BOOM AND DOOM!
Whackamatt Allies -vs- dawgoneit Axis WAW
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Italians 4 Infantrys moved from Leon to Portugal 5 Infantrys moved from Andalusia to Portugal 3 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Tanks moved from Rome to 46 Sea Zone 3 Infantrys moved from Campania to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 4 Infantrys, 2 Tanks and 3 Transports moved from 46 Sea Zone to 47 Sea Zone 2 Infantrys moved from Tripoli to El Agheila 4 HeavyTanks, 3 Infantrys and 4 Mech.Infs moved from Hun to Kufra 4 Infantrys and 2 Tanks moved from 47 Sea Zone to Tripoli 1 Infantry moved from French Sudan to Nigeria Italians take Nigeria from British 1 Infantry moved from Mauritania to French Sudan 1 Elite moved from Rio de Oro to Mauritania 1 S.Submarine moved from 18 Sea Zone to 31 Sea Zone 4 S.Submarines moved from 41 Sea Zone to 31 Sea Zone 1 Infantry moved from Leon to Portugal Purchase Units - Italians Italians buy 1 Elite, 10 Infantrys and 7 S.Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Portugal Italians attack with 10 Infantrys Americans defend with 1 Tank Italians roll dice for 10 Infantrys in Portugal, round 2 : 2/10 hits, 1.67 expected hits Americans roll dice for 1 Tank in Portugal, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Americans lost in Portugal Italians win, taking Portugal from Americans with 10 Infantrys remaining. Battle score for attacker is 5 Casualties for Americans: 1 Tank Battle in Kufra Italians attack with 4 HeavyTanks, 3 Infantrys and 4 Mech.Infs British defend with 3 Adv.Fighters, 1 Bunker, 7 Infantrys and 2 Mech.Infs Italians roll dice for 4 HeavyTanks, 3 Infantrys and 4 Mech.Infs in Kufra, round 2 : 5/11 hits, 5.00 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 3 Adv.Fighters, 1 Bunker, 7 Infantrys and 2 Mech.Infs in Kufra, round 2 : 7/13 hits, 5.50 expected hits 3 Infantrys owned by the Italians, 4 Infantrys owned by the British and 4 Mech.Infs owned by the Italians lost in Kufra Italians roll dice for 4 HeavyTanks in Kufra, round 3 : 3/4 hits, 2.67 expected hits British roll dice for 3 Adv.Fighters, 1 Bunker, 3 Infantrys and 2 Mech.Infs in Kufra, round 3 : 2/9 hits, 4.17 expected hits 2 HeavyTanks owned by the Italians and 3 Infantrys owned by the British lost in Kufra Italians roll dice for 2 HeavyTanks in Kufra, round 4 : 2/2 hits, 1.33 expected hits British roll dice for 3 Adv.Fighters, 1 Bunker and 2 Mech.Infs in Kufra, round 4 : 5/6 hits, 3.17 expected hits 2 HeavyTanks owned by the Italians and 2 Mech.Infs owned by the British lost in Kufra British win with 3 Adv.Fighters and 1 Bunker remaining. Battle score for attacker is -32 Casualties for Italians: 4 HeavyTanks, 3 Infantrys and 4 Mech.Infs Casualties for British: 7 Infantrys and 2 Mech.Infs Battle in 31 Sea Zone Italians attack with 5 S.Submarines Americans defend with 1 B.Transport, 2 Battleships, 2 Cruisers, 1 Destroyer and 2 S.Submarines Italians roll dice for 5 S.Submarines in 31 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 2 S.Submarines in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 B.Transport, 2 Battleships, 2 Cruisers and 1 Destroyer in 31 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits 1 B.Transport owned by the Americans, 1 Cruiser owned by the Americans, 4 S.Submarines owned by the Italians and 1 S.Submarine owned by the Americans lost in 31 Sea Zone Italians roll dice for 1 S.Submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 S.Submarine in 31 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 S.Submarine owned by the Italians lost in 31 Sea Zone Americans win with 2 Battleships, 1 Cruiser, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is -20 Casualties for Italians: 5 S.Submarines Casualties for Americans: 1 B.Transport, 1 Cruiser and 1 S.Submarine Battle in El Agheila Italians attack with 2 Infantrys British defend with 1 Infantry Italians roll dice for 2 Infantrys in El Agheila, round 2 : 1/2 hits, 0.33 expected hits British roll dice for 1 Infantry in El Agheila, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in El Agheila Italians win, taking El Agheila from British with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Italians Place Units - Italians 3 S.Submarines placed in 31 Sea Zone 4 S.Submarines placed in 41 Sea Zone 1 Elite and 2 Infantrys placed in Hun 4 Infantrys placed in Tunis 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 91 PUs; end with 91 PUsCombat Hit Differential Summary :
Italians : 2.00 British : 1.83 Americans : 0.17 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - French 1 Mech.Inf moved from Syria to New Valley 2 Infantrys moved from Palestine to Lower Egypt 1 Adv.Fighter moved from Syria to Kufra Purchase Units - French French buy 1 Bunker, 1 Elite, 2 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Non Combat Move - French 1 AAGun moved from Canadian Prairies to Churchill Place Units - French 1 Bunker placed in French Equatorial Africa 1 Elite and 1 Mech.Inf placed in Syria 2 Infantrys placed in Churchill Turn Complete - French French collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Yamamoto 1 B.Transport moved from 75 Sea Zone to 84 Sea Zone 3 Transports moved from 75 Sea Zone to 84 Sea Zone 2 T.Boats moved from 75 Sea Zone to 85 Sea Zone 1 Tank moved from Tohoku to 84 Sea Zone 2 Artillerys moved from Tohoku to 84 Sea Zone 1 Artillery moved from Tokyo to 84 Sea Zone 2 ArmoredCars moved from Tokyo to 84 Sea Zone 2 ArmoredCars moved from Tokyo to 84 Sea Zone 1 Infantry moved from Chubu to 84 Sea Zone 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 2 S.Submarines moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 1 Cruiser moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 1 Destroyer moved from 85 Sea Zone to 87 Sea Zone 1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Koryakia Yamamoto take Koryakia from Russians 1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Okhotsk Yamamoto take Okhotsk from Russians 1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Kolyma Yamamoto take Kolyma from Russians 4 ArmoredCars, 3 Artillerys, 1 B.Transport, 1 Infantry, 1 Tank and 3 Transports moved from 84 Sea Zone to 75 Sea Zone 4 ArmoredCars, 3 Artillerys, 1 Infantry and 1 Tank moved from 75 Sea Zone to Ayan 1 Bomber moved from Tokyo to Ayan 1 Destroyer moved from 85 Sea Zone to 76 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Cruiser, 2 Destroyers, 9 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Ayan Yamamoto attack with 4 ArmoredCars, 3 Artillerys, 1 Bomber, 1 Infantry and 1 Tank Russians defend with 1 AAGun, 4 Infantrys and 2 Mech.Rockets AA fire in Ayan : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship and 3 Cruisers in Ayan, round 2 : 1/4 hits, 2.17 expected hits 1 Mech.Rocket owned by the Russians lost in Ayan Yamamoto roll dice for 4 ArmoredCars, 3 Artillerys, 1 Bomber, 1 Infantry and 1 Tank in Ayan, round 2 : 5/10 hits, 3.83 expected hits Russians roll dice for 4 Infantrys and 1 Mech.Rocket in Ayan, round 2 : 2/5 hits, 1.50 expected hits 1 Mech.Rocket owned by the Russians, 4 Infantrys owned by the Russians, 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Ayan Yamamoto win, taking Ayan from Russians with 3 ArmoredCars, 3 Artillerys, 1 Bomber and 1 Tank remaining. Battle score for attacker is 14 Casualties for Russians: 4 Infantrys and 2 Mech.Rockets Casualties for Yamamoto: 1 ArmoredCar and 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from Ayan to Tokyo Place Units - Yamamoto 1 Cruiser, 2 Destroyers and 1 T.Boat placed in 85 Sea Zone 1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Port Moresby 1 Adv.Fighter, 1 Artillery and 2 Infantrys placed in Davao 2 Infantrys placed in Chubu 2 Infantrys placed in Tohoku 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
AA fire in Ayan : : -0.17 Yamamoto : 0.00 Russians : 0.50 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Chinese 6 Infantrys moved from Urumqi to C.Sinkiang 4 Infantrys moved from Gobi Altai to South Gobi 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Sikang 3 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from Gobi Altai to Ulan Bator 1 Bomber moved from E.Qinghai to Ningsia 1 Bomber moved from E.Qinghai to Lanchow 1 Fighter moved from E.Qinghai to Lanchow 2 ArmoredCars moved from E.Qinghai to Sikang 1 Elite and 4 Infantrys moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 4 ArmoredCars, 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in South Gobi Chinese attack with 4 Infantrys Hisaichi defend with 1 ArmoredCar Chinese roll dice for 4 Infantrys in South Gobi, round 2 : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in South Gobi, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 4 Infantrys in South Gobi, round 3 : 2/4 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in South Gobi, round 3 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in South Gobi Chinese win, taking South Gobi from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar Battle in Ningsia Chinese attack with 1 Bomber and 2 Infantrys Hisaichi defend with 1 ArmoredCar and 1 Infantry Chinese roll dice for 1 Bomber and 2 Infantrys in Ningsia, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Ningsia, round 2 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia Chinese roll dice for 1 Bomber and 1 Infantry in Ningsia, round 3 : 2/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Ningsia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ningsia Chinese win, taking Ningsia from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Battle in Sikang Chinese attack with 2 ArmoredCars and 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 2 ArmoredCars and 1 Infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Sikang, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Sikang Chinese win, taking Sikang from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 ArmoredCar Casualties for Hisaichi: 1 ArmoredCar Battle in Lanchow Chinese attack with 1 Bomber, 1 Fighter and 3 Infantrys Hisaichi defend with 1 ArmoredCar and 2 Infantrys Chinese roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Lanchow, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Lanchow, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Lanchow Chinese roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Lanchow, round 3 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Lanchow, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Lanchow Chinese win, taking Lanchow from Hisaichi with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys Non Combat Move - Chinese 1 Bomber and 1 Fighter moved from Lanchow to E.Qinghai 1 Bomber moved from Ningsia to E.Qinghai 1 AAGun moved from Gobi Altai to E.Qinghai Place Units - Chinese 4 ArmoredCars, 1 Infantry and 1 Mech.Inf placed in Hsining 2 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Hisaichi : 1.50 Chinese : 4.17 -
TripleA Turn Summary: Hisaichi round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Hisaichi 17 Infantrys moved from Heilungchiang to Chita 3 ArmoredCars, 2 Artillerys, 18 Infantrys, 1 Marine and 1 Tank moved from Hulunbuir to Chita 3 Infantrys moved from Shensi to Lanchow 2 Infantrys moved from Shensi to Ningsia 2 ArmoredCars moved from Shensi to South Gobi 1 ArmoredCar moved from Shensi to Lanchow 1 ArmoredCar moved from Shensi to Ningsia 1 Elite and 3 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Elite and 3 Infantrys moved from 110 Sea Zone to Java Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 14 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Lanchow Hisaichi attack with 1 ArmoredCar and 3 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 ArmoredCar and 3 Infantrys in Lanchow, round 2 : 2/4 hits, 0.83 expected hits Chinese roll dice for 2 Infantrys in Lanchow, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Lanchow Hisaichi win, taking Lanchow from Chinese with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 2 Infantrys Battle in South Gobi Hisaichi attack with 2 ArmoredCars Chinese defend with 3 Infantrys Hisaichi roll dice for 2 ArmoredCars in South Gobi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 3 Infantrys in South Gobi, round 2 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Chinese lost in South Gobi Chinese win with 2 Infantrys remaining. Battle score for attacker is -6 Casualties for Hisaichi: 2 ArmoredCars Casualties for Chinese: 1 Infantry Battle in Ningsia Hisaichi attack with 1 ArmoredCar and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Ningsia, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Ningsia, round 3 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Ningsia, round 4 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Ningsia, round 5 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Chita Hisaichi attack with 3 ArmoredCars, 2 Artillerys, 35 Infantrys, 1 Marine and 1 Tank Chinese defend with 4 L.Fighters; Russians defend with 1 AAGun, 3 Bunkers, 5 Infantrys and 1 Mot.Inf Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys, 35 Infantrys, 1 Marine and 1 Tank in Chita, round 2 : 13/42 hits, 8.83 expected hits Russians roll dice for 3 Bunkers, 5 Infantrys, 4 L.Fighters and 1 Mot.Inf in Chita, round 2 : 7/13 hits, 6.33 expected hits 1 L.Fighter owned by the Chinese, 5 Infantrys owned by the Russians, 1 Mot.Inf owned by the Russians, 3 Bunkers owned by the Russians and 7 Infantrys owned by the Hisaichi lost in Chita Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys, 28 Infantrys, 1 Marine and 1 Tank in Chita, round 3 : 7/35 hits, 7.67 expected hits Russians roll dice for 3 L.Fighters in Chita, round 3 : 3/3 hits, 2.00 expected hits 3 L.Fighters owned by the Chinese and 3 Infantrys owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 3 ArmoredCars, 2 Artillerys, 25 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 61 Casualties for Hisaichi: 10 Infantrys Casualties for Chinese: 4 L.Fighters Casualties for Russians: 3 Bunkers, 5 Infantrys and 1 Mot.Inf Non Combat Move - Hisaichi 1 Tank moved from Shensi to Yunnan 2 ArmoredCars moved from Shensi to Yunnan 4 Artillerys and 8 Infantrys moved from Shensi to Suiyuan 2 ArmoredCars moved from Shantung to Suiyuan 1 Infantry moved from Shantung to Shansi 1 ArmoredCar and 2 Infantrys moved from Hunan to Hupeh 1 ArmoredCar moved from Hupeh to Shensi 5 Infantrys moved from Kwangtung to Hunan 6 ArmoredCars moved from Hong Kong to Hunan 4 Tanks moved from Liaoning to Chita 8 Infantrys moved from Kirin to Heilungchiang 8 Infantrys moved from Changchun to Kirin Place Units - Hisaichi 4 Infantrys placed in Banjarmasin 4 Mech.Infs placed in Liaoning 6 ArmoredCars placed in Hong Kong 2 Infantrys and 1 Mech.Inf placed in Shantung 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Hisaichi : 3.33 Chinese : 2.00 Russians : 1.67 -
TripleA Turn Summary: British round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - British 1 unit repaired. 3 Adv.Fighters, 1 Artillery, 2 Elites, 6 Infantrys and 4 Tanks moved from Wales to Manchester 2 Infantrys moved from Scotland to Manchester 1 Elite moved from Rajputana to Delhi 1 Infantry moved from Delhi to Punjab 1 Infantry moved from Hyderabad to Delhi 1 Infantry moved from Madras to Hyderabad 13 Infantrys moved from Tobruk to El Agheila 3 Infantrys moved from Nubia to New Valley 1 Infantry moved from New Valley to Kufra 5 Infantrys moved from Lower Egypt to Mersa Matruh 1 Infantry moved from Lower Egypt to New Valley 6 Infantrys moved from Cairo to Lower Egypt Purchase Units - British British buy 5 Adv.Fighters, 4 Artillerys, 2 Bunkers and 9 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in El Agheila British attack with 13 Infantrys Italians defend with 1 Infantry British roll dice for 13 Infantrys in El Agheila, round 2 : 2/13 hits, 2.17 expected hits Germans roll dice for 1 Infantry in El Agheila, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in El Agheila British win, taking El Agheila from Germans with 12 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in Manchester British attack with 3 Adv.Fighters, 1 Artillery, 2 Elites, 8 Infantrys and 4 Tanks Germans defend with 1 Elite, 1 Factory and 14 Infantrys British roll dice for 3 Adv.Fighters, 1 Artillery, 2 Elites, 8 Infantrys and 4 Tanks in Manchester, round 2 : 6/18 hits, 6.00 expected hits Germans roll dice for 1 Elite and 14 Infantrys in Manchester, round 2 : 9/15 hits, 5.00 expected hits 1 Elite owned by the British, 6 Infantrys owned by the Germans and 8 Infantrys owned by the British lost in Manchester British roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite and 4 Tanks in Manchester, round 3 : 4/9 hits, 4.33 expected hits Germans roll dice for 1 Elite and 8 Infantrys in Manchester, round 3 : 0/9 hits, 3.00 expected hits 4 Infantrys owned by the Germans lost in Manchester British roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite and 4 Tanks in Manchester, round 4 : 3/9 hits, 4.33 expected hits Germans roll dice for 1 Elite and 4 Infantrys in Manchester, round 4 : 2/5 hits, 1.67 expected hits 1 Elite owned by the British, 3 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Manchester British roll dice for 3 Adv.Fighters and 4 Tanks in Manchester, round 5 : 3/7 hits, 3.50 expected hits Germans roll dice for 1 Elite and 1 Infantry in Manchester, round 5 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in Manchester British win, taking Manchester from Germans with 3 Adv.Fighters and 4 Tanks remaining. Battle score for attacker is 5 Casualties for British: 1 Artillery, 2 Elites and 8 Infantrys Casualties for Germans: 1 Elite and 14 Infantrys Non Combat Move - British 3 Adv.Fighters moved from Manchester to Wales Place Units - British 5 Adv.Fighters and 1 Bunker placed in Delhi 1 Bunker and 4 Infantrys placed in Wales 4 Artillerys and 4 Infantrys placed in London 1 Infantry placed in Madras Turn Complete - British British collect 89 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : 1.33 British : -2.33 -
TripleA Turn Summary: Anzac round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Anzac 1 Infantry moved from Canberra to 122 Sea Zone 1 Artillery moved from New Caledonia to 120 Sea Zone 6 Infantrys moved from Wellington to 120 Sea Zone 1 Infantry and 1 S.Submarine moved from 122 Sea Zone to 114 Sea Zone 5 Infantrys moved from Canberra to New South Wales 1 Infantry moved from 114 Sea Zone to New Britain Anzac take New Britain from Yamamoto 1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 1 Artillery and 1 Infantry moved from 114 Sea Zone to Bougainville 1 Cruiser and 1 Infantry moved from 120 Sea Zone to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to New Ireland 2 Infantrys and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to New Georgia 1 L.Fighter moved from Wellington to New Georgia 2 Infantrys and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 1 Destroyer moved from 120 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to Guadalcanal Purchase Units - Anzac Anzac buy 1 Submarine and 3 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Bougainville Anzac attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery and 1 Infantry in Bougainville, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Bougainville, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Bougainville Anzac win, taking Bougainville from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in New Georgia Anzac attack with 2 Infantrys and 1 L.Fighter Yamamoto defend with 1 Infantry Anzac roll dice for 2 Infantrys and 1 L.Fighter in New Georgia, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in New Georgia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in New Georgia Anzac win, taking New Georgia from Yamamoto with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in New Ireland Anzac attack with 1 Infantry Yamamoto defend with 1 Elite Anzac roll dice for 1 Cruiser in New Ireland, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Infantry in New Ireland, round 2 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Elite in New Ireland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Elite owned by the Yamamoto lost in New Ireland Yamamoto win with no units remaining. Battle score for attacker is 1 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Elite Battle in Guadalcanal Anzac attack with 2 Infantrys Yamamoto defend with 1 Elite Anzac roll dice for 2 Infantrys in Guadalcanal, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Elite in Guadalcanal, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Infantrys in Guadalcanal, round 3 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Elite in Guadalcanal, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Infantrys in Guadalcanal, round 4 : 2/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Elite in Guadalcanal, round 4 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto lost in Guadalcanal Anzac win, taking Guadalcanal from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Elite Non Combat Move - Anzac 1 L.Fighter moved from New Georgia to Townsville Place Units - Anzac 1 Submarine and 3 Transports placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Yamamoto : -1.00 Anzac : 1.83 -
TripleA Turn Summary: Dutch round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Dutch 1 Mech.Inf moved from Suriname to N.Chile 1 Infantry moved from Bolivia to N.Chile Purchase Units - Dutch Dutch buy 1 Bunker, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Sumatra 1 Transport placed in 26 Sea Zone 1 Marine placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Finns 1 Elite and 2 Infantrys moved from Tampere to Oulu 4 Tanks moved from Helsinki to Oulu 1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to Oulu Purchase Units - Finns Finns buy 2 Elites, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 2 Elites, 1 Infantry and 3 Tanks placed in Helsinki Turn Complete - Finns Finns collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Romanians 7 Infantrys moved from E.Romania to Vinnytsia 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Romanians Place Units - Romanians 1 Elite, 2 Infantrys and 1 Tank placed in Vinnytsia 3 Infantrys placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Thai 7 Artillerys, 6 Infantrys, 3 Marines and 11 Tanks moved from Bihar to Hyderabad 2 Mech.Infs moved from Assam to Hyderabad 1 Fighter moved from Bihar to Hyderabad 1 Infantry moved from Assam to Bihar 2 Artillerys, 5 Infantrys and 1 Marine moved from Assam to Calcutta 2 Artillerys, 10 Infantrys and 2 Tanks moved from Burma to Assam 2 Tanks moved from Assam to Calcutta 6 Infantrys moved from S.Thailand to Burma 6 Infantrys moved from Bangkok to S.Thailand 1 Destroyer, 1 Submarine and 1 Transport moved from 110 Sea Zone to 70 Sea Zone 1 Infantry moved from Malaya to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Northern Territory Thai take Northern Territory from Anzac 2 Mech.Infs moved from Malaya to Assam 1 Tank moved from Malaya to Burma 2 Marines moved from Malaya to S.Thailand 2 Infantrys moved from Malaya to S.Thailand Purchase Units - Thai Thai buy 9 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Hyderabad Thai attack with 7 Artillerys, 1 Fighter, 6 Infantrys, 3 Marines, 2 Mech.Infs and 11 Tanks British defend with 1 Infantry Thai roll dice for 7 Artillerys, 1 Fighter, 6 Infantrys, 3 Marines, 2 Mech.Infs and 11 Tanks in Hyderabad, round 2 : 10/30 hits, 12.83 expected hits British roll dice for 1 Infantry in Hyderabad, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Hyderabad Thai win, taking Hyderabad from British with 7 Artillerys, 1 Fighter, 6 Infantrys, 3 Marines, 2 Mech.Infs and 11 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Hyderabad to Calcutta 1 AAGun moved from Bihar to Hyderabad Place Units - Thai 3 Infantrys, 2 Mech.Infs and 1 Tank placed in Malaya 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
British : -0.33 Thai : -2.83 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Americans 2 units repaired. 8 Adv.Fighters moved from 95 Sea Zone to 85 Sea Zone 2 Fighters and 3 S.Bombers moved from Saipan to 85 Sea Zone 1 Elite moved from Wake to 95 Sea Zone 1 Marine moved from Rongelap to 95 Sea Zone 3 B.Carriers, 2 Cruisers, 3 Destroyers, 1 Elite, 1 Marine and 4 Submarines moved from 95 Sea Zone to 101 Sea Zone 1 Marine moved from 101 Sea Zone to Yap Americans take Yap from Yamamoto 1 Elite moved from 101 Sea Zone to Guam Americans take Guam from Yamamoto 1 B.Transport, 1 Cruiser and 1 Destroyer moved from 98 Sea Zone to 97 Sea Zone 1 B.Transport, 1 Cruiser, 1 Destroyer and 1 Transport moved from 97 Sea Zone to 104 Sea Zone 1 Infantry moved from Jaluit to 104 Sea Zone 3 Infantrys moved from Tabiteuea to Tarawa 1 Infantry moved from 104 Sea Zone to Nauru 1 Adv.Fighter moved from Canarians to 31 Sea Zone Purchase Units - Americans Americans buy 1 Battleship, 3 Bunkers, 1 Cruiser, 1 Destroyer, 1 Marine, 3 S.Submarines and 3 Submarines; Remaining resources: 2 PUs; Combat - Americans Battle in 85 Sea Zone Americans attack with 8 Adv.Fighters, 2 Fighters and 3 S.Bombers Hisaichi defend with 1 Battleship, 2 Destroyers and 1 Submarine; Yamamoto defend with 1 Cruiser, 4 Destroyers, 1 Submarine and 3 T.Boats Americans roll dice for 8 Adv.Fighters, 2 Fighters and 3 S.Bombers in 85 Sea Zone, round 2 : 7/13 hits, 7.17 expected hits Units damaged: 1 Battleship owned by the Hisaichi Yamamoto roll dice for 1 Battleship, 1 Cruiser, 6 Destroyers and 3 T.Boats in 85 Sea Zone, round 2 : 5/11 hits, 3.67 expected hits 2 Fighters owned by the Americans, 1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Yamamoto, 3 Adv.Fighters owned by the Americans, 1 Submarine owned by the Hisaichi and 3 T.Boats owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 5 Adv.Fighters and 3 S.Bombers in 85 Sea Zone, round 3 : 5/8 hits, 5.00 expected hits Yamamoto roll dice for 1 Battleship, 1 Cruiser and 5 Destroyers in 85 Sea Zone, round 3 : 3/7 hits, 2.83 expected hits 1 Destroyer owned by the Hisaichi, 4 Destroyers owned by the Yamamoto and 3 Adv.Fighters owned by the Americans lost in 85 Sea Zone Americans roll dice for 2 Adv.Fighters and 3 S.Bombers in 85 Sea Zone, round 4 : 5/5 hits, 3.50 expected hits Yamamoto roll dice for 1 Battleship and 1 Cruiser in 85 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits 1 Cruiser owned by the Yamamoto, 1 Battleship owned by the Hisaichi and 1 Adv.Fighter owned by the Americans lost in 85 Sea Zone Americans win with 1 Adv.Fighter and 3 S.Bombers remaining. Battle score for attacker is 26 Casualties for Americans: 7 Adv.Fighters and 2 Fighters Casualties for Hisaichi: 1 Battleship, 2 Destroyers and 1 Submarine Casualties for Yamamoto: 1 Cruiser, 4 Destroyers, 1 Submarine and 3 T.Boats Battle in 31 Sea Zone Americans attack with 1 Adv.Fighter, 2 Battleships, 1 Cruiser, 1 Destroyer and 1 S.Submarine Italians defend with 3 S.Submarines Americans roll dice for 1 S.Submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 3 S.Submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Adv.Fighter, 2 Battleships, 1 Cruiser and 1 Destroyer in 31 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits 3 S.Submarines owned by the Italians lost in 31 Sea Zone Americans win with 1 Adv.Fighter, 2 Battleships, 1 Cruiser, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 30 Casualties for Italians: 3 S.Submarines Non Combat Move - Americans 1 Adv.Fighter moved from 31 Sea Zone to Canarians 3 S.Bombers moved from 85 Sea Zone to Saipan 1 Adv.Fighter moved from 85 Sea Zone to Minamitori Place Units - Americans 1 Bunker placed in Minamitori 1 Battleship and 1 Cruiser placed in 101 Sea Zone 1 Marine placed in Wake 1 Bunker placed in Midway 1 Bunker placed in Wake 1 Destroyer and 1 Submarine placed in 35 Sea Zone 2 Submarines placed in 35 Sea Zone 3 S.Submarines placed in 26 Sea Zone Turn Complete - Americans Americans collect 115 PUs; end with 117 PUsCombat Hit Differential Summary :
Italians : -0.50 Yamamoto : 1.33 Americans : 3.17 -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Germans 2 Artillerys moved from Oulu to 24 Sea Zone 2 Artillerys and 5 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Oulu to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia Germans take Latvia from Russians 4 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 6 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 6 Infantrys moved from 24 Sea Zone to East Prussia 10 Infantrys moved from Pomerania to Danzig 1 Infantry moved from Hamburg to Pomerania 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 3 Submarines and 19 T.Boats moved from 21 Sea Zone to 20 Sea Zone 11 Infantrys moved from Normandy to 20 Sea Zone 8 Infantrys moved from Paris to Normandy 4 Infantrys moved from Rhine to Belgium 5 Infantrys moved from Krakow to Vinnytsia 1 Elite and 9 Infantrys moved from Bohemia to Krakow 3 Infantrys moved from Brandenburg to Bohemia 1 Infantry moved from Brandenburg to Bohemia 9 Infantrys moved from Brandenburg to Pomerania 15 Infantrys moved from Berlin to Brandenburg 1 Transport moved from 46 Sea Zone to 42 Sea Zone 11 Infantrys moved from 20 Sea Zone to Wales 2 Fighters moved from 20 Sea Zone to Wales 1 Infantry moved from Dover to Wales Purchase Units - Germans Germans buy 4 Artillerys, 2 HeavyTanks, 28 Infantrys, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in East Prussia Germans attack with 2 Artillerys and 6 Infantrys Russians defend with 1 Infantry Germans roll dice for 2 Artillerys and 6 Infantrys in East Prussia, round 2 : 2/8 hits, 2.00 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Wales Germans attack with 2 Fighters and 12 Infantrys British defend with 1 AAGun, 3 Adv.Fighters, 2 Bunkers, 1 Factory and 4 Infantrys AA fire in Wales : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Battleship and 1 Cruiser in Wales, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 2 Bunkers owned by the British Germans roll dice for 2 Fighters and 12 Infantrys in Wales, round 2 : 4/14 hits, 2.67 expected hits British roll dice for 3 Adv.Fighters, 2 Bunkers and 4 Infantrys in Wales, round 2 : 3/9 hits, 4.33 expected hits 3 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Wales Germans roll dice for 2 Fighters and 9 Infantrys in Wales, round 3 : 0/11 hits, 2.17 expected hits British roll dice for 3 Adv.Fighters and 2 Bunkers in Wales, round 3 : 2/5 hits, 3.00 expected hits 2 Infantrys owned by the Germans lost in Wales Germans roll dice for 2 Fighters and 7 Infantrys in Wales, round 4 : 1/9 hits, 1.83 expected hits British roll dice for 3 Adv.Fighters and 2 Bunkers in Wales, round 4 : 4/5 hits, 3.00 expected hits 1 Bunker owned by the British and 4 Infantrys owned by the Germans lost in Wales Germans roll dice for 2 Fighters and 3 Infantrys in Wales, round 5 : 1/5 hits, 1.17 expected hits British roll dice for 3 Adv.Fighters and 1 Bunker in Wales, round 5 : 4/4 hits, 2.50 expected hits 1 Fighter owned by the Germans, 1 Bunker owned by the British and 3 Infantrys owned by the Germans lost in Wales British win with 3 Adv.Fighters remaining. Battle score for attacker is -12 Casualties for Germans: 1 Fighter and 12 Infantrys Casualties for British: 2 Bunkers and 4 Infantrys 1 Fighter owned by the Germans retreated Non Combat Move - Germans 1 Fighter moved from Wales to 20 Sea Zone Place Units - Germans 2 Transports placed in 20 Sea Zone 1 Infantry placed in Normandy 2 HeavyTanks and 2 Tanks placed in Warsaw 4 Artillerys and 2 Infantrys placed in Hamburg 5 Infantrys placed in Bohemia 8 Infantrys placed in Paris 4 Infantrys placed in Rhine 8 Infantrys placed in Berlin Turn Complete - Germans Germans collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Germans : -1.00 British : 0.17 AA fire in Wales : : -0.33 Russians : -0.33 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Russians 2 Artillerys moved from Lithuania to Brest 5 Infantrys moved from Sverdlovsk to Novosibirsk 2 HeavyTanks, 31 Infantrys and 1 Mech.Rocket moved from Kiev to Vinnytsia 27 Infantrys moved from Donetsk to Vinnytsia 3 HeavyTanks and 2 Tanks moved from Minsk to Vinnytsia 3 Tanks moved from Kursk to Vinnytsia 5 Mech.Rockets moved from Stalingrad to Vinnytsia 3 Mech.Rockets moved from Georgia to Vinnytsia 5 Infantrys moved from Rostov to Donetsk 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from 54 Sea Zone to Donetsk 10 Infantrys moved from Kursk to Kiev 1 Artillery and 1 Infantry moved from Minsk to Kiev 4 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia 1 Elite moved from Moscow to Yaroslavl Purchase Units - Russians Russians buy 5 Bunkers and 37 Infantrys; Remaining resources: 3 PUs; Combat - Russians Battle in Latvia Russians attack with 3 Infantrys Germans defend with 1 Infantry Russians roll dice for 3 Infantrys in Latvia, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Latvia, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Latvia, round 5 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Latvia, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Infantry in Latvia, round 6 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Infantry in Latvia, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Latvia, round 7 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Infantry in Latvia, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Latvia, round 8 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Infantry in Latvia, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Latvia, round 9 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Infantry in Latvia, round 9 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Russians: 3 Infantrys Battle in Brest Russians attack with 2 Artillerys Germans defend with 1 AAGun and 1 Infantry Russians roll dice for 2 Artillerys in Brest, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Brest, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Brest Russians roll dice for 1 Artillery in Brest, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Brest, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Russians: 1 Artillery Casualties for Germans: 1 Infantry Battle in Vinnytsia Russians attack with 5 HeavyTanks, 58 Infantrys, 9 Mech.Rockets and 5 Tanks Germans defend with 1 AAGun, 2 Artillerys, 5 HeavyTanks, 14 Infantrys, 6 Mech.Infs and 4 Tanks; Romanians defend with 1 Artillery, 7 Elites, 1 Factory, 29 Infantrys and 12 Tanks Russians roll dice for 5 HeavyTanks, 58 Infantrys, 9 Mech.Rockets and 5 Tanks in Vinnytsia, round 2 : 26/77 hits, 21.50 expected hits Romanians roll dice for 3 Artillerys, 7 Elites, 5 HeavyTanks, 43 Infantrys, 6 Mech.Infs and 16 Tanks in Vinnytsia, round 2 : 38/80 hits, 31.00 expected hits 38 Infantrys owned by the Russians, 6 Infantrys owned by the Germans and 20 Infantrys owned by the Romanians lost in Vinnytsia Russians roll dice for 5 HeavyTanks, 20 Infantrys, 9 Mech.Rockets and 5 Tanks in Vinnytsia, round 3 : 17/39 hits, 15.17 expected hits Romanians roll dice for 3 Artillerys, 7 Elites, 5 HeavyTanks, 17 Infantrys, 6 Mech.Infs and 16 Tanks in Vinnytsia, round 3 : 18/54 hits, 22.33 expected hits 18 Infantrys owned by the Russians, 8 Infantrys owned by the Germans and 9 Infantrys owned by the Romanians lost in Vinnytsia 5 HeavyTanks, 2 Infantrys, 9 Mech.Rockets and 5 Tanks retreated to Kiev Romanians win with 3 Artillerys, 7 Elites, 5 HeavyTanks, 6 Mech.Infs and 16 Tanks remaining. Battle score for attacker is -26 Casualties for Russians: 56 Infantrys Casualties for Germans: 14 Infantrys Casualties for Romanians: 29 Infantrys Non Combat Move - Russians Place Units - Russians 1 Bunker placed in Kiev 1 Bunker placed in Donetsk 1 Bunker and 6 Infantrys placed in Sibirsky 1 Bunker and 5 Infantrys placed in Sverdlovsk 1 Bunker and 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia Turn Complete - Russians Russians collect 96 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : 0.67 Romanians : 2.67 Russians : 4.17 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Italians 4 S.Submarines moved from 41 Sea Zone to 31 Sea Zone 3 Transports moved from 47 Sea Zone to 46 Sea Zone 4 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 6 Infantrys moved from 48 Sea Zone to El Agheila 4 Infantrys and 2 Tanks moved from Tripoli to El Agheila 1 Elite and 2 Infantrys moved from Hun to El Agheila Purchase Units - Italians Italians buy 1 Bunker, 7 S.Submarines and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in 31 Sea Zone Italians attack with 4 S.Submarines Americans defend with 2 Battleships, 1 Cruiser, 1 Destroyer and 1 S.Submarine Italians roll dice for 4 S.Submarines in 31 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 S.Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Battleships, 1 Cruiser and 1 Destroyer in 31 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits 1 S.Submarine owned by the Italians lost in 31 Sea Zone Italians roll dice for 3 S.Submarines in 31 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 S.Submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Battleships, 1 Cruiser and 1 Destroyer in 31 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits 1 S.Submarine owned by the Italians lost in 31 Sea Zone Italians roll dice for 2 S.Submarines in 31 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 S.Submarine in 31 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 Battleships, 1 Cruiser and 1 Destroyer in 31 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits 1 Cruiser owned by the Americans and 2 S.Submarines owned by the Italians lost in 31 Sea Zone Americans win with 2 Battleships, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is -28 Casualties for Italians: 4 S.Submarines Casualties for Americans: 1 Cruiser Battle in El Agheila Italians attack with 1 Elite, 12 Infantrys and 2 Tanks British defend with 12 Infantrys Italians roll dice for 1 Elite, 12 Infantrys and 2 Tanks in El Agheila, round 2 : 2/15 hits, 3.33 expected hits British roll dice for 12 Infantrys in El Agheila, round 2 : 4/12 hits, 4.00 expected hits 4 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in El Agheila Italians roll dice for 1 Elite, 8 Infantrys and 2 Tanks in El Agheila, round 3 : 1/11 hits, 2.67 expected hits British roll dice for 10 Infantrys in El Agheila, round 3 : 3/10 hits, 3.33 expected hits 3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in El Agheila Italians roll dice for 1 Elite, 5 Infantrys and 2 Tanks in El Agheila, round 4 : 1/8 hits, 2.17 expected hits British roll dice for 9 Infantrys in El Agheila, round 4 : 4/9 hits, 3.00 expected hits 4 Infantrys owned by the Italians and 1 Infantry owned by the British lost in El Agheila Italians roll dice for 1 Elite, 1 Infantry and 2 Tanks in El Agheila, round 5 : 1/4 hits, 1.50 expected hits British roll dice for 8 Infantrys in El Agheila, round 5 : 3/8 hits, 2.67 expected hits 1 Elite owned by the Italians, 1 Tank owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in El Agheila Italians roll dice for 1 Tank in El Agheila, round 6 : 1/1 hits, 0.50 expected hits British roll dice for 7 Infantrys in El Agheila, round 6 : 3/7 hits, 2.33 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in El Agheila British win with 6 Infantrys remaining. Battle score for attacker is -25 Casualties for Italians: 1 Elite, 12 Infantrys and 2 Tanks Casualties for British: 6 Infantrys Non Combat Move - Italians Place Units - Italians 1 Bunker and 3 Tanks placed in Hun 3 S.Submarines placed in 31 Sea Zone 4 S.Submarines placed in 41 Sea Zone Turn Complete - Italians Italians collect 91 PUs; end with 91 PUsCombat Hit Differential Summary :
Italians : -6.67 British : 1.67 Americans : -4.00 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - French 1 Mech.Inf moved from New Valley to Tripoli French take Tripoli from Italians 2 Infantrys moved from Lower Egypt to New Valley 1 Mech.Inf moved from Syria to Mersa Matruh 1 Elite moved from Syria to Palestine Purchase Units - French French buy 1 Bunker, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 2 Infantrys placed in Churchill 1 Bunker placed in French Equatorial Africa 1 Elite and 1 Infantry placed in Syria Turn Complete - French French collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Yamamoto 1 Destroyer moved from 86 Sea Zone to 93 Sea Zone 1 Destroyer moved from 76 Sea Zone to 94 Sea Zone 1 Destroyer moved from 87 Sea Zone to 86 Sea Zone 1 Infantry moved from Kolyma to Bulun Yamamoto take Bulun from Russians 1 Infantry moved from Okhotsk to Zhigansk Yamamoto take Zhigansk from Russians 1 Transport moved from 75 Sea Zone to 85 Sea Zone 1 Infantry moved from Tohoku to 85 Sea Zone 1 Battleship, 3 Cruisers, 3 Destroyers and 2 S.Submarines moved from 75 Sea Zone to 85 Sea Zone 1 Infantry and 1 Transport moved from 85 Sea Zone to 75 Sea Zone 1 Artillery moved from Iturup to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Kamchatka 1 Infantry moved from Koryakia to Kamchatka 1 Bomber moved from Tokyo to Kamchatka 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 ArmoredCar moved from Ayan to Olyokminsk Yamamoto take Yakutsk from Russians Yamamoto take Olyokminsk from Russians 1 ArmoredCar moved from Ayan to Irkutsk Yamamoto take N.Buryat Mongolia from Russians Yamamoto take Irkutsk from Russians 1 ArmoredCar moved from Ayan to S.Buryat Mongolia Yamamoto take S.Buryat Mongolia from Russians 1 Infantry moved from Tohoku to 84 Sea Zone 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery moved from Ayan to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to N.Sakhalin 1 Transport moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to N.Sakhalin 1 B.Transport moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Ayan 1 Tank moved from Ayan to Zhigansk 2 Artillerys moved from Ayan to N.Buryat Mongolia Purchase Units - Yamamoto Yamamoto buy 1 B.Carrier, 2 Destroyers, 3 Fighters, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.Sakhalin Yamamoto attack with 1 Artillery and 3 Infantrys Russians defend with 1 Bunker Yamamoto roll dice for 1 Artillery and 3 Infantrys in N.Sakhalin, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in N.Sakhalin, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in N.Sakhalin Yamamoto roll dice for 1 Artillery and 2 Infantrys in N.Sakhalin, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in N.Sakhalin, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Russians lost in N.Sakhalin Yamamoto win, taking N.Sakhalin from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Kamchatka Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys Russians defend with 1 Bunker Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Kamchatka, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Kamchatka, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Kamchatka, round 3 : 1/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Kamchatka, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Kamchatka, round 4 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Kamchatka, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Russians lost in Kamchatka Yamamoto win, taking Kamchatka from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Yamamoto 1 Bomber moved from Kamchatka to Tokyo Place Units - Yamamoto 1 B.Carrier, 2 Destroyers and 1 Submarine placed in 85 Sea Zone 3 Fighters placed in 85 Sea Zone 3 Infantrys placed in Port Moresby 4 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 83 PUs; end with 83 PUsCombat Hit Differential Summary :
Yamamoto : -2.33 Russians : 0.50 -
TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Chinese 1 Infantry moved from W.Tibet to E.Tibet 1 Infantry moved from Ulan Bator to Irkutsk 1 Bomber moved from E.Qinghai to Irkutsk 1 Infantry moved from South Gobi to Ulan Bator 1 ArmoredCar moved from Sikang to Shensi Chinese take Szechwan from Hisaichi 1 ArmoredCar moved from E.Qinghai to Yunnan 1 Infantry moved from Sikang to Yunnan 1 Infantry moved from E.Qinghai to Sikang 1 Fighter moved from E.Qinghai to E.Tibet 2 ArmoredCars moved from Hsining to Ningsia 2 ArmoredCars moved from Hsining to Lanchow 1 Infantry moved from C.Sinkiang to Khobdo 1 Infantry moved from C.Sinkiang to Semipalatinsk 2 Infantrys moved from Urumqi to C.Sinkiang 1 Infantry moved from C.Sinkiang to W.Tibet 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 1 Mech.Inf moved from Hsining to Khobdo 1 Mech.Inf moved from Hsining to Khobdo 1 Bomber moved from E.Qinghai to E.Tibet Purchase Units - Chinese Chinese buy 4 ArmoredCars, 1 Elite and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Ningsia Chinese attack with 2 ArmoredCars and 1 Infantry Hisaichi defend with 1 ArmoredCar and 1 Infantry Chinese roll dice for 2 ArmoredCars and 1 Infantry in Ningsia, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Ningsia, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 2 ArmoredCars and 1 Infantry in Ningsia, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Ningsia, round 3 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Ningsia Chinese roll dice for 2 ArmoredCars in Ningsia, round 4 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Ningsia, round 4 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Ningsia Chinese win, taking Ningsia from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Battle in Irkutsk Chinese attack with 1 Bomber and 1 Infantry Yamamoto defend with 1 ArmoredCar Chinese roll dice for 1 Bomber and 1 Infantry in Irkutsk, round 2 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 ArmoredCar in Irkutsk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in Irkutsk Chinese win, taking Irkutsk from Yamamoto with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 ArmoredCar Battle in Yunnan Chinese attack with 1 ArmoredCar and 1 Infantry Hisaichi defend with 3 ArmoredCars and 1 Tank Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 3 ArmoredCars and 1 Tank in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 3 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 3 ArmoredCars and 1 Tank in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 4 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 3 ArmoredCars and 1 Tank in Yunnan, round 4 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 5 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 3 ArmoredCars and 1 Tank in Yunnan, round 5 : 2/4 hits, 1.00 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Yunnan Hisaichi win with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is -6 Casualties for Chinese: 1 ArmoredCar and 1 Infantry Battle in Shensi Chinese attack with 1 ArmoredCar Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 ArmoredCar in Shensi, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Shensi, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shensi Chinese win, taking Shensi from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in E.Tibet Chinese attack with 1 Bomber, 1 Fighter and 1 Infantry Thai defend with 1 Infantry Chinese roll dice for 1 Bomber, 1 Fighter and 1 Infantry in E.Tibet, round 2 : 2/3 hits, 1.17 expected hits Thai roll dice for 1 Infantry in E.Tibet, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in E.Tibet Chinese win, taking E.Tibet from Thai with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Lanchow Chinese attack with 2 ArmoredCars and 1 Infantry Hisaichi defend with 1 ArmoredCar and 1 Infantry Chinese roll dice for 2 ArmoredCars and 1 Infantry in Lanchow, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Lanchow, round 2 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Lanchow Chinese roll dice for 2 ArmoredCars in Lanchow, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Lanchow, round 3 : 2/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 2 ArmoredCars owned by the Chinese lost in Lanchow Hisaichi win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 ArmoredCars and 1 Infantry Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - Chinese 1 Bomber and 1 Fighter moved from E.Tibet to E.Qinghai 1 Bomber moved from Irkutsk to E.Qinghai Place Units - Chinese 4 ArmoredCars, 1 Elite and 1 Mech.Inf placed in Hsining Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Hisaichi : -0.67 Yamamoto : -0.17 Chinese : -1.17 Thai : -0.33 -
TripleA Turn Summary: Hisaichi round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Hisaichi 1 Infantry moved from Hupeh to Szechwan Hisaichi take Szechwan from Chinese 1 Infantry moved from Hupeh to Shensi 1 Infantry moved from Shansi to Shensi 1 Artillery moved from Suiyuan to Shensi 1 Artillery and 2 Infantrys moved from Suiyuan to Ningsia 1 ArmoredCar moved from Suiyuan to Ningsia 1 ArmoredCar, 2 Artillerys and 6 Infantrys moved from Suiyuan to South Gobi 1 Mech.Inf moved from Shantung to South Gobi 6 ArmoredCars moved from Hunan to Shensi 1 ArmoredCar and 1 Tank moved from Yunnan to E.Tibet 2 ArmoredCars moved from Yunnan to Sikang 2 Infantrys moved from Shantung to Shansi 5 Infantrys moved from Hunan to Hupeh 6 ArmoredCars moved from Hong Kong to Hunan 4 Mech.Infs moved from Liaoning to N.Buryat Mongolia 3 ArmoredCars, 2 Artillerys, 25 Infantrys, 1 Marine and 5 Tanks moved from Chita to N.Buryat Mongolia 8 Infantrys moved from Heilungchiang to Ayan 6 Artillerys, 2 Elites, 5 Infantrys and 5 Marines moved from Java to Sumatra 2 T.Boats moved from 110 Sea Zone to 111 Sea Zone 1 Transport moved from 110 Sea Zone to 92 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Sumatra 8 Infantrys moved from Kirin to Heilungchiang 8 Infantrys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 8 ArmoredCars, 12 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shensi Hisaichi attack with 6 ArmoredCars, 1 Artillery and 2 Infantrys Chinese defend with 1 ArmoredCar Hisaichi roll dice for 6 ArmoredCars, 1 Artillery and 2 Infantrys in Shensi, round 2 : 5/9 hits, 2.83 expected hits Chinese roll dice for 1 ArmoredCar in Shensi, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 6 ArmoredCars, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Sikang Hisaichi attack with 2 ArmoredCars Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Sikang, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 ArmoredCars in Sikang, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang Hisaichi win, taking Sikang from Chinese with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Infantry Battle in E.Tibet Hisaichi attack with 1 ArmoredCar and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Tank in E.Tibet, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in E.Tibet, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in E.Tibet Hisaichi win, taking E.Tibet from Chinese with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Sumatra Hisaichi attack with 6 Artillerys, 2 Elites, 9 Infantrys and 5 Marines British defend with 9 Infantrys and 1 Tank; Dutch defend with 1 AAGun and 5 Bunkers Hisaichi roll dice for 6 Artillerys, 2 Elites, 9 Infantrys and 5 Marines in Sumatra, round 2 : 9/22 hits, 7.67 expected hits Units damaged: 5 Bunkers owned by the Dutch Dutch roll dice for 5 Bunkers, 9 Infantrys and 1 Tank in Sumatra, round 2 : 3/15 hits, 6.00 expected hits 4 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 6 Artillerys, 2 Elites, 6 Infantrys and 5 Marines in Sumatra, round 3 : 10/19 hits, 7.17 expected hits Dutch roll dice for 5 Bunkers, 5 Infantrys and 1 Tank in Sumatra, round 3 : 5/11 hits, 4.67 expected hits 1 Tank owned by the British, 4 Bunkers owned by the Dutch, 5 Infantrys owned by the British and 5 Infantrys owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 6 Artillerys, 2 Elites, 1 Infantry and 5 Marines in Sumatra, round 4 : 9/14 hits, 6.33 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 6 Artillerys, 2 Elites and 5 Marines remaining. Battle score for attacker is 35 Casualties for Hisaichi: 9 Infantrys Casualties for British: 9 Infantrys and 1 Tank Casualties for Dutch: 5 Bunkers Battle in South Gobi Hisaichi attack with 1 ArmoredCar, 2 Artillerys, 6 Infantrys and 1 Mech.Inf Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 6 Infantrys and 1 Mech.Inf in South Gobi, round 2 : 5/10 hits, 2.83 expected hits Chinese roll dice for 1 Infantry in South Gobi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in South Gobi Hisaichi win, taking South Gobi from Chinese with 1 ArmoredCar, 2 Artillerys, 5 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Ningsia Hisaichi attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Chinese defend with 2 ArmoredCars Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Ningsia, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 2 ArmoredCars in Ningsia, round 2 : 1/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Ningsia Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ningsia, round 3 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Ningsia, round 3 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 2 ArmoredCars Non Combat Move - Hisaichi Place Units - Hisaichi 8 Infantrys placed in Changchun 4 Mech.Infs placed in Liaoning 2 ArmoredCars and 1 Marine placed in Shantung 6 ArmoredCars placed in Hong Kong 4 Infantrys placed in Banjarmasin Turn Complete - Hisaichi Hisaichi collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Hisaichi : 11.83 Chinese : 2.00 Dutch : -2.17 -
@dawgoneit said in Whackamatt Allies -vs- dawgoneit Axis WAW:
Hisaichi : 11.83
:scream: :scream: :scream:
Payback is a bitch! lol. I guess that makes up for some of your bad luck in this game.





