Plasmaboy2002 (Axis +0) vs. Argothair (Allies) bm3


  • OK i reset my password , still have no clue as to how to use this system though .

  • '23 '22 '21 '20 '19 '18 '17 '16

    Cool, glad you’re here! The basic idea is you open up the Savegame file in TripleA, then choose Play by Forum / E-mail, then set the Topic ID to 33037 (because that’s the number that shows up in your internet browser for this thread), and set the dice server to “Internal Dice Server” (because that’s easiest and it doesn’t matter unless one of us is cheating, which we’re not).

    Then just click Play, and when you’re done with your turn, use the options on the right-hand-side of the screen to click “Post” and it will automatically post your turn for you here, and I’ll be able to download your save game file.

    Also, league rules require one move every 72 hours unless you’re on vacation, so if you think you’ll need longer than that for a turn, just shoot me an e-mail to let me know. :)


  • well i finally got the Italian turn run didn’t do much retook Libya . sunk the USA transport with a sub. nc moved a mech to wet Ukraine to join Germans.
    moved the rest up to Romania. tried to post still got the 301 code, i think its my ad blocker. as i have the latest version of triple a . i saved the game in my own folder. then closed out the game. Sorry but i don’t think this email version will work for me with this error code so persistent.

  • '23 '22 '21 '20 '19 '18 '17 '16

    OK, I mean, I can’t really offer you tech support; I have no idea what’s going on with your ad blocker or whatever.

    It sounds like you’re able to download my savegame posts OK – what if you just e-mail me your savegame files when you’re done with your turns, and then I’ll play and post here for you to download again? That way half the turns would be posted up here, which is probably enough to keep it in the league, and you don’t have to worry about getting the auto-poster working.


  • well i am open to trying to send you my turn as an attachment not sure how i would do that. I would like to finish it live if possible. If you give me some times when you are a open i will endeavor to be there. in the meantime i will seek help here at the forums.

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to Libya
            1 armour moved from Tobruk to Libya
            1 infantry moved from Tobruk to Libya
            1 mech_infantry moved from Tobruk to Libya
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 96 Sea Zone
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Libya
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Libya
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Libya
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 4 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Libya
                Italians win, taking Libya from Americans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Greece to Romania
            1 mech_infantry moved from Romania to Western Ukraine
            1 armour moved from Greece to Romania
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New Guinea to Queensland
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            2 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New Guinea to Queensland
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            2 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Persia
            1 infantry moved from Algeria to Tunisia
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 4 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            3 mech_infantrys moved from Poland to Novgorod
            3 armour, 4 artilleries and 18 infantry moved from Western Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
            5 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            8 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            2 bombers and 2 tactical_bombers moved from Eastern Poland to Bryansk
            3 artilleries and 2 infantry moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 12 armour, 4 artilleries, 2 bombers, 18 infantry, 6 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 aaGuns, 5 armour, 2 artilleries, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
                    AA fire in Bryansk : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 12 armour, 4 artilleries, 2 bombers, 18 infantry, 6 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 16/44 hits, 14.67 expected hits
                    Russians roll dice for 2 aaGuns, 5 armour, 2 artilleries, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 18/33 hits, 12.67 expected hits
                    14 infantry owned by the Russians, 18 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
                    Germans roll dice for 12 armour, 4 artilleries, 2 bombers, 6 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 17/26 hits, 11.67 expected hits
                    Russians roll dice for 5 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 7/19 hits, 8.00 expected hits
                    2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 7 infantry owned by the Russians, 5 armour owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 12 armour, 2 artilleries, 2 bombers, 1 mech_infantry and 2 tactical_bombers in Bryansk, round 4 : 10/19 hits, 9.67 expected hits
                    Russians roll dice for 2 fighters in Bryansk, round 4 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 12 armour, 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 60
                Casualties for Germans: 3 artilleries, 18 infantry and 6 mech_infantrys
                Casualties for Russians: 2 aaGuns, 5 armour, 2 artilleries, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
            Battle in Belarus
                Germans attack with 3 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 2 infantry in Belarus, round 2 : 0/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 3 artilleries and 1 infantry in Belarus, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Bryansk to Eastern Poland
            1 bomber moved from Bryansk to Eastern Poland
            1 aaGun moved from Western Ukraine to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            1 aaGun moved from Bessarabia to Ukraine
            5 artilleries moved from Poland to Baltic States
            4 armour and 1 mech_infantry moved from Germany to Eastern Poland
            2 tactical_bombers moved from Bryansk to Eastern Poland
            1 fighter moved from Western Germany to Eastern Poland
            1 artillery moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
    
        Place Units - Germans
            4 armour placed in Germany
            4 artilleries placed in Western Germany
            1 mech_infantry placed in Western Germany
            2 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 6.00
    AA fire in Bryansk : : -0.67
    Russians : 5.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 artillery and 7 infantry moved from Archangel to Novgorod
            1 infantry moved from Finland to Norway
                  Russians take Norway from Germans
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery and 7 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
                    Russians roll dice for 1 artillery and 7 infantry in Novgorod, round 2 : 1/8 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry and 3 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 artillery and 6 infantry in Novgorod, round 3 : 2/7 hits, 1.50 expected hits
                    Germans roll dice for 3 mech_infantrys in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans lost in Novgorod
                    Russians roll dice for 1 artillery and 6 infantry in Novgorod, round 4 : 3/7 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry and 3 mech_infantrys
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Finland to Karelia
            2 aaGuns moved from Archangel to Novgorod
            2 mech_infantrys moved from Volgograd to Russia
            1 infantry moved from Timguska to Kansu
            1 infantry moved from Timguska to Kansu
            4 infantry moved from Timguska to Novosibirsk
            1 aaGun and 8 infantry moved from Yenisey to Timguska
            1 aaGun and 2 infantry moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            2 artilleries, 1 fighter and 7 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,1,4,6,5,6,4,2,6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
            Russians collect 33 PUs (4 lost to blockades); end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : 1.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 3 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Shantung to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Shantung to Manchuria
            1 fighter moved from 6 Sea Zone to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 fighter moved from 6 Sea Zone to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            1 artillery moved from 39 Sea Zone to Ceylon
            1 battleship moved from 42 Sea Zone to 39 Sea Zone
            1 carrier moved from 42 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            1 fighter moved from 42 Sea Zone to 39 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 fighter moved from 37 Sea Zone to Malaya
            1 cruiser moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Kiangsi to Kwangsi
            1 artillery moved from Kiangsi to Kwangsi
            1 tactical_bomber moved from Kiangsi to Kwangsi
            1 fighter moved from Kiangsi to Kwangsi
            1 bomber moved from Kiangsi to Kwangsi
            1 bomber moved from Kiangsi to Kwangsi
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 tactical_bomber moved from Anhwe to Hunan
            1 fighter moved from Anhwe to Hunan
            1 tactical_bomber moved from Anhwe to Hunan
            1 tactical_bomber moved from Anhwe to Kwangsi
            1 fighter moved from Anhwe to Japan
            1 fighter moved from Anhwe to Japan
            1 fighter moved from Anhwe to Japan
            1 fighter moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hopei
            1 destroyer moved from 45 Sea Zone to 37 Sea Zone
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Manchuria, round 2 : 5/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hunan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Ceylon
            Battle in Kwangsi
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/7 hits, 3.67 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Ceylon from UK_Pacific, taking Kwangsi from Chinese with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 bomber moved from Kwangsi to Kiangsu
            1 bomber moved from Kwangsi to Kiangsu
            1 fighter moved from Kwangsi to Anhwe
            1 tactical_bomber moved from Kwangsi to Anhwe
            1 tactical_bomber moved from Kwangsi to Anhwe
            1 tactical_bomber moved from Hunan to Anhwe
            1 tactical_bomber moved from Hunan to Anhwe
            1 fighter moved from Hunan to Anhwe
            1 fighter moved from Hunan to Anhwe
            1 bomber moved from Kiangsu to Anhwe
            1 bomber moved from Kiangsu to Anhwe
            1 mech_infantry moved from Shantung to Jehol
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 aaGun moved from Shantung to Kiangsu
            2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
    
        Place Units - Japanese
            2 armour and 1 infantry placed in Kiangsu
            1 armour and 2 infantry placed in Shantung
            1 armour placed in Japan
            3 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    UK_Pacific : -0.33
    Japanese : 1.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 bomber, 3 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 mech_infantrys moved from Morocco to Tunisia
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
    
        Non Combat Move - Americans
            1 bomber moved from 35 Sea Zone to Yunnan
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 aaGun moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            3 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 1 bomber placed in Western United States
            2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
            1 armour, 1 artillery and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kansu to Shensi
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 bomber, 3 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 mech_infantrys moved from Morocco to Tunisia
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
    
        Non Combat Move - Americans
            1 bomber moved from 35 Sea Zone to Yunnan
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 aaGun moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            3 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 1 bomber placed in Western United States
            2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
            1 armour, 1 artillery and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kansu to Shensi
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 armour and 1 mech_infantry moved from Tanganyika Territory to Ethiopia
                  British take Ethiopia from Italians
            1 mech_infantry moved from Kenya to British Somaliland
                  British take British Somaliland from Italians
            1 armour moved from Kenya to Egypt
            1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 destroyer moved from 76 Sea Zone to 79 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            3 fighters moved from Persia to Russia
            1 infantry moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 armour moved from India to Yunnan
            1 infantry moved from West India to India
            1 infantry moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - British
            Battle in Kwangsi
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Kwangsi to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 artillery moved from Burma to India
            1 aaGun moved from Burma to India
            4 infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            2 infantry placed in Union of South Africa
            1 artillery, 1 fighter and 1 infantry placed in Persia
            2 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,2,5,5,1,2,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,2,6,1,6,2,3,6
            UK_Pacific collect 5 PUs (5 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 0.67
    Chinese : 0.33
    Japanese : -1.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Western Ukraine to Rostov
                  Italians take Rostov from Russians
            1 artillery moved from Libya to Tobruk
            1 mech_infantry moved from Libya to Tobruk
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 artillery and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Yugoslavia
            1 armour moved from Romania to Ukraine
            1 armour moved from Romania to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 infantry moved from Romania to Bessarabia
            1 artillery moved from Romania to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Persia to Russia
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Eastern Poland to Volgograd
            1 bomber moved from Eastern Poland to Volgograd
            1 armour moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Caucasus
            10 armour moved from Bryansk to Volgograd
                  Germans take Tambov from Russians
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
            5 artilleries moved from Baltic States to Novgorod
            3 artilleries moved from Belarus to Novgorod
            4 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 4 armour, 8 artilleries and 1 mech_infantry
                Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
                    Germans roll dice for 4 armour, 8 artilleries and 1 mech_infantry in Novgorod, round 2 : 6/13 hits, 5.00 expected hits
                    Russians roll dice for 2 aaGuns, 1 artillery and 6 infantry in Novgorod, round 2 : 2/7 hits, 2.33 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Germans, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 4 armour and 7 artilleries in Novgorod, round 3 : 4/11 hits, 4.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 4 armour and 7 artilleries remaining. Battle score for attacker is 24
                Casualties for Germans: 1 artillery and 1 mech_infantry
                Casualties for Russians: 2 aaGuns, 1 artillery and 6 infantry
            Battle in Volgograd
                Germans attack with 10 armour and 2 bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 10 armour and 2 bombers in Volgograd, round 2 : 7/12 hits, 6.33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 8 armour and 2 bombers remaining. Battle score for attacker is -6
                Casualties for Germans: 2 armour
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Volgograd to Rostov
            1 bomber moved from Volgograd to Rostov
            1 artillery moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Rostov
            5 infantry moved from Ukraine to Rostov
            1 tactical_bomber moved from Eastern Poland to Rostov
            1 tactical_bomber moved from Eastern Poland to Rostov
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            4 armour moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Yugoslavia
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 113 Sea Zone
            3 armour placed in Ukraine
            2 armour placed in Germany
            1 mech_infantry placed in Germany
            3 infantry placed in Western Germany
            1 infantry placed in Normandy Bordeaux
            Germans undo move 5.
            2 infantry placed in Normandy Bordeaux
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
            Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 0.00
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 6 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
    Germany : 2 armour, 1 factory_major and 1 mech_infantry
    Belarus : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag
    Rostov : 2 aaGuns, 1 artillery, 2 bombers, 5 infantry and 2 tactical_bombers
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 4 armour, 2 fighters and 2 mech_infantrys
    Bessarabia : 1 flag
    Tambov : 1 flag
    Ukraine : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
    Western Ukraine : 1 flag
    Volgograd : 1 flag, 8 armour and 1 factory_minor
    Novgorod : 1 flag, 1 airfield, 4 armour, 7 artilleries, 1 factory_minor and 1 harbour
    Caucasus : 1 flag, 2 armour
    125 Sea Zone : 1 flag, 1 submarine
    113 Sea Zone : 1 destroyer and 1 submarine
    Bulgaria : 1 flag
    Yugoslavia : 1 mech_infantry
    

    Production/PUs Summary :

    Germans : 53 / 67
    Russians : 27 / 46
    Japanese : 44 / 61
    Americans : 52 / 83
    Chinese : 9 / 11
    British : 31 / 40
    UK_Pacific : 10 / 9
    Italians : 15 / 15
    ANZAC : 14 / 20
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 157 times
            2 was rolled 162 times
            3 was rolled 149 times
            4 was rolled 138 times
            5 was rolled 164 times
            6 was rolled 129 times
        Average roll : 3.419
        Median : 3.000
        Variance : 1.086
        Standard Deviation : 1.042
        Total rolls : 899
    
    Null / Other
            3 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 3.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Germans Combat
            1 was rolled 58 times
            2 was rolled 60 times
            3 was rolled 59 times
            4 was rolled 50 times
            5 was rolled 47 times
            6 was rolled 48 times
        Average roll : 3.348
        Median : 3.000
        Variance : 0.552
        Standard Deviation : 0.743
        Total rolls : 322
    
    British Combat
            1 was rolled 13 times
            2 was rolled 20 times
            3 was rolled 14 times
            4 was rolled 9 times
            5 was rolled 20 times
            6 was rolled 7 times
        Average roll : 3.289
        Median : 3.000
        Variance : 1.791
        Standard Deviation : 1.338
        Total rolls : 83
    
    Italians Combat
            1 was rolled 15 times
            2 was rolled 10 times
            3 was rolled 8 times
            4 was rolled 11 times
            5 was rolled 14 times
            6 was rolled 17 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.777
        Standard Deviation : 0.881
        Total rolls : 75
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 3 times
        Average roll : 3.480
        Median : 3.000
        Variance : 0.618
        Standard Deviation : 0.786
        Total rolls : 25
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 4 times
            5 was rolled 5 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.602
        Standard Deviation : 0.776
        Total rolls : 19
    
    ANZAC Combat
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 1 times
        Average roll : 2.929
        Median : 3.000
        Variance : 1.487
        Standard Deviation : 1.219
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 14 times
            4 was rolled 15 times
            5 was rolled 15 times
            6 was rolled 6 times
        Average roll : 3.552
        Median : 4.000
        Variance : 1.194
        Standard Deviation : 1.093
        Total rolls : 67
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.583
        Median : 4.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Russians Combat
            1 was rolled 34 times
            2 was rolled 29 times
            3 was rolled 15 times
            4 was rolled 16 times
            5 was rolled 22 times
            6 was rolled 20 times
        Average roll : 3.169
        Median : 3.000
        Variance : 2.069
        Standard Deviation : 1.438
        Total rolls : 136
    
    Japanese Combat
            1 was rolled 18 times
            2 was rolled 23 times
            3 was rolled 24 times
            4 was rolled 21 times
            5 was rolled 28 times
            6 was rolled 22 times
        Average roll : 3.618
        Median : 4.000
        Variance : 0.410
        Standard Deviation : 0.640
        Total rolls : 136
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 mech_infantry moved from Russia to Smolensk
            1 mech_infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 mech_infantry moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 infantry moved from Karelia to Vyborg
            1 infantry moved from Norway to Finland
            1 artillery moved from Karelia to Finland
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Kazakhstan
            1 aaGun and 8 infantry moved from Timguska to Novosibirsk
            1 aaGun and 2 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,4,6,4,6,3,4,3,1,1,5,3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
            Russians collect 25 PUs (6 lost to blockades); end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.33
    

    Savegame


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