Whackamatt Allies -vs- dawgoneit Axis 1914 #A-2

  • 20 18 17 15

    TripleA Turn Summary: Britain round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 2
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 3,4 and gets 0 hits
    
        Combat Move - Britain
            4 infantry moved from England to Sea Zone 15 English Channel
            4 infantry moved from Sea Zone 15 English Channel to Belgium
            2 infantry moved from Scotland to England
            2 infantry moved from Wales to England
            2 battlecruisers, 1 battleship and 2 cruisers moved from Sea Zone 17 Norwegian Sea to Sea Zone 15 English Channel
            1 battlecruiser and 1 cruiser moved from Sea Zone 33 Mid Atlantic to Sea Zone 53 Mid Atlantic
            1 infantry moved from Upper Volta to Niger
            1 infantry moved from Port Sudan to Eritrea
            1 infantry moved from Upper Egypt to Port Sudan
            1 infantry moved from German Southwest Africa to Northern Rhodesia
            1 cavalry moved from Bechuanaland to Northern Rhodesia
            1 cavalry moved from Northern Rhodesia to Rwanda
            1 field_gun and 1 infantry moved from Cape Colony to German Southwest Africa
            1 battlecruiser, 1 cruiser and 2 destroyers moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            1 infantry moved from Orissa to Madras
            1 cruiser moved from Sea Zone 126 Java Sea to Sea Zone 131 Pacific Ocean
            1 field_gun and 1 infantry moved from Singapore to Sea Zone 126 Java Sea
            1 cruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 131 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 131 Pacific Ocean to Palau
            1 cavalry moved from Malaya to Singapore
            1 battlecruiser and 1 cruiser moved from Sea Zone 118 Java Sea to Sea Zone 123 Banda Sea
            3 colonials moved from New South Wales to Queensland
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean
            1 colonial moved from Punjab to Sindh
            1 cavalry moved from Madras to Gujarat
    
        Purchase Units - Britain
            Britain buy 1 battleship, 1 cruiser, 1 destroyer, 2 gass, 3 heavy_guns, 3 infantry and 3 trenchs; Remaining resources: 2 PUs; 2 techTokens; 
    
        Combat - Britain
            Battle in Sea Zone 131 Pacific Ocean
                Britain attack with 2 cruisers and 1 transport
                Germany defend with 1 transport
                    1 transport owned by the Germany lost in Sea Zone 131 Pacific Ocean
                Britain win with 2 cruisers and 1 transport remaining. Battle score for attacker is 7
                Casualties for Germany: 1 transport
            Battle in Palau
            Battle in Sea Zone 72 Persian Gulf
                Britain attack with 1 battlecruiser, 1 cruiser and 2 destroyers
                Turkey defend with 1 cruiser and 1 transport
                    Britain roll dice for 1 battlecruiser, 1 cruiser and 2 destroyers in Sea Zone 72 Persian Gulf, round 2 : 2/4 hits, 1.83 expected hits
                    Turkey roll dice for 1 cruiser and 1 transport in Sea Zone 72 Persian Gulf, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Turkey and 1 transport owned by the Turkey lost in Sea Zone 72 Persian Gulf
                Britain win, taking Palau from Germany with 1 battlecruiser, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 17
                Casualties for Turkey: 1 cruiser and 1 transport
    
        Non Combat Move - Britain
    
        Place Units - Britain
            2 gass placed in Bombay
            3 heavy_guns and 3 trenchs placed in Belgium
            1 cruiser and 1 destroyer placed in Sea Zone 15 English Channel
            1 battleship placed in Sea Zone 70 Eastern Mediterranean
            1 infantry placed in Cairo-Suez
            2 infantry placed in Goa
    
        Turn Complete - Britain
            Britain collect 86 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Turkey : -0.50
    Britain : 0.17
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Russia round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 2
    
        Research Technology - Russia
            Russia spend 10 on tech rolls
                Russia roll 1,5,3 and gets 0 hits
    
        Combat Move - Russia
            1 conscript, 2 field_guns and 3 infantry moved from Finland to Sweden
            3 conscripts moved from Latvia to Lithuania
            1 conscript moved from Minsk to Belarus
            3 conscripts moved from Kiev to Odessa
            2 conscripts, 1 field_gun and 2 infantry moved from Odessa to Belarus
            3 conscripts moved from Belarus to Lithuania
            2 infantry moved from Belarus to Lithuania
            1 field_gun and 1 heavy_gun moved from Moscow to Don
            2 cavalrys moved from Moscow to Caucasus
            2 conscripts and 1 field_gun moved from Vologda to Western Siberian Lowlands
            2 conscripts moved from Perm to Krasnoyarsk
            1 conscript moved from Perm to Krasnoyarsk
            1 conscript moved from Novosibirsk to Bratsk
            1 conscript moved from Bratsk to Chita
            1 conscript and 1 field_gun moved from Primorsky to Khabarovsk
    
        Purchase Units - Russia
            Russia buy 8 conscripts, 5 infantry and 19 trenchs; Remaining resources: 1 PUs; 3 techTokens; 
    
        Combat - Russia
            Battle in Sweden
                Russia attack with 1 conscript, 2 field_guns and 3 infantry
                Neutral defend with 2 infantry
                    Russia roll dice for 1 conscript, 2 field_guns and 3 infantry in Sweden, round 2 : 1/6 hits, 1.50 expected hits
                    Neutral roll dice for 2 infantry in Sweden, round 2 : 1/2 hits, 0.67 expected hits
                    1 conscript owned by the Russia and 1 infantry owned by the Neutral lost in Sweden
                    Russia roll dice for 2 field_guns and 3 infantry in Sweden, round 3 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 infantry in Sweden, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russia and 1 infantry owned by the Neutral lost in Sweden
                Russia loses 0 PUs for violating Swedens neutrality.
                Russia win, taking Sweden from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russia: 1 conscript and 1 infantry
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Russia
    
        Place Units - Russia
            3 trenchs placed in Lithuania
            3 trenchs placed in Belarus
            3 trenchs placed in Odessa
            2 trenchs placed in Bratsk
            2 trenchs placed in Irkutsk
            2 trenchs placed in Krasnoyarsk
            2 trenchs placed in Western Siberian Lowlands
            Russia undo move 7.
            3 trenchs placed in Khabarovsk
            Russia undo move 7.
            1 trench placed in Western Siberian Lowlands
            3 trenchs placed in Khabarovsk
            3 infantry placed in Irkutsk
            2 infantry placed in Omsk
            3 conscripts placed in Minsk
            3 conscripts placed in Kiev
            2 conscripts placed in Vladivostok
    
        Turn Complete - Russia
            Russia collect 89 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    Russia : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Communists round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 2
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists roll 6,6 and gets 2 hits
            Communists removing all Technology Tokens after successful research.
            Communists discover subwarfare
    
        Combat Move - Communists
            1 cavalry moved from Tiksi to Norilsk
                  Communists take Norilsk from Russia
            1 cavalry moved from Norilsk to Evenkia
                  Communists take Evenkia from Russia
            1 cavalry moved from Chukotka to Magadan
                  Communists take Magadan from Russia
            2 infantry moved from Yakutsk to Aldan
            2 infantry moved from Yakutsk to Tiksi
            2 infantry moved from Yakutsk to Sakhe
            1 infantry moved from Yakutsk to Sakhe
            1 cavalry moved from Magadan to Sakhe
            1 cavalry moved from Amur to Aldan
            1 conscript moved from Aldan to Sakhe
            1 infantry moved from Yakutsk to Aldan
            1 conscript moved from Aldan to Sakhe
            1 heavy_gun moved from Yakutsk to Aldan
    
        Purchase Units - Communists
            Communists buy 2 field_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Communists
    
        Non Combat Move - Communists
    
        Place Units - Communists
            1 trench placed in Aldan
            1 trench placed in Tiksi
            1 trench placed in Sakhe
            2 field_guns and 1 infantry placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating subwarfare
    
        Turn Complete - Communists
            Communists collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: USA round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 2
    
        Research Technology - USA
            USA spend 10 on tech rolls
                USA roll 6,1 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover industry
    
        Combat Move - USA
            1 infantry moved from California to Baja-Sonora
            3 cavalrys and 1 infantry moved from New Mexico to Baja-Sonora
            1 infantry moved from Louisiana to Texas
    
        Purchase Units - USA
            USA buy 1 Factory, 1 battleship, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Baja-Sonora
                USA attack with 3 cavalrys and 2 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 3 cavalrys and 2 infantry in Baja-Sonora, round 2 : 1/5 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Baja-Sonora
                    USA roll dice for 3 cavalrys and 2 infantry in Baja-Sonora, round 3 : 1/5 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Baja-Sonora, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Baja-Sonora
                USA loses 0 PUs for violating Baja-Sonoras neutrality.
                USA win, taking Baja-Sonora from Neutral with 3 cavalrys and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            1 Factory placed in Hudson-Delaware
            1 battleship, 2 destroyers and 1 submarine placed in Sea Zone 30 Mid Atlantic
            4 infantry placed in New York
    
        Activate Technology - USA
            USA activating industry
    
        Turn Complete - USA
            USA collect 66 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    USA : 0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germany round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 6,3 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover merchantmarine
    
        Combat Move - Germany
            2 cavalrys moved from Rhine to Alsace
            1 cavalry moved from Rhine to Alsace
            2 field_guns, 2 fighters and 20 infantry moved from Rhine to Belgium
            2 fighters moved from Rhine to Alsace
            1 cavalry moved from Westphalia to Belgium
            3 gass moved from Bavaria to Belgium
            4 gass moved from Bavaria to Belgium
            1 battlecruiser and 1 cruiser moved from Sea Zone 115 Tasman Sea to Sea Zone 112 Pacific Ocean
    
        Purchase Units - Germany
            Germany buy 3 field_guns, 5 gass, 2 heavy_guns, 17 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Sea Zone 112 Pacific Ocean
                Germany attack with 1 battlecruiser and 1 cruiser
                France defend with 2 cruisers and 1 transport
                    Germany roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 112 Pacific Ocean, round 2 : 1/2 hits, 1.17 expected hits
                    France roll dice for 2 cruisers and 1 transport in Sea Zone 112 Pacific Ocean, round 2 : 1/2 hits, 1.00 expected hits
                    1 cruiser owned by the France and 1 cruiser owned by the Germany lost in Sea Zone 112 Pacific Ocean
                    Germany roll dice for 1 battlecruiser in Sea Zone 112 Pacific Ocean, round 3 : 0/1 hits, 0.67 expected hits
                    France roll dice for 1 cruiser and 1 transport in Sea Zone 112 Pacific Ocean, round 3 : 0/1 hits, 0.50 expected hits
                    Germany roll dice for 1 battlecruiser in Sea Zone 112 Pacific Ocean, round 4 : 1/1 hits, 0.67 expected hits
                    France roll dice for 1 cruiser and 1 transport in Sea Zone 112 Pacific Ocean, round 4 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the France and 1 battlecruiser owned by the Germany lost in Sea Zone 112 Pacific Ocean
                France win with 1 transport remaining. Battle score for attacker is -6
                Casualties for Germany: 1 battlecruiser and 1 cruiser
                Casualties for France: 2 cruisers
            Battle in Alsace
                Germany attack with 3 cavalrys and 2 fighters
                France defend with 2 infantry
                    Germany roll dice for 3 cavalrys and 2 fighters in Alsace, round 2 : 4/5 hits, 1.50 expected hits
                    France roll dice for 2 infantry in Alsace, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the France lost in Alsace
                Germany win, taking Alsace from France with 3 cavalrys and 2 fighters remaining. Battle score for attacker is 6
                Casualties for France: 2 infantry
            Battle in Belgium
                Germany attack with 1 cavalry, 2 field_guns, 2 fighters, 7 gass and 20 infantry
                Britain defend with 1 Factory, 1 field_gun, 3 heavy_guns, 9 infantry and 6 trenchs; France defend with 2 cavalrys and 1 field_gun
                    Germany roll dice for 7 gass in Belgium, round 2 : 7/7 hits, 5.83 expected hits
                    5 infantry owned by the Britain and 2 cavalrys owned by the France lost in Belgium
                    7 gass owned by the Germany lost in Belgium
                    Germany roll dice for 1 cavalry, 2 field_guns, 2 fighters and 20 infantry in Belgium, round 2 : 2/25 hits, 5.50 expected hits
                Units damaged: 2 trenchs owned by the Britain
                    Britain roll dice for 2 field_guns, 3 heavy_guns, 4 infantry and 6 trenchs in Belgium, round 2 : 4/9 hits, 4.00 expected hits
                    4 infantry owned by the Germany lost in Belgium
                    Germany roll dice for 1 cavalry, 2 field_guns, 2 fighters and 16 infantry in Belgium, round 3 : 5/21 hits, 4.83 expected hits
                Units damaged: 4 trenchs owned by the Britain
                    Britain roll dice for 2 field_guns, 3 heavy_guns, 4 infantry and 6 trenchs in Belgium, round 3 : 4/9 hits, 4.00 expected hits
                    4 infantry owned by the Germany and 1 trench owned by the Britain lost in Belgium
                    Germany roll dice for 1 cavalry, 2 field_guns, 2 fighters and 12 infantry in Belgium, round 4 : 3/17 hits, 4.17 expected hits
                    Britain roll dice for 2 field_guns, 3 heavy_guns, 4 infantry and 5 trenchs in Belgium, round 4 : 2/9 hits, 4.00 expected hits
                    2 infantry owned by the Germany and 3 trenchs owned by the Britain lost in Belgium
                    Germany roll dice for 1 cavalry, 2 field_guns, 2 fighters and 10 infantry in Belgium, round 5 : 3/15 hits, 3.83 expected hits
                    Britain roll dice for 2 field_guns, 3 heavy_guns, 4 infantry and 2 trenchs in Belgium, round 5 : 4/9 hits, 4.00 expected hits
                    4 infantry owned by the Germany, 1 infantry owned by the Britain and 2 trenchs owned by the Britain lost in Belgium
                    Germany roll dice for 1 cavalry, 2 field_guns, 2 fighters and 6 infantry in Belgium, round 6 : 3/11 hits, 3.17 expected hits
                    Britain roll dice for 2 field_guns, 3 heavy_guns and 3 infantry in Belgium, round 6 : 6/8 hits, 3.67 expected hits
                    6 infantry owned by the Germany and 3 infantry owned by the Britain lost in Belgium
                    Germany roll dice for 1 cavalry, 2 field_guns and 2 fighters in Belgium, round 7 : 1/5 hits, 1.67 expected hits
                    Britain roll dice for 2 field_guns and 3 heavy_guns in Belgium, round 7 : 3/5 hits, 2.67 expected hits
                    2 field_guns owned by the Germany, 1 field_gun owned by the France and 1 cavalry owned by the Germany lost in Belgium
                 retreated to Belgium
                Britain win with 1 field_gun and 3 heavy_guns remaining. Battle score for attacker is -43
                Casualties for Britain: 9 infantry and 6 trenchs
                Casualties for France: 2 cavalrys and 1 field_gun
                Casualties for Germany: 1 cavalry, 2 field_guns, 7 gass and 20 infantry
    
        Non Combat Move - Germany
            2 fighters moved from Belgium to Rhine
            2 field_guns moved from Westphalia to Rhine
            2 infantry moved from Bavaria to Wurttemburg
            1 infantry moved from Holstein to Denmark
            2 infantry moved from Mecklenburg to Hanover
            3 cavalrys, 3 field_guns, 2 heavy_guns and 10 infantry moved from Warsaw to Eastern Poland
            4 infantry moved from West Prussia to East Prussia
            4 infantry moved from East Prussia to Eastern Poland
            3 field_guns and 3 infantry moved from Brandenburg to West Prussia
            1 cavalry, 1 field_gun and 5 infantry moved from Berlin to Brandenburg
            1 cavalry moved from Brandenburg to West Prussia
            2 fighters moved from Alsace to Rhine
    
        Place Units - Germany
            5 gass placed in Bavaria
            2 heavy_guns placed in Warsaw
            3 field_guns and 3 infantry placed in Berlin
            6 infantry placed in Mecklenburg
            1 infantry placed in Bavaria
            Germany undo move 4.
            3 submarines placed in Sea Zone 12 Baltic Sea
            3 infantry placed in Mecklenburg
            10 infantry placed in Berlin
    
        Activate Technology - Germany
            Germany activating merchantmarine
    
        Turn Complete - Germany
            Germany collect 120 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Britain : 0.67
    France : -0.67
    Germany : -3.00
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: France round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 1,1 and gets 0 hits
    
        Combat Move - France
            1 field_gun and 1 infantry moved from Franche-Comte to Alsace
            8 field_guns, 1 heavy_gun and 12 infantry moved from Champagne to Rhine
            1 gas moved from Paris to Rhine
            1 fighter moved from Paris to Rhine
            8 heavy_guns moved from Paris to Champagne
            1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
            2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic
            1 colonial and 2 infantry moved from Niger to Chad
            1 colonial moved from Dahome to Nigeria
            1 infantry moved from Congo to Rwanda
            1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
            1 field_gun and 1 infantry moved from Piedmont to Milan
            2 colonials and 3 infantry moved from Tuscany to Milan
            2 colonials moved from Morocco to Sea Zone 53 Mid Atlantic
            1 battlecruiser, 1 battleship, 2 colonials, 1 cruiser and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 34 Mid Atlantic
            2 colonials moved from Sea Zone 34 Mid Atlantic to Azores
            1 colonial moved from Cochinchina to Sea Zone 127 Gulf of Thailand
            1 colonial, 1 cruiser, 1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 136 East China Sea
            1 colonial and 1 infantry moved from Sea Zone 136 East China Sea to Shanghai 3
            1 colonial and 1 infantry moved from Shanghai 4 to Shanghai 1
                  France take Shanghai 1 from Germany
            1 colonial and 1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea
            1 colonial and 1 field_gun moved from Sea Zone 137 Yellow Sea to Shanghai 1
            1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 143 Pacific Ocean
            2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            2 infantry moved from Sea Zone 15 English Channel to Belgium
            2 transports moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea
    
        Purchase Units - France
            France buy 1 Factory, 8 cavalrys, 4 colonials, 3 gass and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - France
            Battle in Alsace
                France attack with 1 field_gun and 1 infantry
                Germany defend with 3 cavalrys
                    France roll dice for 1 field_gun and 1 infantry in Alsace, round 2 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 3 cavalrys in Alsace, round 2 : 0/3 hits, 0.50 expected hits
                    1 cavalry owned by the Germany lost in Alsace
                    France roll dice for 1 field_gun and 1 infantry in Alsace, round 3 : 2/2 hits, 0.67 expected hits
                    Germany roll dice for 2 cavalrys in Alsace, round 3 : 1/2 hits, 0.33 expected hits
                    2 cavalrys owned by the Germany and 1 infantry owned by the France lost in Alsace
                France win, taking Alsace from Germany with 1 field_gun remaining. Battle score for attacker is 9
                Casualties for Germany: 3 cavalrys
                Casualties for France: 1 infantry
            Battle in Azores
                France attack with 2 colonials
                Neutral defend with 1 infantry
                    France roll dice for 1 battlecruiser and 1 battleship in Azores, round 2 : 0/2 hits, 1.33 expected hits
                    France roll dice for 2 colonials in Azores, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
                    France roll dice for 2 colonials in Azores, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 colonial owned by the France lost in Azores
                France loses 0 PUs for violating Azoress neutrality.
                France win, taking Azores from Neutral with 1 colonial remaining. Battle score for attacker is 0
                Casualties for France: 1 colonial
                Casualties for Neutral: 1 infantry
            Battle in Rhine
                France attack with 8 field_guns, 1 fighter, 1 gas, 1 heavy_gun and 12 infantry
                Germany defend with 2 field_guns, 4 fighters, 3 heavy_guns, 8 infantry and 2 trenchs
                    France roll dice for 1 gas in Rhine, round 2 : 0/1 hits, 0.67 expected hits
                    1 gas owned by the France lost in Rhine
                    France roll dice for 8 field_guns, 1 fighter, 1 heavy_gun and 12 infantry in Rhine, round 2 : 7/22 hits, 7.00 expected hits
                    Germany roll dice for 2 field_guns, 4 fighters, 3 heavy_guns, 8 infantry and 2 trenchs in Rhine, round 2 : 7/17 hits, 7.33 expected hits
                    3 infantry owned by the Germany, 2 trenchs owned by the Germany and 7 infantry owned by the France lost in Rhine
                    France roll dice for 8 field_guns, 1 fighter, 1 heavy_gun and 5 infantry in Rhine, round 3 : 8/15 hits, 5.00 expected hits
                    Germany roll dice for 2 field_guns, 4 fighters, 3 heavy_guns and 5 infantry in Rhine, round 3 : 6/14 hits, 6.33 expected hits
                    2 field_guns owned by the Germany, 1 fighter owned by the Germany, 5 infantry owned by the Germany, 1 field_gun owned by the France and 5 infantry owned by the France lost in Rhine
                    France roll dice for 7 field_guns, 1 fighter and 1 heavy_gun in Rhine, round 4 : 2/9 hits, 3.00 expected hits
                    Germany roll dice for 3 fighters and 3 heavy_guns in Rhine, round 4 : 5/6 hits, 3.50 expected hits
                    2 fighters owned by the Germany and 5 field_guns owned by the France lost in Rhine
                    France roll dice for 2 field_guns, 1 fighter and 1 heavy_gun in Rhine, round 5 : 0/4 hits, 1.33 expected hits
                    Germany roll dice for 1 fighter and 3 heavy_guns in Rhine, round 5 : 2/4 hits, 2.50 expected hits
                    2 field_guns owned by the France lost in Rhine
                1 heavy_gun owned by the France retreated to Champagne
                Germany win with 1 fighter and 3 heavy_guns remaining. Battle score for attacker is -6
                Casualties for France: 8 field_guns, 1 gas and 12 infantry
                Casualties for Germany: 2 field_guns, 3 fighters, 8 infantry and 2 trenchs
    
        Non Combat Move - France
            1 fighter moved from Rhine to Champagne
    
        Place Units - France
            8 cavalrys placed in Paris
            3 gass placed in Brittany
            1 infantry placed in Marseilles
            2 colonials placed in Algiers
            2 colonials placed in Tobruk
            1 Factory placed in Tsingtao
    
        Turn Complete - France
            France collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    France : 0.00
    Germany : 0.50
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Serbia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Serbia
                Serbia rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Serbia
            1 field_gun and 1 infantry moved from Albania to Montenegro
            3 infantry moved from Albania to Serbia
            1 heavy_gun and 1 infantry moved from Serbia to Bosnia
    
        Purchase Units - Serbia
            Serbia buy 5 infantry and 4 trenchs; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat - Serbia
            Battle in Bosnia
                Serbia attack with 1 heavy_gun and 1 infantry
                Austria defend with 1 infantry
                    Serbia roll dice for 1 heavy_gun and 1 infantry in Bosnia, round 2 : 2/2 hits, 0.67 expected hits
                    Austria roll dice for 1 infantry in Bosnia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Bosnia
                Serbia win, taking Bosnia from Austria with 1 heavy_gun remaining. Battle score for attacker is 0
                Casualties for Serbia: 1 infantry
                Casualties for Austria: 1 infantry
            Battle in Montenegro
                Serbia attack with 1 field_gun and 1 infantry
                Austria defend with 1 infantry
                    Serbia roll dice for 1 field_gun and 1 infantry in Montenegro, round 2 : 1/2 hits, 0.67 expected hits
                    Austria roll dice for 1 infantry in Montenegro, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria lost in Montenegro
                Serbia win, taking Montenegro from Austria with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Austria: 1 infantry
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            2 trenchs placed in Macedonia
            2 trenchs placed in Serbia
            4 infantry placed in Belgrade
            1 infantry placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 23 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Serbia rolls : : 0.00
    Austria : 0.33
    Serbia : 1.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Austria round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 3,2,6 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover subwarfare
    
        Combat Move - Austria
            1 field_gun and 1 infantry moved from Baranya to Bosnia
            7 infantry moved from Hungary to Transylvania
            2 infantry moved from Vienna to Hungary
            1 cavalry, 2 field_guns, 2 heavy_guns and 13 infantry moved from Venice to Milan
    
        Purchase Units - Austria
            Austria buy 2 field_guns, 13 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Milan
                Austria attack with 1 cavalry, 2 field_guns, 2 heavy_guns and 13 infantry
                Italy defend with 6 infantry; France defend with 2 colonials, 1 field_gun and 4 infantry
                    Austria roll dice for 1 cavalry, 2 field_guns, 2 heavy_guns and 13 infantry in Milan, round 2 : 1/18 hits, 4.33 expected hits
                    Italy roll dice for 2 colonials, 1 field_gun and 10 infantry in Milan, round 2 : 5/13 hits, 4.33 expected hits
                    1 infantry owned by the Italy and 5 infantry owned by the Austria lost in Milan
                    Austria roll dice for 1 cavalry, 2 field_guns, 2 heavy_guns and 8 infantry in Milan, round 3 : 3/13 hits, 3.50 expected hits
                    Italy roll dice for 2 colonials, 1 field_gun and 9 infantry in Milan, round 3 : 2/12 hits, 4.00 expected hits
                    3 infantry owned by the Italy and 2 infantry owned by the Austria lost in Milan
                    Austria roll dice for 1 cavalry, 2 field_guns, 2 heavy_guns and 6 infantry in Milan, round 4 : 4/11 hits, 3.17 expected hits
                    Italy roll dice for 2 colonials, 1 field_gun and 6 infantry in Milan, round 4 : 2/9 hits, 3.00 expected hits
                    2 infantry owned by the Italy, 2 infantry owned by the Austria and 2 infantry owned by the France lost in Milan
                    Austria roll dice for 1 cavalry, 2 field_guns, 2 heavy_guns and 4 infantry in Milan, round 5 : 4/9 hits, 2.83 expected hits
                    Italy roll dice for 2 colonials, 1 field_gun and 2 infantry in Milan, round 5 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Austria, 2 colonials owned by the France and 2 infantry owned by the France lost in Milan
                    Austria roll dice for 1 cavalry, 2 field_guns, 2 heavy_guns and 3 infantry in Milan, round 6 : 2/8 hits, 2.67 expected hits
                    Italy roll dice for 1 field_gun in Milan, round 6 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the France lost in Milan
                Austria win, taking Milan from Italy with 1 cavalry, 2 field_guns, 2 heavy_guns and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Austria: 10 infantry
                Casualties for Italy: 6 infantry
                Casualties for France: 2 colonials, 1 field_gun and 4 infantry
            Battle in Bosnia
                Austria attack with 1 field_gun and 1 infantry
                Serbia defend with 1 heavy_gun
                    Austria roll dice for 1 field_gun and 1 infantry in Bosnia, round 2 : 1/2 hits, 0.67 expected hits
                    Serbia roll dice for 1 heavy_gun in Bosnia, round 2 : 1/1 hits, 0.67 expected hits
                    1 heavy_gun owned by the Serbia and 1 infantry owned by the Austria lost in Bosnia
                Austria win, taking Bosnia from Serbia with 1 field_gun remaining. Battle score for attacker is 2
                Casualties for Austria: 1 infantry
                Casualties for Serbia: 1 heavy_gun
    
        Non Combat Move - Austria
            6 infantry moved from Trieste to Venice
    
        Place Units - Austria
            3 trenchs placed in Galicia
            4 infantry and 3 trenchs placed in Venice
            3 trenchs placed in Bulgaria
            Austria undo move 2.
            2 field_guns, 2 infantry and 3 trenchs placed in Venice
            6 infantry placed in Tyrol
            5 infantry placed in Hungary
    
        Activate Technology - Austria
            Austria activating subwarfare
    
        Turn Complete - Austria
            Austria collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Austria : -2.17
    Italy : -3.33
    Serbia : 0.33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Italy round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Italy
            1 cavalry, 2 field_guns and 8 infantry moved from Tuscany to Milan
            3 field_guns moved from Piedmont to Milan
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
            1 field_gun moved from Sicily to Sea Zone 58 Tyrrhenian Sea
            1 field_gun and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
            1 infantry moved from Rome to Sea Zone 57 Ligurian Sea
            1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            4 field_guns, 1 heavy_gun and 5 infantry moved from Latium to Tuscany
    
        Purchase Units - Italy
            Italy buy 2 field_guns, 1 heavy_gun, 3 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Italy
            Battle in Milan
                Italy attack with 1 cavalry, 5 field_guns and 8 infantry
                Austria defend with 1 cavalry, 2 field_guns, 2 heavy_guns and 3 infantry
                    Italy roll dice for 1 cavalry, 5 field_guns and 8 infantry in Milan, round 2 : 4/14 hits, 4.00 expected hits
                    Austria roll dice for 1 cavalry, 2 field_guns, 2 heavy_guns and 3 infantry in Milan, round 2 : 3/8 hits, 3.17 expected hits
                    1 cavalry owned by the Austria, 3 infantry owned by the Italy and 3 infantry owned by the Austria lost in Milan
                    Italy roll dice for 1 cavalry, 5 field_guns and 5 infantry in Milan, round 3 : 2/11 hits, 3.50 expected hits
                    Austria roll dice for 2 field_guns and 2 heavy_guns in Milan, round 3 : 0/4 hits, 2.00 expected hits
                    2 field_guns owned by the Austria lost in Milan
                    Italy roll dice for 1 cavalry, 5 field_guns and 5 infantry in Milan, round 4 : 5/11 hits, 3.50 expected hits
                    Austria roll dice for 2 heavy_guns in Milan, round 4 : 2/2 hits, 1.33 expected hits
                    1 infantry owned by the Italy, 1 cavalry owned by the Italy and 2 heavy_guns owned by the Austria lost in Milan
                Italy win, taking Milan from Austria with 5 field_guns and 4 infantry remaining. Battle score for attacker is 15
                Casualties for Italy: 1 cavalry and 4 infantry
                Casualties for Austria: 1 cavalry, 2 field_guns, 2 heavy_guns and 3 infantry
    
        Non Combat Move - Italy
    
        Place Units - Italy
            1 trench placed in Tuscany
            2 field_guns, 1 heavy_gun and 1 trench placed in Piedmont
            3 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italy rolls : : 0.00
    Austria : -1.50
    Italy : 0.00
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Arabia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Combat Move - Arabia
            1 Bedouin moved from Hejaz to Yemen
                  Arabia take Yemen from Turkey
            1 Bedouin moved from Yemen to Oman
                  Arabia take Oman from Turkey
            1 Bedouin moved from Mecca to Arabia
            3 Bedouins moved from Mecca to Hejaz
    
        Purchase Units - Arabia
            Arabia buy 2 Bedouins and 1 trench; Remaining resources: 0 PUs; 
    
        Combat - Arabia
            Battle in Arabia
                Arabia attack with 1 Bedouin
                Turkey defend with 1 trench
                    1 trench owned by the Turkey lost in Arabia
                Arabia win, taking Arabia from Turkey with 1 Bedouin remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 trench
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            1 trench placed in Hejaz
            2 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Turkey round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 5,3,6 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover mustardGas
    
        Combat Move - Turkey
            1 infantry moved from Kuwait to Al-Dammam
            2 infantry moved from Mesopotamia to Arabia
            1 field_gun moved from Mesopotamia to Arabia
            1 cavalry and 2 infantry moved from Jordan to Hejaz
            2 fighters moved from Mesopotamia to Hejaz
            1 field_gun and 1 infantry moved from Palestine to Hejaz
            1 heavy_gun moved from Sinai to Hejaz
    
        Purchase Units - Turkey
            Turkey buy 4 field_guns, 2 gass, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Arabia
                Turkey attack with 1 field_gun and 2 infantry
                Arabia defend with 1 Bedouin
                    Turkey roll dice for 1 field_gun and 2 infantry in Arabia, round 2 : 0/3 hits, 0.83 expected hits
                    Arabia roll dice for 1 Bedouin in Arabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Arabia
                    Turkey roll dice for 1 field_gun and 1 infantry in Arabia, round 3 : 0/2 hits, 0.67 expected hits
                    Arabia roll dice for 1 Bedouin in Arabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Arabia
                    Turkey roll dice for 1 field_gun in Arabia, round 4 : 0/1 hits, 0.33 expected hits
                    Arabia roll dice for 1 Bedouin in Arabia, round 4 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Turkey lost in Arabia
                Arabia win with 1 Bedouin remaining. Battle score for attacker is -10
                Casualties for Turkey: 1 field_gun and 2 infantry
            Battle in Hejaz
                Turkey attack with 1 cavalry, 1 field_gun, 2 fighters, 1 heavy_gun and 3 infantry
                Arabia defend with 5 Bedouins and 1 trench
                    Turkey roll dice for 1 cavalry, 1 field_gun, 2 fighters, 1 heavy_gun and 3 infantry in Hejaz, round 2 : 3/8 hits, 2.67 expected hits
                    Arabia roll dice for 5 Bedouins and 1 trench in Hejaz, round 2 : 2/5 hits, 1.67 expected hits
                    1 trench owned by the Arabia, 2 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Hejaz
                    Turkey roll dice for 1 cavalry, 1 field_gun, 2 fighters, 1 heavy_gun and 1 infantry in Hejaz, round 3 : 2/6 hits, 2.00 expected hits
                    Arabia roll dice for 4 Bedouins in Hejaz, round 3 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Turkey, 2 Bedouins owned by the Arabia and 1 cavalry owned by the Turkey lost in Hejaz
                    Turkey roll dice for 1 field_gun, 2 fighters and 1 heavy_gun in Hejaz, round 4 : 1/4 hits, 1.33 expected hits
                    Arabia roll dice for 2 Bedouins in Hejaz, round 4 : 1/2 hits, 0.67 expected hits
                    1 Bedouin owned by the Arabia and 1 field_gun owned by the Turkey lost in Hejaz
                    Turkey roll dice for 2 fighters and 1 heavy_gun in Hejaz, round 5 : 1/3 hits, 1.00 expected hits
                    Arabia roll dice for 1 Bedouin in Hejaz, round 5 : 0/1 hits, 0.33 expected hits
                    1 Bedouin owned by the Arabia lost in Hejaz
                Turkey win, taking Hejaz from Arabia with 2 fighters and 1 heavy_gun remaining. Battle score for attacker is -4
                Casualties for Turkey: 1 cavalry, 1 field_gun and 3 infantry
                Casualties for Arabia: 5 Bedouins and 1 trench
    
        Non Combat Move - Turkey
            2 fighters moved from Hejaz to Sinai
            1 heavy_gun and 2 infantry moved from Damascus to Jordan
            1 field_gun and 2 infantry moved from Baghdad to Mesopotamia
            2 cavalrys moved from Basra to Al-Dammam
            2 infantry moved from Kurdistan to Armenia
            1 cavalry moved from Georgia to Armenia
            5 infantry moved from Dardanelles to Bulgaria
            2 field_guns and 4 infantry moved from Constantinople to Dardanelles
    
        Place Units - Turkey
            2 submarines placed in Sea Zone 68 Aegean Sea
            2 field_guns, 2 gass and 2 infantry placed in Constantinople
            1 field_gun and 2 infantry placed in Baghdad
            1 field_gun and 2 infantry placed in Damascus
    
        Activate Technology - Turkey
            Turkey activating mustardGas
    
        Turn Complete - Turkey
            Turkey collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Turkey : -1.83
    Arabia : 3.00
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Britain round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 3,6,6 and gets 2 hits
            Britain removing all Technology Tokens after successful research.
            Britain discover mustardGas
    
        Combat Move - Britain
            1 field_gun and 3 heavy_guns moved from Belgium to Rhine
            1 field_gun and 1 infantry moved from London to Sea Zone 15 English Channel
            2 infantry moved from England to Sea Zone 15 English Channel
            1 field_gun and 3 infantry moved from Sea Zone 15 English Channel to Belgium
            1 field_gun and 1 infantry moved from Tuscany to Milan
            1 battlecruiser and 1 cruiser moved from Sea Zone 53 Mid Atlantic to Sea Zone 34 Mid Atlantic
            1 battlecruiser, 2 battleships, 1 cruiser and 2 destroyers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 68 Aegean Sea
            1 field_gun and 1 infantry moved from German Southwest Africa to Northern Rhodesia
            1 infantry moved from Niger to Chad
            1 infantry moved from Port Sudan to Eritrea
            1 battlecruiser, 1 cruiser and 2 destroyers moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            2 gass moved from Bombay to Baluchistan
            1 cavalry moved from Gujarat to Baluchistan
            1 colonial moved from Sindh to Baluchistan
            1 infantry moved from Madras to Deccan
            1 field_gun and 3 infantry moved from Goa to Madras
            2 infantry moved from Bombay to Gujarat
            1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean
            2 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 122 Bismarck Sea
            1 field_gun and 1 infantry moved from Sea Zone 122 Bismarck Sea to Caroline Islands
                  Britain take Caroline Islands from Germany
            1 battlecruiser and 1 cruiser moved from Sea Zone 123 Banda Sea to Sea Zone 122 Bismarck Sea
            1 cavalry and 1 colonial moved from Manitoba to Ontario
            1 colonial moved from Ontario to Quebec
            1 colonial moved from Northwest Territories to Manitoba
            2 colonials and 1 field_gun moved from Quebec to Nova Scotia
    
        Purchase Units - Britain
            Britain buy 1 cruiser, 2 destroyers, 1 field_gun, 1 heavy_gun, 7 infantry, 3 transports and 1 trench; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Baluchistan
                Britain attack with 1 cavalry, 1 colonial and 2 gass
                Neutral defend with 2 infantry
                    Britain roll dice for 2 gass in Baluchistan, round 2 : 1/2 hits, 1.33 expected hits
                    1 infantry owned by the Neutral lost in Baluchistan
                    2 gass owned by the Britain lost in Baluchistan
                    Britain roll dice for 1 cavalry and 1 colonial in Baluchistan, round 2 : 0/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 cavalry owned by the Britain lost in Baluchistan
                    Britain roll dice for 1 colonial in Baluchistan, round 3 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 infantry in Baluchistan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Baluchistan
                Britain loses 0 PUs for violating Baluchistans neutrality.
                Britain win, taking Baluchistan from Neutral with 1 colonial remaining. Battle score for attacker is -6
                Casualties for Neutral: 2 infantry
                Casualties for Britain: 1 cavalry and 2 gass
            Battle in Sea Zone 68 Aegean Sea
                Britain attack with 1 battlecruiser, 2 battleships, 1 cruiser and 2 destroyers
                Turkey defend with 1 battlecruiser, 1 battleship, 4 cruisers and 3 submarines
                    Britain roll dice for 1 battlecruiser, 2 battleships, 1 cruiser and 2 destroyers in Sea Zone 68 Aegean Sea, round 2 : 3/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Turkey
                    Turkey roll dice for 3 submarines in Sea Zone 68 Aegean Sea, round 2 : 0/3 hits, 0.50 expected hits
                    Turkey roll dice for 1 battlecruiser, 1 battleship and 4 cruisers in Sea Zone 68 Aegean Sea, round 2 : 2/6 hits, 3.33 expected hits
                Units damaged: 2 battleships owned by the Britain
                    2 submarines owned by the Turkey lost in Sea Zone 68 Aegean Sea
                    Britain roll dice for 1 battlecruiser, 2 battleships, 1 cruiser and 2 destroyers in Sea Zone 68 Aegean Sea, round 3 : 1/6 hits, 3.17 expected hits
                    Turkey roll dice for 1 submarine in Sea Zone 68 Aegean Sea, round 3 : 1/1 hits, 0.17 expected hits
                    Turkey roll dice for 1 battlecruiser, 1 battleship and 4 cruisers in Sea Zone 68 Aegean Sea, round 3 : 3/6 hits, 3.33 expected hits
                    1 submarine owned by the Turkey, 2 destroyers owned by the Britain, 1 battlecruiser owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 68 Aegean Sea
                    Britain roll dice for 2 battleships in Sea Zone 68 Aegean Sea, round 4 : 2/2 hits, 1.33 expected hits
                    Turkey roll dice for 1 battlecruiser, 1 battleship and 4 cruisers in Sea Zone 68 Aegean Sea, round 4 : 1/6 hits, 3.33 expected hits
                    1 battleship owned by the Britain and 2 cruisers owned by the Turkey lost in Sea Zone 68 Aegean Sea
                    Britain roll dice for 1 battleship in Sea Zone 68 Aegean Sea, round 5 : 1/1 hits, 0.67 expected hits
                    Turkey roll dice for 1 battlecruiser, 1 battleship and 2 cruisers in Sea Zone 68 Aegean Sea, round 5 : 1/4 hits, 2.33 expected hits
                    1 battleship owned by the Britain and 1 cruiser owned by the Turkey lost in Sea Zone 68 Aegean Sea
                Turkey win with 1 battlecruiser, 1 battleship and 1 cruiser remaining. Battle score for attacker is -37
                Casualties for Turkey: 3 cruisers and 3 submarines
                Casualties for Britain: 1 battlecruiser, 2 battleships, 1 cruiser and 2 destroyers
            Battle in Rhine
                Britain attack with 1 field_gun and 3 heavy_guns
                Germany defend with 1 fighter and 3 heavy_guns
                    Britain roll dice for 1 field_gun and 3 heavy_guns in Rhine, round 2 : 2/4 hits, 1.33 expected hits
                    Germany roll dice for 1 fighter and 3 heavy_guns in Rhine, round 2 : 2/4 hits, 2.50 expected hits
                    1 fighter owned by the Germany, 1 heavy_gun owned by the Germany, 1 heavy_gun owned by the Britain and 1 field_gun owned by the Britain lost in Rhine
                    Britain roll dice for 2 heavy_guns in Rhine, round 3 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 2 heavy_guns in Rhine, round 3 : 2/2 hits, 1.33 expected hits
                    1 heavy_gun owned by the Germany and 2 heavy_guns owned by the Britain lost in Rhine
                Germany win with 1 heavy_gun remaining. Battle score for attacker is 0
                Casualties for Britain: 1 field_gun and 3 heavy_guns
                Casualties for Germany: 1 fighter and 2 heavy_guns
    
        Non Combat Move - Britain
    
        Place Units - Britain
            1 destroyer and 1 transport placed in Sea Zone 73 Arabian Sea
            1 cruiser placed in Sea Zone 73 Arabian Sea
            Britain undo move 1.
            1 transport placed in Sea Zone 73 Arabian Sea
            1 destroyer placed in Sea Zone 73 Arabian Sea
            1 field_gun placed in Bombay
            1 destroyer placed in Sea Zone 70 Eastern Mediterranean
            1 heavy_gun and 1 trench placed in Cairo-Suez
            3 infantry placed in Belgium
            4 infantry placed in London
            2 transports placed in Sea Zone 115 Tasman Sea
    
        Activate Technology - Britain
            Britain activating mustardGas
    
        Turn Complete - Britain
            Britain collect 91 PUs; end with 92 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Turkey : -5.00
    Britain : -0.50
    Germany : 0.17
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Russia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 1,5,4,6 and gets 1 hit
            Russia removing all Technology Tokens after successful research.
            Russia discover propaganda
    
        Combat Move - Russia
            1 cavalry moved from Caucasus to Georgia
                  Russia take Georgia from Turkey
            1 cavalry moved from Caucasus to Azerbaijan
                  Russia take Azerbaijan from Turkey
            1 cavalry moved from Azerbaijan to Caucasus
            1 cavalry moved from Georgia to Caucasus
            2 conscripts moved from Vladivostok to Primorsky
            3 infantry moved from Irkutsk to Bratsk
            4 conscripts and 1 field_gun moved from Western Siberian Lowlands to Norilsk
                  Russia take Norilsk from Communists
            2 cavalrys moved from Krasnoyarsk to Norilsk
            2 conscripts moved from Krasnoyarsk to Norilsk
            2 infantry moved from Omsk to Novosibirsk
            3 conscripts moved from Kazakhstan to Novosibirsk
            2 conscripts moved from Kazakhstan to Caucasus
            1 conscript moved from Caucasus to Georgia
            1 field_gun and 1 heavy_gun moved from Don to Belarus
            3 conscripts moved from Minsk to Belarus
            1 conscript and 3 infantry moved from Pskov to Latvia
            3 conscripts moved from Kiev to Odessa
            2 field_guns and 2 infantry moved from Sweden to Stockholm
    
        Purchase Units - Russia
            Russia buy 1 Factory, 5 conscripts, 6 field_guns, 3 gass and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Stockholm
                Russia attack with 2 field_guns and 2 infantry
                Neutral defend with 3 infantry
                    Russia roll dice for 2 field_guns and 2 infantry in Stockholm, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 3 infantry in Stockholm, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral lost in Stockholm
                    Russia roll dice for 2 field_guns and 2 infantry in Stockholm, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 infantry in Stockholm, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Stockholm
                    Russia roll dice for 2 field_guns and 2 infantry in Stockholm, round 4 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 infantry in Stockholm, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russia lost in Stockholm
                    Russia roll dice for 2 field_guns and 1 infantry in Stockholm, round 5 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 infantry in Stockholm, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Stockholm
                Russia loses 0 PUs for violating Stockholms neutrality.
                Russia win, taking Stockholm from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 infantry
                Casualties for Russia: 1 infantry
    
        Non Combat Move - Russia
    
        Place Units - Russia
            1 Factory placed in Caucasus
            1 trench placed in Odessa
            1 trench placed in Belarus
            1 trench placed in Lithuania
            1 trench placed in Bratsk
            1 trench placed in Krasnoyarsk
            1 trench placed in Khabarovsk
            3 conscripts placed in Vladivostok
            2 conscripts placed in Irkutsk
            3 field_guns placed in Kiev
            3 field_guns placed in Minsk
            3 gass placed in St. Petersburg
    
        Activate Technology - Russia
            Russia activating propaganda
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 94 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    Russia : -2.00
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Russia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 1,5,4,6 and gets 1 hit
            Russia removing all Technology Tokens after successful research.
            Russia discover propaganda
    
        Combat Move - Russia
            1 cavalry moved from Caucasus to Georgia
                  Russia take Georgia from Turkey
            1 cavalry moved from Caucasus to Azerbaijan
                  Russia take Azerbaijan from Turkey
            1 cavalry moved from Azerbaijan to Caucasus
            1 cavalry moved from Georgia to Caucasus
            2 conscripts moved from Vladivostok to Primorsky
            3 infantry moved from Irkutsk to Bratsk
            4 conscripts and 1 field_gun moved from Western Siberian Lowlands to Norilsk
                  Russia take Norilsk from Communists
            2 cavalrys moved from Krasnoyarsk to Norilsk
            2 conscripts moved from Krasnoyarsk to Norilsk
            2 infantry moved from Omsk to Novosibirsk
            3 conscripts moved from Kazakhstan to Novosibirsk
            2 conscripts moved from Kazakhstan to Caucasus
            1 conscript moved from Caucasus to Georgia
            1 field_gun and 1 heavy_gun moved from Don to Belarus
            3 conscripts moved from Minsk to Belarus
            1 conscript and 3 infantry moved from Pskov to Latvia
            3 conscripts moved from Kiev to Odessa
            2 field_guns and 2 infantry moved from Sweden to Stockholm
    
        Purchase Units - Russia
            Russia buy 1 Factory, 5 conscripts, 6 field_guns, 3 gass and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Stockholm
                Russia attack with 2 field_guns and 2 infantry
                Neutral defend with 3 infantry
                    Russia roll dice for 2 field_guns and 2 infantry in Stockholm, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 3 infantry in Stockholm, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral lost in Stockholm
                    Russia roll dice for 2 field_guns and 2 infantry in Stockholm, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 infantry in Stockholm, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Stockholm
                    Russia roll dice for 2 field_guns and 2 infantry in Stockholm, round 4 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 infantry in Stockholm, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russia lost in Stockholm
                    Russia roll dice for 2 field_guns and 1 infantry in Stockholm, round 5 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 infantry in Stockholm, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Stockholm
                Russia loses 0 PUs for violating Stockholms neutrality.
                Russia win, taking Stockholm from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 infantry
                Casualties for Russia: 1 infantry
    
        Non Combat Move - Russia
    
        Place Units - Russia
            1 Factory placed in Caucasus
            1 trench placed in Odessa
            1 trench placed in Belarus
            1 trench placed in Lithuania
            1 trench placed in Bratsk
            1 trench placed in Krasnoyarsk
            1 trench placed in Khabarovsk
            3 conscripts placed in Vladivostok
            2 conscripts placed in Irkutsk
            3 field_guns placed in Kiev
            3 field_guns placed in Minsk
            3 gass placed in St. Petersburg
    
        Activate Technology - Russia
            Russia activating propaganda
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 94 PUs; end with 95 PUs
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Turkey owned units to: battleship = 1
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Turkey owned units to: battleship = 0
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    Russia : -2.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Communists round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Communists
            3 cavalrys, 4 conscripts, 1 heavy_gun and 3 infantry moved from Aldan to Khabarovsk
            1 cavalry, 2 conscripts and 3 infantry moved from Sakhe to Khabarovsk
            1 cavalry moved from Evenkia to Aldan
            1 cavalry moved from Tiksi to Aldan
            1 cavalry moved from Aldan to Khabarovsk
            2 field_guns and 1 infantry moved from Yakutsk to Aldan
            2 conscripts moved from Tiksi to Aldan
    
        Purchase Units - Communists
            Communists buy 1 cavalry, 1 field_gun, 1 infantry and 4 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Communists
            Battle in Khabarovsk
                Communists attack with 5 cavalrys, 6 conscripts, 1 heavy_gun and 6 infantry
                Russia defend with 3 conscripts, 1 field_gun and 5 trenchs
                    Communists roll dice for 5 cavalrys, 6 conscripts, 1 heavy_gun and 6 infantry in Khabarovsk, round 2 : 3/13 hits, 2.33 expected hits
                Units damaged: 3 trenchs owned by the Russia
                    Russia roll dice for 3 conscripts, 1 field_gun and 5 trenchs in Khabarovsk, round 2 : 0/4 hits, 0.83 expected hits
                    Communists roll dice for 5 cavalrys, 6 conscripts, 1 heavy_gun and 6 infantry in Khabarovsk, round 3 : 0/13 hits, 2.33 expected hits
                    Russia roll dice for 3 conscripts, 1 field_gun and 5 trenchs in Khabarovsk, round 3 : 1/4 hits, 0.83 expected hits
                    1 conscript owned by the Communists lost in Khabarovsk
                    Communists roll dice for 5 cavalrys, 5 conscripts, 1 heavy_gun and 6 infantry in Khabarovsk, round 4 : 0/13 hits, 2.33 expected hits
                    Russia roll dice for 3 conscripts, 1 field_gun and 5 trenchs in Khabarovsk, round 4 : 1/4 hits, 0.83 expected hits
                    1 conscript owned by the Communists lost in Khabarovsk
                    Communists roll dice for 5 cavalrys, 4 conscripts, 1 heavy_gun and 6 infantry in Khabarovsk, round 5 : 5/13 hits, 2.33 expected hits
                Units damaged: 2 trenchs owned by the Russia
                    Russia roll dice for 3 conscripts, 1 field_gun and 5 trenchs in Khabarovsk, round 5 : 0/4 hits, 0.83 expected hits
                    3 trenchs owned by the Russia lost in Khabarovsk
                    Communists roll dice for 5 cavalrys, 4 conscripts, 1 heavy_gun and 6 infantry in Khabarovsk, round 6 : 2/13 hits, 2.33 expected hits
                    Russia roll dice for 3 conscripts, 1 field_gun and 2 trenchs in Khabarovsk, round 6 : 0/4 hits, 0.83 expected hits
                    2 trenchs owned by the Russia lost in Khabarovsk
                    Communists roll dice for 5 cavalrys, 4 conscripts, 1 heavy_gun and 6 infantry in Khabarovsk, round 7 : 2/13 hits, 2.33 expected hits
                    Russia roll dice for 3 conscripts and 1 field_gun in Khabarovsk, round 7 : 0/4 hits, 0.83 expected hits
                    2 conscripts owned by the Russia lost in Khabarovsk
                    Communists roll dice for 5 cavalrys, 4 conscripts, 1 heavy_gun and 6 infantry in Khabarovsk, round 8 : 0/13 hits, 2.33 expected hits
                    Russia roll dice for 1 conscript and 1 field_gun in Khabarovsk, round 8 : 0/2 hits, 0.50 expected hits
                    Communists roll dice for 5 cavalrys, 4 conscripts, 1 heavy_gun and 6 infantry in Khabarovsk, round 9 : 3/13 hits, 2.33 expected hits
                    Russia roll dice for 1 conscript and 1 field_gun in Khabarovsk, round 9 : 0/2 hits, 0.50 expected hits
                    1 field_gun owned by the Russia and 1 conscript owned by the Russia lost in Khabarovsk
                Communists win, taking Khabarovsk from Russia with 5 cavalrys, 4 conscripts, 1 heavy_gun and 6 infantry remaining. Battle score for attacker is 21
                Casualties for Communists: 2 conscripts
                Casualties for Russia: 3 conscripts, 1 field_gun and 5 trenchs
    
        Non Combat Move - Communists
    
        Place Units - Communists
            2 trenchs placed in Aldan
            2 trenchs placed in Tiksi
            1 cavalry, 1 field_gun and 1 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : : 0.00
    Communists : -3.67
    Russia : -4.00
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: USA round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - USA
            1 field_gun and 1 infantry moved from Charleston to Carolinas
            3 cavalrys and 2 infantry moved from Baja-Sonora to Chihuahua
            1 infantry moved from Texas to Chihuahua
    
        Purchase Units - USA
            USA buy 5 field_guns, 1 submarine and 5 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - USA
            Battle in Chihuahua
                USA attack with 3 cavalrys and 3 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 3 cavalrys and 3 infantry in Chihuahua, round 2 : 2/6 hits, 1.00 expected hits
                    Neutral roll dice for 2 infantry in Chihuahua, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Chihuahua
                USA loses 0 PUs for violating Chihuahuas neutrality.
                USA win, taking Chihuahua from Neutral with 3 cavalrys and 2 infantry remaining. Battle score for attacker is 3
                Casualties for USA: 1 infantry
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - USA
            1 battleship, 2 destroyers and 1 submarine moved from Sea Zone 30 Mid Atlantic to Sea Zone 29 Mid Atlantic
    
        Place Units - USA
            1 submarine and 5 transports placed in Sea Zone 29 Mid Atlantic
            USA undo move 1.
            5 transports placed in Sea Zone 29 Mid Atlantic
            1 submarine placed in Sea Zone 29 Mid Atlantic
            5 field_guns placed in New York
    
        Turn Complete - USA
            USA collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    USA : 1.00
    USA rolls : : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post: Germany round 4

    TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 4,4 and gets 0 hits
    
        Combat Move - Germany
            1 infantry moved from Wurttemburg to Alsace
            1 heavy_gun moved from Rhine to Alsace
            1 infantry moved from Wurttemburg to Rhine
            1 infantry moved from Bavaria to Nassau
            2 infantry moved from Hanover to Westphalia
            3 infantry moved from Holland to Westphalia
            2 infantry moved from Holland to Westphalia
            5 gass moved from Bavaria to Westphalia
            1 infantry moved from Mecklenburg to Holstein
            1 heavy_gun moved from Holstein to Hanover
            2 infantry moved from Mecklenburg to Hanover
            1 cavalry moved from West Prussia to Eastern Poland
            2 heavy_guns moved from Warsaw to Eastern Poland
            1 field_gun and 5 infantry moved from East Prussia to Eastern Poland
            2 infantry moved from East Prussia to Eastern Poland
            3 field_guns and 3 infantry moved from West Prussia to East Prussia
            1 field_gun and 5 infantry moved from Brandenburg to West Prussia
            5 infantry moved from Berlin to Saxony
            1 field_gun moved from Berlin to Saxony
            1 field_gun moved from Berlin to Saxony
            1 infantry moved from Berlin to Saxony
            1 field_gun and 7 infantry moved from Berlin to Brandenburg
            1 field_gun and 1 infantry moved from Dar es Salaam to German East Africa
            1 submarine moved from Sea Zone 20 Labrador Sea to Sea Zone 29 Mid Atlantic
            2 submarines moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 29 Mid Atlantic
            2 submarines moved from Sea Zone 35 Mid Atlantic to Sea Zone 29 Mid Atlantic
    
        Purchase Units - Germany
            Germany buy 1 Factory, 2 field_guns, 4 gass, 2 heavy_guns, 14 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Germany
            Battle in Sea Zone 29 Mid Atlantic
                Germany attack with 5 submarines
                USA defend with 1 battleship, 2 destroyers, 2 submarines and 5 transports
    

    Combat Hit Differential Summary :

    Savegame


  • @Whackamatt submerge subs in sz29?

  • 20 18 17 15

    No, they shall be fodder!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germany round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 4,4 and gets 0 hits
    
        Combat Move - Germany
            1 infantry moved from Wurttemburg to Alsace
            1 heavy_gun moved from Rhine to Alsace
            1 infantry moved from Wurttemburg to Rhine
            1 infantry moved from Bavaria to Nassau
            2 infantry moved from Hanover to Westphalia
            3 infantry moved from Holland to Westphalia
            2 infantry moved from Holland to Westphalia
            5 gass moved from Bavaria to Westphalia
            1 infantry moved from Mecklenburg to Holstein
            1 heavy_gun moved from Holstein to Hanover
            2 infantry moved from Mecklenburg to Hanover
            1 cavalry moved from West Prussia to Eastern Poland
            2 heavy_guns moved from Warsaw to Eastern Poland
            1 field_gun and 5 infantry moved from East Prussia to Eastern Poland
            2 infantry moved from East Prussia to Eastern Poland
            3 field_guns and 3 infantry moved from West Prussia to East Prussia
            1 field_gun and 5 infantry moved from Brandenburg to West Prussia
            5 infantry moved from Berlin to Saxony
            1 field_gun moved from Berlin to Saxony
            1 field_gun moved from Berlin to Saxony
            1 infantry moved from Berlin to Saxony
            1 field_gun and 7 infantry moved from Berlin to Brandenburg
            1 field_gun and 1 infantry moved from Dar es Salaam to German East Africa
            1 submarine moved from Sea Zone 20 Labrador Sea to Sea Zone 29 Mid Atlantic
            2 submarines moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 29 Mid Atlantic
            2 submarines moved from Sea Zone 35 Mid Atlantic to Sea Zone 29 Mid Atlantic
    
        Purchase Units - Germany
            Germany buy 1 Factory, 2 field_guns, 4 gass, 2 heavy_guns, 14 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Germany
            Battle in Sea Zone 29 Mid Atlantic
                Germany attack with 5 submarines
                USA defend with 1 battleship, 2 destroyers, 2 submarines and 5 transports
                    USA roll dice for 2 submarines in Sea Zone 29 Mid Atlantic, round 2 : 0/2 hits, 0.33 expected hits
                    Germany roll dice for 5 submarines in Sea Zone 29 Mid Atlantic, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the USA
                    USA roll dice for 1 battleship, 2 destroyers and 5 transports in Sea Zone 29 Mid Atlantic, round 2 : 2/3 hits, 1.33 expected hits
                    2 submarines owned by the Germany and 1 submarine owned by the USA lost in Sea Zone 29 Mid Atlantic
                    USA roll dice for 1 submarine in Sea Zone 29 Mid Atlantic, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germany lost in Sea Zone 29 Mid Atlantic
                    Germany roll dice for 2 submarines in Sea Zone 29 Mid Atlantic, round 3 : 2/2 hits, 0.67 expected hits
                    USA roll dice for 1 battleship, 2 destroyers and 5 transports in Sea Zone 29 Mid Atlantic, round 3 : 1/3 hits, 1.33 expected hits
                    1 destroyer owned by the USA, 1 submarine owned by the Germany and 1 submarine owned by the USA lost in Sea Zone 29 Mid Atlantic
                    Germany roll dice for 1 submarine in Sea Zone 29 Mid Atlantic, round 4 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 1 battleship, 1 destroyer and 5 transports in Sea Zone 29 Mid Atlantic, round 4 : 0/2 hits, 1.00 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 29 Mid Atlantic, round 5 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 1 battleship, 1 destroyer and 5 transports in Sea Zone 29 Mid Atlantic, round 5 : 0/2 hits, 1.00 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 29 Mid Atlantic, round 6 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 1 battleship, 1 destroyer and 5 transports in Sea Zone 29 Mid Atlantic, round 6 : 2/2 hits, 1.00 expected hits
                    1 submarine owned by the Germany lost in Sea Zone 29 Mid Atlantic
                USA win with 1 battleship, 1 destroyer and 5 transports remaining. Battle score for attacker is -12
                Casualties for Germany: 5 submarines
                Casualties for USA: 1 destroyer and 2 submarines
            Battle in Alsace
                Germany attack with 1 heavy_gun and 1 infantry
                France defend with 1 field_gun
                    Germany roll dice for 1 heavy_gun and 1 infantry in Alsace, round 2 : 1/2 hits, 0.67 expected hits
                    France roll dice for 1 field_gun in Alsace, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 field_gun owned by the France lost in Alsace
                Germany win, taking Alsace from France with 1 heavy_gun remaining. Battle score for attacker is 1
                Casualties for Germany: 1 infantry
                Casualties for France: 1 field_gun
    
        Non Combat Move - Germany
            1 submarine moved from Sea Zone 42 Caribbean Sea to Sea Zone 47 Mid Atlantic
    
        Place Units - Germany
            1 Factory placed in Wurttemburg
            1 submarine and 1 transport placed in Sea Zone 12 Baltic Sea
            1 field_gun, 4 gass and 1 infantry placed in Bavaria
            2 heavy_guns placed in Warsaw
            1 field_gun and 3 infantry placed in Mecklenburg
            2 infantry placed in German New Guinea
            8 infantry placed in Berlin
    
        Turn Complete - Germany
            Germany collect 117 PUs; end with 117 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    USA : -0.17
    France : 0.67
    Germany : 1.00
    

    Savegame

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