BOOM AND DOOM!
Whackamatt Allies -vs- dawgoneit Axis WAW
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TripleA Turn Summary: Romanians round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Romanians 7 Infantrys moved from E.Romania to Vinnytsia 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Romanians Place Units - Romanians 1 Elite, 2 Infantrys and 1 Tank placed in Vinnytsia 3 Infantrys placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Thai 7 Artillerys, 6 Infantrys, 3 Marines and 11 Tanks moved from Bihar to Hyderabad 2 Mech.Infs moved from Assam to Hyderabad 1 Fighter moved from Bihar to Hyderabad 1 Infantry moved from Assam to Bihar 2 Artillerys, 5 Infantrys and 1 Marine moved from Assam to Calcutta 2 Artillerys, 10 Infantrys and 2 Tanks moved from Burma to Assam 2 Tanks moved from Assam to Calcutta 6 Infantrys moved from S.Thailand to Burma 6 Infantrys moved from Bangkok to S.Thailand 1 Destroyer, 1 Submarine and 1 Transport moved from 110 Sea Zone to 70 Sea Zone 1 Infantry moved from Malaya to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Northern Territory Thai take Northern Territory from Anzac 2 Mech.Infs moved from Malaya to Assam 1 Tank moved from Malaya to Burma 2 Marines moved from Malaya to S.Thailand 2 Infantrys moved from Malaya to S.Thailand Purchase Units - Thai Thai buy 9 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Hyderabad Thai attack with 7 Artillerys, 1 Fighter, 6 Infantrys, 3 Marines, 2 Mech.Infs and 11 Tanks British defend with 1 Infantry Thai roll dice for 7 Artillerys, 1 Fighter, 6 Infantrys, 3 Marines, 2 Mech.Infs and 11 Tanks in Hyderabad, round 2 : 10/30 hits, 12.83 expected hits British roll dice for 1 Infantry in Hyderabad, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Hyderabad Thai win, taking Hyderabad from British with 7 Artillerys, 1 Fighter, 6 Infantrys, 3 Marines, 2 Mech.Infs and 11 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Hyderabad to Calcutta 1 AAGun moved from Bihar to Hyderabad Place Units - Thai 3 Infantrys, 2 Mech.Infs and 1 Tank placed in Malaya 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
British : -0.33 Thai : -2.83 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Americans 2 units repaired. 8 Adv.Fighters moved from 95 Sea Zone to 85 Sea Zone 2 Fighters and 3 S.Bombers moved from Saipan to 85 Sea Zone 1 Elite moved from Wake to 95 Sea Zone 1 Marine moved from Rongelap to 95 Sea Zone 3 B.Carriers, 2 Cruisers, 3 Destroyers, 1 Elite, 1 Marine and 4 Submarines moved from 95 Sea Zone to 101 Sea Zone 1 Marine moved from 101 Sea Zone to Yap Americans take Yap from Yamamoto 1 Elite moved from 101 Sea Zone to Guam Americans take Guam from Yamamoto 1 B.Transport, 1 Cruiser and 1 Destroyer moved from 98 Sea Zone to 97 Sea Zone 1 B.Transport, 1 Cruiser, 1 Destroyer and 1 Transport moved from 97 Sea Zone to 104 Sea Zone 1 Infantry moved from Jaluit to 104 Sea Zone 3 Infantrys moved from Tabiteuea to Tarawa 1 Infantry moved from 104 Sea Zone to Nauru 1 Adv.Fighter moved from Canarians to 31 Sea Zone Purchase Units - Americans Americans buy 1 Battleship, 3 Bunkers, 1 Cruiser, 1 Destroyer, 1 Marine, 3 S.Submarines and 3 Submarines; Remaining resources: 2 PUs; Combat - Americans Battle in 85 Sea Zone Americans attack with 8 Adv.Fighters, 2 Fighters and 3 S.Bombers Hisaichi defend with 1 Battleship, 2 Destroyers and 1 Submarine; Yamamoto defend with 1 Cruiser, 4 Destroyers, 1 Submarine and 3 T.Boats Americans roll dice for 8 Adv.Fighters, 2 Fighters and 3 S.Bombers in 85 Sea Zone, round 2 : 7/13 hits, 7.17 expected hits Units damaged: 1 Battleship owned by the Hisaichi Yamamoto roll dice for 1 Battleship, 1 Cruiser, 6 Destroyers and 3 T.Boats in 85 Sea Zone, round 2 : 5/11 hits, 3.67 expected hits 2 Fighters owned by the Americans, 1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Yamamoto, 3 Adv.Fighters owned by the Americans, 1 Submarine owned by the Hisaichi and 3 T.Boats owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 5 Adv.Fighters and 3 S.Bombers in 85 Sea Zone, round 3 : 5/8 hits, 5.00 expected hits Yamamoto roll dice for 1 Battleship, 1 Cruiser and 5 Destroyers in 85 Sea Zone, round 3 : 3/7 hits, 2.83 expected hits 1 Destroyer owned by the Hisaichi, 4 Destroyers owned by the Yamamoto and 3 Adv.Fighters owned by the Americans lost in 85 Sea Zone Americans roll dice for 2 Adv.Fighters and 3 S.Bombers in 85 Sea Zone, round 4 : 5/5 hits, 3.50 expected hits Yamamoto roll dice for 1 Battleship and 1 Cruiser in 85 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits 1 Cruiser owned by the Yamamoto, 1 Battleship owned by the Hisaichi and 1 Adv.Fighter owned by the Americans lost in 85 Sea Zone Americans win with 1 Adv.Fighter and 3 S.Bombers remaining. Battle score for attacker is 26 Casualties for Americans: 7 Adv.Fighters and 2 Fighters Casualties for Hisaichi: 1 Battleship, 2 Destroyers and 1 Submarine Casualties for Yamamoto: 1 Cruiser, 4 Destroyers, 1 Submarine and 3 T.Boats Battle in 31 Sea Zone Americans attack with 1 Adv.Fighter, 2 Battleships, 1 Cruiser, 1 Destroyer and 1 S.Submarine Italians defend with 3 S.Submarines Americans roll dice for 1 S.Submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 3 S.Submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Adv.Fighter, 2 Battleships, 1 Cruiser and 1 Destroyer in 31 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits 3 S.Submarines owned by the Italians lost in 31 Sea Zone Americans win with 1 Adv.Fighter, 2 Battleships, 1 Cruiser, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 30 Casualties for Italians: 3 S.Submarines Non Combat Move - Americans 1 Adv.Fighter moved from 31 Sea Zone to Canarians 3 S.Bombers moved from 85 Sea Zone to Saipan 1 Adv.Fighter moved from 85 Sea Zone to Minamitori Place Units - Americans 1 Bunker placed in Minamitori 1 Battleship and 1 Cruiser placed in 101 Sea Zone 1 Marine placed in Wake 1 Bunker placed in Midway 1 Bunker placed in Wake 1 Destroyer and 1 Submarine placed in 35 Sea Zone 2 Submarines placed in 35 Sea Zone 3 S.Submarines placed in 26 Sea Zone Turn Complete - Americans Americans collect 115 PUs; end with 117 PUsCombat Hit Differential Summary :
Italians : -0.50 Yamamoto : 1.33 Americans : 3.17 -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Germans 2 Artillerys moved from Oulu to 24 Sea Zone 2 Artillerys and 5 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Oulu to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia Germans take Latvia from Russians 4 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 6 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 6 Infantrys moved from 24 Sea Zone to East Prussia 10 Infantrys moved from Pomerania to Danzig 1 Infantry moved from Hamburg to Pomerania 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 3 Submarines and 19 T.Boats moved from 21 Sea Zone to 20 Sea Zone 11 Infantrys moved from Normandy to 20 Sea Zone 8 Infantrys moved from Paris to Normandy 4 Infantrys moved from Rhine to Belgium 5 Infantrys moved from Krakow to Vinnytsia 1 Elite and 9 Infantrys moved from Bohemia to Krakow 3 Infantrys moved from Brandenburg to Bohemia 1 Infantry moved from Brandenburg to Bohemia 9 Infantrys moved from Brandenburg to Pomerania 15 Infantrys moved from Berlin to Brandenburg 1 Transport moved from 46 Sea Zone to 42 Sea Zone 11 Infantrys moved from 20 Sea Zone to Wales 2 Fighters moved from 20 Sea Zone to Wales 1 Infantry moved from Dover to Wales Purchase Units - Germans Germans buy 4 Artillerys, 2 HeavyTanks, 28 Infantrys, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in East Prussia Germans attack with 2 Artillerys and 6 Infantrys Russians defend with 1 Infantry Germans roll dice for 2 Artillerys and 6 Infantrys in East Prussia, round 2 : 2/8 hits, 2.00 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Wales Germans attack with 2 Fighters and 12 Infantrys British defend with 1 AAGun, 3 Adv.Fighters, 2 Bunkers, 1 Factory and 4 Infantrys AA fire in Wales : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Battleship and 1 Cruiser in Wales, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 2 Bunkers owned by the British Germans roll dice for 2 Fighters and 12 Infantrys in Wales, round 2 : 4/14 hits, 2.67 expected hits British roll dice for 3 Adv.Fighters, 2 Bunkers and 4 Infantrys in Wales, round 2 : 3/9 hits, 4.33 expected hits 3 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Wales Germans roll dice for 2 Fighters and 9 Infantrys in Wales, round 3 : 0/11 hits, 2.17 expected hits British roll dice for 3 Adv.Fighters and 2 Bunkers in Wales, round 3 : 2/5 hits, 3.00 expected hits 2 Infantrys owned by the Germans lost in Wales Germans roll dice for 2 Fighters and 7 Infantrys in Wales, round 4 : 1/9 hits, 1.83 expected hits British roll dice for 3 Adv.Fighters and 2 Bunkers in Wales, round 4 : 4/5 hits, 3.00 expected hits 1 Bunker owned by the British and 4 Infantrys owned by the Germans lost in Wales Germans roll dice for 2 Fighters and 3 Infantrys in Wales, round 5 : 1/5 hits, 1.17 expected hits British roll dice for 3 Adv.Fighters and 1 Bunker in Wales, round 5 : 4/4 hits, 2.50 expected hits 1 Fighter owned by the Germans, 1 Bunker owned by the British and 3 Infantrys owned by the Germans lost in Wales British win with 3 Adv.Fighters remaining. Battle score for attacker is -12 Casualties for Germans: 1 Fighter and 12 Infantrys Casualties for British: 2 Bunkers and 4 Infantrys 1 Fighter owned by the Germans retreated Non Combat Move - Germans 1 Fighter moved from Wales to 20 Sea Zone Place Units - Germans 2 Transports placed in 20 Sea Zone 1 Infantry placed in Normandy 2 HeavyTanks and 2 Tanks placed in Warsaw 4 Artillerys and 2 Infantrys placed in Hamburg 5 Infantrys placed in Bohemia 8 Infantrys placed in Paris 4 Infantrys placed in Rhine 8 Infantrys placed in Berlin Turn Complete - Germans Germans collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Germans : -1.00 British : 0.17 AA fire in Wales : : -0.33 Russians : -0.33 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Russians 2 Artillerys moved from Lithuania to Brest 5 Infantrys moved from Sverdlovsk to Novosibirsk 2 HeavyTanks, 31 Infantrys and 1 Mech.Rocket moved from Kiev to Vinnytsia 27 Infantrys moved from Donetsk to Vinnytsia 3 HeavyTanks and 2 Tanks moved from Minsk to Vinnytsia 3 Tanks moved from Kursk to Vinnytsia 5 Mech.Rockets moved from Stalingrad to Vinnytsia 3 Mech.Rockets moved from Georgia to Vinnytsia 5 Infantrys moved from Rostov to Donetsk 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from 54 Sea Zone to Donetsk 10 Infantrys moved from Kursk to Kiev 1 Artillery and 1 Infantry moved from Minsk to Kiev 4 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia 1 Elite moved from Moscow to Yaroslavl Purchase Units - Russians Russians buy 5 Bunkers and 37 Infantrys; Remaining resources: 3 PUs; Combat - Russians Battle in Latvia Russians attack with 3 Infantrys Germans defend with 1 Infantry Russians roll dice for 3 Infantrys in Latvia, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Latvia, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Latvia, round 5 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Latvia, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Infantry in Latvia, round 6 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Infantry in Latvia, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Latvia, round 7 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Infantry in Latvia, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Latvia, round 8 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Infantry in Latvia, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Latvia, round 9 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Infantry in Latvia, round 9 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Russians: 3 Infantrys Battle in Brest Russians attack with 2 Artillerys Germans defend with 1 AAGun and 1 Infantry Russians roll dice for 2 Artillerys in Brest, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Brest, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Brest Russians roll dice for 1 Artillery in Brest, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Brest, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Russians: 1 Artillery Casualties for Germans: 1 Infantry Battle in Vinnytsia Russians attack with 5 HeavyTanks, 58 Infantrys, 9 Mech.Rockets and 5 Tanks Germans defend with 1 AAGun, 2 Artillerys, 5 HeavyTanks, 14 Infantrys, 6 Mech.Infs and 4 Tanks; Romanians defend with 1 Artillery, 7 Elites, 1 Factory, 29 Infantrys and 12 Tanks Russians roll dice for 5 HeavyTanks, 58 Infantrys, 9 Mech.Rockets and 5 Tanks in Vinnytsia, round 2 : 26/77 hits, 21.50 expected hits Romanians roll dice for 3 Artillerys, 7 Elites, 5 HeavyTanks, 43 Infantrys, 6 Mech.Infs and 16 Tanks in Vinnytsia, round 2 : 38/80 hits, 31.00 expected hits 38 Infantrys owned by the Russians, 6 Infantrys owned by the Germans and 20 Infantrys owned by the Romanians lost in Vinnytsia Russians roll dice for 5 HeavyTanks, 20 Infantrys, 9 Mech.Rockets and 5 Tanks in Vinnytsia, round 3 : 17/39 hits, 15.17 expected hits Romanians roll dice for 3 Artillerys, 7 Elites, 5 HeavyTanks, 17 Infantrys, 6 Mech.Infs and 16 Tanks in Vinnytsia, round 3 : 18/54 hits, 22.33 expected hits 18 Infantrys owned by the Russians, 8 Infantrys owned by the Germans and 9 Infantrys owned by the Romanians lost in Vinnytsia 5 HeavyTanks, 2 Infantrys, 9 Mech.Rockets and 5 Tanks retreated to Kiev Romanians win with 3 Artillerys, 7 Elites, 5 HeavyTanks, 6 Mech.Infs and 16 Tanks remaining. Battle score for attacker is -26 Casualties for Russians: 56 Infantrys Casualties for Germans: 14 Infantrys Casualties for Romanians: 29 Infantrys Non Combat Move - Russians Place Units - Russians 1 Bunker placed in Kiev 1 Bunker placed in Donetsk 1 Bunker and 6 Infantrys placed in Sibirsky 1 Bunker and 5 Infantrys placed in Sverdlovsk 1 Bunker and 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia Turn Complete - Russians Russians collect 96 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : 0.67 Romanians : 2.67 Russians : 4.17 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Italians 4 S.Submarines moved from 41 Sea Zone to 31 Sea Zone 3 Transports moved from 47 Sea Zone to 46 Sea Zone 4 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 6 Infantrys moved from 48 Sea Zone to El Agheila 4 Infantrys and 2 Tanks moved from Tripoli to El Agheila 1 Elite and 2 Infantrys moved from Hun to El Agheila Purchase Units - Italians Italians buy 1 Bunker, 7 S.Submarines and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in 31 Sea Zone Italians attack with 4 S.Submarines Americans defend with 2 Battleships, 1 Cruiser, 1 Destroyer and 1 S.Submarine Italians roll dice for 4 S.Submarines in 31 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 S.Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Battleships, 1 Cruiser and 1 Destroyer in 31 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits 1 S.Submarine owned by the Italians lost in 31 Sea Zone Italians roll dice for 3 S.Submarines in 31 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 S.Submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Battleships, 1 Cruiser and 1 Destroyer in 31 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits 1 S.Submarine owned by the Italians lost in 31 Sea Zone Italians roll dice for 2 S.Submarines in 31 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 S.Submarine in 31 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 Battleships, 1 Cruiser and 1 Destroyer in 31 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits 1 Cruiser owned by the Americans and 2 S.Submarines owned by the Italians lost in 31 Sea Zone Americans win with 2 Battleships, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is -28 Casualties for Italians: 4 S.Submarines Casualties for Americans: 1 Cruiser Battle in El Agheila Italians attack with 1 Elite, 12 Infantrys and 2 Tanks British defend with 12 Infantrys Italians roll dice for 1 Elite, 12 Infantrys and 2 Tanks in El Agheila, round 2 : 2/15 hits, 3.33 expected hits British roll dice for 12 Infantrys in El Agheila, round 2 : 4/12 hits, 4.00 expected hits 4 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in El Agheila Italians roll dice for 1 Elite, 8 Infantrys and 2 Tanks in El Agheila, round 3 : 1/11 hits, 2.67 expected hits British roll dice for 10 Infantrys in El Agheila, round 3 : 3/10 hits, 3.33 expected hits 3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in El Agheila Italians roll dice for 1 Elite, 5 Infantrys and 2 Tanks in El Agheila, round 4 : 1/8 hits, 2.17 expected hits British roll dice for 9 Infantrys in El Agheila, round 4 : 4/9 hits, 3.00 expected hits 4 Infantrys owned by the Italians and 1 Infantry owned by the British lost in El Agheila Italians roll dice for 1 Elite, 1 Infantry and 2 Tanks in El Agheila, round 5 : 1/4 hits, 1.50 expected hits British roll dice for 8 Infantrys in El Agheila, round 5 : 3/8 hits, 2.67 expected hits 1 Elite owned by the Italians, 1 Tank owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in El Agheila Italians roll dice for 1 Tank in El Agheila, round 6 : 1/1 hits, 0.50 expected hits British roll dice for 7 Infantrys in El Agheila, round 6 : 3/7 hits, 2.33 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in El Agheila British win with 6 Infantrys remaining. Battle score for attacker is -25 Casualties for Italians: 1 Elite, 12 Infantrys and 2 Tanks Casualties for British: 6 Infantrys Non Combat Move - Italians Place Units - Italians 1 Bunker and 3 Tanks placed in Hun 3 S.Submarines placed in 31 Sea Zone 4 S.Submarines placed in 41 Sea Zone Turn Complete - Italians Italians collect 91 PUs; end with 91 PUsCombat Hit Differential Summary :
Italians : -6.67 British : 1.67 Americans : -4.00 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - French 1 Mech.Inf moved from New Valley to Tripoli French take Tripoli from Italians 2 Infantrys moved from Lower Egypt to New Valley 1 Mech.Inf moved from Syria to Mersa Matruh 1 Elite moved from Syria to Palestine Purchase Units - French French buy 1 Bunker, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 2 Infantrys placed in Churchill 1 Bunker placed in French Equatorial Africa 1 Elite and 1 Infantry placed in Syria Turn Complete - French French collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Yamamoto 1 Destroyer moved from 86 Sea Zone to 93 Sea Zone 1 Destroyer moved from 76 Sea Zone to 94 Sea Zone 1 Destroyer moved from 87 Sea Zone to 86 Sea Zone 1 Infantry moved from Kolyma to Bulun Yamamoto take Bulun from Russians 1 Infantry moved from Okhotsk to Zhigansk Yamamoto take Zhigansk from Russians 1 Transport moved from 75 Sea Zone to 85 Sea Zone 1 Infantry moved from Tohoku to 85 Sea Zone 1 Battleship, 3 Cruisers, 3 Destroyers and 2 S.Submarines moved from 75 Sea Zone to 85 Sea Zone 1 Infantry and 1 Transport moved from 85 Sea Zone to 75 Sea Zone 1 Artillery moved from Iturup to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Kamchatka 1 Infantry moved from Koryakia to Kamchatka 1 Bomber moved from Tokyo to Kamchatka 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 ArmoredCar moved from Ayan to Olyokminsk Yamamoto take Yakutsk from Russians Yamamoto take Olyokminsk from Russians 1 ArmoredCar moved from Ayan to Irkutsk Yamamoto take N.Buryat Mongolia from Russians Yamamoto take Irkutsk from Russians 1 ArmoredCar moved from Ayan to S.Buryat Mongolia Yamamoto take S.Buryat Mongolia from Russians 1 Infantry moved from Tohoku to 84 Sea Zone 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery moved from Ayan to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to N.Sakhalin 1 Transport moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to N.Sakhalin 1 B.Transport moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Ayan 1 Tank moved from Ayan to Zhigansk 2 Artillerys moved from Ayan to N.Buryat Mongolia Purchase Units - Yamamoto Yamamoto buy 1 B.Carrier, 2 Destroyers, 3 Fighters, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.Sakhalin Yamamoto attack with 1 Artillery and 3 Infantrys Russians defend with 1 Bunker Yamamoto roll dice for 1 Artillery and 3 Infantrys in N.Sakhalin, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in N.Sakhalin, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in N.Sakhalin Yamamoto roll dice for 1 Artillery and 2 Infantrys in N.Sakhalin, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in N.Sakhalin, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Russians lost in N.Sakhalin Yamamoto win, taking N.Sakhalin from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Kamchatka Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys Russians defend with 1 Bunker Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Kamchatka, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Kamchatka, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Kamchatka, round 3 : 1/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Kamchatka, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Kamchatka, round 4 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Kamchatka, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Russians lost in Kamchatka Yamamoto win, taking Kamchatka from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Yamamoto 1 Bomber moved from Kamchatka to Tokyo Place Units - Yamamoto 1 B.Carrier, 2 Destroyers and 1 Submarine placed in 85 Sea Zone 3 Fighters placed in 85 Sea Zone 3 Infantrys placed in Port Moresby 4 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 83 PUs; end with 83 PUsCombat Hit Differential Summary :
Yamamoto : -2.33 Russians : 0.50 -
TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Chinese 1 Infantry moved from W.Tibet to E.Tibet 1 Infantry moved from Ulan Bator to Irkutsk 1 Bomber moved from E.Qinghai to Irkutsk 1 Infantry moved from South Gobi to Ulan Bator 1 ArmoredCar moved from Sikang to Shensi Chinese take Szechwan from Hisaichi 1 ArmoredCar moved from E.Qinghai to Yunnan 1 Infantry moved from Sikang to Yunnan 1 Infantry moved from E.Qinghai to Sikang 1 Fighter moved from E.Qinghai to E.Tibet 2 ArmoredCars moved from Hsining to Ningsia 2 ArmoredCars moved from Hsining to Lanchow 1 Infantry moved from C.Sinkiang to Khobdo 1 Infantry moved from C.Sinkiang to Semipalatinsk 2 Infantrys moved from Urumqi to C.Sinkiang 1 Infantry moved from C.Sinkiang to W.Tibet 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 1 Mech.Inf moved from Hsining to Khobdo 1 Mech.Inf moved from Hsining to Khobdo 1 Bomber moved from E.Qinghai to E.Tibet Purchase Units - Chinese Chinese buy 4 ArmoredCars, 1 Elite and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Ningsia Chinese attack with 2 ArmoredCars and 1 Infantry Hisaichi defend with 1 ArmoredCar and 1 Infantry Chinese roll dice for 2 ArmoredCars and 1 Infantry in Ningsia, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Ningsia, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 2 ArmoredCars and 1 Infantry in Ningsia, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Ningsia, round 3 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Ningsia Chinese roll dice for 2 ArmoredCars in Ningsia, round 4 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Ningsia, round 4 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Ningsia Chinese win, taking Ningsia from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Battle in Irkutsk Chinese attack with 1 Bomber and 1 Infantry Yamamoto defend with 1 ArmoredCar Chinese roll dice for 1 Bomber and 1 Infantry in Irkutsk, round 2 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 ArmoredCar in Irkutsk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in Irkutsk Chinese win, taking Irkutsk from Yamamoto with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 ArmoredCar Battle in Yunnan Chinese attack with 1 ArmoredCar and 1 Infantry Hisaichi defend with 3 ArmoredCars and 1 Tank Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 3 ArmoredCars and 1 Tank in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 3 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 3 ArmoredCars and 1 Tank in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 4 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 3 ArmoredCars and 1 Tank in Yunnan, round 4 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 5 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 3 ArmoredCars and 1 Tank in Yunnan, round 5 : 2/4 hits, 1.00 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Yunnan Hisaichi win with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is -6 Casualties for Chinese: 1 ArmoredCar and 1 Infantry Battle in Shensi Chinese attack with 1 ArmoredCar Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 ArmoredCar in Shensi, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Shensi, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shensi Chinese win, taking Shensi from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in E.Tibet Chinese attack with 1 Bomber, 1 Fighter and 1 Infantry Thai defend with 1 Infantry Chinese roll dice for 1 Bomber, 1 Fighter and 1 Infantry in E.Tibet, round 2 : 2/3 hits, 1.17 expected hits Thai roll dice for 1 Infantry in E.Tibet, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in E.Tibet Chinese win, taking E.Tibet from Thai with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Lanchow Chinese attack with 2 ArmoredCars and 1 Infantry Hisaichi defend with 1 ArmoredCar and 1 Infantry Chinese roll dice for 2 ArmoredCars and 1 Infantry in Lanchow, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Lanchow, round 2 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Lanchow Chinese roll dice for 2 ArmoredCars in Lanchow, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Lanchow, round 3 : 2/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 2 ArmoredCars owned by the Chinese lost in Lanchow Hisaichi win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 ArmoredCars and 1 Infantry Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - Chinese 1 Bomber and 1 Fighter moved from E.Tibet to E.Qinghai 1 Bomber moved from Irkutsk to E.Qinghai Place Units - Chinese 4 ArmoredCars, 1 Elite and 1 Mech.Inf placed in Hsining Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Hisaichi : -0.67 Yamamoto : -0.17 Chinese : -1.17 Thai : -0.33 -
TripleA Turn Summary: Hisaichi round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Hisaichi 1 Infantry moved from Hupeh to Szechwan Hisaichi take Szechwan from Chinese 1 Infantry moved from Hupeh to Shensi 1 Infantry moved from Shansi to Shensi 1 Artillery moved from Suiyuan to Shensi 1 Artillery and 2 Infantrys moved from Suiyuan to Ningsia 1 ArmoredCar moved from Suiyuan to Ningsia 1 ArmoredCar, 2 Artillerys and 6 Infantrys moved from Suiyuan to South Gobi 1 Mech.Inf moved from Shantung to South Gobi 6 ArmoredCars moved from Hunan to Shensi 1 ArmoredCar and 1 Tank moved from Yunnan to E.Tibet 2 ArmoredCars moved from Yunnan to Sikang 2 Infantrys moved from Shantung to Shansi 5 Infantrys moved from Hunan to Hupeh 6 ArmoredCars moved from Hong Kong to Hunan 4 Mech.Infs moved from Liaoning to N.Buryat Mongolia 3 ArmoredCars, 2 Artillerys, 25 Infantrys, 1 Marine and 5 Tanks moved from Chita to N.Buryat Mongolia 8 Infantrys moved from Heilungchiang to Ayan 6 Artillerys, 2 Elites, 5 Infantrys and 5 Marines moved from Java to Sumatra 2 T.Boats moved from 110 Sea Zone to 111 Sea Zone 1 Transport moved from 110 Sea Zone to 92 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Sumatra 8 Infantrys moved from Kirin to Heilungchiang 8 Infantrys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 8 ArmoredCars, 12 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shensi Hisaichi attack with 6 ArmoredCars, 1 Artillery and 2 Infantrys Chinese defend with 1 ArmoredCar Hisaichi roll dice for 6 ArmoredCars, 1 Artillery and 2 Infantrys in Shensi, round 2 : 5/9 hits, 2.83 expected hits Chinese roll dice for 1 ArmoredCar in Shensi, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 6 ArmoredCars, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Sikang Hisaichi attack with 2 ArmoredCars Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Sikang, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 ArmoredCars in Sikang, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Infantry Battle in E.Tibet Hisaichi attack with 1 ArmoredCar and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Tank in E.Tibet, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in E.Tibet, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in E.Tibet Hisaichi win, taking E.Tibet from Chinese with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Sumatra Hisaichi attack with 6 Artillerys, 2 Elites, 9 Infantrys and 5 Marines British defend with 9 Infantrys and 1 Tank; Dutch defend with 1 AAGun and 5 Bunkers Hisaichi roll dice for 6 Artillerys, 2 Elites, 9 Infantrys and 5 Marines in Sumatra, round 2 : 9/22 hits, 7.67 expected hits Units damaged: 5 Bunkers owned by the Dutch Dutch roll dice for 5 Bunkers, 9 Infantrys and 1 Tank in Sumatra, round 2 : 3/15 hits, 6.00 expected hits 4 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 6 Artillerys, 2 Elites, 6 Infantrys and 5 Marines in Sumatra, round 3 : 10/19 hits, 7.17 expected hits Dutch roll dice for 5 Bunkers, 5 Infantrys and 1 Tank in Sumatra, round 3 : 5/11 hits, 4.67 expected hits 1 Tank owned by the British, 4 Bunkers owned by the Dutch, 5 Infantrys owned by the British and 5 Infantrys owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 6 Artillerys, 2 Elites, 1 Infantry and 5 Marines in Sumatra, round 4 : 9/14 hits, 6.33 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 6 Artillerys, 2 Elites and 5 Marines remaining. Battle score for attacker is 35 Casualties for Hisaichi: 9 Infantrys Casualties for British: 9 Infantrys and 1 Tank Casualties for Dutch: 5 Bunkers Battle in South Gobi Hisaichi attack with 1 ArmoredCar, 2 Artillerys, 6 Infantrys and 1 Mech.Inf Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 6 Infantrys and 1 Mech.Inf in South Gobi, round 2 : 5/10 hits, 2.83 expected hits Chinese roll dice for 1 Infantry in South Gobi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in South Gobi Hisaichi win, taking South Gobi from Chinese with 1 ArmoredCar, 2 Artillerys, 5 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Ningsia Hisaichi attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Chinese defend with 2 ArmoredCars Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Ningsia, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 2 ArmoredCars in Ningsia, round 2 : 1/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Ningsia Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ningsia, round 3 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Ningsia, round 3 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 2 ArmoredCars Non Combat Move - Hisaichi Place Units - Hisaichi 8 Infantrys placed in Changchun 4 Mech.Infs placed in Liaoning 2 ArmoredCars and 1 Marine placed in Shantung 6 ArmoredCars placed in Hong Kong 4 Infantrys placed in Banjarmasin Turn Complete - Hisaichi Hisaichi collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Hisaichi : 11.83 Chinese : 2.00 Dutch : -2.17 -
@dawgoneit said in Whackamatt Allies -vs- dawgoneit Axis WAW:
Hisaichi : 11.83
:scream: :scream: :scream:
Payback is a bitch! lol. I guess that makes up for some of your bad luck in this game.
-
TripleA Turn Summary: British round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - British 1 Tank moved from Manchester to Dover British take Dover from Germans 4 Artillerys and 4 Infantrys moved from London to Manchester 1 Tank moved from Dover to Manchester 3 Adv.Fighters moved from Wales to Northern Ireland 2 Tanks moved from Manchester to Northern Ireland 1 Infantry moved from Kufra to Hun 6 Infantrys moved from El Agheila to Hun 3 Adv.Fighters moved from Kufra to Hun 4 Infantrys moved from New Valley to Kufra 5 Infantrys moved from Mersa Matruh to Tobruk 6 Infantrys moved from Lower Egypt to Mersa Matruh 1 Infantry moved from Punjab to Bihar 3 Adv.Fighters moved from Delhi to Bihar 2 Infantrys moved from Bombay to Rajputana 2 Cruisers, 3 Destroyers, 1 Submarine and 2 Transports moved from 65 Sea Zone to 67 Sea Zone Purchase Units - British British buy 3 Bunkers, 20 Infantrys, 1 T.Boat and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Hun British attack with 3 Adv.Fighters and 7 Infantrys Italians defend with 1 Bunker, 1 Factory and 3 Tanks British roll dice for 3 Adv.Fighters and 7 Infantrys in Hun, round 2 : 2/10 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Italians Italians roll dice for 1 Bunker and 3 Tanks in Hun, round 2 : 3/4 hits, 2.00 expected hits 1 Tank owned by the Italians and 3 Infantrys owned by the British lost in Hun British roll dice for 3 Adv.Fighters and 4 Infantrys in Hun, round 3 : 2/7 hits, 2.17 expected hits Italians roll dice for 1 Bunker and 2 Tanks in Hun, round 3 : 2/3 hits, 1.50 expected hits 2 Tanks owned by the Italians and 2 Infantrys owned by the British lost in Hun British roll dice for 3 Adv.Fighters and 2 Infantrys in Hun, round 4 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 Bunker in Hun, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Italians lost in Hun British win, taking Hun from Italians with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 11 Casualties for British: 5 Infantrys Casualties for Italians: 1 Bunker and 3 Tanks Battle in Bihar British attack with 3 Adv.Fighters and 1 Infantry Thai defend with 1 Infantry British roll dice for 3 Adv.Fighters and 1 Infantry in Bihar, round 2 : 3/4 hits, 1.67 expected hits Thai roll dice for 1 Infantry in Bihar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Bihar British win with 3 Adv.Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in 67 Sea Zone British attack with 2 Cruisers, 3 Destroyers, 1 Submarine and 2 Transports Thai defend with 1 T.Boat British roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Cruisers, 3 Destroyers and 2 Transports in 67 Sea Zone, round 2 : 0/5 hits, 2.00 expected hits Thai roll dice for 1 T.Boat in 67 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Submarine in 67 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Thai lost in 67 Sea Zone British win with 2 Cruisers, 3 Destroyers, 1 Submarine and 2 Transports remaining. Battle score for attacker is 6 Casualties for Thai: 1 T.Boat Battle in Northern Ireland British attack with 3 Adv.Fighters and 2 Tanks Italians defend with 1 Infantry British roll dice for 3 Adv.Fighters and 2 Tanks in Northern Ireland, round 2 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 Infantry in Northern Ireland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Northern Ireland British win, taking Northern Ireland from Italians with 3 Adv.Fighters and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 3 Adv.Fighters moved from Northern Ireland to Manchester 3 Adv.Fighters moved from Bihar to Delhi 3 Adv.Fighters moved from Hun to Tobruk Place Units - British 1 Bunker and 5 Tanks placed in Delhi 1 Bunker and 2 Infantrys placed in Bombay 1 Bunker and 3 Infantrys placed in W.Iran 1 T.Boat placed in 20 Sea Zone 8 Infantrys placed in London 4 Infantrys placed in Manchester 3 Infantrys placed in Wales Turn Complete - British British collect 95 PUs; end with 95 PUsCombat Hit Differential Summary :
British : -1.50 Italians : 0.67 Thai : 0.50 -
TripleA Turn Summary: Anzac round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Anzac 6 Infantrys moved from Wellington to 122 Sea Zone 6 Infantrys, 1 Submarine and 3 Transports moved from 122 Sea Zone to 114 Sea Zone 6 Infantrys moved from 114 Sea Zone to New Ireland Anzac take New Ireland from Yamamoto 3 Infantrys moved from Queensland to Northern Territory 1 L.Fighter moved from Townsville to Northern Territory 1 Submarine moved from 65 Sea Zone to 67 Sea Zone 1 S.Submarine moved from 114 Sea Zone to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Flores Dutch take Flores from Thai 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Timor Dutch take Timor from Hisaichi 5 Infantrys moved from New South Wales to Queensland 5 Infantrys moved from Townsville to Queensland Purchase Units - Anzac Anzac buy 2 Infantrys and 4 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Northern Territory Anzac attack with 3 Infantrys and 1 L.Fighter Thai defend with 1 Infantry Anzac roll dice for 3 Infantrys and 1 L.Fighter in Northern Territory, round 2 : 2/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Northern Territory Anzac win, taking Northern Territory from Thai with 3 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - Anzac 1 L.Fighter moved from Northern Territory to Townsville Place Units - Anzac 4 Transports placed in 122 Sea Zone Anzac undo move 1. 4 Transports placed in 122 Sea Zone 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Anzac : 1.00 Thai : -0.33 -
TripleA Turn Summary: Dutch round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Dutch 1 Marine moved from Suriname to Amazon 1 Infantry, 1 Marine and 2 Mech.Infs moved from N.Chile to S.Chile Purchase Units - Dutch Dutch buy 2 Bunkers and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in S.Chile Dutch attack with 1 Infantry, 1 Marine and 2 Mech.Infs Neutral defend with 1 Fighter and 2 Infantrys Dutch roll dice for 1 Infantry, 1 Marine and 2 Mech.Infs in S.Chile, round 2 : 3/4 hits, 1.67 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits 1 Fighter owned by the Neutral, 1 Mech.Inf owned by the Dutch, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Dutch lost in S.Chile Dutch loses 0 PUs for violating S.Chiles neutrality. Dutch win, taking S.Chile from Neutral with 1 Marine and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry and 1 Mech.Inf Casualties for Neutral: 1 Fighter and 2 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Flores 1 Bunker placed in Timor 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Neutral : 0.83 Dutch : 1.33 -
TripleA Turn Summary: Finns round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Finns 2 Elites moved from Helsinki to 24 Sea Zone 2 Elites moved from 24 Sea Zone to Oulu 3 Tanks moved from Helsinki to Oulu 1 Infantry moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Elites, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 2 Elites, 1 Infantry and 3 Tanks placed in Helsinki Turn Complete - Finns Finns collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Romanians 1 Artillery and 2 Elites moved from Vinnytsia to Brest 5 Elites moved from Vinnytsia to Donetsk 1 Infantry moved from Odessa to Donetsk 2 Tanks moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 1 Elite, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 5 Elites, 1 Infantry and 2 Tanks Russians defend with 1 AAGun, 7 Bunkers and 6 Infantrys Romanians roll dice for 5 Elites, 1 Infantry and 2 Tanks in Donetsk, round 2 : 3/8 hits, 2.83 expected hits Units damaged: 3 Bunkers owned by the Russians Russians roll dice for 7 Bunkers and 6 Infantrys in Donetsk, round 2 : 6/13 hits, 5.50 expected hits 5 Elites owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk 2 Tanks retreated to Vinnytsia Russians win with 7 Bunkers and 6 Infantrys remaining. Battle score for attacker is -17 Casualties for Romanians: 5 Elites and 1 Infantry Battle in Brest Romanians attack with 1 Artillery and 2 Elites Russians defend with 1 AAGun and 1 Artillery Romanians roll dice for 1 Artillery and 2 Elites in Brest, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Brest, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery and 2 Elites in Brest, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Brest, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Elite owned by the Romanians lost in Brest Romanians win, taking Brest from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 1 Casualties for Romanians: 1 Elite Casualties for Russians: 1 Artillery Non Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa 6 Infantrys moved from E.Romania to Vinnytsia 4 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 1 Elite, 2 Infantrys and 1 Tank placed in Vinnytsia 3 Infantrys placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Romanians : -1.17 Russians : 0.83 -
TripleA Turn Summary: Thai round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Thai 1 Destroyer, 1 Submarine and 1 Transport moved from 70 Sea Zone to 122 Sea Zone 2 Artillerys, 10 Infantrys and 2 Mech.Infs moved from Assam to Bihar 2 Artillerys, 1 Fighter, 5 Infantrys, 1 Marine and 2 Tanks moved from Calcutta to Bihar 6 Infantrys and 1 Tank moved from Burma to Assam 1 Tank moved from Assam to Bihar 8 Infantrys and 2 Marines moved from S.Thailand to Burma 3 Infantrys, 2 Mech.Infs and 1 Tank moved from Malaya to S.Thailand 1 Tank moved from S.Thailand to Burma 2 Mech.Infs moved from S.Thailand to Assam 6 Infantrys moved from Bangkok to S.Thailand 1 Mech.Inf moved from Hyderabad to Mysore Thai take Mysore from British 1 Mech.Inf moved from Mysore to Madras 6 Infantrys and 2 Marines moved from Hyderabad to Madras 3 Artillerys and 1 Marine moved from Hyderabad to Madras 3 Artillerys moved from Hyderabad to Madras 1 Artillery and 1 Mech.Inf moved from Hyderabad to Rajputana 1 Mech.Inf moved from Bihar to Baluchistan Thai take Punjab from British Thai take Baluchistan from British 1 Mech.Inf moved from Bihar to Rajputana 1 Fighter moved from Bihar to Rajputana 1 Tank moved from Bihar to Punjab 10 Tanks moved from Hyderabad to Bihar Purchase Units - Thai Thai buy 8 Infantrys, 1 Marine, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in 122 Sea Zone Thai attack with 1 Destroyer, 1 Submarine and 1 Transport Anzac defend with 4 Transports Thai roll dice for 1 Submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer and 1 Transport in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 4 Transports in 122 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits 1 Transport owned by the Thai lost in 122 Sea Zone Thai roll dice for 1 Submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 4 Transports in 122 Sea Zone, round 3 : 1/4 hits, 0.67 expected hits 1 Submarine owned by the Thai lost in 122 Sea Zone Thai roll dice for 1 Destroyer in 122 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Anzac roll dice for 4 Transports in 122 Sea Zone, round 4 : 0/4 hits, 0.67 expected hits 1 Transport owned by the Anzac lost in 122 Sea Zone Thai roll dice for 1 Destroyer in 122 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Anzac roll dice for 3 Transports in 122 Sea Zone, round 5 : 0/3 hits, 0.50 expected hits Thai roll dice for 1 Destroyer in 122 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Anzac roll dice for 3 Transports in 122 Sea Zone, round 6 : 1/3 hits, 0.50 expected hits 1 Destroyer owned by the Thai lost in 122 Sea Zone Anzac win with 3 Transports remaining. Battle score for attacker is -15 Casualties for Thai: 1 Destroyer, 1 Submarine and 1 Transport Casualties for Anzac: 1 Transport Battle in Madras Thai attack with 6 Artillerys, 6 Infantrys, 3 Marines and 1 Mech.Inf British defend with 1 Artillery, 1 Bunker, 1 Factory and 8 Infantrys Thai roll dice for 6 Artillerys, 6 Infantrys, 3 Marines and 1 Mech.Inf in Madras, round 2 : 9/16 hits, 6.00 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Artillery, 1 Bunker and 8 Infantrys in Madras, round 2 : 5/10 hits, 3.50 expected hits 5 Infantrys owned by the Thai and 8 Infantrys owned by the British lost in Madras Thai roll dice for 6 Artillerys, 1 Infantry, 3 Marines and 1 Mech.Inf in Madras, round 3 : 5/11 hits, 4.67 expected hits British roll dice for 1 Artillery and 1 Bunker in Madras, round 3 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Thai, 1 Bunker owned by the British, 1 Artillery owned by the British and 1 Artillery owned by the Thai lost in Madras Thai win, taking Madras from British with 5 Artillerys, 3 Marines and 1 Mech.Inf remaining. Battle score for attacker is 10 Casualties for Thai: 1 Artillery and 6 Infantrys Casualties for British: 1 Artillery, 1 Bunker and 8 Infantrys Battle in Rajputana Thai attack with 1 Artillery, 1 Fighter and 2 Mech.Infs British defend with 2 Infantrys Thai roll dice for 1 Artillery, 1 Fighter and 2 Mech.Infs in Rajputana, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 Infantrys in Rajputana, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Rajputana Thai win, taking Rajputana from British with 1 Artillery, 1 Fighter and 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Non Combat Move - Thai 1 Fighter moved from Rajputana to Hyderabad Place Units - Thai 6 Infantrys placed in Bangkok 2 Infantrys, 1 Marine, 2 Mech.Infs and 1 Tank placed in Malaya Turn Complete - Thai Thai collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
British : 2.00 Anzac : 0.00 Thai : 2.67 -
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Americans 2 units repaired. 1 Marine moved from Yap to Ulithi Americans take Ulithi from Yamamoto 3 Infantrys moved from Tarawa to 104 Sea Zone 1 Cruiser and 1 Infantry moved from 104 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Ponape 1 B.Transport and 1 Infantry moved from 104 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Truk Americans take Truk from Yamamoto 1 Destroyer, 1 Infantry and 1 Transport moved from 104 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Woleai Americans take Woleai from Yamamoto 1 Submarine moved from 101 Sea Zone to 93 Sea Zone 1 Submarine moved from 101 Sea Zone to 94 Sea Zone 1 Submarine moved from 101 Sea Zone to 86 Sea Zone 1 S.Bomber moved from Saipan to Chubu 1 S.Bomber moved from Saipan to Liaoning 1 S.Bomber moved from Saipan to Tohoku 1 Adv.Fighter moved from Minamitori to 86 Sea Zone 1 Destroyer moved from 101 Sea Zone to 94 Sea Zone 1 Destroyer moved from 101 Sea Zone to 93 Sea Zone 1 Adv.Fighter moved from Canarians to 31 Sea Zone 1 Destroyer and 3 Submarines moved from 35 Sea Zone to 33 Sea Zone 3 S.Submarines moved from 26 Sea Zone to 32 Sea Zone 2 Infantrys moved from Bahia to 32 Sea Zone 2 Infantrys and 3 S.Submarines moved from 32 Sea Zone to 33 Sea Zone 1 Destroyer, 2 Infantrys, 3 S.Submarines and 3 Submarines moved from 33 Sea Zone to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Canarians 2 Infantrys moved from Salvador to Bahia Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Saipan: 1 Infantry EDIT: Changing ownership of Peleliu from Yamamoto to Americans EDIT: Adding units owned by Americans to Peleliu: 1 Infantry EDIT: Turning off Edit Mode Americans buy 1 Battleship, 1 Bunker, 2 Destroyers, 1 Factory, 2 Infantrys, 2 S.Bombers and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Chubu Bombing raid in Chubu rolls: 5 and costs: 4 PUs. Bombing raid costs 4 PUs Strategic bombing raid in Liaoning Bombing raid in Liaoning rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Strategic bombing raid in Tohoku Bombing raid in Tohoku rolls: 4 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in 31 Sea Zone Americans attack with 1 Adv.Fighter, 2 Battleships, 1 Destroyer and 1 S.Submarine Italians defend with 3 S.Submarines Americans roll dice for 1 S.Submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 3 S.Submarines in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 1 Adv.Fighter, 2 Battleships and 1 Destroyer in 31 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits 1 S.Submarine owned by the Italians lost in 31 Sea Zone Americans roll dice for 1 S.Submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 S.Submarines in 31 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 Adv.Fighter, 2 Battleships and 1 Destroyer in 31 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits 1 Destroyer owned by the Americans, 1 S.Submarine owned by the Italians and 1 S.Submarine owned by the Americans lost in 31 Sea Zone 1 S.Submarine owned by the Italians Submerged Americans win with 1 Adv.Fighter and 2 Battleships remaining. Battle score for attacker is 2 Casualties for Italians: 2 S.Submarines Casualties for Americans: 1 Destroyer and 1 S.Submarine Battle in 93 Sea Zone Americans attack with 1 Destroyer and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 93 Sea Zone Americans roll dice for 1 Destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 93 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 93 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 Destroyer and 1 Submarine Casualties for Yamamoto: 1 Destroyer Battle in 94 Sea Zone Americans attack with 1 Destroyer and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 94 Sea Zone Americans roll dice for 1 Destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 94 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is 1 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer Battle in Ponape Americans attack with 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Cruiser in Ponape, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Ponape Americans win, taking Ponape from Yamamoto with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 86 Sea Zone Americans attack with 1 Adv.Fighter and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter in 86 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 Adv.Fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Submarine moved from 101 Sea Zone to 86 Sea Zone 1 Destroyer moved from 101 Sea Zone to 93 Sea Zone 1 B.Carrier moved from 101 Sea Zone to 102 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 102 Sea Zone 1 S.Bomber moved from Chubu to Saipan 1 S.Bomber moved from Tohoku to Saipan 1 S.Bomber moved from Liaoning to Saipan 1 Adv.Fighter moved from 31 Sea Zone to Canarians Place Units - Americans 1 Bunker and 1 Factory placed in Canarians 1 Battleship and 1 Destroyer placed in 101 Sea Zone 2 S.Bombers placed in Wake Turning on Edit Mode EDIT: Removing units owned by Americans from 102 Sea Zone: 1 Adv.Fighter EDIT: Adding units owned by Americans to Wake: 1 Adv.Fighter EDIT: Turning off Edit Mode 2 S.Submarines placed in 35 Sea Zone 1 Destroyer placed in 32 Sea Zone 1 Infantry placed in Bahia 1 Infantry placed in Saipan Turn Complete - Americans Americans collect 121 PUs; end with 121 PUsCombat Hit Differential Summary :
Italians : 1.50 Yamamoto : 1.67 Americans : -3.67 -
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Germans 1 Mech.Inf moved from Vinnytsia to Smolensk Germans take Minsk from Russians Germans take Smolensk from Russians 1 Infantry moved from Latvia to Novgorod Germans take Novgorod from Russians 1 Infantry moved from East Prussia to Lithuania Germans take Lithuania from Russians 2 Artillerys moved from East Prussia to 24 Sea Zone 2 Artillerys and 5 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 3 Infantrys moved from Pomerania to 23 Sea Zone 1 Infantry moved from East Prussia to Latvia 5 Artillerys, 5 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 3 Artillerys moved from 24 Sea Zone to Leningrad 1 Infantry moved from Estonia to Leningrad 2 Artillerys and 6 Infantrys moved from 24 Sea Zone to Leningrad 1 Elite and 9 Infantrys moved from Krakow to Vinnytsia 9 Infantrys moved from Bohemia to Krakow 4 Infantrys moved from East Prussia to Latvia 9 Infantrys moved from Danzig to East Prussia 7 Infantrys moved from Pomerania to Danzig 1 Artillery moved from Hamburg to Netherlands 4 Infantrys moved from Rhine to Netherlands 9 T.Boats moved from 20 Sea Zone to 19 Sea Zone 9 Infantrys moved from Normandy to Brittany 2 Artillerys moved from Normandy to Brittany 2 Transports moved from 20 Sea Zone to 19 Sea Zone 10 T.Boats moved from 20 Sea Zone to 19 Sea Zone 1 Cruiser moved from 20 Sea Zone to 19 Sea Zone 4 Infantrys moved from Belgium to Picardy 8 Infantrys moved from Paris to Normandy 7 Infantrys moved from Brandenburg to Bohemia 8 Infantrys moved from Brandenburg to Pomerania 8 Infantrys moved from Berlin to Brandenburg Purchase Units - Germans Germans buy 4 HeavyTanks, 23 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Germans creates battle in territory 20 Sea Zone Battle in Leningrad Germans attack with 5 Artillerys and 7 Infantrys Russians defend with 1 AAGun, 5 Bunkers, 1 Factory and 7 Infantrys Germans roll dice for 5 Artillerys and 7 Infantrys in Leningrad, round 2 : 6/12 hits, 3.67 expected hits Units damaged: 5 Bunkers owned by the Russians Russians roll dice for 5 Bunkers and 7 Infantrys in Leningrad, round 2 : 5/12 hits, 4.83 expected hits 1 Infantry owned by the Russians and 5 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 5 Artillerys and 2 Infantrys in Leningrad, round 3 : 3/7 hits, 2.33 expected hits Russians roll dice for 5 Bunkers and 6 Infantrys in Leningrad, round 3 : 5/11 hits, 4.50 expected hits 3 Infantrys owned by the Russians, 3 Artillerys owned by the Germans and 2 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 2 Artillerys in Leningrad, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 5 Bunkers and 3 Infantrys in Leningrad, round 4 : 3/8 hits, 3.50 expected hits 1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Leningrad Russians win with 5 Bunkers and 2 Infantrys remaining. Battle score for attacker is -24 Casualties for Germans: 5 Artillerys and 7 Infantrys Casualties for Russians: 5 Infantrys Battle in 20 Sea Zone Germans attack with 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 3 Submarines British defend with 1 T.Boat Germans roll dice for 3 Submarines in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 T.Boat owned by the British lost in 20 Sea Zone Germans win with 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 3 Submarines remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Non Combat Move - Germans Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Warsaw: 4 HeavyTanks and 4 Tanks EDIT: Adding units owned by Germans to Vinnytsia: 4 HeavyTanks and 4 Tanks EDIT: Turning off Edit Mode 4 HeavyTanks placed in Warsaw 5 Mech.Infs placed in Bohemia 6 Infantrys placed in Hamburg 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 6 Infantrys placed in Berlin Turn Complete - Germans Germans collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Germans : 3.33 Russians : 0.17 -
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Russians 8 units repaired. 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Artillery, 1 Elite and 1 Infantry moved from S.Karelia to Smolensk 1 Artillery, 1 Elite and 1 Infantry moved from S.Karelia to Novgorod 1 Infantry moved from Leningrad to Estonia Russians take Estonia from Germans 2 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Evenkia to Khatanga 1 Infantry moved from Evenkia to Olyokminsk 5 Infantrys moved from Novosibirsk to Yeniseysk 5 Infantrys moved from Sverdlovsk to Novosibirsk 1 Infantry moved from Evenkia to Bratsk 1 Mech.Rocket moved from Kiev to Minsk Russians take Minsk from Germans 1 Mech.Rocket moved from Minsk to Lithuania 3 Infantrys and 1 Mech.Rocket moved from Kiev to Brest 1 Elite and 5 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Yaroslavl to S.Karelia Purchase Units - Russians Russians buy 3 Bunkers and 40 Infantrys; Remaining resources: 1 PUs; Combat - Russians Battle in Olyokminsk Russians attack with 3 Infantrys Yamamoto defend with 1 ArmoredCar Russians roll dice for 3 Infantrys in Olyokminsk, round 2 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 ArmoredCar in Olyokminsk, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 3 Infantrys in Olyokminsk, round 3 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 ArmoredCar in Olyokminsk, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 3 Infantrys in Olyokminsk, round 4 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 ArmoredCar in Olyokminsk, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 3 Infantrys in Olyokminsk, round 5 : 1/3 hits, 0.50 expected hits Yamamoto roll dice for 1 ArmoredCar in Olyokminsk, round 5 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in Olyokminsk Russians win, taking Olyokminsk from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 ArmoredCar Battle in Brest Russians attack with 3 Infantrys and 1 Mech.Rocket Romanians defend with 1 AAGun, 1 Artillery and 1 Elite Russians roll dice for 3 Infantrys and 1 Mech.Rocket in Brest, round 2 : 3/4 hits, 1.17 expected hits Romanians roll dice for 1 Artillery and 1 Elite in Brest, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Brest Russians win, taking Brest from Romanians with 3 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 7 Casualties for Romanians: 1 Artillery and 1 Elite Battle in Smolensk Russians attack with 1 Artillery, 1 Elite and 1 Infantry Germans defend with 1 Mech.Inf Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 Mech.Inf in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Mech.Inf Battle in Lithuania Russians attack with 1 Mech.Rocket Germans defend with 1 Infantry Russians roll dice for 1 Mech.Rocket in Lithuania, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania Russians win, taking Lithuania from Germans with 1 Mech.Rocket remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Novgorod Russians attack with 1 Artillery, 1 Elite and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 12 Infantrys moved from Sibirsky to Khatanga Place Units - Russians 1 Bunker and 6 Infantrys placed in Sibirsky 1 Bunker and 5 Infantrys placed in Sverdlovsk 1 Bunker placed in E.Iran Russians undo move 2. 1 Bunker placed in Alma Ata 5 Infantrys placed in Sverdlovsk Russians undo move 3. 1 Bunker placed in Kiev 3 Infantrys placed in Kursk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 10 Infantrys placed in Moscow 4 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad Turn Complete - Russians Russians collect 90 PUs; end with 91 PUsCombat Hit Differential Summary :
Romanians : -0.67 Germans : -1.00 Yamamoto : -0.67 Russians : 2.33





