@mike64 if you can get to the triplea start page everything on the pbf should be filled out now. You’ll have to enter your password and maybe user name though…
Derek vs. Schroeder
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thanks for the good sportsmanship!!
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Caucasus 1 bomber moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour and 1 bomber British defend with 1 mech_infantry Italians roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Southern Italy 1 armour moved from Eastern Poland to Bryansk 1 submarine moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 1 destroyer and 2 transports placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.17 Russians : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in Caucasus ANZAC attack with 2 infantry Italians defend with 1 armour ANZAC roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC lost in Caucasus 1 infantry owned by the ANZAC retreated to Northwest Persia Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Celebes to Philippines 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 destroyers moved from 42 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.50 ANZAC : -0.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 battleship, 1 destroyer and 3 transports; Remaining resources: 1 PUs; Combat Move - Germans 3 armour moved from Ukraine to Volgograd 1 infantry moved from Tambov to Samara Germans take Samara from Russians 3 armour moved from Archangel to Novosibirsk 2 bombers moved from Smolensk to Russia 1 fighter moved from Smolensk to Russia 3 bombers moved from Novgorod to Russia 2 bombers moved from Western Germany to United Kingdom 3 tactical_bombers moved from Rostov to Russia Combat - Germans Germans creates battle in territory 125 Sea Zone Air Battle in Russia Germans attacks with 9 units heading to Russia Russians launches 8 interceptors out of Russia Attackers Fire, : 3/9 hits, 1.67 expected hits Defenders Fire, : 0/8 hits, 2.67 expected hits 3 fighters owned by the British lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0.67 expected hits AA fire in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 8,7,8,7 and causes: 11 damage to unit: factory_major Bombing raid in Russia rolls: 5,6,5,5 and causes: 4 damage to unit: airfield Bombing raid in Russia causes 15 damage total. Damaged units is as follows: factory_major = 11, airfield = 4 Battle in Novosibirsk Germans attack with 3 armour Russians defend with 2 aaGuns and 1 infantry Germans roll dice for 3 armour in Novosibirsk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 aaGuns and 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 aaGun owned by the Russians lost in Novosibirsk Germans roll dice for 2 armour in Novosibirsk, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 aaGun and 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour in Novosibirsk, round 4 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 aaGun and 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Novosibirsk Germans roll dice for 2 armour in Novosibirsk, round 5 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour Casualties for Russians: 2 aaGuns and 1 infantry Battle in Volgograd Germans attack with 3 armour British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 3 armour in Volgograd, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for British: 1 armour Cleaning up after air battles Non Combat Move - Germans 1 infantry moved from Bryansk to Tambov 1 infantry moved from Smolensk to Vologda 2 artilleries moved from Smolensk to Archangel 1 aaGun moved from Smolensk to Archangel 3 armour moved from Novgorod to Archangel 1 infantry moved from Smolensk to Archangel 3 artilleries and 3 infantry moved from France to Western Germany 1 bomber moved from United Kingdom to Western Germany 5 bombers moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 3 tactical_bombers moved from Russia to Archangel Place Units - Germans 3 armour placed in Novgorod 3 armour placed in Ukraine 1 battleship, 1 destroyer and 3 transports placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 61 PUs (1 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1.33 Germans : 0.00 Defenders Fire, : : -2.67 Attackers Fire, : : 1.33 Russians : 0.17 AA fire in United Kingdom : : 0.67
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I assume you wanted to max scramble since you have every other time I bombed, so I just did that for you.
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Ouch that’s frustrating in Russia 😖
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy nothing; Remaining resources: 13 PUs; Combat Move - Russians 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 1 artillery moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 artillery and 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Samara 1 armour moved from Russia to Samara Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bryansk Russians attack with 1 fighter and 2 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 armour and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Samara 2 armour moved from Russia to Samara 5 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 2 infantry moved from Russia to Samara 1 fighter moved from Tambov to Russia 1 fighter moved from Bryansk to Russia 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 2 infantry moved from Russia to Samara 1 submarine moved from 125 Sea Zone to 110 Sea Zone Turn Complete - Russians Russians collect 11 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : 0.50
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yeah I actually felt kind of bad about scrambling afterwards because the dice were in my favor but I really thought you would do it, it was just unlucky for you.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 armour and 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from French Indo China to Burma 1 armour moved from Malaya to Burma 1 armour moved from Yunnan to Burma 1 armour moved from Szechwan to Burma 3 armour moved from Hunan to Burma 2 armour moved from Tsinghai to Kansu 1 infantry moved from Timguska to Kansu 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 armour moved from Anhwe to Kweichow 1 mech_infantry moved from Anhwe to Kweichow 3 tactical_bombers moved from Kiangsu to Kweichow 1 tactical_bomber moved from Shensi to Kansu 1 bomber moved from Kiangsu to Suiyuyan 2 fighters moved from Kiangsu to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 4/7 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Kansu Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Suiyuyan Japanese attack with 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 bomber in Suiyuyan, round 3 : 1/1 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 bomber in Suiyuyan, round 4 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 9 armour British defend with 1 infantry Japanese roll dice for 9 armour in Burma, round 2 : 3/9 hits, 4.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 8 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Suiyuyan to Yunnan 3 tactical_bombers moved from Kweichow to Yunnan 1 armour moved from Sikang to Yunnan 4 tactical_bombers moved from French Indo China to Yunnan 4 fighters moved from French Indo China to Kiangsu 2 fighters moved from Kweichow to Kiangsu 3 armour moved from Kiangsu to Kwangsi 1 tactical_bomber moved from Kansu to Yunnan 1 infantry moved from Amur to Korea 1 infantry moved from Amur to Siberia 1 infantry moved from Yenisey to Yakut S.S.R. Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Kiangsu 3 infantry placed in Manchuria 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,3 Japanese collect 52 PUs (4 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese : 1.00 UK_Pacific : 0.67 Japanese : -1.33
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Yeah I would’ve done it for sure
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I apparently forgot to take the marine with my battleship from Hawaii to marianas last turn during noncombat. is it ok if I edit?
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 1 destroyer, 7 infantry, 1 marine, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Marianas: 1 marine EDIT: Removing units owned by Americans from Hawaiian Islands: 1 marine EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia 1 bomber moved from Wake Island to Siberia 1 infantry, 1 marine and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 marine moved from Paulau Island to 34 Sea Zone 1 armour moved from Sumatra to 41 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese Americans take 36 Sea Zone from Japanese 1 battleship and 1 marine moved from 34 Sea Zone to 36 Sea Zone 1 armour and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 36 Sea Zone Americans take 37 Sea Zone from Japanese 1 armour, 1 infantry, 3 marines and 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China 5 fighters moved from 35 Sea Zone to French Indo China 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Kwangtung Battle in Siberia Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Siberia, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia Americans win, taking 6 Sea Zone from Japanese, taking Kwangtung from Japanese, taking Siberia from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in French Indo China Americans attack with 1 armour, 6 fighters, 1 infantry, 3 marines, 1 mech_infantry and 1 tactical_bomber Japanese defend with 3 armour and 1 factory_minor Americans roll dice for 2 battleships and 1 cruiser in French Indo China, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 armour, 6 fighters, 1 infantry, 3 marines, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 6/13 hits, 5.50 expected hits Japanese roll dice for 3 armour in French Indo China, round 2 : 2/3 hits, 1.50 expected hits 3 armour owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 1 armour, 6 fighters, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 3 armour Non Combat Move - Americans 1 carrier moved from 41 Sea Zone to 36 Sea Zone 3 carriers moved from 35 Sea Zone to 36 Sea Zone 6 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 22 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 transport moved from 3 Sea Zone to 14 Sea Zone 2 destroyers moved from 3 Sea Zone to 14 Sea Zone 1 bomber moved from Siberia to Soviet Far East 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 2 destroyers moved from 33 Sea Zone to 20 Sea Zone 2 destroyers moved from 16 Sea Zone to 22 Sea Zone 2 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 1 artillery, 1 battleship, 3 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 marine moved from 91 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 artillery and 2 infantry moved from Tunisia to Libya 1 tactical_bomber moved from Wake Island to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 carrier moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Place Units - Americans 2 artilleries, 7 infantry and 1 marine placed in Eastern United States 1 battleship, 1 destroyer, 1 submarine and 5 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Tsinghai Chinese creates battle in territory Szechwan Chinese creates battle in territory Chahar Chinese creates battle in territory Sikang Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 4 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 5 artilleries, 1 fighter and 13 infantry moved from India to Burma 2 fighters moved from Tobruk to 97 Sea Zone 3 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Persia to Volgograd Combat - British Battle in 97 Sea Zone British attack with 2 fighters Italians defend with 1 destroyer and 2 transports British roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone 2 transports owned by the Italians lost in 97 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer and 2 transports Battle in Volgograd British attack with 5 fighters and 1 tactical_bomber Germans defend with 2 armour and 1 factory_minor British roll dice for 5 fighters and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 3.17 expected hits Germans roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Volgograd British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Battle in Burma British attack with 5 artilleries, 1 fighter and 13 infantry Japanese defend with 8 armour British roll dice for 5 artilleries, 1 fighter and 13 infantry in Burma, round 2 : 2/19 hits, 5.17 expected hits Japanese roll dice for 8 armour in Burma, round 2 : 6/8 hits, 4.00 expected hits 2 armour owned by the Japanese and 6 infantry owned by the British lost in Burma British roll dice for 5 artilleries, 1 fighter and 7 infantry in Burma, round 3 : 3/13 hits, 4.17 expected hits Japanese roll dice for 6 armour in Burma, round 3 : 2/6 hits, 3.00 expected hits 3 armour owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 5 artilleries, 1 fighter and 5 infantry in Burma, round 4 : 6/11 hits, 3.83 expected hits Japanese roll dice for 3 armour in Burma, round 4 : 2/3 hits, 1.50 expected hits 3 armour owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 5 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 18 Casualties for British: 10 infantry Casualties for Japanese: 8 armour Non Combat Move - British 1 fighter moved from Burma to India 4 aaGuns moved from India to Burma 1 fighter moved from Persia to Russia 3 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Volgograd to Samara 1 fighter moved from Egypt to Persia 1 armour and 2 mech_infantrys moved from Libya to Tobruk 1 armour and 2 mech_infantrys moved from Tobruk to Alexandria 1 fighter moved from 97 Sea Zone to Malta 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Algeria to Tunisia 1 infantry moved from Trans-Jordan to Iraq Place Units - British 1 fighter and 1 infantry placed in United Kingdom 3 fighters placed in Persia British undo move 2. 2 fighters placed in Persia 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1 British collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : -1.00 British : -3.33 Italians : 0.67 Americans : 0.67 Japanese : 2.67
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The marine I referenced ended up in Kwangtung. if you are not ok with the edit. you can edit it back to Hawaii
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 armour ANZAC defend with 1 infantry Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 artillery moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Shan State Battle in Malaya Non Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 20 Sea Zone 4 destroyers moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Philippines to French Indo China 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Tunisia to Libya 2 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 factory_minors and 7 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from Ukraine to Tambov 1 infantry moved from Archangel to Smolensk 1 artillery moved from Archangel to Smolensk 1 artillery moved from Archangel to Vologda 1 armour moved from Archangel to Vologda 1 tactical_bomber moved from Archangel to Vologda 1 armour moved from Novosibirsk to Turkmenistan Germans take Kazakhstan from Russians Germans take Turkmenistan from Russians 2 bombers moved from Novgorod to Bryansk 1 armour moved from Novgorod to Bryansk 1 armour moved from Ukraine to Tambov 2 armour moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Smolensk 1 tactical_bomber moved from Archangel to Smolensk 1 tactical_bomber moved from Archangel to Vologda 3 bombers moved from Novgorod to Tambov Combat - Germans Battle in Bryansk Germans attack with 3 armour and 2 bombers Russians defend with 1 infantry Germans roll dice for 3 armour and 2 bombers in Bryansk, round 2 : 4/5 hits, 2.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 3 armour and 3 bombers Russians defend with 2 infantry Germans roll dice for 3 armour and 3 bombers in Tambov, round 2 : 3/6 hits, 3.50 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 armour and 3 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Vologda Germans attack with 1 armour, 1 artillery and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 tactical_bombers in Vologda, round 2 : 4/4 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 3 bombers moved from Tambov to Novgorod 2 bombers moved from Bryansk to Novgorod 2 tactical_bombers moved from Vologda to Novgorod 1 fighter moved from Smolensk to Novgorod 1 tactical_bomber moved from Smolensk to Novgorod 1 bomber moved from Novgorod to Norway 1 bomber moved from Novgorod to Norway 1 armour moved from Novosibirsk to Turkmenistan 3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone 3 artilleries moved from 127 Sea Zone to Archangel 3 infantry moved from 127 Sea Zone to Archangel 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 118 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone Place Units - Germans 1 factory_minor placed in Rostov 1 factory_minor placed in Western Ukraine 3 infantry placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Novgorod 4 infantry placed in Western Germany Germans undo move 6. 3 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 4x airfield, 13x factory_major; Remaining resources: 11 PUs; Russians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 2 fighters moved from Russia to Vologda 3 infantry moved from Samara to Vologda 1 artillery and 3 infantry moved from Samara to Tambov Combat - Russians Battle in Tambov Russians attack with 1 artillery and 3 infantry Germans defend with 2 armour Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 armour in Tambov, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Germans lost in Tambov Russians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Tambov, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Battle in Vologda Russians attack with 2 fighters and 3 infantry Germans defend with 1 armour and 1 artillery Russians roll dice for 2 fighters and 3 infantry in Vologda, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 artillery in Vologda, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda Russians roll dice for 2 fighters and 2 infantry in Vologda, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 artillery Non Combat Move - Russians 2 fighters moved from Vologda to Russia 2 aaGuns moved from Samara to Russia 3 armour moved from Samara to Russia 1 submarine moved from 110 Sea Zone to 105 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : -1.83 Russians : 0.17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 armour and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Kansu to Chahar Japanese take Suiyuyan from Chinese 1 armour moved from Kansu to Tsinghai 3 armour moved from Kiangsu to Kwangtung 3 fighters moved from Kiangsu to Kwangtung 3 tactical_bombers moved from Yunnan to Kwangtung 3 armour moved from Kwangsi to French Indo China 1 armour moved from Yunnan to French Indo China 5 tactical_bombers moved from Yunnan to French Indo China 1 bomber moved from Yunnan to India 1 armour moved from Kweichow to French Indo China Combat - Japanese Air Battle in India Japanese attacks with 1 units heading to India UK_Pacific launches 1 interceptors out of India Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits 1 fighter owned by the British lost in India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in India causes 4 damage total. Battle in Kwangtung Japanese attack with 3 armour, 3 fighters and 3 tactical_bombers Americans defend with 1 infantry, 1 marine and 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 armour, 3 fighters and 3 tactical_bombers in Kwangtung, round 2 : 5/9 hits, 5.00 expected hits UK_Pacific roll dice for 1 infantry, 1 marine and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits 1 armour owned by the Japanese, 1 infantry owned by the Americans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Casualties for Americans: 1 infantry, 1 marine and 1 mech_infantry Battle in Chahar Japanese attack with 1 armour Chinese defend with 1 infantry Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 armour Chinese defend with 1 infantry Japanese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 5 armour and 5 tactical_bombers Americans defend with 1 armour, 1 factory_minor and 3 marines; ANZAC defend with 2 fighters Japanese roll dice for 5 armour and 5 tactical_bombers in French Indo China, round 2 : 7/10 hits, 5.83 expected hits Americans roll dice for 1 armour, 2 fighters and 3 marines in French Indo China, round 2 : 2/6 hits, 2.83 expected hits 2 fighters owned by the ANZAC, 2 armour owned by the Japanese, 1 armour owned by the Americans and 3 marines owned by the Americans lost in French Indo China Japanese win, taking French Indo China from Americans with 3 armour and 5 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Japanese: 2 armour Casualties for Americans: 1 armour and 3 marines Casualties for ANZAC: 2 fighters Cleaning up after air battles Non Combat Move - Japanese 5 tactical_bombers moved from French Indo China to Kiangsu 3 tactical_bombers moved from Kwangtung to Kiangsu 3 fighters moved from Kwangtung to Kiangsu 3 infantry moved from Manchuria to Korea 1 infantry moved from Yakut S.S.R. to Buryatia 1 bomber moved from India to Turkmenistan Place Units - Japanese 3 armour placed in Kiangsu Japanese undo move 1. 1 armour and 2 infantry placed in Kiangsu 3 armour placed in Manchuria 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,3,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,5,1,1,4,2,6,3,1,4,3,5,6,6,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,1,2,6,1,4,4,5,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,5 Japanese collect 29 PUs (15 lost to blockades); end with 29 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.33 Americans : -0.83 Chinese : 0.33 Attackers Fire, : : 0.83 UK_Pacific : 0.00 AA fire in India : : -0.17 Japanese : 2.17
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I scrambled in India because you had the better odds so I assumed you would choose to do that, and then I shot you down. If you wouldn’t have done that, we can work something out.
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Yeah I would’ve scrambled. Id like at least one air battle to not go your way lol :