I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
1 fighter and 2 tactical_bombers moved from Vyborg to Archangel
1 infantry moved from Novgorod to Archangel
2 bombers moved from Poland to Archangel
6 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
2 armour, 4 artilleries and 13 infantry moved from Novgorod to Belarus
Combat - Germans
Battle in Archangel
Germans attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 4/6 hits, 3.17 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 8 armour, 8 artilleries, 22 infantry and 2 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 8 armour, 8 artilleries, 22 infantry and 2 mech_infantrys in Belarus, round 2 : 13/40 hits, 12.00 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 8 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Novgorod to Belarus
1 aaGun moved from Baltic States to Belarus
1 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Romania to Eastern Poland
2 tactical_bombers moved from Archangel to Eastern Poland
2 bombers and 1 fighter moved from Archangel to Novgorod
2 tactical_bombers moved from Slovakia Hungary to Eastern Poland
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 fighters moved from Slovakia Hungary to Novgorod
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from Eastern Poland to Western Germany
4 mech_infantrys moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Poland to Belarus
3 armour moved from Romania to Eastern Poland
1 infantry moved from Western Germany to France
10 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 artillery and 2 infantry placed in France
3 artilleries placed in Novgorod
1 bomber, 1 infantry and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 1.83
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Western Ukraine to Bessarabia
4 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Korea to Manchuria
Combat - Russians
Battle in Bessarabia
Russians attack with 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Ukraine
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 3.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
7 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Russia
4 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns and 1 infantry moved from Vologda to Russia
1 aaGun moved from Western Ukraine to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 7 infantry moved from Korea to Amur
Place Units - Russians
2 armour, 1 artillery, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Jehol
1 fighter moved from Japan to Jehol
2 bombers, 4 fighters and 6 tactical_bombers moved from French Indo China to India
1 armour, 3 artilleries, 4 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 armour, 3 artilleries, 2 battleships, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour, 4 artilleries, 5 infantry and 1 marine moved from 39 Sea Zone to India
2 fighters moved from 41 Sea Zone to India
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Yunnan to Shan State
1 armour moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 artillery and 3 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 fighters, 5 infantry, 1 marine and 6 tactical_bombers
British defend with 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 3/9 hits, 1.50 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 5 infantry, 1 marine and 5 tactical_bombers in India, round 2 : 8/22 hits, 10.33 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 3/13 hits, 5.00 expected hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 3 aaGuns owned by the British and 7 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 marine and 5 tactical_bombers in India, round 3 : 10/19 hits, 9.50 expected hits
UK_Pacific roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in India, round 3 : 3/5 hits, 2.33 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Jehol
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Jehol to Kiangsu
2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
4 fighters and 5 tactical_bombers moved from India to Yunnan
2 bombers moved from India to French Indo China
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
5 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese : 0.67
UK_Pacific : -2.33
AA fire in India : : 1.50
Japanese : -0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
3 mech_infantrys moved from Morocco to 92 Sea Zone
4 infantry moved from Morocco to 92 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
Combat - Americans
Combat Hit Differential Summary :
@dawgoneit any Kami’s in sz35
any scramble in sz95?
No scramble SZ95. Max D.
1 kami on each DD,
1 on first cruiser
2 on second cruiser.
Also Max D in SZ35.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
3 mech_infantrys moved from Morocco to 92 Sea Zone
4 infantry moved from Morocco to 92 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in Java
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits
2 tactical_bombers owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 2 fighters in 35 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win, taking Java from Japanese, taking 35 Sea Zone from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 carrier, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Battle in Southern Italy
Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Southern Italy, round 2 : 3/8 hits, 1.67 expected hits
Italians roll dice for 2 aaGuns, 1 fighter and 5 infantry in Southern Italy, round 2 : 2/6 hits, 2.33 expected hits
2 aaGuns owned by the Italians, 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Southern Italy, round 4 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 fighter and 1 infantry in Southern Italy, round 4 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour and 3 mech_infantrys in Southern Italy, round 5 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour and 2 mech_infantrys in Southern Italy, round 6 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 6 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour and 1 mech_infantry in Southern Italy, round 7 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans captures 26PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is 11
Casualties for Americans: 4 infantry and 3 mech_infantrys
Casualties for Italians: 2 aaGuns, 1 fighter and 5 infantry
Battle in Philippines
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Morocco to Algeria
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 2 infantry and 1 mech_infantry moved from 88 Sea Zone to French Guiana
Place Units - Americans
2 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer and 3 transports placed in 101 Sea Zone
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
4 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 19 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 19 infantry in Anhwe, round 2 : 2/20 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Manchuria
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -1.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
3 mech_infantrys moved from Morocco to 92 Sea Zone
4 infantry moved from Morocco to 92 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in Java
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits
2 tactical_bombers owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 2 fighters in 35 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win, taking Java from Japanese, taking 35 Sea Zone from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 carrier, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Battle in Southern Italy
Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Southern Italy, round 2 : 3/8 hits, 1.67 expected hits
Italians roll dice for 2 aaGuns, 1 fighter and 5 infantry in Southern Italy, round 2 : 2/6 hits, 2.33 expected hits
2 aaGuns owned by the Italians, 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Southern Italy, round 4 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 fighter and 1 infantry in Southern Italy, round 4 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour and 3 mech_infantrys in Southern Italy, round 5 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour and 2 mech_infantrys in Southern Italy, round 6 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 6 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour and 1 mech_infantry in Southern Italy, round 7 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans captures 26PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is 11
Casualties for Americans: 4 infantry and 3 mech_infantrys
Casualties for Italians: 2 aaGuns, 1 fighter and 5 infantry
Battle in Philippines
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Morocco to Algeria
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 2 infantry and 1 mech_infantry moved from 88 Sea Zone to French Guiana
Place Units - Americans
2 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer and 3 transports placed in 101 Sea Zone
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
4 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 19 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 19 infantry in Anhwe, round 2 : 2/20 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Manchuria
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter moved from Belgian Congo to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to 71 Sea Zone
1 carrier, 3 cruisers, 2 destroyers, 3 mech_infantrys and 3 transports moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 carrier, 3 cruisers, 2 destroyers, 1 infantry, 3 mech_infantrys and 3 transports moved from 72 Sea Zone to 81 Sea Zone
1 infantry and 3 mech_infantrys moved from 81 Sea Zone to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
2 armour, 1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from Gibraltar to Southern Italy
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
Combat - British
Battle in Northern Italy
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 factory_major and 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys
Italians defend with 2 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry
British roll dice for 3 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys in Trans-Jordan, round 2 : 3/11 hits, 2.50 expected hits
Italians roll dice for 2 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry in Trans-Jordan, round 2 : 6/11 hits, 4.00 expected hits
4 mech_infantrys owned by the British, 5 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in Trans-Jordan, round 3 : 0/5 hits, 1.50 expected hits
Italians roll dice for 2 armour, 2 artilleries, 1 marine and 1 mech_infantry in Trans-Jordan, round 3 : 1/6 hits, 2.33 expected hits
1 mech_infantry owned by the British lost in Trans-Jordan
1 artillery and 2 mech_infantrys retreated to Iraq
Italians win with 2 armour, 2 artilleries, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for British: 2 infantry and 5 mech_infantrys
Casualties for Italians: 5 infantry
Non Combat Move - British
1 fighter moved from Trans-Jordan to Iraq
Place Units - British
3 armour placed in Iraq
3 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,6,5,6,6
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1.00
British : 0.00
Americans : 0.67
Chinese : -1.67
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Combat Move - Italians
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
1 bomber moved from Egypt to Southern Italy
1 armour, 1 fighter and 2 infantry moved from Eastern Poland to Bessarabia
1 marine moved from Trans-Jordan to 98 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 2 artilleries, 1 bomber, 2 infantry and 1 marine
British defend with 3 fighters; Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 marine in Southern Italy, round 2 : 3/6 hits, 2.33 expected hits
Americans roll dice for 1 armour and 3 fighters in Southern Italy, round 2 : 3/4 hits, 2.50 expected hits
1 armour owned by the Americans, 1 artillery owned by the Italians, 3 fighters owned by the British and 2 infantry owned by the Italians lost in Southern Italy
Italians win, taking Southern Italy from Americans with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 26
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 armour
Casualties for British: 3 fighters
Battle in Bessarabia
Italians attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Eastern Poland to Belarus
1 fighter moved from Bessarabia to Belarus
1 bomber moved from Southern Italy to Western Germany
2 armour, 2 artilleries and 1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 2.67
Americans : 0.50
Russians : -0.67
Assumed no scramble SZ97.
I left Rome a little thin there but I don’t think I thought you’d go for it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 2 infantry moved from South Australia to Queensland
2 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
3 fighters moved from Queensland to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 2 infantry moved from South Australia to Queensland
2 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
3 fighters moved from Queensland to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Algeria to Southern Italy
Combat - French
Battle in Southern Italy
French attack with 1 fighter
Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 marine
French roll dice for 1 fighter in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 1 marine in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the French lost in Southern Italy
Italians win with 1 artillery and 1 marine remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33
French : -0.50
@simon33 said in Dawgoneit (Allies+15) vs Simon33 (Axis) BM3:
Assumed no scramble SZ97.
I left Rome a little thin there but I don’t think I thought you’d go for it.
surprise :smiling_imp:
@dawgoneit hey, i want to thank you again for the game
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 1 bomber and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
1 tactical_bomber moved from Eastern Poland to Smolensk
1 bomber and 1 fighter moved from Novgorod to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
9 armour, 8 artilleries and 19 infantry moved from Belarus to Bryansk
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
2 artilleries and 4 infantry moved from France to Northern Italy
1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers moved from Western Germany to Northern Italy
1 fighter moved from Novgorod to Smolensk
Combat - Germans
Battle in Northern Italy
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/11 hits, 4.17 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 9 armour, 8 artilleries and 19 infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 9 armour, 8 artilleries and 19 infantry in Bryansk, round 2 : 14/36 hits, 11.67 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 8 artilleries and 19 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/8 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 3 armour, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 3/8 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 bomber in Archangel, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Smolensk to Belarus
1 fighter moved from Novgorod to Belarus
1 bomber moved from Archangel to Novgorod
1 bomber moved from Novgorod to Western Germany
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Northern Italy to Western Germany
1 fighter and 2 tactical_bombers moved from Northern Italy to Southern Italy
4 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Bryansk
8 mech_infantrys moved from Poland to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Belarus
2 artilleries moved from Novgorod to Belarus
Place Units - Germans
3 armour placed in Novgorod
2 submarines placed in 113 Sea Zone
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : -0.17
Russians : -1.00
@dawgoneit said in Dawgoneit (Allies+15) vs Simon33 (Axis) BM3:
@dawgoneit hey, i want to thank you again for the game
No worries. I’ll trade you Rome for Moscow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
6 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Rostov
Combat - Russians
Battle in Smolensk
Russians attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/9 hits, 4.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Smolensk to Russia
6 infantry moved from Novosibirsk to Samara
1 infantry moved from Manchuria to Jehol
5 infantry moved from Amur to Manchuria
2 aaGuns and 2 infantry moved from Amur to Korea
Place Units - Russians
2 armour, 1 artillery, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -1.00