Whackamatt Good -vs- dawgoneit Evil L.O.R.

  • 20 18 17 15

    TripleA Turn Summary: Freefolk round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Freefolk
            Freefolk buy 4 lightCavalrys; Remaining resources: 2 PUs; 
    
        Combat Move - Freefolk
            3 archerss and 2 spearInfantrys moved from N. Enedwaith to Tharbad
            1 archers, 3 catapults and 2 spearInfantrys moved from Cardolan to Tharbad
            2 archerss moved from Shire to Minhiriath
            2 catapults and 1 hobbits moved from S. Downs to Minhiriath
            1 catapult, 1 hobbits and 1 spearInfantry moved from Bree to S. Downs
            1 catapult and 1 hobbits moved from Hobbiton to Shire
            1 archers moved from Fornost to Breelands
    
        Combat - Freefolk
            Battle in Tharbad
                Freefolk attack with 4 archerss, 3 catapults and 4 spearInfantrys
                Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
                    Freefolk roll dice for 4 archerss, 3 catapults and 4 spearInfantrys in Tharbad, round 2 : 3/11 hits, 3.00 expected hits
                    Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 0/6 hits, 1.50 expected hits
                    3 fortificationss owned by the Neutral lost in Tharbad
                    Freefolk roll dice for 4 archerss, 3 catapults and 4 spearInfantrys in Tharbad, round 3 : 6/11 hits, 3.00 expected hits
                    Neutral roll dice for 3 spearInfantrys in Tharbad, round 3 : 1/3 hits, 1.00 expected hits
                    1 archers owned by the Freefolk and 3 spearInfantrys owned by the Neutral lost in Tharbad
                Freefolk loses 0 PUs for violating Tharbads neutrality.
                Freefolk win, taking Tharbad from Neutral with 3 archerss, 3 catapults and 4 spearInfantrys remaining. Battle score for attacker is 12
                Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
                Casualties for Freefolk: 1 archers
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            3 lightCavalrys placed in Bree
            1 lightCavalry placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 20 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.50
    Freefolk : 3.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Mordor round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Mordor
            Mordor buy 5 orcss, 2 siegeTowers and 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            3 units repaired.
            2 orcss and 1 siegeTower moved from N. Ithilien to Anorien
            2 siegeTowers and 4 trollss moved from W. Osg. to Anorien
            3 nazguls and 2 trollss moved from E. Osg. to Anorien
            1 siegeTower moved from E. Osg. to W. Osg.
            1 orcs moved from Udun to Dagorlad
            1 orcs moved from Anduin East Bank to Drimrill Dale
            1 orcs moved from N. Brown Lands to Anduin East Bank
            1 orcs moved from S. Mirkwood to Gladden
            1 siegeTower moved from S. Mirkwood to Gladden
            1 siegeTower moved from S. Mirkwood to Gladden
            3 orcss moved from Dol Goldur to S. Mirkwood
    
        Combat - Mordor
            Battle in Gladden
                Mordor attack with 1 orcs and 2 siegeTowers
                Elves defend with 1 ents and 1 hunters
                    Mordor roll dice for 1 orcs and 2 siegeTowers in Gladden, round 2 : 1/3 hits, 1.00 expected hits
                    Elves roll dice for 1 ents and 1 hunters in Gladden, round 2 : 1/2 hits, 1.00 expected hits
                    1 hunters owned by the Elves and 1 orcs owned by the Mordor lost in Gladden
                    Mordor roll dice for 2 siegeTowers in Gladden, round 3 : 0/2 hits, 0.67 expected hits
                    Elves roll dice for 1 ents in Gladden, round 3 : 0/1 hits, 0.50 expected hits
                    Mordor roll dice for 2 siegeTowers in Gladden, round 4 : 1/2 hits, 0.67 expected hits
                    Elves roll dice for 1 ents in Gladden, round 4 : 1/1 hits, 0.50 expected hits
                    1 ents owned by the Elves and 1 siegeTower owned by the Mordor lost in Gladden
                Mordor win, taking Gladden from Elves with 1 siegeTower remaining. Battle score for attacker is 2
                Casualties for Mordor: 1 orcs and 1 siegeTower
                Casualties for Elves: 1 ents and 1 hunters
            Battle in Drimrill Dale
                Mordor attack with 1 orcs
                Elves defend with 1 wizard
                    Mordor roll dice for 1 orcs in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 1 wizard in Drimrill Dale, round 2 : 1/1 hits, 0.67 expected hits
                    1 orcs owned by the Mordor lost in Drimrill Dale
                Elves win with 1 wizard remaining. Battle score for attacker is -3
                Casualties for Mordor: 1 orcs
            Battle in Anorien
                Mordor attack with 3 nazguls, 2 orcss, 3 siegeTowers and 6 trollss
                Gondor defend with 4 spearInfantrys and 3 trebuches
                    Mordor roll dice for 3 nazguls, 2 orcss, 3 siegeTowers and 6 trollss in Anorien, round 2 : 5/14 hits, 6.83 expected hits
                    Gondor roll dice for 4 spearInfantrys and 3 trebuches in Anorien, round 2 : 3/7 hits, 1.83 expected hits
                Units damaged: 3 nazguls owned by the Mordor
                    3 trebuches owned by the Gondor and 2 spearInfantrys owned by the Gondor lost in Anorien
                    Mordor roll dice for 3 nazguls, 2 orcss, 3 siegeTowers and 6 trollss in Anorien, round 3 : 10/14 hits, 6.83 expected hits
                    Gondor roll dice for 2 spearInfantrys in Anorien, round 3 : 1/2 hits, 0.67 expected hits
                    2 spearInfantrys owned by the Gondor and 1 orcs owned by the Mordor lost in Anorien
                Mordor win, taking Anorien from Gondor with 3 nazguls, 1 orcs, 3 siegeTowers and 6 trollss remaining. Battle score for attacker is 21
                Casualties for Gondor: 4 spearInfantrys and 3 trebuches
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Mordor
            3 nazguls moved from Anorien to W. Osg.
    
        Place Units - Mordor
            2 siegeTowers placed in W. Osg.
            2 trollss placed in E. Osg.
            1 orcs placed in Udun
            3 orcss placed in Dol Goldur
            1 orcs placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.83
    Elves : 0.33
    Gondor : 1.50
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Rohan round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Rohan
            Rohan buy 2 fortificationss, 4 spearInfantrys and 1 tower; Remaining resources: 1 PUs; 
    
        Combat Move - Rohan
            2 heavyCavalrys moved from N. Dunland to S. Dunland
            2 spearInfantrys moved from S. Caves to Celebran
    
        Combat - Rohan
            Battle in S. Dunland
                Rohan attack with 2 heavyCavalrys
                Saruman defend with 1 orcs
                    Rohan roll dice for 2 heavyCavalrys in S. Dunland, round 2 : 1/2 hits, 1.00 expected hits
                    Saruman roll dice for 1 orcs in S. Dunland, round 2 : 1/1 hits, 0.17 expected hits
                    1 heavyCavalry owned by the Rohan and 1 orcs owned by the Saruman lost in S. Dunland
                Rohan win, taking S. Dunland from Saruman with 1 heavyCavalry remaining. Battle score for attacker is -2
                Casualties for Rohan: 1 heavyCavalry
                Casualties for Saruman: 1 orcs
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            2 fortificationss, 1 spearInfantry and 1 tower placed in Eastfold
            3 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.83
    Rohan : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Goblins round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Goblins
            Goblins buy 7 shooterss; Remaining resources: 1 PUs; 
    
        Combat Move - Goblins
            4 shooterss moved from Moria to Celebran
            3 batss moved from Moria to Celebran
    
        Combat - Goblins
            Battle in Celebran
                Goblins attack with 3 batss and 4 shooterss
                Elves defend with 1 hunters and 1 wizard; Rohan defend with 2 spearInfantrys
                    Goblins roll dice for 3 batss and 4 shooterss in Celebran, round 2 : 0/3 hits, 1.00 expected hits
                    Elves roll dice for 1 hunters, 2 spearInfantrys and 1 wizard in Celebran, round 2 : 2/4 hits, 1.83 expected hits
                    2 shooterss owned by the Goblins lost in Celebran
                    Goblins roll dice for 3 batss and 2 shooterss in Celebran, round 3 : 1/3 hits, 1.00 expected hits
                    Elves roll dice for 1 hunters, 2 spearInfantrys and 1 wizard in Celebran, round 3 : 3/4 hits, 1.83 expected hits
                    1 bats owned by the Goblins, 2 shooterss owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Celebran
                 retreated to Celebran
                Elves win with 1 hunters, 1 spearInfantry and 1 wizard remaining. Battle score for attacker is -10
                Casualties for Goblins: 1 bats and 4 shooterss
                Casualties for Rohan: 1 spearInfantry
    
        Non Combat Move - Goblins
            2 batss moved from Celebran to Moria
    
        Place Units - Goblins
            7 shooterss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Goblins : -1.00
    Elves : 1.33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Elves round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Elves
            Elves buy 1 griffin, 4 hunterss and 1 wizard; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            2 hobbitss moved from Lorien to Celebran
            1 hunters and 1 wizard moved from Celebran to Moria
            5 eagless and 1 griffin moved from Lorien to Moria
            1 hunters moved from Lorien to Moria
            1 wizard moved from Drimrill Dale to Moria
            1 hunters moved from Anduin West Bank to Moria
            1 hunters moved from Eregion to Moria
            1 hunters moved from Rivendell to Moria
            3 hunterss moved from N. Caves to Moria
            1 hobbits moved from Rivendell to Eregion
            1 ents moved from Anduin West Bank to Drimrill Dale
            1 ents moved from E. Emnet to Eastfold
            1 hunters moved from Carrock to Drimrill Dale
            1 ents moved from Carrock to High Mirkwood
            1 wizard moved from High Mirkwood to Iron Hills
            1 hunters moved from High Mirkwood to Iron Hills
    
        Combat - Elves
            Battle in Moria
                Elves attack with 5 eagless, 1 griffin, 8 hunterss and 2 wizards
                Goblins defend with 2 batss, 1 castle, 8 fortificationss and 11 shooterss
                    Elves roll dice for 5 eagless, 1 griffin, 8 hunterss and 2 wizards in Moria, round 2 : 4/16 hits, 6.17 expected hits
                    Goblins roll dice for 2 batss, 8 fortificationss and 11 shooterss in Moria, round 2 : 7/21 hits, 5.33 expected hits
                    7 hunterss owned by the Elves and 4 fortificationss owned by the Goblins lost in Moria
                1 hunters and 2 wizards retreated to Eregion
                Goblins win with 2 batss, 4 fortificationss and 11 shooterss remaining. Battle score for attacker is -20
                Casualties for Elves: 7 hunterss
                Casualties for Goblins: 4 fortificationss
    
        Non Combat Move - Elves
            5 eagless and 1 griffin moved from Moria to Lorien
    
        Place Units - Elves
            4 hunterss placed in Lorien
            1 griffin and 1 wizard placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Goblins : 1.67
    Elves : -2.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Haradrim round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Haradrim
            Haradrim buy 1 caravel, 1 galleon and 3 rafts; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            2 caravels, 7 galleons and 5 rafts moved from Harad Sea Coast to Umbar Peninsula Coast
            1 caravel and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast
            3 rafts moved from Bay of Harad to Harad Sea Coast
            7 corsairss, 4 oliphants and 9 spearInfantrys moved from S. Ithilien to E. Osg.
            4 oliphants moved from E. Osg. to W. Osg.
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 caravel, 1 galleon and 3 rafts placed in Bay of Harad
    
        Turn Complete - Haradrim
            Haradrim collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Gondor round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Gondor
            Gondor buy 2 fortificationss, 6 spearInfantrys, 1 tower and 1 trebuche; Remaining resources: 1 PUs; 
    
        Combat Move - Gondor
            4 spearInfantrys and 1 towerGuard moved from Enedwaith to S. Dunland
            3 spearInfantrys moved from Adorn to S. Dunland
            1 spearInfantry moved from Andrast to Anfalas
            1 spearInfantry moved from Lebennin to Lossarnach
            2 spearInfantrys moved from Minas Tirith to Lossarnach
            1 spearInfantry moved from Minas Tirith to Lossarnach
    
        Non Combat Move - Gondor
            4 rafts moved from N. E. Central Sea Zone to S. E. Central Sea Zone
            1 raft moved from Gilrain to N. E. Central Sea Zone
    
        Place Units - Gondor
            3 spearInfantrys placed in Anfalas
            2 fortificationss, 3 spearInfantrys, 1 tower and 1 trebuche placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 30 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Rhun round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Rhun
            Rhun buy 2 chariotArcherss and 4 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            1 warChariot moved from E. Mirkwood to N. Mirkwood
                  Rhun take N. Mirkwood from Elves
            1 warChariot moved from N. Mirkwood to Carrock
                  Rhun take Carrock from Elves
            1 spearInfantry moved from N. Rhun to N. Dale
            1 spearInfantry moved from N. Rhun to N. Dale
            1 chariotArchers moved from S. Dale to N. Dale
            1 chariotArchers, 6 spearInfantrys and 1 warChariot moved from Rhun to N. Rhun
            1 warChariot moved from S. Dale to N. Rhun
    
        Combat - Rhun
            Battle in N. Dale
                Rhun attack with 1 chariotArchers and 2 spearInfantrys
                Dale defend with 2 spearInfantrys
                    Rhun roll dice for 1 chariotArchers and 2 spearInfantrys in N. Dale, round 2 : 0/3 hits, 0.83 expected hits
                    Dale roll dice for 2 spearInfantrys in N. Dale, round 2 : 0/2 hits, 0.67 expected hits
                    Rhun roll dice for 1 chariotArchers and 2 spearInfantrys in N. Dale, round 3 : 2/3 hits, 0.83 expected hits
                    Dale roll dice for 2 spearInfantrys in N. Dale, round 3 : 0/2 hits, 0.67 expected hits
                    2 spearInfantrys owned by the Dale lost in N. Dale
                Rhun win, taking N. Dale from Dale with 1 chariotArchers and 2 spearInfantrys remaining. Battle score for attacker is 6
                Casualties for Dale: 2 spearInfantrys
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            2 chariotArcherss and 4 spearInfantrys placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Dale : -1.33
    Rhun : 0.33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Dale round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Dale
            Dale buy 1 lightCavalry and 1 spearInfantry; Remaining resources: 1 PUs; 
    
        Combat Move - Dale
    
        Combat - Dale
    
        Place Units - Dale
            1 lightCavalry and 1 spearInfantry placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Khand round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            4 raiderss and 2 xbowInfantrys moved from E. Osg. to W. Osg.
            2 raiderCavalrys, 3 raiderss and 1 xbowInfantry moved from S. Ithilien to E. Osg.
            2 raiderCavalrys moved from E. Osg. to W. Osg.
            2 raiderCavalrys moved from Khand to S. Ithilien
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Dwarves round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Dwarves
            Dwarves buy 1 cannon and 2 phalanxs; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            1 mortar and 1 phalanx moved from Withered Heath to N. Dale
            1 axeInfantry moved from Iron Hills to N. Dale
    
        Combat - Dwarves
            Battle in N. Dale
                Dwarves attack with 1 axeInfantry, 1 mortar and 1 phalanx
                Rhun defend with 1 chariotArchers and 2 spearInfantrys
                    Dwarves roll dice for 1 axeInfantry, 1 mortar and 1 phalanx in N. Dale, round 2 : 3/3 hits, 1.33 expected hits
                    Rhun roll dice for 1 chariotArchers and 2 spearInfantrys in N. Dale, round 2 : 0/3 hits, 1.00 expected hits
                    2 spearInfantrys owned by the Rhun and 1 chariotArchers owned by the Rhun lost in N. Dale
                Dwarves win, taking N. Dale from Rhun with 1 axeInfantry, 1 mortar and 1 phalanx remaining. Battle score for attacker is 11
                Casualties for Rhun: 1 chariotArchers and 2 spearInfantrys
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 cannon and 2 phalanxs placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Dwarves : 1.67
    Rhun : -1.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Saruman round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Saruman
            Saruman buy 1 tower and 1 trolls; Remaining resources: 0 PUs; 
    
        Place Units - Saruman
            1 tower and 1 trolls placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Freefolk round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Freefolk
            Freefolk buy 3 catapults, 3 hobbitss and 1 spearInfantry; Remaining resources: 1 PUs; 
    
        Combat Move - Freefolk
            2 archerss, 2 catapults and 2 hobbitss moved from Minhiriath to Lond Daer
            1 catapult, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan
            3 archerss, 3 catapults and 4 spearInfantrys moved from Tharbad to Eregion
            1 catapult and 1 hobbits moved from Shire to Minhiriath
            1 lightCavalry moved from Hobbiton to Lond Daer
            3 lightCavalrys moved from Bree to Lond Daer
            1 archers moved from Breelands to S. Downs
    
        Combat - Freefolk
            Battle in Lond Daer
                Freefolk attack with 2 archerss, 2 catapults, 2 hobbitss and 4 lightCavalrys
                Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                    Freefolk roll dice for 2 archerss, 2 catapults, 2 hobbitss and 4 lightCavalrys in Lond Daer, round 2 : 2/10 hits, 2.67 expected hits
                    Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 2/4 hits, 1.00 expected hits
                    2 hobbitss owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Lond Daer
                    Freefolk roll dice for 2 archerss, 2 catapults and 4 lightCavalrys in Lond Daer, round 3 : 3/8 hits, 2.33 expected hits
                    Neutral roll dice for 2 spearInfantrys in Lond Daer, round 3 : 1/2 hits, 0.67 expected hits
                    1 archers owned by the Freefolk and 2 spearInfantrys owned by the Neutral lost in Lond Daer
                Freefolk loses 0 PUs for violating Lond Daers neutrality.
                Freefolk win, taking Lond Daer from Neutral with 1 archers, 2 catapults and 4 lightCavalrys remaining. Battle score for attacker is 3
                Casualties for Freefolk: 1 archers and 2 hobbitss
                Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 catapult and 1 hobbits placed in Tharbad
            1 catapult and 2 hobbitss placed in Bree
            1 catapult and 1 spearInfantry placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    Freefolk : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Mordor round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Mordor
            Mordor buy 2 orcss and 4 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            3 units repaired.
            3 siegeTowers and 6 trollss moved from Anorien to Lossarnach
            1 orcs moved from Dagorlad to S. Brown Lands
            1 orcs moved from Udun to Dagorlad
            1 orcs moved from Minas Morgul to N. Ithilien
            3 nazguls and 3 siegeTowers moved from W. Osg. to Lossarnach
            2 trollss moved from E. Osg. to Lossarnach
            1 siegeTower moved from Gladden to Anduin West Bank
                  Mordor take Anduin West Bank from Elves
            1 orcs moved from S. Mirkwood to Gladden
            2 orcss and 1 trolls moved from S. Mirkwood to Gladden
            3 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
    
        Combat - Mordor
            Battle in Lossarnach
                Mordor attack with 3 nazguls, 6 siegeTowers and 8 trollss
                Gondor defend with 5 spearInfantrys and 10 undeads
                    Mordor roll dice for 3 nazguls, 6 siegeTowers and 8 trollss in Lossarnach, round 2 : 7/17 hits, 8.83 expected hits
                    Gondor roll dice for 5 spearInfantrys and 10 undeads in Lossarnach, round 2 : 5/15 hits, 3.33 expected hits
                Units damaged: 3 nazguls owned by the Mordor
                    7 undeads owned by the Gondor and 2 siegeTowers owned by the Mordor lost in Lossarnach
                    Mordor roll dice for 3 nazguls, 4 siegeTowers and 8 trollss in Lossarnach, round 3 : 5/15 hits, 8.00 expected hits
                    Gondor roll dice for 5 spearInfantrys and 3 undeads in Lossarnach, round 3 : 2/8 hits, 2.17 expected hits
                    3 undeads owned by the Gondor, 2 spearInfantrys owned by the Gondor and 2 siegeTowers owned by the Mordor lost in Lossarnach
                    Mordor roll dice for 3 nazguls, 2 siegeTowers and 8 trollss in Lossarnach, round 4 : 8/13 hits, 7.00 expected hits
                    Gondor roll dice for 3 spearInfantrys in Lossarnach, round 4 : 1/3 hits, 1.00 expected hits
                    3 spearInfantrys owned by the Gondor and 1 siegeTower owned by the Mordor lost in Lossarnach
                Mordor win, taking Lossarnach from Gondor with 3 nazguls, 1 siegeTower and 8 trollss remaining. Battle score for attacker is 15
                Casualties for Mordor: 5 siegeTowers
                Casualties for Gondor: 5 spearInfantrys and 10 undeads
    
        Non Combat Move - Mordor
            3 nazguls moved from Lossarnach to W. Osg.
    
        Place Units - Mordor
            2 trollss placed in W. Osg.
            2 trollss placed in E. Osg.
            2 orcss placed in Dol Goldur
    
        Turn Complete - Mordor
            Mordor collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Mordor : -3.83
    Gondor : 1.50
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Rohan round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Rohan
            Rohan buy 2 fortificationss, 3 heavyCavalrys and 1 tower; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            1 spearInfantry moved from Celebran to Anduin East Bank
            3 spearInfantrys moved from Helms Deep to Westfold
            1 heavyCavalry moved from S. Dunland to Eastfold
            2 spearInfantrys moved from Eastfold to Anorien
    
        Combat - Rohan
            Battle in Anduin East Bank
                Rohan attack with 1 spearInfantry
                Mordor defend with 1 orcs
                    Rohan roll dice for 1 spearInfantry in Anduin East Bank, round 2 : 1/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 orcs in Anduin East Bank, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Mordor lost in Anduin East Bank
                Rohan win, taking Anduin East Bank from Goblins with 1 spearInfantry remaining. Battle score for attacker is 3
                Casualties for Mordor: 1 orcs
            Battle in Anorien
                Rohan attack with 2 spearInfantrys
                Mordor defend with 1 orcs
                    Rohan roll dice for 2 spearInfantrys in Anorien, round 2 : 0/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in Anorien, round 2 : 0/1 hits, 0.17 expected hits
                    Rohan roll dice for 2 spearInfantrys in Anorien, round 3 : 0/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in Anorien, round 3 : 0/1 hits, 0.17 expected hits
                    Rohan roll dice for 2 spearInfantrys in Anorien, round 4 : 1/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in Anorien, round 4 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Mordor lost in Anorien
                Rohan win, taking Anorien from Mordor with 2 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            2 fortificationss and 1 tower placed in Eastfold
            3 heavyCavalrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.17
    Mordor : -0.50
    Rohan : 0.83
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Goblins round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Goblins
            Goblins buy 5 shooterss; Remaining resources: 1 PUs; 
    
        Combat Move - Goblins
            1 shooters moved from Moria to Celebran
            1 shooters moved from Moria to Celebran
            2 batss moved from Moria to Celebran
    
        Combat - Goblins
            Battle in Celebran
                Goblins attack with 2 batss and 2 shooterss
                Elves defend with 2 hobbitss
                    Goblins roll dice for 2 batss and 2 shooterss in Celebran, round 2 : 1/2 hits, 0.67 expected hits
                    Elves roll dice for 2 hobbitss in Celebran, round 2 : 0/2 hits, 0.33 expected hits
                    1 hobbits owned by the Elves lost in Celebran
                    Goblins roll dice for 2 batss and 2 shooterss in Celebran, round 3 : 2/2 hits, 0.67 expected hits
                    Elves roll dice for 1 hobbits in Celebran, round 3 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Celebran
                Goblins win, taking Celebran from Elves with 2 batss and 2 shooterss remaining. Battle score for attacker is 4
                Casualties for Elves: 2 hobbitss
    
        Non Combat Move - Goblins
            2 batss moved from Celebran to Moria
    
        Place Units - Goblins
            5 shooterss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Goblins : 1.67
    Elves : -0.50
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Elves round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Elves
            Elves buy 1 hobbits and 3 wizards; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 hobbits moved from High Mirkwood to Carrock
            1 ents moved from High Mirkwood to Carrock
            1 ents moved from E. Emnet to S. Brown Lands
            5 eagless, 1 griffin and 4 hunterss moved from Lorien to Moria
            1 hobbits, 1 hunters and 2 wizards moved from Eregion to Moria
            1 griffin and 1 wizard moved from Rivendell to Moria
            1 ents and 1 hunters moved from Drimrill Dale to Moria
            1 hunters moved from Iron Hills to Celduin
                  Elves take Celduin from Rhun
    
        Combat - Elves
            Battle in Moria
                Elves attack with 5 eagless, 1 ents, 2 griffins, 1 hobbits, 6 hunterss and 3 wizards
                Goblins defend with 2 batss, 1 castle, 4 fortificationss and 14 shooterss
                    Elves roll dice for 5 eagless, 1 ents, 2 griffins, 1 hobbits, 6 hunterss and 3 wizards in Moria, round 2 : 6/18 hits, 7.33 expected hits
                    Goblins roll dice for 2 batss, 4 fortificationss and 14 shooterss in Moria, round 2 : 4/20 hits, 5.67 expected hits
                    2 batss owned by the Goblins, 3 hunterss owned by the Elves, 1 hobbits owned by the Elves and 4 fortificationss owned by the Goblins lost in Moria
                    Elves roll dice for 5 eagless, 1 ents, 2 griffins, 3 hunterss and 3 wizards in Moria, round 3 : 6/14 hits, 6.17 expected hits
                    Goblins roll dice for 14 shooterss in Moria, round 3 : 3/14 hits, 4.67 expected hits
                    6 shooterss owned by the Goblins and 3 hunterss owned by the Elves lost in Moria
                    Elves roll dice for 5 eagless, 1 ents, 2 griffins and 3 wizards in Moria, round 4 : 6/11 hits, 5.17 expected hits
                    Goblins roll dice for 8 shooterss in Moria, round 4 : 2/8 hits, 2.67 expected hits
                    6 shooterss owned by the Goblins and 2 eagless owned by the Elves lost in Moria
                    Elves roll dice for 3 eagless, 1 ents, 2 griffins and 3 wizards in Moria, round 5 : 4/9 hits, 4.50 expected hits
                    Goblins roll dice for 2 shooterss in Moria, round 5 : 1/2 hits, 0.67 expected hits
                    2 shooterss owned by the Goblins and 1 eagles owned by the Elves lost in Moria
                Elves captures 11PUs while taking Goblins capital
                Elves win, taking Moria from Goblins with 2 eagless, 1 ents, 2 griffins and 3 wizards remaining. Battle score for attacker is 2
                Casualties for Elves: 3 eagless, 1 hobbits and 6 hunterss
                Casualties for Goblins: 2 batss, 4 fortificationss and 14 shooterss
            Battle in S. Brown Lands
                Elves attack with 1 ents
                Mordor defend with 1 orcs
                    Elves roll dice for 1 ents in S. Brown Lands, round 2 : 1/1 hits, 0.50 expected hits
                    Mordor roll dice for 1 orcs in S. Brown Lands, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Mordor lost in S. Brown Lands
                Elves win, taking S. Brown Lands from Mordor with 1 ents remaining. Battle score for attacker is 3
                Casualties for Mordor: 1 orcs
            Battle in Carrock
                Elves attack with 1 ents and 1 hobbits
                Rhun defend with 1 warChariot
                    Elves roll dice for 1 ents and 1 hobbits in Carrock, round 2 : 1/1 hits, 0.50 expected hits
                    Rhun roll dice for 1 warChariot in Carrock, round 2 : 0/1 hits, 0.17 expected hits
                    1 warChariot owned by the Rhun lost in Carrock
                Elves win, taking Carrock from Rhun with 1 ents and 1 hobbits remaining. Battle score for attacker is 6
                Casualties for Rhun: 1 warChariot
    
        Non Combat Move - Elves
            2 eagless moved from Moria to N. Caves
            2 griffins moved from Moria to N. Caves
    
        Place Units - Elves
            3 wizards placed in High Mirkwood
            1 hobbits placed in Lorien
    
        Turn Complete - Elves
            Elves collect 33 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Goblins : -3.67
    Mordor : -0.17
    Elves : -0.17
    Rhun : -0.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Haradrim round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Haradrim
            Haradrim buy 1 caravel, 1 galleon and 3 rafts; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            3 rafts moved from Harad Sea Coast to Umbar Peninsula Coast
            1 caravel, 1 galleon and 3 rafts moved from Bay of Harad to Harad Sea Coast
            1 caravel and 1 galleon moved from Harad Sea Coast to Umbar Peninsula Coast
            7 corsairss and 9 spearInfantrys moved from E. Osg. to W. Osg.
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 caravel, 1 galleon and 3 rafts placed in Bay of Harad
    
        Turn Complete - Haradrim
            Haradrim collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Gondor round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Gondor
            Gondor buy 6 fortificationss, 3 spearInfantrys, 1 tower and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            4 spearInfantrys moved from Anfalas to Lamedon
            3 caravels, 8 galleons and 4 rafts moved from S. E. Central Sea Zone to N. E. Central Sea Zone
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            3 spearInfantrys placed in Anfalas
            6 fortificationss, 1 tower and 2 trebuches placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Rhun round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Rhun
            Rhun buy 4 spearInfantrys and 2 warChariots; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            2 spearInfantrys moved from Rhun to Celduin
            2 chariotArcherss moved from Rhun to Celduin
            1 spearInfantry moved from N. Rhun to S. Dale
            4 chariotArcherss, 6 spearInfantrys and 2 warChariots moved from N. Rhun to Rhun
    
        Combat - Rhun
            Battle in Celduin
                Rhun attack with 2 chariotArcherss and 2 spearInfantrys
                Elves defend with 1 hunters
                    Rhun roll dice for 2 chariotArcherss and 2 spearInfantrys in Celduin, round 2 : 1/4 hits, 1.33 expected hits
                    Elves roll dice for 1 hunters in Celduin, round 2 : 1/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves and 1 spearInfantry owned by the Rhun lost in Celduin
                Rhun win, taking Celduin from Elves with 2 chariotArcherss and 1 spearInfantry remaining. Battle score for attacker is 1
                Casualties for Rhun: 1 spearInfantry
                Casualties for Elves: 1 hunters
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            4 spearInfantrys and 2 warChariots placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Elves : 0.50
    Rhun : -0.33
    

    Savegame

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