TripleA Turn Summary: Hisaichi round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Hisaichi
3 ArmoredCars, 2 Artillerys, 25 Infantrys, 1 Marine, 4 Mech.Infs and 5 Tanks moved from N.Buryat Mongolia to Olyokminsk
3 Mech.Infs moved from Liaoning to N.Buryat Mongolia
8 Infantrys moved from Heilungchiang to Chita
8 Infantrys moved from Ayan to Yakutsk
1 Infantry moved from Szechwan to Lanchow
1 Infantry moved from Shensi to Lanchow
1 Artillery moved from Shensi to Lanchow
1 Infantry moved from Shensi to Ningsia
3 ArmoredCars moved from Shensi to Ningsia
5 Infantrys moved from Hupeh to Szechwan
2 Infantrys moved from Shansi to Shensi
2 ArmoredCars moved from Shantung to Shensi
1 Marine moved from Shantung to Shansi
6 ArmoredCars moved from Hunan to Shensi
1 ArmoredCar and 1 Tank moved from E.Tibet to Sikang
2 Submarines moved from 110 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Marines moved from Sumatra to 110 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
2 Artillerys and 2 Marines moved from 111 Sea Zone to Flores
2 T.Boats moved from 111 Sea Zone to 110 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 1 Elite, 9 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 65 Sea Zone
Hisaichi attack with 2 Submarines
British defend with 2 Transports
Hisaichi roll dice for 2 Submarines in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Transport owned by the British lost in 65 Sea Zone
British roll dice for 1 Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Submarines in 65 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 Transport owned by the British lost in 65 Sea Zone
Hisaichi win with 2 Submarines remaining. Battle score for attacker is 12
Casualties for British: 2 Transports
Battle in Flores
Hisaichi attack with 2 Artillerys and 2 Marines
Anzac defend with 1 Infantry; Dutch defend with 1 Bunker
Hisaichi roll dice for 2 Artillerys and 2 Marines in Flores, round 2 : 3/4 hits, 2.00 expected hits
Dutch roll dice for 1 Bunker and 1 Infantry in Flores, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac, 1 Bunker owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Flores
Hisaichi win, taking Flores from Dutch with 1 Artillery and 2 Marines remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Casualties for Dutch: 1 Bunker
Casualties for Anzac: 1 Infantry
Battle in Sikang
Hisaichi attack with 1 ArmoredCar and 1 Tank
Chinese defend with 1 Elite and 2 Infantrys
Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Sikang, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Elite and 2 Infantrys in Sikang, round 2 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang
Hisaichi roll dice for 1 Tank in Sikang, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Elite and 1 Infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Sikang, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Elite and 1 Infantry in Sikang, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Sikang
Hisaichi roll dice for 1 Tank in Sikang, round 5 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Elite in Sikang, round 5 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Chinese lost in Sikang
Hisaichi win, taking Sikang from Chinese with 1 Tank remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Elite and 2 Infantrys
Battle in Lanchow
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 2 ArmoredCars
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Lanchow, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 2 ArmoredCars in Lanchow, round 2 : 0/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese lost in Lanchow
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Lanchow, round 3 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 ArmoredCar in Lanchow, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Lanchow
Hisaichi win, taking Lanchow from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Chinese: 2 ArmoredCars
Battle in Ningsia
Hisaichi attack with 3 ArmoredCars and 1 Infantry
Chinese defend with 2 ArmoredCars and 1 Infantry
Hisaichi roll dice for 3 ArmoredCars and 1 Infantry in Ningsia, round 2 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 2 ArmoredCars and 1 Infantry in Ningsia, round 2 : 0/3 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese lost in Ningsia
Hisaichi roll dice for 3 ArmoredCars and 1 Infantry in Ningsia, round 3 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Ningsia, round 3 : 1/2 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Ningsia
Hisaichi roll dice for 3 ArmoredCars in Ningsia, round 4 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Ningsia, round 4 : 1/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Ningsia
Hisaichi roll dice for 2 ArmoredCars in Ningsia, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Ningsia, round 5 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Ningsia
Hisaichi roll dice for 1 ArmoredCar in Ningsia, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Ningsia, round 6 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Ningsia, round 7 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Ningsia, round 7 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Ningsia
Hisaichi win, taking Ningsia from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Chinese: 2 ArmoredCars and 1 Infantry
Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
Battle in Olyokminsk
Hisaichi attack with 3 ArmoredCars, 2 Artillerys, 25 Infantrys, 1 Marine, 4 Mech.Infs and 5 Tanks
Russians defend with 3 Infantrys
Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys, 25 Infantrys, 1 Marine, 4 Mech.Infs and 5 Tanks in Olyokminsk, round 2 : 14/40 hits, 11.17 expected hits
Russians roll dice for 3 Infantrys in Olyokminsk, round 2 : 2/3 hits, 1.00 expected hits
3 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Olyokminsk
Hisaichi win, taking Olyokminsk from Russians with 3 ArmoredCars, 2 Artillerys, 23 Infantrys, 1 Marine, 4 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 3 Infantrys
Non Combat Move - Hisaichi
1 Mech.Inf moved from Liaoning to N.Buryat Mongolia
8 Infantrys moved from Kirin to Heilungchiang
8 Infantrys moved from Changchun to Kirin
2 ArmoredCars moved from Hong Kong to 92 Sea Zone
2 ArmoredCars and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
4 ArmoredCars moved from Hong Kong to Hunan
2 ArmoredCars moved from 110 Sea Zone to Sumatra
Place Units - Hisaichi
4 Mech.Infs placed in Liaoning
3 Mech.Infs placed in Shantung
6 ArmoredCars placed in Hong Kong
1 Elite and 3 Infantrys placed in Banjarmasin
6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Hisaichi : 4.83
British : -0.17
Chinese : -1.83
Russians : 1.00
Dutch : 0.17
Savegame