@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
VonAlba (Allies+3) vs Simon33 (Axis) BM3 Game I
-
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from South Australia to Queensland 2 infantry moved from New South Wales to Queensland 1 submarine moved from 17 Sea Zone to 34 Sea Zone 1 cruiser moved from 17 Sea Zone to 34 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 46 Sea Zone to New Guinea Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1,6,2 ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from South Australia to Queensland 2 infantry moved from New South Wales to Queensland 1 submarine moved from 17 Sea Zone to 34 Sea Zone 1 cruiser moved from 17 Sea Zone to 34 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 46 Sea Zone to New Guinea Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1,6,2 ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 10 artilleries and 24 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 2 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk Germans take Belarus from Russians 8 armour and 3 mech_infantrys moved from Baltic States to Smolensk Combat - Germans Battle in Novgorod Battle in Ukraine Germans attack with 10 artilleries and 24 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 10 artilleries and 24 infantry in Ukraine, round 2 : 9/34 hits, 9.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 10 artilleries and 24 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 10 armour and 5 mech_infantrys Russians defend with 1 aaGun and 11 infantry Germans roll dice for 10 armour and 5 mech_infantrys in Smolensk, round 2 : 8/15 hits, 5.83 expected hits Russians roll dice for 1 aaGun and 11 infantry in Smolensk, round 2 : 5/11 hits, 3.67 expected hits 8 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Smolensk 10 armour owned by the Germans retreated to Belarus Russians win with 1 aaGun and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 8 infantry Non Combat Move - Germans 2 mech_infantrys moved from Baltic States to Novgorod 1 armour moved from Poland to Novgorod 6 mech_infantrys moved from Western Ukraine to Belarus 1 mech_infantry moved from Eastern Poland to Novgorod 9 artilleries moved from Eastern Poland to Western Ukraine 3 bombers, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Eastern Poland to Western Germany 7 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 2 armour, 1 infantry and 7 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : 2.17 Russians : 0.67 -
I think it was a major mistake to fall back from Bryansk. I’ve picked off a few Soviet infantry on the retreat back so it’s looking pretty good for me here.
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 45 PUs; Russians buy 13 infantry; Remaining resources: 6 PUs; Combat Move - Russians 2 artilleries moved from Archangel to Vologda 1 infantry moved from Smolensk to Vologda 2 infantry moved from Smolensk to Russia 1 artillery and 3 infantry moved from Volgograd to Samara 1 infantry moved from Rostov to Tambov 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 submarine moved from 125 Sea Zone to 127 Sea Zone Combat - Russians Non Combat Move - Russians 1 aaGun moved from Archangel to Vologda 1 aaGun moved from Smolensk to Russia Place Units - Russians 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 25 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Jehol 2 fighters and 1 tactical_bomber moved from Kiangsu to Jehol 2 artilleries and 7 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 artilleries and 3 infantry moved from Burma to India 1 armour and 1 mech_infantry moved from Yunnan to India 2 fighters moved from 39 Sea Zone to India 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 42 Sea Zone to 46 Sea Zone 1 bomber moved from Japan to 22 Sea Zone Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in India, round 2 : 1/9 hits, 3.17 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Jehol Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Jehol to Kiangsu 1 artillery moved from Burma to Shan State 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 5 transports moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from French Indo China to Shan State 2 mech_infantrys moved from Yunnan to India 1 mech_infantry moved from French Indo China to Yunnan 1 infantry moved from Kiangsu to Anhwe 2 bombers moved from French Indo China to Shan State 1 bomber moved from 22 Sea Zone to Japan 2 fighters moved from India to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 tactical_bombers moved from Yunnan to Kiangsu 2 tactical_bombers moved from Yunnan to French Indo China 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 aaGun moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 4 infantry moved from Yunnan to Shan State Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 3 artilleries placed in French Indo China 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : 0.67 Japanese : -2.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 marine moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from French Equatorial Africa to Tanganyika Territory 1 armour moved from French Equatorial Africa to Tanganyika Territory 1 bomber moved from French Equatorial Africa to Tanganyika Territory 2 infantry moved from French Central Africa to French Equatorial Africa 2 submarines moved from 26 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 34 Sea Zone to 46 Sea Zone 3 fighters moved from 34 Sea Zone to 46 Sea Zone 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Caroline Islands to 35 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 34 Sea Zone to 33 Sea Zone Combat - Americans Battle in Celebes Battle in 46 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win, taking Celebes from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Morocco Americans attack with 2 infantry, 1 marine and 2 mech_infantrys Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 35 Sea Zone Americans attack with 3 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tanganyika Territory Americans attack with 1 armour, 1 bomber and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory Americans win, taking Tanganyika Territory from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Philippines Non Combat Move - Americans 3 fighters moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 3 fighters moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Tanganyika Territory to Egypt Place Units - Americans 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry placed in Eastern United States 2 submarines and 2 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Italians : -0,33 Americans : 0,17 Neutral_Axis : -0,33 Japanese : -0,50 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 15 infantry moved from Shensi to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 marine moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from French Equatorial Africa to Tanganyika Territory 1 armour moved from French Equatorial Africa to Tanganyika Territory 1 bomber moved from French Equatorial Africa to Tanganyika Territory 2 infantry moved from French Central Africa to French Equatorial Africa 2 submarines moved from 26 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 34 Sea Zone to 46 Sea Zone 3 fighters moved from 34 Sea Zone to 46 Sea Zone 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Caroline Islands to 35 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 34 Sea Zone to 33 Sea Zone Combat - Americans Battle in Celebes Battle in 46 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win, taking Celebes from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Morocco Americans attack with 2 infantry, 1 marine and 2 mech_infantrys Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 35 Sea Zone Americans attack with 3 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tanganyika Territory Americans attack with 1 armour, 1 bomber and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory Americans win, taking Tanganyika Territory from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Philippines Non Combat Move - Americans 3 fighters moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 3 fighters moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Tanganyika Territory to Egypt Place Units - Americans 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry placed in Eastern United States 2 submarines and 2 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 15 infantry moved from Shensi to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 4 PUs; Combat Move - British 1 bomber moved from Persia to India 2 transports moved from 76 Sea Zone to 71 Sea Zone 2 fighters moved from 76 Sea Zone to 80 Sea Zone 2 fighters moved from Persia to 80 Sea Zone 2 tactical_bombers moved from Persia to 80 Sea Zone 2 infantry moved from Persia to Eastern Persia 1 artillery moved from Persia to Eastern Persia 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Iraq 1 carrier, 3 cruisers and 3 destroyers moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from French West Africa to French Central Africa 1 artillery moved from French West Africa to French Central Africa 1 fighter moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 transport moved from 87 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 4 infantry moved from Egypt to Alexandria 2 artilleries moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan Combat - British Strategic bombing raid in India AA fire in India : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in 80 Sea Zone British attack with 4 fighters and 2 tactical_bombers Japanese defend with 1 destroyer British roll dice for 4 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 80 Sea Zone British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Alexandria British attack with 2 artilleries, 1 fighter and 7 infantry Italians defend with 1 infantry British roll dice for 2 artilleries, 1 fighter and 7 infantry in Alexandria, round 2 : 3/10 hits, 2,67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Alexandria to Egypt 2 fighters moved from 80 Sea Zone to 98 Sea Zone 2 fighters moved from 80 Sea Zone to Persia 2 tactical_bombers moved from 80 Sea Zone to Persia 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Northwest Persia to Persia 2 infantry moved from 87 Sea Zone to French West Africa 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Union of South Africa 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,3 British collect 35 PUs (1 lost to blockades); end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : -0,67 British : 1,00 Americans : 0,17 Neutral_Axis : -0,33 AA fire in India : : 0,83 Japanese : -0,83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 bomber and 2 fighters moved from Greece to 98 Sea Zone Combat - Italians Battle in Malta Italians attack with 1 artillery and 1 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 1 artillery and 1 infantry in Malta, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine British defend with 1 carrier, 3 cruisers, 3 destroyers and 2 fighters Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 3 cruisers, 3 destroyers and 2 fighters in 98 Sea Zone, round 2 : 0/9 hits, 4.17 expected hits 2 destroyers owned by the British lost in 98 Sea Zone Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 98 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits British roll dice for 1 carrier, 3 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 2/7 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British, 3 cruisers owned by the British, 1 submarine owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 98 Sea Zone 1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians retreated to 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 80 Casualties for British: 1 carrier, 3 cruisers, 3 destroyers and 1 fighter Casualties for Italians: 1 submarine 1 fighter owned by the British forced to land in Egypt Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 1 armour, 2 artilleries and 1 infantry moved from Tobruk to Libya 3 fighters moved from 98 Sea Zone to Libya 1 mech_infantry moved from Algeria to Libya 1 infantry moved from Algeria to Tunisia 1 aaGun and 5 infantry moved from Northern Italy to Southern Italy 1 marine moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Bessarabia to Ukraine 2 aaGuns and 2 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 1 infantry placed in Southern Italy 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : -0.67 British : -7.00 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser and 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 artillery and 4 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 2 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser and 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 artillery and 4 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 2 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
i’ve loose all my gb fleet and you loose only a sub :white_frowning_face:
-
@VonAlba said in VonAlba (Allies+3) vs Simon33 (Axis) BM3 Game I:
i’ve loose all my gb fleet and you loose only a sub :white_frowning_face:
Yeah, you were badly diced in that battle. I wasn’t expecting too many ships still floating, if any. Still, can’t imagine the fleet reaching safety.
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs; Germans buy 3 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 3 bombers and 2 fighters moved from Western Ukraine to Russia 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians Germans take Bryansk from Russians 1 armour moved from Novgorod to Belarus Germans take Archangel from Russians Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 3,6,6 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Cleaning up after air battles Non Combat Move - Germans 9 armour and 6 mech_infantrys moved from Belarus to Bryansk 4 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 1 infantry moved from Novgorod to Belarus 1 infantry moved from Vyborg to Finland 8 infantry moved from Karelia to Finland 10 artilleries and 23 infantry moved from Ukraine to Bryansk 3 bombers and 2 fighters moved from Russia to Belarus 3 aaGuns and 9 artilleries moved from Western Ukraine to Bryansk 7 mech_infantrys moved from Eastern Poland to Belarus 1 fighter and 3 tactical_bombers moved from Western Ukraine to Belarus 2 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 2 tactical_bombers moved from Western Germany to Belarus 1 infantry moved from Germany to Western Germany 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 110 Sea Zone to 124 Sea Zone Place Units - Germans 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 3 artilleries placed in France 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 29 PUs; Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries moved from Vologda to Russia 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Kazakhstan 2 fighters moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Tambov to Russia 1 artillery and 3 infantry moved from Samara to Russia 1 infantry moved from Vologda to Russia 3 infantry moved from Manchuria to Jehol Combat - Russians Battle in Jehol Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Russia 1 aaGun moved from Manchuria to Jehol 1 aaGun and 11 infantry moved from Manchuria to Jehol 1 aaGun moved from Vologda to Russia Place Units - Russians 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0,67 Russians : 0,50 Japanese : -0,33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 23 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 armour moved from Shan State to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Yunnan to Hopei Japanese take Hopei from Chinese 2 bombers moved from Shan State to Java 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 3 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 battleships, 3 carriers, 1 cruiser, 1 fighter and 4 transports moved from 37 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 2 bombers moved from Java to Shan State 2 infantry moved from Shan State to Yunnan 2 infantry moved from Shan State to Yunnan 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Kweichow to Hopei 1 armour moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from French Indo China to Kiangsu Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 artillery and 2 infantry placed in India 1 armour and 1 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 3 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,2,3,6 Japanese collect 43 PUs (8 lost to blockades); end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 23 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 armour moved from Shan State to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Yunnan to Hopei Japanese take Hopei from Chinese 2 bombers moved from Shan State to Java 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 3 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 battleships, 3 carriers, 1 cruiser, 1 fighter and 4 transports moved from 37 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 2 bombers moved from Java to Shan State 2 infantry moved from Shan State to Yunnan 2 infantry moved from Shan State to Yunnan 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Kweichow to Hopei 1 armour moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from French Indo China to Kiangsu Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 artillery and 2 infantry placed in India 1 armour and 1 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 3 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,2,3,6 Japanese collect 43 PUs (8 lost to blockades); end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 armour EDIT: Removing units owned by Japanese from Japan: 1 artillery EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery EDIT: Adding units owned by Japanese to Japan: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.00 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 5 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 96 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone 1 bomber moved from Eastern United States to French Equatorial Africa 1 bomber moved from Egypt to Ukraine 2 infantry and 2 mech_infantrys moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan 1 infantry, 1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 infantry, 1 marine, 1 mech_infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 mech_infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in 96 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 42 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 submarines and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java Americans attack with 1 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 1/3 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 35 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 tactical_bomber in 35 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits retreated to 35 Sea Zone Non Combat Move - Americans 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 armour and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from Ukraine to Russia Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 2 infantry and 2 mech_infantrys placed in Eastern United States 5 fighters and 1 infantry placed in Eastern United States 1 armour and 2 infantry placed in Central United States Americans undo move 2. 1 mech_infantry placed in Central United States 2 infantry and 1 mech_infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 89 Sea Zone: 2 transports EDIT: Removing units owned by Americans from 89 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1 Americans collect 61 PUs (1 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans : -0,83 AA fire in Ukraine : : -0,17 Japanese : 0,33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Manchuria to Jehol 1 fighter and 17 infantry moved from Suiyuyan to Chahar Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :





