to 81 Sea Zone
2 artilleries moved from Egypt to 81 Sea Zone
3 infantry moved from Egypt to 81 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Northern Italy
3 infantry moved from 97 Sea Zone to Northern Italy
2 artilleries moved from 97 Sea Zone to Northern Italy
1 bomber moved from Egypt to Northern Italy
1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
Combat - British
Battle in Northern Italy
British attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Italians defend with 1 aaGun, 1 factory_major, 2 infantry and 1 mech_infantry
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Northern Italy, round 2 : 5/7 hits, 2.67 expected hits
Italians roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 aaGun, 2 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from 97 Sea Zone to Malta
2 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 bomber moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Place Units - British
1 transport placed in 81 Sea Zone
1 destroyer and 2 transports placed in 106 Sea Zone
1 destroyer placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -0.33
British : 1.83
Americans : 0.50
Chinese : 0.17
AA fire in Northern Italy : : -0.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Bulgaria to Yugoslavia
1 artillery and 1 infantry moved from Bulgaria to Romania
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 bomber; Russians defend with 1 armour
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 bomber in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
1 bomber owned by the British lost in Yugoslavia
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Yugoslavia, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 4 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Yugoslavia, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 15
Casualties for British: 1 bomber
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Battle in Romania
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 cruiser, 1 destroyer, 1 submarine and 3 transports
1 submarine owned by the British Submerged
Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 cruiser, 1 destroyer and 3 transports in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 bomber owned by the Italians lost in 97 Sea Zone
3 transports owned by the British lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 29
Casualties for Italians: 1 bomber
Casualties for British: 1 cruiser, 1 destroyer and 3 transports
Non Combat Move - Italians
1 fighter moved from 97 Sea Zone to Southern Italy
1 infantry moved from Libya to Tobruk
Place Units - Italians
1 armour, 1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 11 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : 0.17
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Place Units - ANZAC
1 armour and 2 artilleries placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :