@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 3 fighters moved from United Kingdom to Holland Belgium
3 bombers moved from India to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 36 Sea Zone
Americans take 43 Sea Zone from Japanese
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 24 Sea Zone to 23 Sea Zone
1 submarine moved from 30 Sea Zone to 23 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
Scramble 35/36, kamikaze orders, custom OOL?
@BobbaRossa
no scrambles - max defence
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 3 fighters moved from United Kingdom to Holland Belgium
3 bombers moved from India to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 36 Sea Zone
Americans take 43 Sea Zone from Japanese
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 24 Sea Zone to 23 Sea Zone
1 submarine moved from 30 Sea Zone to 23 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 bomber, 3 fighters and 4 infantry
Germans defend with 1 armour and 3 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Holland Belgium, round 2 : 5/10 hits, 3.83 expected hits
Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
3 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour and 3 infantry
Battle in 35 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 3 transports
Americans roll dice for 23 submarines in 35 Sea Zone, round 2 : 10/23 hits, 7.67 expected hits
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits
Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 3 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 9/16 hits, 7.83 expected hits
2 tactical_bombers owned by the Japanese, 10 submarines owned by the Americans, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 13 submarines in 35 Sea Zone, round 3 : 4/13 hits, 4.33 expected hits
3 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/13 hits, 6.50 expected hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 destroyers owned by the Americans lost in 35 Sea Zone
13 submarines owned by the Americans Submerged
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 6/11 hits, 5.83 expected hits
Japanese roll dice for 3 fighters in 35 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 6 fighters remaining. Battle score for attacker is 123
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 10 submarines and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 3 transports
Battle in 23 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 3 bombers and 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 3 bombers in 36 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 3 bombers and 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
3 bombers moved from 36 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 submarines moved from 30 Sea Zone to 33 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
Place Units - Americans
1 artillery and 2 infantry placed in Norway
3 artilleries and 3 infantry placed in Central United States
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0.50
Americans : 2.83
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 3 fighters moved from United Kingdom to Holland Belgium
3 bombers moved from India to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 36 Sea Zone
Americans take 43 Sea Zone from Japanese
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 24 Sea Zone to 23 Sea Zone
1 submarine moved from 30 Sea Zone to 23 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 bomber, 3 fighters and 4 infantry
Germans defend with 1 armour and 3 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Holland Belgium, round 2 : 5/10 hits, 3.83 expected hits
Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
3 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour and 3 infantry
Battle in 35 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 3 transports
Americans roll dice for 23 submarines in 35 Sea Zone, round 2 : 10/23 hits, 7.67 expected hits
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits
Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 3 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 9/16 hits, 7.83 expected hits
2 tactical_bombers owned by the Japanese, 10 submarines owned by the Americans, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 13 submarines in 35 Sea Zone, round 3 : 4/13 hits, 4.33 expected hits
3 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/13 hits, 6.50 expected hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 destroyers owned by the Americans lost in 35 Sea Zone
13 submarines owned by the Americans Submerged
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 6/11 hits, 5.83 expected hits
Japanese roll dice for 3 fighters in 35 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 6 fighters remaining. Battle score for attacker is 123
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 10 submarines and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 3 transports
Battle in 23 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 3 bombers and 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 3 bombers in 36 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 3 bombers and 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
3 bombers moved from 36 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 submarines moved from 30 Sea Zone to 33 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
Place Units - Americans
1 artillery and 2 infantry placed in Norway
3 artilleries and 3 infantry placed in Central United States
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from United Kingdom to France
2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Bulgaria
3 infantry moved from Greece to Bulgaria
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Persia to Turkmenistan
Combat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Northwest Persia
British attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bulgaria
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery
British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bulgaria, round 2 : 1/7 hits, 2.83 expected hits
Germans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Turkmenistan
British attack with 1 armour and 3 mech_infantrys
Germans defend with 2 armour
British roll dice for 1 armour and 3 mech_infantrys in Turkmenistan, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 armour in Turkmenistan, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Turkmenistan
British win, taking Turkmenistan from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 armour
Non Combat Move - British
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 fighter moved from Persia to India
1 artillery and 1 infantry moved from Persia to Iraq
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
2 fighters and 2 tactical_bombers moved from Bulgaria to 99 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from France to United Kingdom
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -1.50
British : -1.50
AA fire in France : : -0.17
Americans : 2.83
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Albania
Italians take Albania from British
1 fighter moved from Ukraine to Northwest Persia
1 fighter moved from Romania to Northwest Persia
1 armour moved from Ukraine to Tambov
1 infantry moved from Smolensk to Vologda
Italians take Vologda from Russians
Combat - Italians
Battle in Tambov
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Tambov, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Northwest Persia
Italians attack with 2 fighters
British defend with 1 artillery and 2 infantry
Italians roll dice for 2 fighters in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 2 fighters in Northwest Persia, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 3/3 hits, 1.00 expected hits
2 fighters owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -17
Casualties for Italians: 2 fighters
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,2,2,4,6,5
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : 1.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 34 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 34 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 34 Sea Zone to Caroline Islands
1 infantry moved from Western Australia to Northern Territory
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 bomber and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : 0.33
@BobbaRossa
Hi long overdue capitulation. Good game! Misplayed by me from the beginning.
Any interest in another?
Good game! Yeah, I’d be down for a rematch. I’ll take either side.
@BobbaRossa
Cool. Let me take Allies. Can you set it up? WIll PM my email address
Done. New game at link below:
https://www.axisandallies.org/forums/topic/33090/odonis-allies-vs-bobbarossa-axis-bm3-l19-game-2