scram of 111
max334 (Axis) Vs AldoRaine (Allies+8) LL
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 9 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to Queensland 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 fighter moved from Gibraltar to Scotland 1 infantry moved from United Kingdom to Scotland Combat - French Battle in Scotland French attack with 1 fighter and 1 infantry Germans defend with 1 airfield and 1 armour French roll dice for 1 fighter and 1 infantry in Scotland, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Scotland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the French lost in Scotland French win with 1 fighter remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Casualties for Germans: 1 armour Non Combat Move - French 1 fighter moved from Scotland to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
Germans : 0.50 French : 0.33 ANZAC : -0.33 Japanese : -0.33 -
@max334 if you want you can move them but i think I would have been able to shoot at both of them either way. Too much action on the western front. I get that.
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appreciate that, but thats ok. You are right one was a lost cause, but the other would have been safe in the Philippines. It has been overshadowed by the other side of the board and I think SeaLion, if it all works out, is going to be very bad for the Allies.
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 10 infantry and 1 marine; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Archangel to Eastern Poland Germans take Belarus from Russians 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 bomber moved from France to 92 Sea Zone 1 bomber moved from Western Germany to 92 Sea Zone 2 fighters moved from 111 Sea Zone to 109 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from France to 109 Sea Zone 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone -
@max334 No scramble.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 10 infantry and 1 marine; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Archangel to Eastern Poland Germans take Belarus from Russians 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 bomber moved from France to 92 Sea Zone 1 bomber moved from Western Germany to 92 Sea Zone 2 fighters moved from 111 Sea Zone to 109 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from France to 109 Sea Zone 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 109 Sea Zone Germans attack with 1 destroyer, 2 fighters and 3 tactical_bombers British defend with 2 cruisers and 1 transport; Americans defend with 2 transports Germans roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits British roll dice for 2 cruisers and 3 transports in 109 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 destroyer owned by the Germans, 2 cruisers owned by the British and 1 transport owned by the Americans lost in 109 Sea Zone 1 transport owned by the British and 1 transport owned by the Americans lost in 109 Sea Zone Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Germans: 1 destroyer Casualties for British: 2 cruisers and 1 transport Casualties for Americans: 2 transports Battle in Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in 92 Sea Zone Germans attack with 2 bombers Americans defend with 1 destroyer and 1 transport Germans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 92 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Germans 2 bombers moved from 92 Sea Zone to France 1 armour and 2 artilleries moved from Western Germany to 113 Sea Zone 4 infantry moved from Western Germany to 113 Sea Zone 1 armour, 2 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 3 transports moved from 111 Sea Zone to 110 Sea Zone 2 armour and 1 artillery moved from Holland Belgium to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 3 armour, 4 artilleries, 7 infantry and 7 transports moved from 110 Sea Zone to 111 Sea Zone 3 armour, 4 artilleries and 7 infantry moved from 111 Sea Zone to Scotland 2 fighters moved from 109 Sea Zone to 111 Sea Zone 1 armour moved from Holland Belgium to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 2 marines moved from Western Germany to 112 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 112 Sea Zone to 111 Sea Zone 2 marines moved from 111 Sea Zone to Scotland 2 fighters moved from 110 Sea Zone to Scotland 1 tactical_bomber moved from 109 Sea Zone to Scotland 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium 1 armour moved from Archangel to Eastern Poland 1 armour moved from Archangel to Baltic States 1 artillery and 2 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 1 artillery moved from Eastern Poland to Bessarabia 1 artillery moved from Baltic States to Eastern Poland 1 artillery moved from Novgorod to Baltic States 1 armour moved from Archangel to Novgorod 1 mech_infantry moved from Archangel to Novgorod 1 mech_infantry moved from Archangel to Baltic States 1 mech_infantry moved from Archangel to Eastern Poland 1 mech_infantry moved from Archangel to Eastern Poland 2 artilleries and 1 infantry moved from Archangel to Novgorod 1 aaGun moved from Archangel to Novgorod 1 aaGun moved from Baltic States to Eastern Poland Place Units - Germans 3 infantry placed in Normandy Bordeaux 3 infantry placed in France Germans undo move 2. 4 artilleries, 5 infantry and 1 marine placed in Western Germany Germans undo move 2. 5 artilleries and 5 infantry placed in Western Germany Germans undo move 1. 1 artillery, 1 infantry and 1 marine placed in Normandy Bordeaux Germans undo move 1. 5 artilleries and 4 infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone 3 infantry placed in France 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Removing units owned by Germans from Scotland: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Removing units owned by Germans from Scotland: 1 fighter EDIT: Adding units owned by Germans to Scotland: 1 tactical_bomber EDIT: Removing units owned by Germans from Holland Belgium: 1 tactical_bomber EDIT: Adding units owned by Germans to Scotland: 1 tactical_bomber EDIT: Removing units owned by Germans from Holland Belgium: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 marine EDIT: Removing units owned by Germans from Scotland: 1 marine EDIT: Adding units owned by Germans to 104 Sea Zone: 1 cruiser EDIT: Removing units owned by Germans from 111 Sea Zone: 1 cruiser EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.50 British : -0.33 Americans : -0.33 Russians : -1.00 -
made a few changes to my non-combat moves. Everything is within movement ranges
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Bryansk to Ukraine 3 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Vologda to Archangel 2 infantry moved from Smolensk to Archangel 1 artillery moved from Smolensk to Archangel 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Archangel Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Russia 3 fighters moved from Ukraine to Russia 1 artillery and 4 infantry moved from Russia to Bryansk 4 aaGuns, 1 armour, 6 artilleries and 12 infantry moved from Bryansk to Belarus 4 mech_infantrys moved from Russia to Belarus 1 armour moved from Russia to Belarus 4 artilleries and 7 infantry moved from Smolensk to Belarus 2 mech_infantrys moved from Smolensk to Belarus 6 infantry moved from Smolensk to Bryansk 1 armour moved from Smolensk to Belarus 8 infantry moved from Urals to Vologda 2 aaGuns and 14 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.00 -
I forgot another NCM. Can I move my German carrier from sz111 to 112?
Also I see you forgot to move that UK trn in sz80. Where would you like me to put him? -
@max334 yes no problem. Move the transport to sz81. Thanks.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by Germans from 111 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 81 Sea Zone: 1 transport EDIT: Removing units owned by British from 80 Sea Zone: 1 transport EDIT: Turning off Edit Mode Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 75 Sea Zone 2 bombers moved from Siam to India 1 fighter moved from 39 Sea Zone to India 1 cruiser moved from 39 Sea Zone to 75 Sea Zone 1 fighter moved from 39 Sea Zone to India 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Kweichow 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Siam to Yunnan 1 tactical_bomber moved from Siam to Yunnan 2 fighters moved from Chahar to Kweichow 2 tactical_bombers moved from Chahar to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Suiyuyan 1 artillery moved from Jehol to Chahar 1 fighter moved from Chahar to Kweichow 1 fighter moved from Chahar to Kweichow 1 fighter moved from Siam to Philippines 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 mech_infantry moved from Buryatia to Ulaanbaatar 1 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 mech_infantry moved from Manchuria to Central Mongolia 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from Philippines to 46 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 4 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0.33 expected hits Bombing raid in India rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in 1 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 1 Sea Zone Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/1 hits, 3.67 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 mech_infantrys Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 mech_infantrys Battle in 46 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Cleaning up after air battles Non Combat Move - Japanese 2 bombers moved from India to Shan State 1 artillery moved from Malaya to Shan State 1 artillery moved from French Indo China to Shan State 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from Buryatia to Ulaanbaatar 4 fighters and 2 tactical_bombers moved from Kweichow to Hopei 1 fighter moved from Hopei to Chahar 1 fighter moved from Hopei to Chahar 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 mech_infantry moved from Manchuria to Anhwe 1 mech_infantry moved from Manchuria to Chahar 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 fighter moved from Japan to Philippines 1 tactical_bomber moved from Japan to Philippines 2 fighters moved from Amur to 35 Sea Zone 1 fighter moved from India to 42 Sea Zone 1 fighter moved from India to Shan State 1 fighter moved from Yunnan to Shan State 2 tactical_bombers moved from Yunnan to Hunan Place Units - Japanese 1 artillery, 1 marine and 1 mech_infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Manchuria 1 artillery and 2 infantry placed in Japan 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Chinese : 0.33 AA fire in India : : -0.33 Japanese : 0.83 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 destroyer, 3 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Morocco to 110 Sea Zone 1 bomber moved from Eastern United States to 1 Sea Zone 1 destroyer moved from 2 Sea Zone to 1 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 49 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 mech_infantry moved from Algeria to Morocco 2 bombers moved from United Kingdom to Scotland Combat - Americans Strategic bombing raid in Scotland AA fire in Scotland : 1/1 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Scotland rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Scotland causes 5 damage total. Battle in Celebes Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 2 fighters Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 1 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 1 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 1 bomber and 1 fighter Germans defend with 1 cruiser Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Tunisia: 1 infantry EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry EDIT: Adding units owned by Americans to Morocco: 1 infantry EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter moved from 104 Sea Zone to 91 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 bomber moved from 104 Sea Zone to United Kingdom 1 bomber moved from Scotland to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomber moved from 1 Sea Zone to Western United States 1 infantry moved from Central United States to Western United States 1 carrier moved from 10 Sea Zone to 1 Sea Zone 1 fighter moved from Western United States to 1 Sea Zone 2 fighters moved from Wake Island to Hawaiian Islands 1 submarine moved from 25 Sea Zone to 12 Sea Zone 1 bomber moved from New Guinea to India 2 fighters moved from 55 Sea Zone to 54 Sea Zone 3 aaGuns moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 3 aaGuns, 2 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 3 aaGuns, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 airfield placed in Algeria 1 armour placed in Western United States 2 transports placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : -0.83 AA fire in Scotland : : 0.67 Americans : -0.50 Japanese : -0.50 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Kweichow 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : 0.33 Japanese : 1.00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 destroyer, 3 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Morocco to 110 Sea Zone 1 bomber moved from Eastern United States to 1 Sea Zone 1 destroyer moved from 2 Sea Zone to 1 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 49 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 mech_infantry moved from Algeria to Morocco 2 bombers moved from United Kingdom to Scotland Combat - Americans Strategic bombing raid in Scotland AA fire in Scotland : 1/1 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Scotland rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Scotland causes 5 damage total. Battle in Celebes Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 2 fighters Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 1 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 1 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 1 bomber and 1 fighter Germans defend with 1 cruiser Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Tunisia: 1 infantry EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry EDIT: Adding units owned by Americans to Morocco: 1 infantry EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter moved from 104 Sea Zone to 91 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 bomber moved from 104 Sea Zone to United Kingdom 1 bomber moved from Scotland to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomber moved from 1 Sea Zone to Western United States 1 infantry moved from Central United States to Western United States 1 carrier moved from 10 Sea Zone to 1 Sea Zone 1 fighter moved from Western United States to 1 Sea Zone 2 fighters moved from Wake Island to Hawaiian Islands 1 submarine moved from 25 Sea Zone to 12 Sea Zone 1 bomber moved from New Guinea to India 2 fighters moved from 55 Sea Zone to 54 Sea Zone 3 aaGuns moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 3 aaGuns, 2 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 3 aaGuns, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 airfield placed in Algeria 1 armour placed in Western United States 2 transports placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Kweichow 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 1 cruiser and 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 fighter moved from Algeria to 99 Sea Zone 1 artillery moved from Iraq to Syria British take Syria from Italians 2 fighters moved from India to 75 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to Alexandria 1 armour and 2 infantry moved from Egypt to Alexandria Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 75 Sea Zone British attack with 2 fighters Japanese defend with 2 artilleries, 1 cruiser, 2 infantry and 2 transports British roll dice for 2 fighters in 75 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 cruiser and 2 transports in 75 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 75 Sea Zone 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 transports owned by the Japanese lost in 75 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 30 Casualties for British: 1 fighter Casualties for Japanese: 2 artilleries, 1 cruiser, 2 infantry and 2 transports Battle in 111 Sea Zone British attack with 1 cruiser, 1 destroyer and 1 fighter Germans defend with 1 battleship and 7 transports British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 battleship and 7 transports in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 111 Sea Zone 7 transports owned by the Germans lost in 111 Sea Zone British win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 69 Casualties for Germans: 1 battleship and 7 transports Battle in Alexandria British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 1 mech_infantry British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/0 hits, 2.00 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 2 : 1/1 hits, 1.17 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 fighter moved from 111 Sea Zone to United Kingdom 2 fighters moved from Algeria to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 75 Sea Zone to Tanganyika Territory 2 fighters moved from Persia to India 1 armour moved from Persia to Trans-Jordan 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 3 infantry moved from Persia to Northwest Persia Place Units - British 2 mech_infantrys placed in Persia 3 infantry placed in Egypt 4 infantry placed in United Kingdom 1 infantry placed in Persia Turn Complete - British British collect 30 PUs; end with 30 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : -1.50 British : 0.83 Italians : 0.33 AA fire in Scotland : : 0.67 Americans : -0.50 Chinese : 0.33 Japanese : 1.00 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 5:44:00 AM
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 5:53:12 AM
Savegame -
hey i forgot about this game. I am assuming you want to call it, correct? If so can you post the results.
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@AldoRaine let me look at this game tomorrow. There may still be some hope
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 artilleries moved from Northern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone 1 mech_infantry moved from Romania to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 fighter moved from Greece to Ukraine -
ok man, sorry for long delay. Maybe I can pull myself out of the devastating blunder I made





