Dawgoneit (Allies+15) vs Simon33 (Axis) BM3

  • '19 '17 '16

    I meant to move the inf and TT from Celebes but forgot. Hope you allow the edit - you may have been planning to attack it with ANZAC and thus didn’t do so with USA. I’m not completely sure.

    Or would that have affected your UK turn?


  • @simon33 go ahead. no problem.

  • '19 '17 '16

    I’ve already done it, you can go ahead with ANZAC.


  • TripleA Move Summary: ANZAC round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 33 Sea Zone to 62 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 33 Sea Zone to 62 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 33 Sea Zone to 62 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from United Kingdom to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            1 fighter and 2 tactical_bombers moved from Vyborg to Archangel
            1 infantry moved from Novgorod to Archangel
            2 bombers moved from Poland to Archangel
            6 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
            2 armour, 4 artilleries and 13 infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Belarus
                Germans attack with 8 armour, 8 artilleries, 22 infantry and 2 mech_infantrys
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 8 armour, 8 artilleries, 22 infantry and 2 mech_infantrys in Belarus, round 2 : 13/40 hits, 12.00 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 8 armour, 8 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 2 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Novgorod to Belarus
            1 aaGun moved from Baltic States to Belarus
            1 infantry moved from Karelia to Novgorod
            2 mech_infantrys moved from Germany to Eastern Poland
            4 mech_infantrys moved from Romania to Eastern Poland
            2 tactical_bombers moved from Archangel to Eastern Poland
            2 bombers and 1 fighter moved from Archangel to Novgorod
            2 tactical_bombers moved from Slovakia Hungary to Eastern Poland
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            2 fighters moved from Slovakia Hungary to Novgorod
            1 fighter moved from Western Germany to Novgorod
            1 tactical_bomber moved from Eastern Poland to Western Germany
            4 mech_infantrys moved from Poland to Eastern Poland
            1 armour and 2 mech_infantrys moved from Poland to Belarus
            3 armour moved from Romania to Eastern Poland
            1 infantry moved from Western Germany to France
            10 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            3 artilleries placed in Novgorod
            1 bomber, 1 infantry and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            2 infantry moved from Western Ukraine to Bessarabia
            4 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Smolensk
            2 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Korea to Manchuria
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Ukraine
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            7 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Russia
            4 fighters and 1 tactical_bomber moved from Ukraine to Russia
            2 aaGuns and 1 infantry moved from Vologda to Russia
            1 aaGun moved from Western Ukraine to Bryansk
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 7 infantry moved from Korea to Amur
    
        Place Units - Russians
            2 armour, 1 artillery, 1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -0.33
    Russians : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Anhwe to Jehol
            1 fighter moved from Japan to Jehol
            2 bombers, 4 fighters and 6 tactical_bombers moved from French Indo China to India
            1 armour, 3 artilleries, 4 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            1 armour, 3 artilleries, 2 battleships, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 armour, 4 artilleries, 5 infantry and 1 marine moved from 39 Sea Zone to India
            2 fighters moved from 41 Sea Zone to India
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from Yunnan to Shan State
            1 armour moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery and 3 infantry moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 fighters, 5 infantry, 1 marine and 6 tactical_bombers
                British defend with 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 3/9 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in India
                    Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 5 infantry, 1 marine and 5 tactical_bombers in India, round 2 : 8/22 hits, 10.33 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 3/13 hits, 5.00 expected hits
                    3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 3 aaGuns owned by the British and 7 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 marine and 5 tactical_bombers in India, round 3 : 10/19 hits, 9.50 expected hits
                    UK_Pacific roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in India, round 3 : 3/5 hits, 2.33 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in India
                Japanese captures 10PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Japanese: 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                Casualties for British: 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
            Battle in Jehol
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery and 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 infantry moved from Kweichow to Anhwe
            1 fighter moved from Jehol to Kiangsu
            2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            4 fighters and 5 tactical_bombers moved from India to Yunnan
            2 bombers moved from India to French Indo China
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            5 artilleries and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : -2.33
    AA fire in India : : 1.50
    Japanese : -0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            2 fighters moved from Caroline Islands to 35 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            4 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Algeria to 92 Sea Zone
            3 mech_infantrys moved from Morocco to 92 Sea Zone
            4 infantry moved from Morocco to 92 Sea Zone
            1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 95 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
            1 armour, 4 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit any Kami’s in sz35
    any scramble in sz95?

  • '19 '17 '16

    No scramble SZ95. Max D.

    1 kami on each DD,
    1 on first cruiser
    2 on second cruiser.

    Also Max D in SZ35.


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            2 fighters moved from Caroline Islands to 35 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            4 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Algeria to 92 Sea Zone
            3 mech_infantrys moved from Morocco to 92 Sea Zone
            4 infantry moved from Morocco to 92 Sea Zone
            1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 95 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
            1 armour, 4 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in Java
            Battle in 35 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
                    1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
                    Americans roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits
                    2 tactical_bombers owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
                    Americans roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
                Americans win, taking Java from Japanese, taking 35 Sea Zone from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 carrier, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
            Battle in Southern Italy
                Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
                Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Southern Italy, round 2 : 3/8 hits, 1.67 expected hits
                    Italians roll dice for 2 aaGuns, 1 fighter and 5 infantry in Southern Italy, round 2 : 2/6 hits, 2.33 expected hits
                    2 aaGuns owned by the Italians, 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 1/6 hits, 1.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 3 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Southern Italy, round 4 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Southern Italy, round 4 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour and 3 mech_infantrys in Southern Italy, round 5 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour and 2 mech_infantrys in Southern Italy, round 6 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 6 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour and 1 mech_infantry in Southern Italy, round 7 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
                Americans captures 26PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is 11
                Casualties for Americans: 4 infantry and 3 mech_infantrys
                Casualties for Italians: 2 aaGuns, 1 fighter and 5 infantry
            Battle in Philippines
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Morocco to Algeria
            3 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour, 2 infantry and 1 mech_infantry moved from 88 Sea Zone to French Guiana
    
        Place Units - Americans
            2 fighters placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 destroyer and 3 transports placed in 101 Sea Zone
            Americans undo move 2.
            1 destroyer placed in 101 Sea Zone
            4 infantry and 2 mech_infantrys placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 89 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : 0.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 19 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 19 infantry in Anhwe, round 2 : 2/20 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Manchuria
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            2 fighters moved from Caroline Islands to 35 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            4 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Algeria to 92 Sea Zone
            3 mech_infantrys moved from Morocco to 92 Sea Zone
            4 infantry moved from Morocco to 92 Sea Zone
            1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 95 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
            1 armour, 4 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in Java
            Battle in 35 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
                    1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
                    Americans roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits
                    2 tactical_bombers owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
                    Americans roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
                Americans win, taking Java from Japanese, taking 35 Sea Zone from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 carrier, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
            Battle in Southern Italy
                Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
                Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Southern Italy, round 2 : 3/8 hits, 1.67 expected hits
                    Italians roll dice for 2 aaGuns, 1 fighter and 5 infantry in Southern Italy, round 2 : 2/6 hits, 2.33 expected hits
                    2 aaGuns owned by the Italians, 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 1/6 hits, 1.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 3 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Southern Italy, round 4 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Southern Italy, round 4 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour and 3 mech_infantrys in Southern Italy, round 5 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour and 2 mech_infantrys in Southern Italy, round 6 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 6 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour and 1 mech_infantry in Southern Italy, round 7 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
                Americans captures 26PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is 11
                Casualties for Americans: 4 infantry and 3 mech_infantrys
                Casualties for Italians: 2 aaGuns, 1 fighter and 5 infantry
            Battle in Philippines
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Morocco to Algeria
            3 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour, 2 infantry and 1 mech_infantry moved from 88 Sea Zone to French Guiana
    
        Place Units - Americans
            2 fighters placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 destroyer and 3 transports placed in 101 Sea Zone
            Americans undo move 2.
            1 destroyer placed in 101 Sea Zone
            4 infantry and 2 mech_infantrys placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 89 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 19 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 19 infantry in Anhwe, round 2 : 2/20 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Manchuria
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Belgian Congo to Trans-Jordan
            3 mech_infantrys moved from Union of South Africa to 71 Sea Zone
            1 carrier, 3 cruisers, 2 destroyers, 3 mech_infantrys and 3 transports moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            1 carrier, 3 cruisers, 2 destroyers, 1 infantry, 3 mech_infantrys and 3 transports moved from 72 Sea Zone to 81 Sea Zone
            1 infantry and 3 mech_infantrys moved from 81 Sea Zone to Trans-Jordan
            3 mech_infantrys moved from Persia to Trans-Jordan
            2 armour, 1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 fighters moved from Gibraltar to Southern Italy
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
    
        Combat - British
            Battle in Northern Italy
                British attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 factory_major and 2 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                British converts factory_major into different units
                British win, taking Northern Italy from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys
                Italians defend with 2 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry
                    British roll dice for 3 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys in Trans-Jordan, round 2 : 3/11 hits, 2.50 expected hits
                    Italians roll dice for 2 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry in Trans-Jordan, round 2 : 6/11 hits, 4.00 expected hits
                    4 mech_infantrys owned by the British, 5 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in Trans-Jordan, round 3 : 0/5 hits, 1.50 expected hits
                    Italians roll dice for 2 armour, 2 artilleries, 1 marine and 1 mech_infantry in Trans-Jordan, round 3 : 1/6 hits, 2.33 expected hits
                    1 mech_infantry owned by the British lost in Trans-Jordan
                1 artillery and 2 mech_infantrys retreated to Iraq
                Italians win with 2 armour, 2 artilleries, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -11
                Casualties for British: 2 infantry and 5 mech_infantrys
                Casualties for Italians: 5 infantry
    
        Non Combat Move - British
            1 fighter moved from Trans-Jordan to Iraq
    
        Place Units - British
            3 armour placed in Iraq
            3 mech_infantrys placed in Persia
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,6,5,6,6
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.00
    Americans : 0.67
    Chinese : -1.67
    Japanese : 1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
            2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
            1 bomber moved from Egypt to Southern Italy
            1 armour, 1 fighter and 2 infantry moved from Eastern Poland to Bessarabia
            1 marine moved from Trans-Jordan to 98 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Southern Italy
    
        Combat - Italians
            Battle in Southern Italy
                Italians attack with 2 artilleries, 1 bomber, 2 infantry and 1 marine
                British defend with 3 fighters; Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 marine in Southern Italy, round 2 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 1 armour and 3 fighters in Southern Italy, round 2 : 3/4 hits, 2.50 expected hits
                    1 armour owned by the Americans, 1 artillery owned by the Italians, 3 fighters owned by the British and 2 infantry owned by the Italians lost in Southern Italy
                Italians win, taking Southern Italy from Americans with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 26
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for Americans: 1 armour
                Casualties for British: 3 fighters
            Battle in Bessarabia
                Italians attack with 1 armour, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Eastern Poland to Belarus
            1 fighter moved from Bessarabia to Belarus
            1 bomber moved from Southern Italy to Western Germany
            2 armour, 2 artilleries and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.67
    Americans : 0.50
    Russians : -0.67
    

    Savegame

  • '19 '17 '16

    Assumed no scramble SZ97.

    I left Rome a little thin there but I don’t think I thought you’d go for it.


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 2 infantry moved from South Australia to Queensland
            2 infantry moved from New South Wales to Queensland
            1 armour moved from New South Wales to Queensland
            3 fighters moved from Queensland to Philippines
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 2 infantry moved from South Australia to Queensland
            2 infantry moved from New South Wales to Queensland
            1 armour moved from New South Wales to Queensland
            3 fighters moved from Queensland to Philippines
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from Algeria to Southern Italy
    
        Combat - French
            Battle in Southern Italy
                French attack with 1 fighter
                Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 marine
                    French roll dice for 1 fighter in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the French lost in Southern Italy
                Italians win with 1 artillery and 1 marine remaining. Battle score for attacker is -10
                Casualties for French: 1 fighter
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.33
    French : -0.50
    

    Savegame


  • @simon33 said in Dawgoneit (Allies+15) vs Simon33 (Axis) BM3:

    Assumed no scramble SZ97.

    I left Rome a little thin there but I don’t think I thought you’d go for it.

    surprise :smiling_imp:

Suggested Topics

  • 23
  • 53
  • 131
  • 39
  • 108
  • 132
  • 182
  • 283
Axis & Allies Boardgaming Custom Painted Miniatures

55

Online

17.8k

Users

40.4k

Topics

1.8m

Posts