19L Patryn Axis -VS- dawgoneit Allies +22


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Hawaiian Islands to 89 Sea Zone
            1 carrier moved from 101 Sea Zone to 89 Sea Zone
            1 fighter moved from 101 Sea Zone to 89 Sea Zone
            1 cruiser moved from 101 Sea Zone to 89 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 bombers moved from Western United States to Eastern United States
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            Americans undo move 3.
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            13 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Suiyuyan, round 2 : 2/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 17 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from British Somaliland to Kenya
            1 armour moved from Egypt to Kenya
            1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 bomber and 1 fighter moved from United Kingdom to 111 Sea Zone
    
        Combat - British
            Battle in Alexandria
                British attack with 3 artilleries and 3 infantry
                Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 3 cruisers in Alexandria, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 3 artilleries and 3 infantry in Alexandria, round 2 : 0/6 hits, 2.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 0/5 hits, 1.83 expected hits
                    2 infantry owned by the Italians lost in Alexandria
                    British roll dice for 3 artilleries and 3 infantry in Alexandria, round 3 : 1/6 hits, 2.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British roll dice for 3 artilleries and 2 infantry in Alexandria, round 4 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                    British roll dice for 3 artilleries and 2 infantry in Alexandria, round 5 : 3/5 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Alexandria, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 17
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Kenya
                British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 111 Sea Zone
                British attack with 1 bomber and 1 fighter
                Germans defend with 1 battleship
                    British roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 111 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
                Casualties for Germans: 1 battleship
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from 111 Sea Zone to United Kingdom
            1 fighter moved from Kenya to Egypt
            1 tactical_bomber moved from Kenya to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 fighter moved from India to Persia
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Shan State to Malaya
            2 infantry moved from Burma to Shan State
            2 infantry moved from India to Burma
    
        Place Units - British
            1 fighter and 1 tactical_bomber placed in United Kingdom
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -2.00
    Italians : -2.67
    Chinese : 0.00
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Hawaiian Islands to 89 Sea Zone
            1 carrier moved from 101 Sea Zone to 89 Sea Zone
            1 fighter moved from 101 Sea Zone to 89 Sea Zone
            1 cruiser moved from 101 Sea Zone to 89 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 bombers moved from Western United States to Eastern United States
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            Americans undo move 3.
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            13 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Suiyuyan, round 2 : 2/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 17 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from British Somaliland to Kenya
            1 armour moved from Egypt to Kenya
            1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 bomber and 1 fighter moved from United Kingdom to 111 Sea Zone
    
        Combat - British
            Battle in Alexandria
                British attack with 3 artilleries and 3 infantry
                Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 3 cruisers in Alexandria, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 3 artilleries and 3 infantry in Alexandria, round 2 : 0/6 hits, 2.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 0/5 hits, 1.83 expected hits
                    2 infantry owned by the Italians lost in Alexandria
                    British roll dice for 3 artilleries and 3 infantry in Alexandria, round 3 : 1/6 hits, 2.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British roll dice for 3 artilleries and 2 infantry in Alexandria, round 4 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                    British roll dice for 3 artilleries and 2 infantry in Alexandria, round 5 : 3/5 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Alexandria, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 17
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Kenya
                British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 111 Sea Zone
                British attack with 1 bomber and 1 fighter
                Germans defend with 1 battleship
                    British roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 111 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
                Casualties for Germans: 1 battleship
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from 111 Sea Zone to United Kingdom
            1 fighter moved from Kenya to Egypt
            1 tactical_bomber moved from Kenya to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 fighter moved from India to Persia
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Shan State to Malaya
            2 infantry moved from Burma to Shan State
            2 infantry moved from India to Burma
    
        Place Units - British
            1 fighter and 1 tactical_bomber placed in United Kingdom
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to India: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -2.00
    Italians : -2.67
    Chinese : 0.00
    Japanese : -0.67
    

    Savegame


  • @dawgoneit i’m not sure why it or i didn’t deploy in India thus my edit deploy

  • '18 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
    
        Non Combat Move - Italians
            4 infantry moved from Greece to Bulgaria
            1 artillery moved from Greece to Bulgaria
            1 armour moved from Greece to Romania
            1 aaGun moved from Yugoslavia to Bulgaria
            1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
            1 armour moved from Northern Italy to Yugoslavia
            1 battleship, 2 cruisers and 1 transport moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Algeria to Tunisia
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Holland Belgium to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            2 bombers moved from Western Germany to Karelia
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
            3 infantry moved from Finland to Karelia
            3 fighters and 4 tactical_bombers moved from Western Germany to Karelia
            1 cruiser moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            2 artilleries and 13 infantry moved from Romania to Eastern Poland
            9 infantry moved from Poland to Eastern Poland
            7 infantry moved from Poland to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            3 armour moved from Poland to Eastern Poland
            10 armour and 10 mech_infantrys moved from Germany to Baltic States
            5 artilleries and 4 infantry moved from Poland to Baltic States
            1 submarine moved from 118 Sea Zone to 119 Sea Zone
    
        Combat - Germans
    

    Savegame

  • '18 '16

    Scramble SZ 127?


  • @Patryn max scramble

  • '18 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Holland Belgium to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            2 bombers moved from Western Germany to Karelia
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
            3 infantry moved from Finland to Karelia
            3 fighters and 4 tactical_bombers moved from Western Germany to Karelia
            1 cruiser moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            2 artilleries and 13 infantry moved from Romania to Eastern Poland
            9 infantry moved from Poland to Eastern Poland
            7 infantry moved from Poland to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            3 armour moved from Poland to Eastern Poland
            10 armour and 10 mech_infantrys moved from Germany to Baltic States
            5 artilleries and 4 infantry moved from Poland to Baltic States
            1 submarine moved from 118 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Russians scrambles 2 units out of Novgorod to defend against the attack in 127 Sea Zone
            Russians scrambles to create a battle in territory 127 Sea Zone
            Battle in 127 Sea Zone
                Germans attack with 1 cruiser and 1 transport
                Russians defend with 2 fighters
                    Germans roll dice for 1 cruiser and 1 transport in 127 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 2 fighters in 127 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Russians and 1 cruiser owned by the Germans lost in 127 Sea Zone
                1 transport owned by the Germans retreated to 126 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Germans: 1 cruiser
                Casualties for Russians: 1 fighter
            Battle in Karelia
                Germans attack with 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers
                Russians defend with 1 artillery and 5 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers in Karelia, round 2 : 6/12 hits, 5.83 expected hits
                    Russians roll dice for 1 artillery and 5 infantry in Karelia, round 2 : 1/6 hits, 2.00 expected hits
                    5 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 5 infantry
            Battle in Baltic States
                Germans attack with 10 armour, 5 artilleries, 4 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 5 artilleries, 4 infantry and 10 mech_infantrys in Baltic States, round 2 : 14/29 hits, 9.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 10 armour, 5 artilleries, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 armour, 3 artilleries and 29 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 3 artilleries and 29 infantry in Eastern Poland, round 2 : 9/35 hits, 7.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 armour, 3 artilleries and 29 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Moving scrambled unit from 127 Sea Zone back to originating territory: Novgorod
    
        Non Combat Move - Germans
            1 infantry moved from Norway to Finland
            3 fighters and 4 tactical_bombers moved from Karelia to Finland
            2 bombers moved from Karelia to Finland
            1 aaGun moved from Poland to Eastern Poland
            1 aaGun moved from Poland to Baltic States
            1 aaGun moved from Poland to Eastern Poland
            5 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            4 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
            Germans collect 43 PUs (1 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 6.00
    Russians : -2.00
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 armour and 1 fighter moved from Novgorod to Bryansk
            2 aaGuns, 2 armour, 9 infantry and 1 mech_infantry moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            1 aaGun and 6 infantry moved from Ukraine to Bryansk
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Smolensk to Bryansk
            1 fighter moved from Yenisey to Amur
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 armour moved from Urals to Yenisey
    
        Place Units - Russians
            2 armour, 1 fighter and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 10 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            3 artilleries and 9 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Kweichow to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            2 artilleries and 6 infantry moved from Chahar to Suiyuyan
            3 fighters and 3 tactical_bombers moved from Hunan to Suiyuyan
            2 bombers moved from Kwangsi to Suiyuyan
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 15 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers in Suiyuyan, round 2 : 7/18 hits, 7.17 expected hits
                    Chinese roll dice for 15 infantry in Suiyuyan, round 2 : 2/15 hits, 5.00 expected hits
                    2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Suiyuyan, round 3 : 12/16 hits, 6.83 expected hits
                    Chinese roll dice for 8 infantry in Suiyuyan, round 3 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for Japanese: 5 infantry
                Casualties for Chinese: 15 infantry
            Battle in Szechwan
                Japanese attack with 3 artilleries and 9 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 artilleries and 9 infantry in Szechwan, round 2 : 1/12 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 3 artilleries and 9 infantry in Szechwan, round 3 : 3/12 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Chahar to Suiyuyan
            3 infantry moved from Kiangsu to Kiangsi
            3 fighters and 3 tactical_bombers moved from Suiyuyan to Hopei
            2 bombers moved from Suiyuyan to Hopei
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Jehol to 19 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            2 transports placed in 6 Sea Zone
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3.67
    Japanese : 3.00
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Kansu to Burma
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Kansu to Burma
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Persia to Iraq
            1 fighter moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 bomber moved from United Kingdom to 92 Sea Zone
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Iraq
                British attack with 4 fighters, 3 infantry and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 5/9 hits, 3.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Iraq to 98 Sea Zone
            2 fighters moved from Iraq to Egypt
            1 bomber moved from 92 Sea Zone to French West Africa
            3 artilleries and 1 infantry moved from Alexandria to Egypt
            1 armour and 1 mech_infantry moved from Kenya to Egypt
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Belgian Congo to Kenya
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 fighters and 1 tactical_bomber moved from United Kingdom to French West Africa
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
            1 armour placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery and 8 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour, 1 artillery and 8 infantry
    

    Combat Hit Differential Summary :

    British : 1.17
    Neutral_Axis : 0.00
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Yugoslavia to Eastern Poland
            1 armour moved from Romania to Eastern Poland
            1 aaGun, 1 artillery and 4 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            3 submarines placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 tactical_bomber placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            2 infantry moved from Tunisia to Algeria
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 98 Sea Zone to 93 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 infantry moved from United Kingdom to Scotland
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 4 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Eastern Poland to Western Ukraine
            2 bombers moved from Finland to Western Ukraine
            3 fighters and 4 tactical_bombers moved from Finland to Novgorod
            5 artilleries and 4 infantry moved from Baltic States to Belarus
            2 artilleries and 2 infantry moved from Eastern Poland to Belarus
            1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
            3 armour moved from Baltic States to Belarus
    
        Combat - Germans
            Battle in Archangel
            Battle in Novgorod
                Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Germans win, taking Archangel from Russians, taking Novgorod from Russians with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 3 armour, 7 artilleries and 6 infantry
                Russians defend with 2 infantry
                Germans win, taking Belarus from Russians with 3 armour, 7 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun, 7 armour and 10 mech_infantrys moved from Baltic States to Belarus
            2 aaGuns, 3 armour, 1 artillery and 25 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Poland to Belarus
            3 mech_infantrys moved from Poland to Belarus
            4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            1 fighter and 2 tactical_bombers moved from Novgorod to Eastern Poland
            1 infantry moved from Normandy Bordeaux to France
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            4 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
            Germans collect 48 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

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