Berlin Petersburg.jpg
19L Giallo(allies) vs Dawgoneit(axis) BM game 2
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Archangel 2 fighters moved from Russia to Archangel 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Archangel to Russia 1 fighter moved from Archangel to Russia Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans : 0,00 Russians : -0,17 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 bomber moved from Kwangtung to 34 Sea Zone 1 bomber moved from Kiangsu to 35 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to Kwangsi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Shantung to Jehol 1 artillery and 1 infantry moved from Shantung to Kiangsu 2 infantry and 4 transports moved from 19 Sea Zone to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 8 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to Kwangtung 1 infantry moved from Ulaanbaatar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Urals to Novosibirsk Japanese take Novosibirsk from Russians Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangsi Japanese attack with 2 fighters, 3 infantry and 3 tactical_bombers British defend with 1 armour and 2 artilleries Japanese roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Kwangsi, round 2 : 3/8 hits, 3.33 expected hits Chinese roll dice for 1 armour and 2 artilleries in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the British and 1 armour owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for British: 1 armour and 2 artilleries Non Combat Move - Japanese 1 bomber moved from 34 Sea Zone to Kiangsu 1 bomber moved from 35 Sea Zone to Kwangtung 2 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung 2 infantry moved from 19 Sea Zone to Shantung 6 infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 3 infantry placed in Kwangtung Japanese undo move 1. 1 artillery and 2 infantry placed in Kwangtung 3 artilleries placed in Kiangsu 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese : 0.83 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 bomber moved from Kwangtung to 34 Sea Zone 1 bomber moved from Kiangsu to 35 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to Kwangsi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Shantung to Jehol 1 artillery and 1 infantry moved from Shantung to Kiangsu 2 infantry and 4 transports moved from 19 Sea Zone to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 8 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to Kwangtung 1 infantry moved from Ulaanbaatar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Urals to Novosibirsk Japanese take Novosibirsk from Russians Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangsi Japanese attack with 2 fighters, 3 infantry and 3 tactical_bombers British defend with 1 armour and 2 artilleries Japanese roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Kwangsi, round 2 : 3/8 hits, 3.33 expected hits Chinese roll dice for 1 armour and 2 artilleries in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the British and 1 armour owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for British: 1 armour and 2 artilleries Non Combat Move - Japanese 1 bomber moved from 34 Sea Zone to Kiangsu 1 bomber moved from 35 Sea Zone to Kwangtung 2 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung 2 infantry moved from 19 Sea Zone to Shantung 6 infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 3 infantry placed in Kwangtung Japanese undo move 1. 1 artillery and 2 infantry placed in Kwangtung 3 artilleries placed in Kiangsu 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : 0.83 Japanese : -0.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 bombers and 7 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 bomber moved from India to Caucasus 1 bomber moved from India to Caucasus 1 bomber moved from India to Kiangsu 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Strategic bombing raid in Kiangsu AA fire in Kiangsu : 0/1 hits, 0,17 expected hits Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Kiangsu causes 6 damage total. Battle in Soviet Far East Battle in Holland Belgium Americans attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Holland Belgium Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 mech_infantry Battle in Caucasus Americans attack with 2 bombers Germans defend with 1 mech_infantry Americans roll dice for 2 bombers in Caucasus, round 2 : 0/2 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers in Caucasus, round 3 : 1/2 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Caucasus to Persia 1 bomber moved from Kiangsu to Hunan 2 bombers moved from Burma to Hunan 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from Hawaiian Islands to Wake Island 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 2 aaGuns, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 2 artilleries, 2 carriers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 marine moved from Algeria to Morocco Place Units - Americans 3 fighters placed in Normandy Bordeaux 2 bombers placed in Western United States 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUsCombat Hit Differential Summary :
Germans : -0,50 Americans : -1,83 AA fire in Kiangsu : : -0,17 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Hunan: 3 bombers EDIT: Adding units owned by Americans to Philippines: 3 bombers EDIT: Turning off Edit Mode 4 artilleries and 7 infantry moved from Hunan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 4 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 7 infantry in Kwangsi, round 2 : 4/11 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Kwangsi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese : 0,83 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 bombers and 7 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 bomber moved from India to Caucasus 1 bomber moved from India to Caucasus 1 bomber moved from India to Kiangsu 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Strategic bombing raid in Kiangsu AA fire in Kiangsu : 0/1 hits, 0,17 expected hits Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Kiangsu causes 6 damage total. Battle in Soviet Far East Battle in Holland Belgium Americans attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Holland Belgium Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 mech_infantry Battle in Caucasus Americans attack with 2 bombers Germans defend with 1 mech_infantry Americans roll dice for 2 bombers in Caucasus, round 2 : 0/2 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers in Caucasus, round 3 : 1/2 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus Americans win with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Caucasus to Persia 1 bomber moved from Kiangsu to Hunan 2 bombers moved from Burma to Hunan 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from Hawaiian Islands to Wake Island 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 2 aaGuns, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 2 artilleries, 2 carriers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 marine moved from Algeria to Morocco Place Units - Americans 3 fighters placed in Normandy Bordeaux 2 bombers placed in Western United States 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Hunan: 3 bombers EDIT: Adding units owned by Americans to Philippines: 3 bombers EDIT: Turning off Edit Mode 4 artilleries and 7 infantry moved from Hunan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 4 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 7 infantry in Kwangsi, round 2 : 4/11 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Kwangsi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 6 artilleries, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 factory_upgrade and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Northwest Persia to Volgograd Russians take Caucasus from Germans 2 armour and 1 mech_infantry moved from Burma to Kwangsi 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 artillery moved from Hunan to Kwangsi 2 armour and 2 mech_infantrys moved from Hunan to Kwangsi 2 fighters moved from India to Kwangsi 1 tactical_bomber moved from Burma to Kwangsi 1 infantry moved from Burma to Yunnan 3 artilleries moved from India to Burma 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Alexandria to Trans-Jordan 2 artilleries, 15 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia 1 mech_infantry moved from Northwest Persia to Caucasus 2 artilleries and 1 infantry moved from Persia to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 8 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Southern France Combat - British Battle in Volgograd British attack with 1 armour Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Southern France British attack with 1 bomber, 3 fighters and 2 infantry Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2,50 expected hits Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Neutral_Axis and 1 infantry owned by the Neutral_Axis lost in Southern France British win, taking Southern France from Neutral_Axis with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Neutral_Axis: 1 artillery and 1 infantry Non Combat Move - British 3 fighters moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to United Kingdom 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns, 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 battleship moved from 54 Sea Zone to 35 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 1 aaGun moved from Egypt to Trans-Jordan Place Units - British 1 transport placed in 110 Sea Zone 3 artilleries placed in Iraq 3 artilleries placed in Persia 3 mech_infantrys placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Place Units - UK_Pacific Units in India being upgraded or consumed: 1 factory_minor 2 artilleries, 1 factory_upgrade and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 2 artilleries and 1 infantryCombat Hit Differential Summary :
Germans : -0,83 British : 0,00 Americans : -1,83 Chinese : 0,83 Neutral_Axis : -0,67 AA fire in Kiangsu : : -0,17 Japanese : -0,33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 1 armour moved from Rostov to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour British defend with 1 mech_infantry Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Southern France Italians attack with 1 fighter and 3 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 fighter and 2 infantry in Southern France, round 4 : 2/3 hits, 0.83 expected hits British roll dice for 2 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,2,4,1,6,1,3 Italians collect 10 PUs (10 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : -0.17 British : -1.00 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 3 submarines moved from 54 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in Marianas Non Combat Move - ANZAC Place Units - ANZAC 1 battleship and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 3 submarines moved from 54 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in Marianas Non Combat Move - ANZAC Place Units - ANZAC 1 battleship and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Vologda to Samara 2 mech_infantrys moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Tambov 2 infantry moved from Baltic States to Belarus 1 infantry moved from Karelia to Finland 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Baltic States to Novgorod 2 infantry moved from Baltic States to Belarus 4 infantry moved from Western Germany to Denmark 3 infantry moved from Western Germany to France 2 bombers, 2 fighters and 4 tactical_bombers moved from Germany to France Combat - Germans Battle in Samara Germans attack with 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 6 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Samara, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 7 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Samara, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 8 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Samara, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 9 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Samara, round 9 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Germans attack with 2 mech_infantrys British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Germans Place Units - Germans 1 artillery and 2 infantry placed in France 5 armour and 5 mech_infantrys placed in Western Germany 3 infantry placed in Ukraine Germans undo move 3. 3 infantry placed in Ukraine 1 mech_infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2,3,6,1,1,4 Germans collect 44 PUs (5 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : -1.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 2 fighters moved from Tambov to Russia 1 fighter moved from Volgograd to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : -1,67 Russians : -0,00 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 39 PUs; 6 SuicideAttackTokens; Japanese buy 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers moved from Kwangtung to Kwangsi 1 armour moved from Kiangsu to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 2 bombers moved from Kiangsu to Kwangsi 4 artilleries moved from Kiangsu to 19 Sea Zone 4 infantry moved from Kiangsu to 19 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone 4 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Shantung to Anhwe 1 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Novosibirsk to Kazakhstan Japanese take Kazakhstan from Russians 1 destroyer moved from 19 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangsi Japanese attack with 2 armour, 6 artilleries, 3 bombers, 3 fighters, 7 infantry and 3 tactical_bombers British defend with 2 aaGuns, 4 armour, 2 artilleries, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers; Chinese defend with 7 artilleries and 7 infantry AA fire in Kwangsi : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in Kwangsi Japanese roll dice for 2 armour, 6 artilleries, 3 bombers, 1 fighter, 7 infantry and 3 tactical_bombers in Kwangsi, round 2 : 8/22 hits, 9.67 expected hits Chinese roll dice for 2 aaGuns, 4 armour, 9 artilleries, 3 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 12/29 hits, 11.67 expected hits 7 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 2 aaGuns owned by the British and 6 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 2 armour, 1 artillery, 3 bombers, 1 fighter and 3 tactical_bombers in Kwangsi, round 3 : 8/10 hits, 5.83 expected hits Chinese roll dice for 4 armour, 9 artilleries, 3 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Kwangsi, round 3 : 9/23 hits, 9.67 expected hits 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the British, 2 bombers owned by the Japanese, 2 armour owned by the Japanese, 1 infantry owned by the Chinese, 3 artilleries owned by the Chinese and 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 1 bomber in Kwangsi, round 4 : 1/1 hits, 0.67 expected hits Chinese roll dice for 4 armour, 6 artilleries, 3 fighters and 2 tactical_bombers in Kwangsi, round 4 : 10/15 hits, 7.00 expected hits 1 bomber owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Chinese win with 4 armour, 5 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -94 Casualties for Japanese: 2 armour, 6 artilleries, 3 bombers, 3 fighters, 7 infantry and 3 tactical_bombers Casualties for British: 2 aaGuns, 1 infantry and 3 mech_infantrys Casualties for Chinese: 4 artilleries and 7 infantry Non Combat Move - Japanese Place Units - Japanese 3 infantry placed in Kiangsu 10 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
AA fire in Kwangsi : : 1.00 Chinese : 2.67 Japanese : 0.83 -
@Giallo Your Game
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thanks for the game, good luck in your other games





