@mike64 OK Japan 1 is done. Lost a fighter but oh well.
Whackamatt Good -vs- dawgoneit Evil L.O.R.
-
TripleA Turn Summary: Freefolk round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Freefolk Freefolk buy 4 lightCavalrys; Remaining resources: 2 PUs; Combat Move - Freefolk 3 archerss and 2 spearInfantrys moved from N. Enedwaith to Tharbad 1 archers, 3 catapults and 2 spearInfantrys moved from Cardolan to Tharbad 2 archerss moved from Shire to Minhiriath 2 catapults and 1 hobbits moved from S. Downs to Minhiriath 1 catapult, 1 hobbits and 1 spearInfantry moved from Bree to S. Downs 1 catapult and 1 hobbits moved from Hobbiton to Shire 1 archers moved from Fornost to Breelands Combat - Freefolk Battle in Tharbad Freefolk attack with 4 archerss, 3 catapults and 4 spearInfantrys Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys Freefolk roll dice for 4 archerss, 3 catapults and 4 spearInfantrys in Tharbad, round 2 : 3/11 hits, 3.00 expected hits Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 0/6 hits, 1.50 expected hits 3 fortificationss owned by the Neutral lost in Tharbad Freefolk roll dice for 4 archerss, 3 catapults and 4 spearInfantrys in Tharbad, round 3 : 6/11 hits, 3.00 expected hits Neutral roll dice for 3 spearInfantrys in Tharbad, round 3 : 1/3 hits, 1.00 expected hits 1 archers owned by the Freefolk and 3 spearInfantrys owned by the Neutral lost in Tharbad Freefolk loses 0 PUs for violating Tharbads neutrality. Freefolk win, taking Tharbad from Neutral with 3 archerss, 3 catapults and 4 spearInfantrys remaining. Battle score for attacker is 12 Casualties for Neutral: 3 fortificationss and 3 spearInfantrys Casualties for Freefolk: 1 archers Non Combat Move - Freefolk Place Units - Freefolk 3 lightCavalrys placed in Bree 1 lightCavalry placed in Hobbiton Turn Complete - Freefolk Freefolk collect 20 PUs; end with 22 PUsCombat Hit Differential Summary :
Neutral : -1.50 Freefolk : 3.00 -
TripleA Turn Summary: Mordor round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Mordor Mordor buy 5 orcss, 2 siegeTowers and 2 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 3 units repaired. 2 orcss and 1 siegeTower moved from N. Ithilien to Anorien 2 siegeTowers and 4 trollss moved from W. Osg. to Anorien 3 nazguls and 2 trollss moved from E. Osg. to Anorien 1 siegeTower moved from E. Osg. to W. Osg. 1 orcs moved from Udun to Dagorlad 1 orcs moved from Anduin East Bank to Drimrill Dale 1 orcs moved from N. Brown Lands to Anduin East Bank 1 orcs moved from S. Mirkwood to Gladden 1 siegeTower moved from S. Mirkwood to Gladden 1 siegeTower moved from S. Mirkwood to Gladden 3 orcss moved from Dol Goldur to S. Mirkwood Combat - Mordor Battle in Gladden Mordor attack with 1 orcs and 2 siegeTowers Elves defend with 1 ents and 1 hunters Mordor roll dice for 1 orcs and 2 siegeTowers in Gladden, round 2 : 1/3 hits, 1.00 expected hits Elves roll dice for 1 ents and 1 hunters in Gladden, round 2 : 1/2 hits, 1.00 expected hits 1 hunters owned by the Elves and 1 orcs owned by the Mordor lost in Gladden Mordor roll dice for 2 siegeTowers in Gladden, round 3 : 0/2 hits, 0.67 expected hits Elves roll dice for 1 ents in Gladden, round 3 : 0/1 hits, 0.50 expected hits Mordor roll dice for 2 siegeTowers in Gladden, round 4 : 1/2 hits, 0.67 expected hits Elves roll dice for 1 ents in Gladden, round 4 : 1/1 hits, 0.50 expected hits 1 ents owned by the Elves and 1 siegeTower owned by the Mordor lost in Gladden Mordor win, taking Gladden from Elves with 1 siegeTower remaining. Battle score for attacker is 2 Casualties for Mordor: 1 orcs and 1 siegeTower Casualties for Elves: 1 ents and 1 hunters Battle in Drimrill Dale Mordor attack with 1 orcs Elves defend with 1 wizard Mordor roll dice for 1 orcs in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits Elves roll dice for 1 wizard in Drimrill Dale, round 2 : 1/1 hits, 0.67 expected hits 1 orcs owned by the Mordor lost in Drimrill Dale Elves win with 1 wizard remaining. Battle score for attacker is -3 Casualties for Mordor: 1 orcs Battle in Anorien Mordor attack with 3 nazguls, 2 orcss, 3 siegeTowers and 6 trollss Gondor defend with 4 spearInfantrys and 3 trebuches Mordor roll dice for 3 nazguls, 2 orcss, 3 siegeTowers and 6 trollss in Anorien, round 2 : 5/14 hits, 6.83 expected hits Gondor roll dice for 4 spearInfantrys and 3 trebuches in Anorien, round 2 : 3/7 hits, 1.83 expected hits Units damaged: 3 nazguls owned by the Mordor 3 trebuches owned by the Gondor and 2 spearInfantrys owned by the Gondor lost in Anorien Mordor roll dice for 3 nazguls, 2 orcss, 3 siegeTowers and 6 trollss in Anorien, round 3 : 10/14 hits, 6.83 expected hits Gondor roll dice for 2 spearInfantrys in Anorien, round 3 : 1/2 hits, 0.67 expected hits 2 spearInfantrys owned by the Gondor and 1 orcs owned by the Mordor lost in Anorien Mordor win, taking Anorien from Gondor with 3 nazguls, 1 orcs, 3 siegeTowers and 6 trollss remaining. Battle score for attacker is 21 Casualties for Gondor: 4 spearInfantrys and 3 trebuches Casualties for Mordor: 1 orcs Non Combat Move - Mordor 3 nazguls moved from Anorien to W. Osg. Place Units - Mordor 2 siegeTowers placed in W. Osg. 2 trollss placed in E. Osg. 1 orcs placed in Udun 3 orcss placed in Dol Goldur 1 orcs placed in Minas Morgul Turn Complete - Mordor Mordor collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Mordor : 0.83 Elves : 0.33 Gondor : 1.50 -
TripleA Turn Summary: Rohan round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Rohan Rohan buy 2 fortificationss, 4 spearInfantrys and 1 tower; Remaining resources: 1 PUs; Combat Move - Rohan 2 heavyCavalrys moved from N. Dunland to S. Dunland 2 spearInfantrys moved from S. Caves to Celebran Combat - Rohan Battle in S. Dunland Rohan attack with 2 heavyCavalrys Saruman defend with 1 orcs Rohan roll dice for 2 heavyCavalrys in S. Dunland, round 2 : 1/2 hits, 1.00 expected hits Saruman roll dice for 1 orcs in S. Dunland, round 2 : 1/1 hits, 0.17 expected hits 1 heavyCavalry owned by the Rohan and 1 orcs owned by the Saruman lost in S. Dunland Rohan win, taking S. Dunland from Saruman with 1 heavyCavalry remaining. Battle score for attacker is -2 Casualties for Rohan: 1 heavyCavalry Casualties for Saruman: 1 orcs Non Combat Move - Rohan Place Units - Rohan 2 fortificationss, 1 spearInfantry and 1 tower placed in Eastfold 3 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Saruman : 0.83 Rohan : 0.00 -
TripleA Turn Summary: Goblins round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Goblins Goblins buy 7 shooterss; Remaining resources: 1 PUs; Combat Move - Goblins 4 shooterss moved from Moria to Celebran 3 batss moved from Moria to Celebran Combat - Goblins Battle in Celebran Goblins attack with 3 batss and 4 shooterss Elves defend with 1 hunters and 1 wizard; Rohan defend with 2 spearInfantrys Goblins roll dice for 3 batss and 4 shooterss in Celebran, round 2 : 0/3 hits, 1.00 expected hits Elves roll dice for 1 hunters, 2 spearInfantrys and 1 wizard in Celebran, round 2 : 2/4 hits, 1.83 expected hits 2 shooterss owned by the Goblins lost in Celebran Goblins roll dice for 3 batss and 2 shooterss in Celebran, round 3 : 1/3 hits, 1.00 expected hits Elves roll dice for 1 hunters, 2 spearInfantrys and 1 wizard in Celebran, round 3 : 3/4 hits, 1.83 expected hits 1 bats owned by the Goblins, 2 shooterss owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Celebran retreated to Celebran Elves win with 1 hunters, 1 spearInfantry and 1 wizard remaining. Battle score for attacker is -10 Casualties for Goblins: 1 bats and 4 shooterss Casualties for Rohan: 1 spearInfantry Non Combat Move - Goblins 2 batss moved from Celebran to Moria Place Units - Goblins 7 shooterss placed in Moria Turn Complete - Goblins Goblins collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Goblins : -1.00 Elves : 1.33 -
TripleA Turn Summary: Elves round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Elves Elves buy 1 griffin, 4 hunterss and 1 wizard; Remaining resources: 0 PUs; Combat Move - Elves 2 hobbitss moved from Lorien to Celebran 1 hunters and 1 wizard moved from Celebran to Moria 5 eagless and 1 griffin moved from Lorien to Moria 1 hunters moved from Lorien to Moria 1 wizard moved from Drimrill Dale to Moria 1 hunters moved from Anduin West Bank to Moria 1 hunters moved from Eregion to Moria 1 hunters moved from Rivendell to Moria 3 hunterss moved from N. Caves to Moria 1 hobbits moved from Rivendell to Eregion 1 ents moved from Anduin West Bank to Drimrill Dale 1 ents moved from E. Emnet to Eastfold 1 hunters moved from Carrock to Drimrill Dale 1 ents moved from Carrock to High Mirkwood 1 wizard moved from High Mirkwood to Iron Hills 1 hunters moved from High Mirkwood to Iron Hills Combat - Elves Battle in Moria Elves attack with 5 eagless, 1 griffin, 8 hunterss and 2 wizards Goblins defend with 2 batss, 1 castle, 8 fortificationss and 11 shooterss Elves roll dice for 5 eagless, 1 griffin, 8 hunterss and 2 wizards in Moria, round 2 : 4/16 hits, 6.17 expected hits Goblins roll dice for 2 batss, 8 fortificationss and 11 shooterss in Moria, round 2 : 7/21 hits, 5.33 expected hits 7 hunterss owned by the Elves and 4 fortificationss owned by the Goblins lost in Moria 1 hunters and 2 wizards retreated to Eregion Goblins win with 2 batss, 4 fortificationss and 11 shooterss remaining. Battle score for attacker is -20 Casualties for Elves: 7 hunterss Casualties for Goblins: 4 fortificationss Non Combat Move - Elves 5 eagless and 1 griffin moved from Moria to Lorien Place Units - Elves 4 hunterss placed in Lorien 1 griffin and 1 wizard placed in Rivendell Turn Complete - Elves Elves collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Goblins : 1.67 Elves : -2.17 -
TripleA Turn Summary: Haradrim round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Haradrim Haradrim buy 1 caravel, 1 galleon and 3 rafts; Remaining resources: 0 PUs; Combat Move - Haradrim 2 caravels, 7 galleons and 5 rafts moved from Harad Sea Coast to Umbar Peninsula Coast 1 caravel and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast 3 rafts moved from Bay of Harad to Harad Sea Coast 7 corsairss, 4 oliphants and 9 spearInfantrys moved from S. Ithilien to E. Osg. 4 oliphants moved from E. Osg. to W. Osg. Non Combat Move - Haradrim Place Units - Haradrim 1 caravel, 1 galleon and 3 rafts placed in Bay of Harad Turn Complete - Haradrim Haradrim collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Gondor round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Gondor Gondor buy 2 fortificationss, 6 spearInfantrys, 1 tower and 1 trebuche; Remaining resources: 1 PUs; Combat Move - Gondor 4 spearInfantrys and 1 towerGuard moved from Enedwaith to S. Dunland 3 spearInfantrys moved from Adorn to S. Dunland 1 spearInfantry moved from Andrast to Anfalas 1 spearInfantry moved from Lebennin to Lossarnach 2 spearInfantrys moved from Minas Tirith to Lossarnach 1 spearInfantry moved from Minas Tirith to Lossarnach Non Combat Move - Gondor 4 rafts moved from N. E. Central Sea Zone to S. E. Central Sea Zone 1 raft moved from Gilrain to N. E. Central Sea Zone Place Units - Gondor 3 spearInfantrys placed in Anfalas 2 fortificationss, 3 spearInfantrys, 1 tower and 1 trebuche placed in Minas Tirith Turn Complete - Gondor Gondor collect 30 PUs; end with 31 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Rhun round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Rhun Rhun buy 2 chariotArcherss and 4 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rhun 1 warChariot moved from E. Mirkwood to N. Mirkwood Rhun take N. Mirkwood from Elves 1 warChariot moved from N. Mirkwood to Carrock Rhun take Carrock from Elves 1 spearInfantry moved from N. Rhun to N. Dale 1 spearInfantry moved from N. Rhun to N. Dale 1 chariotArchers moved from S. Dale to N. Dale 1 chariotArchers, 6 spearInfantrys and 1 warChariot moved from Rhun to N. Rhun 1 warChariot moved from S. Dale to N. Rhun Combat - Rhun Battle in N. Dale Rhun attack with 1 chariotArchers and 2 spearInfantrys Dale defend with 2 spearInfantrys Rhun roll dice for 1 chariotArchers and 2 spearInfantrys in N. Dale, round 2 : 0/3 hits, 0.83 expected hits Dale roll dice for 2 spearInfantrys in N. Dale, round 2 : 0/2 hits, 0.67 expected hits Rhun roll dice for 1 chariotArchers and 2 spearInfantrys in N. Dale, round 3 : 2/3 hits, 0.83 expected hits Dale roll dice for 2 spearInfantrys in N. Dale, round 3 : 0/2 hits, 0.67 expected hits 2 spearInfantrys owned by the Dale lost in N. Dale Rhun win, taking N. Dale from Dale with 1 chariotArchers and 2 spearInfantrys remaining. Battle score for attacker is 6 Casualties for Dale: 2 spearInfantrys Non Combat Move - Rhun Place Units - Rhun 2 chariotArcherss and 4 spearInfantrys placed in Rhun Turn Complete - Rhun Rhun collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Dale : -1.33 Rhun : 0.33 -
TripleA Turn Summary: Dale round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Dale Dale buy 1 lightCavalry and 1 spearInfantry; Remaining resources: 1 PUs; Combat Move - Dale Combat - Dale Place Units - Dale 1 lightCavalry and 1 spearInfantry placed in Lake Town Turn Complete - Dale Dale collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Khand round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs; Combat Move - Khand 4 raiderss and 2 xbowInfantrys moved from E. Osg. to W. Osg. 2 raiderCavalrys, 3 raiderss and 1 xbowInfantry moved from S. Ithilien to E. Osg. 2 raiderCavalrys moved from E. Osg. to W. Osg. 2 raiderCavalrys moved from Khand to S. Ithilien Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Dwarves round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Dwarves Dwarves buy 1 cannon and 2 phalanxs; Remaining resources: 0 PUs; Combat Move - Dwarves 1 mortar and 1 phalanx moved from Withered Heath to N. Dale 1 axeInfantry moved from Iron Hills to N. Dale Combat - Dwarves Battle in N. Dale Dwarves attack with 1 axeInfantry, 1 mortar and 1 phalanx Rhun defend with 1 chariotArchers and 2 spearInfantrys Dwarves roll dice for 1 axeInfantry, 1 mortar and 1 phalanx in N. Dale, round 2 : 3/3 hits, 1.33 expected hits Rhun roll dice for 1 chariotArchers and 2 spearInfantrys in N. Dale, round 2 : 0/3 hits, 1.00 expected hits 2 spearInfantrys owned by the Rhun and 1 chariotArchers owned by the Rhun lost in N. Dale Dwarves win, taking N. Dale from Rhun with 1 axeInfantry, 1 mortar and 1 phalanx remaining. Battle score for attacker is 11 Casualties for Rhun: 1 chariotArchers and 2 spearInfantrys Non Combat Move - Dwarves Place Units - Dwarves 1 cannon and 2 phalanxs placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Dwarves : 1.67 Rhun : -1.00 -
TripleA Turn Summary: Saruman round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Saruman Saruman buy 1 tower and 1 trolls; Remaining resources: 0 PUs; Place Units - Saruman 1 tower and 1 trolls placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Freefolk round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Freefolk Freefolk buy 3 catapults, 3 hobbitss and 1 spearInfantry; Remaining resources: 1 PUs; Combat Move - Freefolk 2 archerss, 2 catapults and 2 hobbitss moved from Minhiriath to Lond Daer 1 catapult, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan 3 archerss, 3 catapults and 4 spearInfantrys moved from Tharbad to Eregion 1 catapult and 1 hobbits moved from Shire to Minhiriath 1 lightCavalry moved from Hobbiton to Lond Daer 3 lightCavalrys moved from Bree to Lond Daer 1 archers moved from Breelands to S. Downs Combat - Freefolk Battle in Lond Daer Freefolk attack with 2 archerss, 2 catapults, 2 hobbitss and 4 lightCavalrys Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys Freefolk roll dice for 2 archerss, 2 catapults, 2 hobbitss and 4 lightCavalrys in Lond Daer, round 2 : 2/10 hits, 2.67 expected hits Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 2/4 hits, 1.00 expected hits 2 hobbitss owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Lond Daer Freefolk roll dice for 2 archerss, 2 catapults and 4 lightCavalrys in Lond Daer, round 3 : 3/8 hits, 2.33 expected hits Neutral roll dice for 2 spearInfantrys in Lond Daer, round 3 : 1/2 hits, 0.67 expected hits 1 archers owned by the Freefolk and 2 spearInfantrys owned by the Neutral lost in Lond Daer Freefolk loses 0 PUs for violating Lond Daers neutrality. Freefolk win, taking Lond Daer from Neutral with 1 archers, 2 catapults and 4 lightCavalrys remaining. Battle score for attacker is 3 Casualties for Freefolk: 1 archers and 2 hobbitss Casualties for Neutral: 2 fortificationss and 2 spearInfantrys Non Combat Move - Freefolk Place Units - Freefolk 1 catapult and 1 hobbits placed in Tharbad 1 catapult and 2 hobbitss placed in Bree 1 catapult and 1 spearInfantry placed in Hobbiton Turn Complete - Freefolk Freefolk collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Neutral : 1.33 Freefolk : 0.00 -
TripleA Turn Summary: Mordor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Mordor Mordor buy 2 orcss and 4 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 3 units repaired. 3 siegeTowers and 6 trollss moved from Anorien to Lossarnach 1 orcs moved from Dagorlad to S. Brown Lands 1 orcs moved from Udun to Dagorlad 1 orcs moved from Minas Morgul to N. Ithilien 3 nazguls and 3 siegeTowers moved from W. Osg. to Lossarnach 2 trollss moved from E. Osg. to Lossarnach 1 siegeTower moved from Gladden to Anduin West Bank Mordor take Anduin West Bank from Elves 1 orcs moved from S. Mirkwood to Gladden 2 orcss and 1 trolls moved from S. Mirkwood to Gladden 3 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood Combat - Mordor Battle in Lossarnach Mordor attack with 3 nazguls, 6 siegeTowers and 8 trollss Gondor defend with 5 spearInfantrys and 10 undeads Mordor roll dice for 3 nazguls, 6 siegeTowers and 8 trollss in Lossarnach, round 2 : 7/17 hits, 8.83 expected hits Gondor roll dice for 5 spearInfantrys and 10 undeads in Lossarnach, round 2 : 5/15 hits, 3.33 expected hits Units damaged: 3 nazguls owned by the Mordor 7 undeads owned by the Gondor and 2 siegeTowers owned by the Mordor lost in Lossarnach Mordor roll dice for 3 nazguls, 4 siegeTowers and 8 trollss in Lossarnach, round 3 : 5/15 hits, 8.00 expected hits Gondor roll dice for 5 spearInfantrys and 3 undeads in Lossarnach, round 3 : 2/8 hits, 2.17 expected hits 3 undeads owned by the Gondor, 2 spearInfantrys owned by the Gondor and 2 siegeTowers owned by the Mordor lost in Lossarnach Mordor roll dice for 3 nazguls, 2 siegeTowers and 8 trollss in Lossarnach, round 4 : 8/13 hits, 7.00 expected hits Gondor roll dice for 3 spearInfantrys in Lossarnach, round 4 : 1/3 hits, 1.00 expected hits 3 spearInfantrys owned by the Gondor and 1 siegeTower owned by the Mordor lost in Lossarnach Mordor win, taking Lossarnach from Gondor with 3 nazguls, 1 siegeTower and 8 trollss remaining. Battle score for attacker is 15 Casualties for Mordor: 5 siegeTowers Casualties for Gondor: 5 spearInfantrys and 10 undeads Non Combat Move - Mordor 3 nazguls moved from Lossarnach to W. Osg. Place Units - Mordor 2 trollss placed in W. Osg. 2 trollss placed in E. Osg. 2 orcss placed in Dol Goldur Turn Complete - Mordor Mordor collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Mordor : -3.83 Gondor : 1.50 -
TripleA Turn Summary: Rohan round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rohan Rohan buy 2 fortificationss, 3 heavyCavalrys and 1 tower; Remaining resources: 0 PUs; Combat Move - Rohan 1 spearInfantry moved from Celebran to Anduin East Bank 3 spearInfantrys moved from Helms Deep to Westfold 1 heavyCavalry moved from S. Dunland to Eastfold 2 spearInfantrys moved from Eastfold to Anorien Combat - Rohan Battle in Anduin East Bank Rohan attack with 1 spearInfantry Mordor defend with 1 orcs Rohan roll dice for 1 spearInfantry in Anduin East Bank, round 2 : 1/1 hits, 0.17 expected hits Goblins roll dice for 1 orcs in Anduin East Bank, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Anduin East Bank Rohan win, taking Anduin East Bank from Goblins with 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Battle in Anorien Rohan attack with 2 spearInfantrys Mordor defend with 1 orcs Rohan roll dice for 2 spearInfantrys in Anorien, round 2 : 0/2 hits, 0.33 expected hits Mordor roll dice for 1 orcs in Anorien, round 2 : 0/1 hits, 0.17 expected hits Rohan roll dice for 2 spearInfantrys in Anorien, round 3 : 0/2 hits, 0.33 expected hits Mordor roll dice for 1 orcs in Anorien, round 3 : 0/1 hits, 0.17 expected hits Rohan roll dice for 2 spearInfantrys in Anorien, round 4 : 1/2 hits, 0.33 expected hits Mordor roll dice for 1 orcs in Anorien, round 4 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Anorien Rohan win, taking Anorien from Mordor with 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Rohan Place Units - Rohan 2 fortificationss and 1 tower placed in Eastfold 3 heavyCavalrys placed in Helms Deep Turn Complete - Rohan Rohan collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Goblins : -0.17 Mordor : -0.50 Rohan : 0.83 -
TripleA Turn Summary: Goblins round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Goblins Goblins buy 5 shooterss; Remaining resources: 1 PUs; Combat Move - Goblins 1 shooters moved from Moria to Celebran 1 shooters moved from Moria to Celebran 2 batss moved from Moria to Celebran Combat - Goblins Battle in Celebran Goblins attack with 2 batss and 2 shooterss Elves defend with 2 hobbitss Goblins roll dice for 2 batss and 2 shooterss in Celebran, round 2 : 1/2 hits, 0.67 expected hits Elves roll dice for 2 hobbitss in Celebran, round 2 : 0/2 hits, 0.33 expected hits 1 hobbits owned by the Elves lost in Celebran Goblins roll dice for 2 batss and 2 shooterss in Celebran, round 3 : 2/2 hits, 0.67 expected hits Elves roll dice for 1 hobbits in Celebran, round 3 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Celebran Goblins win, taking Celebran from Elves with 2 batss and 2 shooterss remaining. Battle score for attacker is 4 Casualties for Elves: 2 hobbitss Non Combat Move - Goblins 2 batss moved from Celebran to Moria Place Units - Goblins 5 shooterss placed in Moria Turn Complete - Goblins Goblins collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Goblins : 1.67 Elves : -0.50 -
TripleA Turn Summary: Elves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Elves Elves buy 1 hobbits and 3 wizards; Remaining resources: 0 PUs; Combat Move - Elves 1 hobbits moved from High Mirkwood to Carrock 1 ents moved from High Mirkwood to Carrock 1 ents moved from E. Emnet to S. Brown Lands 5 eagless, 1 griffin and 4 hunterss moved from Lorien to Moria 1 hobbits, 1 hunters and 2 wizards moved from Eregion to Moria 1 griffin and 1 wizard moved from Rivendell to Moria 1 ents and 1 hunters moved from Drimrill Dale to Moria 1 hunters moved from Iron Hills to Celduin Elves take Celduin from Rhun Combat - Elves Battle in Moria Elves attack with 5 eagless, 1 ents, 2 griffins, 1 hobbits, 6 hunterss and 3 wizards Goblins defend with 2 batss, 1 castle, 4 fortificationss and 14 shooterss Elves roll dice for 5 eagless, 1 ents, 2 griffins, 1 hobbits, 6 hunterss and 3 wizards in Moria, round 2 : 6/18 hits, 7.33 expected hits Goblins roll dice for 2 batss, 4 fortificationss and 14 shooterss in Moria, round 2 : 4/20 hits, 5.67 expected hits 2 batss owned by the Goblins, 3 hunterss owned by the Elves, 1 hobbits owned by the Elves and 4 fortificationss owned by the Goblins lost in Moria Elves roll dice for 5 eagless, 1 ents, 2 griffins, 3 hunterss and 3 wizards in Moria, round 3 : 6/14 hits, 6.17 expected hits Goblins roll dice for 14 shooterss in Moria, round 3 : 3/14 hits, 4.67 expected hits 6 shooterss owned by the Goblins and 3 hunterss owned by the Elves lost in Moria Elves roll dice for 5 eagless, 1 ents, 2 griffins and 3 wizards in Moria, round 4 : 6/11 hits, 5.17 expected hits Goblins roll dice for 8 shooterss in Moria, round 4 : 2/8 hits, 2.67 expected hits 6 shooterss owned by the Goblins and 2 eagless owned by the Elves lost in Moria Elves roll dice for 3 eagless, 1 ents, 2 griffins and 3 wizards in Moria, round 5 : 4/9 hits, 4.50 expected hits Goblins roll dice for 2 shooterss in Moria, round 5 : 1/2 hits, 0.67 expected hits 2 shooterss owned by the Goblins and 1 eagles owned by the Elves lost in Moria Elves captures 11PUs while taking Goblins capital Elves win, taking Moria from Goblins with 2 eagless, 1 ents, 2 griffins and 3 wizards remaining. Battle score for attacker is 2 Casualties for Elves: 3 eagless, 1 hobbits and 6 hunterss Casualties for Goblins: 2 batss, 4 fortificationss and 14 shooterss Battle in S. Brown Lands Elves attack with 1 ents Mordor defend with 1 orcs Elves roll dice for 1 ents in S. Brown Lands, round 2 : 1/1 hits, 0.50 expected hits Mordor roll dice for 1 orcs in S. Brown Lands, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in S. Brown Lands Elves win, taking S. Brown Lands from Mordor with 1 ents remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Battle in Carrock Elves attack with 1 ents and 1 hobbits Rhun defend with 1 warChariot Elves roll dice for 1 ents and 1 hobbits in Carrock, round 2 : 1/1 hits, 0.50 expected hits Rhun roll dice for 1 warChariot in Carrock, round 2 : 0/1 hits, 0.17 expected hits 1 warChariot owned by the Rhun lost in Carrock Elves win, taking Carrock from Rhun with 1 ents and 1 hobbits remaining. Battle score for attacker is 6 Casualties for Rhun: 1 warChariot Non Combat Move - Elves 2 eagless moved from Moria to N. Caves 2 griffins moved from Moria to N. Caves Place Units - Elves 3 wizards placed in High Mirkwood 1 hobbits placed in Lorien Turn Complete - Elves Elves collect 33 PUs; end with 44 PUsCombat Hit Differential Summary :
Goblins : -3.67 Mordor : -0.17 Elves : -0.17 Rhun : -0.17 -
TripleA Turn Summary: Haradrim round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Haradrim Haradrim buy 1 caravel, 1 galleon and 3 rafts; Remaining resources: 0 PUs; Combat Move - Haradrim 3 rafts moved from Harad Sea Coast to Umbar Peninsula Coast 1 caravel, 1 galleon and 3 rafts moved from Bay of Harad to Harad Sea Coast 1 caravel and 1 galleon moved from Harad Sea Coast to Umbar Peninsula Coast 7 corsairss and 9 spearInfantrys moved from E. Osg. to W. Osg. Non Combat Move - Haradrim Place Units - Haradrim 1 caravel, 1 galleon and 3 rafts placed in Bay of Harad Turn Complete - Haradrim Haradrim collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Gondor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Gondor Gondor buy 6 fortificationss, 3 spearInfantrys, 1 tower and 2 trebuches; Remaining resources: 0 PUs; Combat Move - Gondor 4 spearInfantrys moved from Anfalas to Lamedon 3 caravels, 8 galleons and 4 rafts moved from S. E. Central Sea Zone to N. E. Central Sea Zone Non Combat Move - Gondor Place Units - Gondor 3 spearInfantrys placed in Anfalas 6 fortificationss, 1 tower and 2 trebuches placed in Minas Tirith Turn Complete - Gondor Gondor collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Rhun round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rhun Rhun buy 4 spearInfantrys and 2 warChariots; Remaining resources: 0 PUs; Combat Move - Rhun 2 spearInfantrys moved from Rhun to Celduin 2 chariotArcherss moved from Rhun to Celduin 1 spearInfantry moved from N. Rhun to S. Dale 4 chariotArcherss, 6 spearInfantrys and 2 warChariots moved from N. Rhun to Rhun Combat - Rhun Battle in Celduin Rhun attack with 2 chariotArcherss and 2 spearInfantrys Elves defend with 1 hunters Rhun roll dice for 2 chariotArcherss and 2 spearInfantrys in Celduin, round 2 : 1/4 hits, 1.33 expected hits Elves roll dice for 1 hunters in Celduin, round 2 : 1/1 hits, 0.50 expected hits 1 hunters owned by the Elves and 1 spearInfantry owned by the Rhun lost in Celduin Rhun win, taking Celduin from Elves with 2 chariotArcherss and 1 spearInfantry remaining. Battle score for attacker is 1 Casualties for Rhun: 1 spearInfantry Casualties for Elves: 1 hunters Non Combat Move - Rhun Place Units - Rhun 4 spearInfantrys and 2 warChariots placed in Rhun Turn Complete - Rhun Rhun collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Elves : 0.50 Rhun : -0.33





