@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
AldoRaine (Allies+6) vs Simon33 (Axis) BM3
-
@AldoRaine said in AldoRaine (Allies+6) vs Simon33 (Axis) BM3:
@simon33 sorry i didn’t post it properly.
That’s ok. At least now Triple-A has a warning for bypassing the post, these things are comparatively rare.
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Russians 1 infantry moved from Bryansk to Belarus 3 fighters and 1 tactical_bomber moved from Russia to Belarus Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Belarus Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 3 fighters moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 artillery and 9 infantry moved from Russia to Bryansk 2 infantry moved from Volgograd to Rostov 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 10 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : -1.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Japanese 1 armour moved from French Indo China to Yunnan Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 3 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan 2 bombers, 4 fighters and 6 tactical_bombers moved from French Indo China to Yunnan Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Sumatra Battle in Yunnan Japanese attack with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 7/23 hits, 10.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Sumatra from Dutch, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers, 4 fighters and 6 tactical_bombers moved from Yunnan to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 battleship moved from 36 Sea Zone to 42 Sea Zone 2 destroyers moved from 36 Sea Zone to 41 Sea Zone 1 carrier and 2 fighters moved from 37 Sea Zone to 41 Sea Zone 1 carrier and 2 submarines moved from 37 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 aaGun and 3 infantry moved from Anhwe to Kweichow 1 fighter moved from Japan to Korea Place Units - Japanese 1 airfield, 1 armour, 1 infantry and 1 marine placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4 Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese : -0.67 Japanese : -3.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Americans 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to Caroline Islands 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from 91 Sea Zone to Algeria 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Algeria Americans attack with 1 bomber, 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 3/4 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking 6 Sea Zone from Japanese, taking Algeria from Neutral_Axis with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 3.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from French West Africa to 87 Sea Zone 1 mech_infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Algeria to Gibraltar 1 bomber moved from Algeria to Egypt 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 2 infantry placed in Central United States 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Sikang to Chahar Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar retreated to Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 3 infantry moved from Sikang to Tsinghai Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Combat Move - British 1 armour, 1 artillery and 1 infantry moved from Kenya to 72 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Northwest Persia to Iraq 1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Egypt to Iraq 1 fighter moved from India to Iraq 1 bomber moved from Gibraltar to 96 Sea Zone 1 bomber moved from 96 Sea Zone to Iraq 1 fighter moved from Gibraltar to 96 Sea Zone 1 bomber moved from United Kingdom to Gibraltar Purchase Units - British British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 5/10 hits, 4.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry EDIT: Adding units owned by Americans to French Equatorial Africa: 1 mech_infantry EDIT: Turning off Edit Mode 1 bomber moved from Iraq to Persia 1 fighter moved from 96 Sea Zone to Egypt 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt 2 fighters and 2 tactical_bombers moved from Iraq to Persia 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 3 aaGuns, 2 artilleries, 2 fighters and 12 infantry moved from India to West India 2 fighters moved from West India to Eastern Persia 1 cruiser moved from 71 Sea Zone to 83 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from Egypt to Trans-Jordan Place Units - British 1 armour and 2 mech_infantrys placed in Persia British undo move 1. 1 armour and 2 mech_infantrys placed in Persia 1 fighter placed in Egypt 2 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : 0.50 Americans : 1.17 AA fire in Caroline Islands : : -0.50 Chinese : -1.50 Neutral_Axis : -0.33 Japanese : 1.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Italians 1 armour moved from Eastern Poland to Archangel Italians take Archangel from Russians 3 infantry moved from Syria to Iraq 1 bomber moved from Southern Italy to Iraq 1 infantry moved from Tunisia to Algeria 1 fighter moved from Southern Italy to Algeria Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Algeria Italians attack with 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Iraq Italians attack with 1 bomber and 3 infantry British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 1/4 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 2/3 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq Italians roll dice for 1 bomber and 1 infantry in Iraq, round 4 : 1/2 hits, 0.83 expected hits British roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 11 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry 1 armour and 1 mech_infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 1 fighter moved from Algeria to Tunisia 1 bomber moved from Iraq to Greece 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 marine moved from Crete to 99 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 1 marine moved from 99 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 1.33 British : -1.17 Americans : 0.67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from India to Iraq Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 4 PUs; Combat - ANZAC Battle in Iraq ANZAC attack with 1 fighter and 1 infantry Italians defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq ANZAC win, taking Iraq from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Iraq to Persia 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 aaGuns, 1 artillery, 2 fighters and 4 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 77 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0.33 ANZAC : 1.33 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Non Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Belarus 1 infantry moved from Vyborg to Novgorod 3 aaGuns, 4 armour, 7 artilleries, 3 bombers, 3 fighters, 26 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Belarus 1 armour and 4 mech_infantrys moved from Belarus to Archangel 3 armour and 6 mech_infantrys moved from Germany to Eastern Poland 8 artilleries moved from Poland to Eastern Poland 1 armour and 7 mech_infantrys moved from Poland to Belarus 6 infantry moved from Karelia to Novgorod 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 armour placed in Novgorod 1 submarine placed in 112 Sea Zone 3 artilleries placed in France 1 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 7:55:00 PM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 7:55:42 PM
Savegame -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 2 infantry moved from Rostov to Ukraine 3 fighters and 1 tactical_bomber moved from Russia to Ukraine Purchase Units - Russians Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Ukraine Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 submarine moved from 109 Sea Zone to 92 Sea Zone 2 armour moved from Bryansk to Russia 3 fighters and 1 tactical_bomber moved from Ukraine to Russia 4 infantry moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 2 aaGuns and 12 infantry moved from Yenisey to Timguska 2 aaGuns, 7 artilleries and 28 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Volgograd to Tambov 1 mech_infantry moved from Volgograd to Russia 2 mech_infantrys moved from Bryansk to Russia Place Units - Russians 1 armour, 8 infantry and 1 mech_infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.50 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 artillery, 2 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from 39 Sea Zone to India 2 bombers moved from French Indo China to India 1 armour moved from French Indo China to Burma Japanese take Burma from UK_Pacific 2 fighters moved from 41 Sea Zone to India 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Ceylon Battle in India Japanese attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 2 infantry in India, round 2 : 2/7 hits, 3.17 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 2 infantry in India, round 3 : 1/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 aaGun moved from Kweichow to Anhwe 1 carrier and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 destroyer and 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 fighters moved from India to 39 Sea Zone 2 bombers moved from India to French Indo China 1 artillery and 1 infantry moved from French Indo China to Shan State 1 battleship moved from 42 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Kwangsi 2 mech_infantrys moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu 2 fighters and 1 tactical_bomber moved from French Indo China to Philippines 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 submarines moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State Place Units - Japanese 1 armour, 1 artillery and 1 marine placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Japanese collect 58 PUs (3 lost to blockades); end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
UK_Pacific : -1.33 Japanese : -3.83 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 6 infantry, 1 submarine, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in Marianas Non Combat Move - Americans 1 mech_infantry moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French West Africa 2 fighters moved from Gibraltar to Egypt 1 aaGun and 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 3 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 22 Sea Zone 2 fighters moved from Hawaiian Islands to 22 Sea Zone 1 fighter moved from Hawaiian Islands to Iwo Jima 2 fighters moved from Western United States to 91 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Place Units - Americans 2 infantry placed in Western United States 4 infantry placed in Central United States 1 tactical_bomber placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 2 submarines EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 2 submarines EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Tsinghai to Kansu 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Combat Move - British 1 artillery and 2 infantry moved from West India to India 2 fighters moved from Eastern Persia to India 1 bomber moved from Persia to India 1 artillery moved from Trans-Jordan to Syria British take Syria from Italians Purchase Units - British British buy 1 airfield and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in India British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in India, round 2 : 4/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in India British win, taking India from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 bomber moved from India to Persia 2 fighters moved from India to Eastern Persia 3 aaGuns, 1 artillery and 10 infantry moved from West India to Eastern Persia 2 fighters moved from Egypt to Persia 1 bomber moved from Gibraltar to Persia 1 cruiser moved from 83 Sea Zone to 91 Sea Zone 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Eastern Persia to Northwest Persia 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Persia to Russia Place Units - British 1 airfield placed in Egypt 2 mech_infantrys placed in Egypt 3 mech_infantrys placed in Persia Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,2,1,2,2,4,6,2,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUsCombat Hit Differential Summary :
British : 1.50 Chinese : 0.17 Japanese : 0.67 -
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 6 infantry, 1 submarine, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in Marianas Non Combat Move - Americans 1 mech_infantry moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French West Africa 2 fighters moved from Gibraltar to Egypt 1 aaGun and 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 3 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 22 Sea Zone 2 fighters moved from Hawaiian Islands to 22 Sea Zone 1 fighter moved from Hawaiian Islands to Iwo Jima 2 fighters moved from Western United States to 91 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Place Units - Americans 2 infantry placed in Western United States 4 infantry placed in Central United States 1 tactical_bomber placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 2 submarines EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 2 submarines EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Tsinghai to Kansu 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Combat Move - British 1 artillery and 2 infantry moved from West India to India 2 fighters moved from Eastern Persia to India 1 bomber moved from Persia to India 1 artillery moved from Trans-Jordan to Syria British take Syria from Italians Purchase Units - British British buy 1 airfield and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in India British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in India, round 2 : 4/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in India British win, taking India from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 bomber moved from India to Persia 2 fighters moved from India to Eastern Persia 3 aaGuns, 1 artillery and 10 infantry moved from West India to Eastern Persia 2 fighters moved from Egypt to Persia 1 bomber moved from Gibraltar to Persia 1 cruiser moved from 83 Sea Zone to 91 Sea Zone 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Eastern Persia to Northwest Persia 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Persia to Russia Place Units - British 1 airfield placed in Egypt 2 mech_infantrys placed in Egypt 3 mech_infantrys placed in Persia Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,2,1,2,2,4,6,2,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 infantry EDIT: Adding units owned by Americans to Algeria: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 1.50 Chinese : 0.17 Japanese : 0.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 armour moved from Archangel to Bryansk Italians take Bryansk from Russians 1 fighter and 1 infantry moved from Tunisia to Algeria 1 bomber moved from Greece to Algeria 1 fighter moved from Southern Italy to Algeria Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Algeria Italians attack with 1 bomber, 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Algeria to Tunisia 1 marine moved from Greece to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Romania to Belarus 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 2 infantry moved from Greece to Bulgaria Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 0.17 Americans : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 34 Sea Zone Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Persia to Russia 1 infantry moved from Italian Somaliland to Ethiopia Place Units - ANZAC 1 factory_minor placed in Iraq 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 3 fighters and 3 tactical_bombers moved from Belarus to Ukraine Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Ukraine Germans attack with 4 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 4 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 3/14 hits, 6.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk 3 aaGuns, 4 armour, 8 artilleries, 27 infantry and 7 mech_infantrys moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 1 mech_infantry moved from Smolensk to Bryansk 1 armour and 4 mech_infantrys moved from Archangel to Bryansk 7 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Eastern Poland to Ukraine 8 artilleries moved from Eastern Poland to Belarus 3 mech_infantrys moved from Poland to Belarus 3 bombers moved from Belarus to Southern Italy 1 infantry moved from Western Germany to France 2 mech_infantrys moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Tunisia 2 mech_infantrys moved from Bryansk to Ukraine 2 mech_infantrys moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 3 armour placed in Novgorod 1 artillery and 2 infantry placed in France 2 fighters, 1 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -3.17 Russians : -0.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Vologda to Archangel Russians take Archangel from Italians 1 submarine moved from 92 Sea Zone to 99 Sea Zone Purchase Units - Russians Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 2 aaGuns, 7 artilleries and 30 infantry moved from Tambov to Russia 2 aaGuns and 18 infantry moved from Timguska to Novosibirsk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov Place Units - Russians 7 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Editing Political Relationship for Chinese and Russians from Neutrality to Allied EDIT: Editing Political Relationship for Russians and Japanese from Neutrality to War EDIT: Editing Political Relationship for Dutch and Russians from Neutrality to Allied EDIT: Turning off Edit Mode 2 fighters moved from Korea to 6 Sea Zone 1 bomber moved from Japan to 6 Sea Zone 1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 2 artilleries and 6 infantry moved from Burma to India 2 fighters moved from 39 Sea Zone to 79 Sea Zone 1 bomber moved from French Indo China to 79 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 infantry moved from Anhwe to Chahar 1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar 1 bomber moved from French Indo China to Chahar 1 battleship moved from 36 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from French Indo China to 6 Sea Zone 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 4 infantry moved from Korea to Amur Japanese take Amur from Russians Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 2 carriers, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 21 Sea Zone Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Guam Battle in India Japanese attack with 2 artilleries and 6 infantry British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 artilleries and 6 infantry in India, round 2 : 2/8 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking Guam from Americans, taking India from UK_Pacific with 2 artilleries and 5 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Chahar Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 34 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in 79 Sea Zone Japanese attack with 1 bomber and 2 fighters French defend with 1 destroyer Japanese roll dice for 1 bomber and 2 fighters in 79 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 79 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 6 Sea Zone Japanese attack with 2 battleships, 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 2 battleships, 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/9 hits, 5.17 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 carriers moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone 1 destroyer and 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Chahar to Kiangsu 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu 1 fighter moved from 21 Sea Zone to Japan 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to Hunan 2 mech_infantrys moved from Hunan to Kweichow 1 infantry moved from Yunnan to Kweichow 2 armour and 1 mech_infantry moved from Burma to Kweichow 1 artillery and 1 infantry moved from Burma to Yunnan 2 artilleries moved from Shan State to Yunnan 1 armour moved from French Indo China to Kweichow 1 marine moved from Ceylon to 39 Sea Zone 2 fighters moved from 79 Sea Zone to 37 Sea Zone 1 bomber moved from 79 Sea Zone to Shan State 1 artillery moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 bomber moved from 6 Sea Zone to Japan 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 77 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State Place Units - Japanese 2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 armour and 1 infantry placed in Japan 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
French : -0.33 Americans : 0.00 Chinese : -0.67 UK_Pacific : 0.67 Japanese : -1.00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 3 transports moved from 91 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 2 fighters moved from 91 Sea Zone to Spain 1 bomber moved from Eastern United States to Spain 1 bomber moved from Gibraltar to Saudi Arabia 1 bomber, 2 fighters and 1 mech_infantry moved from Egypt to Saudi Arabia 1 fighter moved from 22 Sea Zone to 21 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 2 infantry moved from Gibraltar to Spain 3 transports moved from 89 Sea Zone to 101 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 4 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Spain Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Spain, round 2 : 5/13 hits, 4.33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Spain, round 3 : 2/10 hits, 3.83 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 4 infantry Casualties for Neutral_True: 6 infantry Battle in Saudi Arabia Americans attack with 2 bombers, 2 fighters and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Saudi Arabia, round 2 : 3/5 hits, 2.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 2 fighters moved from Saudi Arabia to Egypt 2 bombers moved from Saudi Arabia to Iraq 1 bomber moved from Iraq to Egypt 2 fighters moved from Spain to 91 Sea Zone 1 bomber moved from Spain to Gibraltar 1 aaGun moved from Gibraltar to Spain 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Gibraltar to Spain 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 22 Sea Zone to 46 Sea Zone 1 carrier moved from 22 Sea Zone to 46 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 21 Sea Zone to 46 Sea Zone 1 carrier moved from 22 Sea Zone to 45 Sea Zone 1 battleship moved from 22 Sea Zone to 45 Sea Zone 1 destroyer moved from 22 Sea Zone to 45 Sea Zone 1 submarine moved from 22 Sea Zone to 45 Sea Zone 2 fighters moved from 22 Sea Zone to 45 Sea Zone 1 cruiser moved from 22 Sea Zone to 45 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Iwo Jima to 46 Sea Zone 1 fighter moved from 22 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 46 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery and 5 infantry placed in Eastern United States 2 fighters placed in Western United States 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Combat Move - Chinese 4 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 7 infantry moved from Suiyuyan to Kansu 1 fighter moved from Chahar to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 armour and 2 mech_infantrys moved from Caucasus to Turkey 1 bomber moved from Persia to India 2 fighters moved from Eastern Persia to Turkey 1 mech_infantry moved from Northwest Persia to Turkey 3 mech_infantrys moved from Persia to Turkey 1 artillery moved from Syria to Turkey 1 bomber, 2 fighters and 2 tactical_bombers moved from Persia to Turkey 1 fighter moved from Egypt to Turkey 2 fighters moved from Russia to Turkey Purchase Units - British British buy 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in India causes 4 damage total. Battle in Normandy Bordeaux Battle in Malta Battle in Turkey British attack with 1 armour, 1 artillery, 1 bomber, 7 fighters, 6 mech_infantrys and 2 tactical_bombers Neutral_True defend with 8 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters, 6 mech_infantrys and 2 tactical_bombers in Turkey, round 2 : 8/18 hits, 7.50 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 mech_infantrys owned by the British and 8 infantry owned by the Neutral_True lost in Turkey British win, taking Normandy Bordeaux from Germans, taking Malta from Italians, taking Turkey from Neutral_True with 1 armour, 1 artillery, 1 bomber, 7 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for British: 2 mech_infantrys Casualties for Neutral_True: 8 infantry Non Combat Move - British 1 bomber moved from Turkey to Persia 1 bomber moved from India to Persia 2 tactical_bombers moved from Turkey to Persia 3 fighters moved from Turkey to Persia 4 fighters moved from Turkey to Iraq 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 2 mech_infantrys moved from Egypt to Iraq Place Units - British 1 destroyer placed in 81 Sea Zone 3 mech_infantrys placed in Persia 1 fighter and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1 British collect 34 PUs (1 lost to blockades); end with 34 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
British : 0.50 Americans : -1.17 Neutral_True : 0.33 Chinese : -1.83 AA fire in India : : -0.17 Japanese : -0.33 -
TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 3 transports moved from 91 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 2 fighters moved from 91 Sea Zone to Spain 1 bomber moved from Eastern United States to Spain 1 bomber moved from Gibraltar to Saudi Arabia 1 bomber, 2 fighters and 1 mech_infantry moved from Egypt to Saudi Arabia 1 fighter moved from 22 Sea Zone to 21 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 2 infantry moved from Gibraltar to Spain 3 transports moved from 89 Sea Zone to 101 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 4 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Spain Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Spain, round 2 : 5/13 hits, 4.33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Spain, round 3 : 2/10 hits, 3.83 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 4 infantry Casualties for Neutral_True: 6 infantry Battle in Saudi Arabia Americans attack with 2 bombers, 2 fighters and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Saudi Arabia, round 2 : 3/5 hits, 2.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 2 fighters moved from Saudi Arabia to Egypt 2 bombers moved from Saudi Arabia to Iraq 1 bomber moved from Iraq to Egypt 2 fighters moved from Spain to 91 Sea Zone 1 bomber moved from Spain to Gibraltar 1 aaGun moved from Gibraltar to Spain 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Gibraltar to Spain 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 22 Sea Zone to 46 Sea Zone 1 carrier moved from 22 Sea Zone to 46 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 21 Sea Zone to 46 Sea Zone 1 carrier moved from 22 Sea Zone to 45 Sea Zone 1 battleship moved from 22 Sea Zone to 45 Sea Zone 1 destroyer moved from 22 Sea Zone to 45 Sea Zone 1 submarine moved from 22 Sea Zone to 45 Sea Zone 2 fighters moved from 22 Sea Zone to 45 Sea Zone 1 cruiser moved from 22 Sea Zone to 45 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Iwo Jima to 46 Sea Zone 1 fighter moved from 22 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 46 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery and 5 infantry placed in Eastern United States 2 fighters placed in Western United States 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Combat Move - Chinese 4 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 7 infantry moved from Suiyuyan to Kansu 1 fighter moved from Chahar to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 armour and 2 mech_infantrys moved from Caucasus to Turkey 1 bomber moved from Persia to India 2 fighters moved from Eastern Persia to Turkey 1 mech_infantry moved from Northwest Persia to Turkey 3 mech_infantrys moved from Persia to Turkey 1 artillery moved from Syria to Turkey 1 bomber, 2 fighters and 2 tactical_bombers moved from Persia to Turkey 1 fighter moved from Egypt to Turkey 2 fighters moved from Russia to Turkey Purchase Units - British British buy 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in India causes 4 damage total. Battle in Normandy Bordeaux Battle in Malta Battle in Turkey British attack with 1 armour, 1 artillery, 1 bomber, 7 fighters, 6 mech_infantrys and 2 tactical_bombers Neutral_True defend with 8 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters, 6 mech_infantrys and 2 tactical_bombers in Turkey, round 2 : 8/18 hits, 7.50 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 mech_infantrys owned by the British and 8 infantry owned by the Neutral_True lost in Turkey British win, taking Normandy Bordeaux from Germans, taking Malta from Italians, taking Turkey from Neutral_True with 1 armour, 1 artillery, 1 bomber, 7 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for British: 2 mech_infantrys Casualties for Neutral_True: 8 infantry Non Combat Move - British 1 bomber moved from Turkey to Persia 1 bomber moved from India to Persia 2 tactical_bombers moved from Turkey to Persia 3 fighters moved from Turkey to Persia 4 fighters moved from Turkey to Iraq 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 2 mech_infantrys moved from Egypt to Iraq Place Units - British 1 destroyer placed in 81 Sea Zone 3 mech_infantrys placed in Persia 1 fighter and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1 British collect 34 PUs (1 lost to blockades); end with 34 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 2 infantry EDIT: Adding units owned by British to Iraq: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0.50 Americans : -1.17 Neutral_True : 0.33 Chinese : -1.83 AA fire in India : : -0.17 Japanese : -0.33





