af2f30a2-54d0-4e67-bcf1-8dd6e981ad8d-dawg-64-v-mike-g40-start-round-5-usa-9.tsvg
i would like you to see if you want to take different sips to tip up carriers for planes in sz42
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 2 fighters and 2 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
1 artillery and 3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 fighter moved from Manchuria to Stanovoj Chrebet
Combat - Japanese
Battle in Stanovoj Chrebet
Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians defend with 7 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Stanovoj Chrebet, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 7 infantry in Stanovoj Chrebet, round 2 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Stanovoj Chrebet
1 artillery owned by the Japanese and 1 armour owned by the Japanese retreated to Buryatia S.S.R.
Russians win with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Japanese
1 fighter moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 carrier moved from 62 Sea Zone to 57 Sea Zone
1 fighter moved from 62 Sea Zone to 57 Sea Zone
1 fighter moved from 62 Sea Zone to 57 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 armour and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 62 Sea Zone
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 fighter moved from Sikang to Chinghai
1 transport moved from 57 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone
1 infantry moved from 57 Sea Zone to Midway
1 bomber moved from Hawaiian Islands to Philippine Islands
Place Units - Japanese
3 armour, 2 fighters and 2 infantry placed in Japan
1 cruiser placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 43 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians : 0.67
Japanese : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - British
British repair damage of 6x factory; Remaining resources: 32 PUs; 0 techTokens;
British buy 2 armour and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 fighter moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 armour moved from India to Burma
1 armour moved from India to Burma
1 armour moved from India to Burma
1 armour moved from India to Burma
1 fighter moved from Trans-Jordan to Burma
1 bomber moved from Trans-Jordan to Burma
1 bomber moved from Trans-Jordan to Burma
1 bomber moved from Trans-Jordan to Burma
1 bomber moved from Trans-Jordan to Burma
Combat - British
Battle in Burma
British attack with 4 armour, 4 bombers, 3 fighters and 3 infantry
Japanese defend with 1 armour, 1 artillery, 2 fighters and 5 infantry
British roll dice for 4 armour, 4 bombers, 3 fighters and 3 infantry in Burma, round 2 : 4/14 hits, 6.67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 5 infantry in Burma, round 2 : 5/9 hits, 3.83 expected hits
4 infantry owned by the Japanese, 3 infantry owned by the British and 2 armour owned by the British lost in Burma
British roll dice for 2 armour, 4 bombers and 3 fighters in Burma, round 3 : 5/9 hits, 5.17 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Burma, round 3 : 2/5 hits, 2.50 expected hits
1 infantry owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 armour owned by the British lost in Burma
British win with 4 bombers and 3 fighters remaining. Battle score for attacker is 15
Casualties for British: 4 armour and 3 infantry
Casualties for Japanese: 1 armour, 1 artillery, 2 fighters and 5 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 bomber moved from Burma to India
1 bomber moved from Burma to India
1 bomber moved from Burma to India
1 bomber moved from Burma to India
1 fighter moved from United Kingdom to Belorussia
1 bomber moved from United Kingdom to Belorussia
Place Units - British
2 armour and 4 infantry placed in United Kingdom
3 infantry placed in India
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
British : -2.83
Japanese : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Italy to Balkans
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to Balkans
1 artillery moved from Italy to Balkans
1 fighter moved from Italy to Balkans
1 fighter moved from Italy to Balkans
1 armour moved from Balkans to Bulgaria Romania
1 artillery moved from Balkans to Bulgaria Romania
Non Combat Move - Italians
Place Units - Italians
2 armour and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 bomber moved from United Kingdom to Karelia S.S.R.
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.
Non Combat Move - Americans
1 bomber moved from Karelia S.S.R. to United Kingdom
2 fighters moved from 2 Sea Zone to Belorussia
1 carrier, 2 cruisers and 3 transports moved from 2 Sea Zone to 9 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 armour moved from Egypt to Persia
3 infantry moved from Libya to Egypt
1 armour moved from Western United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
Place Units - Americans
1 carrier, 1 destroyer and 2 fighters placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 39 PUs; end with 41 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 51 PUs; 0 techTokens;
Germans buy 5 armour, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
3 infantry moved from Baltic States to Belorussia
18 armour moved from Karelia S.S.R. to Belorussia
3 fighters moved from Baltic States to Belorussia
2 fighters moved from 5 Sea Zone to Belorussia
3 bombers moved from Germany to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 18 armour, 3 bombers, 5 fighters and 3 infantry
British defend with 1 bomber and 1 fighter; Americans defend with 2 fighters; Russians defend with 1 aaGun, 19 armour, 4 artilleries and 2 infantry
AA fire in Belorussia : 2/8 hits, 1.33 expected hits
1 fighter owned by the Germans and 1 bomber owned by the Germans lost in Belorussia
Germans roll dice for 18 armour, 2 bombers, 4 fighters and 3 infantry in Belorussia, round 2 : 10/27 hits, 12.83 expected hits
Russians roll dice for 19 armour, 4 artilleries, 1 bomber, 3 fighters and 2 infantry in Belorussia, round 2 : 13/29 hits, 13.67 expected hits
2 infantry owned by the Russians, 3 armour owned by the Russians, 4 artilleries owned by the Russians, 3 infantry owned by the Germans, 10 armour owned by the Germans and 1 bomber owned by the British lost in Belorussia
8 armour owned by the Germans retreated to Karelia S.S.R.
Russians win with 16 armour and 3 fighters remaining. Battle score for attacker is -32
Casualties for Germans: 10 armour, 1 bomber, 1 fighter and 3 infantry
Casualties for British: 1 bomber
Casualties for Russians: 3 armour, 4 artilleries and 2 infantry
Non Combat Move - Germans
2 fighters moved from Belorussia to 5 Sea Zone
2 fighters moved from Belorussia to Karelia S.S.R.
2 bombers moved from Belorussia to Germany
Place Units - Germans
4 armour and 4 infantry placed in Germany
2 infantry placed in Karelia S.S.R.
1 armour placed in Germany
Germans undo move 2.
1 infantry placed in Karelia S.S.R.
1 infantry placed in Germany
Germans undo move 2.
1 armour placed in Germany
Germans undo move 3.
1 infantry placed in Karelia S.S.R.
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
AA fire in Belorussia : : 0.67
Germans : -2.83
Russians : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Chinghai
1 infantry moved from Novosibirsk to Chinghai
2 armour moved from Caucasus to Chinghai
2 fighters moved from Russia to Yakut S.S.R.
4 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
16 armour moved from Belorussia to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
5 armour moved from Russia to Karelia S.S.R.
1 infantry moved from Eastern Ukraine to East Poland
Russians take East Poland from Germans
Combat - Russians
Battle in Chinghai
Russians attack with 2 armour and 2 infantry
Japanese defend with 1 armour and 1 fighter
Russians roll dice for 2 armour and 2 infantry in Chinghai, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 fighter in Chinghai, round 2 : 2/2 hits, 1.17 expected hits
2 infantry owned by the Russians lost in Chinghai
2 armour owned by the Russians retreated to Kazakh S.S.R.
Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Yakut S.S.R.
Russians attack with 2 fighters and 4 infantry
Japanese defend with 1 armour
Russians roll dice for 2 fighters and 4 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Karelia S.S.R.
Russians attack with 21 armour and 1 infantry
Germans defend with 8 armour, 1 factory, 2 fighters and 2 infantry
Russians roll dice for 21 armour and 1 infantry in Karelia S.S.R., round 2 : 12/22 hits, 10.67 expected hits
Germans roll dice for 8 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 8/12 hits, 6.00 expected hits
1 infantry owned by the Russians, 7 armour owned by the Russians, 2 infantry owned by the Germans, 2 fighters owned by the Germans and 8 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 14 armour remaining. Battle score for attacker is 28
Casualties for Russians: 7 armour and 1 infantry
Casualties for Germans: 8 armour, 2 fighters and 2 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Eastern Ukraine
2 fighters moved from Yakut S.S.R. to Evenki National Okrug
2 artilleries moved from Russia to Belorussia
2 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
8 infantry moved from Russia to Belorussia
1 aaGun moved from Belorussia to Karelia S.S.R.
Place Units - Russians
4 infantry placed in Caucasus
3 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : 0.33
Japanese : 1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 transport; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 transport moved from 36 Sea Zone to 61 Sea Zone
1 transport moved from 36 Sea Zone to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from French Indo-China Thailand to Burma
1 armour moved from French Indo-China Thailand to Burma
1 armour moved from Burma to French Indo-China Thailand
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Buryatia S.S.R. to Chinghai
1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Midway to 57 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 57 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
1 fighter moved from Japan to 64 Sea Zone
1 fighter moved from Japan to 64 Sea Zone
1 cruiser moved from 62 Sea Zone to 64 Sea Zone
1 bomber moved from Philippine Islands to India
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Non Combat Move - Japanese
Place Units - Japanese
2 armour, 1 bomber, 2 fighters and 2 infantry placed in Japan
1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 46 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
AA fire in India : : 0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - British
British buy 1 carrier and 2 cruisers; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from India to 36 Sea Zone
1 bomber moved from India to 36 Sea Zone
1 bomber moved from India to 36 Sea Zone
1 bomber moved from India to 36 Sea Zone
Combat - British
Battle in Burma
British attack with 3 fighters and 3 infantry
Japanese defend with 1 armour
British roll dice for 3 fighters and 3 infantry in Burma, round 2 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in 36 Sea Zone
British attack with 4 bombers
Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
British roll dice for 4 bombers in 36 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone
British roll dice for 4 bombers in 36 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
Japanese roll dice for 1 battleship and 2 transports in 36 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the British lost in 36 Sea Zone
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 3 bombers remaining. Battle score for attacker is 42
Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Casualties for British: 1 bomber
Non Combat Move - British
1 fighter moved from Burma to India
1 bomber moved from 36 Sea Zone to India
1 bomber moved from 36 Sea Zone to India
1 bomber moved from 36 Sea Zone to India
1 fighter moved from Belorussia to India
1 fighter moved from Burma to India
1 fighter moved from Burma to India
Place Units - British
1 carrier and 2 cruisers placed in 35 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
British : -1.33
Japanese : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 infantry moved from Italy to Balkans
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Balkans to Bulgaria Romania
1 artillery moved from Balkans to Bulgaria Romania
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Balkans to Bulgaria Romania
1 fighter moved from Balkans to Bulgaria Romania
1 fighter moved from Balkans to Bulgaria Romania
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 fighters moved from Belorussia to 5 Sea Zone
2 bombers moved from United Kingdom to 5 Sea Zone
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 carrier, 2 fighters and 1 transport
Americans roll dice for 2 bombers and 2 fighters in 5 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Germans roll dice for 1 carrier, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
1 fighter owned by the Germans, 1 carrier owned by the Germans, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 5 Sea Zone
retreated to 5 Sea Zone
Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber and 2 fighters
Casualties for Germans: 1 carrier and 1 fighter
1 fighter owned by the Germans forced to land in Germany
Non Combat Move - Americans
1 bomber moved from 5 Sea Zone to Greenland
3 armour moved from Persia to Burma
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Eastern Canada to Western Canada
1 infantry moved from Eastern Canada to Western Canada
1 infantry moved from Western United States to Western Canada
1 carrier, 2 cruisers and 3 transports moved from 9 Sea Zone to 19 Sea Zone
Place Units - Americans
1 carrier, 1 cruiser and 2 fighters placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 37 PUs; end with 37 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Finland
Germans take Finland from Russians
2 bombers moved from Germany to United Kingdom
1 fighter moved from Germany to Poland
5 armour moved from Germany to Poland
6 infantry moved from Germany to Poland
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 3,4 and causes: 7 damage to unit: factory
Bombing raid in United Kingdom causes 7 damage total.
Non Combat Move - Germans
1 infantry moved from Norway to Finland
2 bombers moved from United Kingdom to Germany
Place Units - Germans
1 carrier and 1 destroyer placed in 5 Sea Zone
1 fighter placed in 5 Sea Zone
2 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 armour moved from Kazakh S.S.R. to Chinghai
2 infantry moved from Kazakh S.S.R. to Chinghai
1 infantry moved from Novosibirsk to Chinghai
2 fighters moved from Evenki National Okrug to Chinghai
7 armour moved from Karelia S.S.R. to Finland
Combat - Russians
Battle in Chinghai
Russians attack with 2 armour, 2 fighters and 3 infantry
Japanese defend with 1 armour and 2 fighters
Russians roll dice for 2 armour, 2 fighters and 3 infantry in Chinghai, round 2 : 3/7 hits, 2.50 expected hits
Japanese roll dice for 1 armour and 2 fighters in Chinghai, round 2 : 3/3 hits, 1.83 expected hits
2 fighters owned by the Japanese, 3 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chinghai
Russians win, taking Chinghai from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 16
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 armour and 2 fighters
Battle in Finland
Russians attack with 7 armour
Germans defend with 2 infantry
Russians roll dice for 7 armour in Finland, round 2 : 2/7 hits, 3.50 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 6 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Chinghai to Russia
1 infantry moved from Russia to Caucasus
2 artilleries moved from Belorussia to Karelia S.S.R.
7 infantry moved from Belorussia to Karelia S.S.R.
2 armour moved from Russia to Evenki National Okrug
1 infantry moved from Novosibirsk to Evenki National Okrug
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
Place Units - Russians
4 armour placed in Caucasus
1 artillery and 1 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -1.00
Japanese : 1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 battleship, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Stanovoj Chrebet
3 armour and 2 infantry moved from French Indo-China Thailand to Burma
1 bomber moved from Japan to Burma
1 armour moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to Western Canada
1 fighter moved from 65 Sea Zone to Western Canada
1 fighter moved from 65 Sea Zone to Western Canada
1 fighter moved from 65 Sea Zone to Western Canada
1 fighter moved from 65 Sea Zone to Western Canada
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Combat - Japanese
Battle in Western Canada
Japanese attack with 4 fighters and 1 infantry
Americans defend with 1 armour and 2 infantry
Japanese roll dice for 1 cruiser in Western Canada, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 4 fighters and 1 infantry in Western Canada, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 armour and 2 infantry in Western Canada, round 2 : 2/3 hits, 1.17 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Western Canada
Japanese win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 armour and 2 infantry
Battle in Burma
Japanese attack with 3 armour, 1 bomber and 2 infantry
British defend with 2 infantry; Americans defend with 3 armour
Japanese roll dice for 3 armour, 1 bomber and 2 infantry in Burma, round 2 : 4/6 hits, 2.50 expected hits
British roll dice for 3 armour and 2 infantry in Burma, round 2 : 2/5 hits, 2.17 expected hits
2 infantry owned by the Japanese, 2 armour owned by the Americans and 2 infantry owned by the British lost in Burma
Japanese roll dice for 3 armour and 1 bomber in Burma, round 3 : 2/4 hits, 2.17 expected hits
British roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 armour owned by the Americans lost in Burma
Japanese win, taking Burma from British with 2 armour and 1 bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 3 armour
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Burma to French Indo-China Thailand
1 fighter moved from Western Canada to 65 Sea Zone
1 fighter moved from Western Canada to 65 Sea Zone
1 fighter moved from Western Canada to 65 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 armour moved from 64 Sea Zone to Alaska
1 infantry moved from 64 Sea Zone to Alaska
1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
1 armour moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from Japan to French Indo-China Thailand
1 fighter moved from Japan to Alaska
1 fighter moved from 65 Sea Zone to Alaska
Place Units - Japanese
1 battleship placed in 62 Sea Zone
2 armour, 1 bomber, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 46 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : 1.17
Japanese : 1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - British
British repair damage of 6x factory; Remaining resources: 33 PUs; 0 techTokens;
British buy 1 armour, 1 factory, 1 infantry and 1 transport; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - British
1 fighter moved from India to French Indo-China Thailand
1 fighter moved from India to French Indo-China Thailand
1 fighter moved from India to French Indo-China Thailand
1 fighter moved from India to French Indo-China Thailand
1 bomber moved from India to Burma
1 bomber moved from Burma to French Indo-China Thailand
1 bomber moved from India to French Indo-China Thailand
1 bomber moved from India to French Indo-China Thailand
Combat - British
Battle in French Indo-China Thailand
British attack with 3 bombers and 4 fighters
Japanese defend with 1 bomber and 1 fighter
British roll dice for 3 bombers and 4 fighters in French Indo-China Thailand, round 2 : 7/7 hits, 4.00 expected hits
Japanese roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Japanese, 1 bomber owned by the Japanese and 1 fighter owned by the British lost in French Indo-China Thailand
British win with 3 bombers and 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 fighter
Casualties for Japanese: 1 bomber and 1 fighter
Non Combat Move - British
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo-China Thailand to 37 Sea Zone
1 fighter moved from French Indo-China Thailand to India
1 fighter moved from French Indo-China Thailand to India
1 bomber moved from French Indo-China Thailand to India
1 bomber moved from French Indo-China Thailand to India
1 bomber moved from French Indo-China Thailand to India
Place Units - British
1 armour and 1 infantry placed in India
1 transport placed in 35 Sea Zone
1 factory placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 35 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : 3.00
Japanese : 0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Bulgaria Romania to East Poland
1 infantry moved from Bulgaria Romania to East Poland
1 fighter moved from Bulgaria Romania to East Poland
1 artillery moved from Bulgaria Romania to East Poland
1 fighter moved from Bulgaria Romania to East Poland
1 infantry moved from Bulgaria Romania to Ukraine
1 artillery moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to Balkans
Combat - Italians
Battle in East Poland
Italians attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in East Poland, round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in East Poland, round 3 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in East Poland
Italians win, taking East Poland from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from East Poland to Balkans
1 fighter moved from East Poland to Balkans
Place Units - Italians
3 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : -0.67
Russians : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
3 carriers, 1 cruiser, 3 destroyers and 5 fighters moved from 56 Sea Zone to 65 Sea Zone
1 fighter moved from 56 Sea Zone to 64 Sea Zone
1 bomber moved from Greenland to 65 Sea Zone
Combat - Americans
Battle in 64 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 64 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 65 Sea Zone
Americans attack with 1 bomber, 3 carriers, 1 cruiser, 3 destroyers and 5 fighters
Japanese defend with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 3 destroyers and 5 fighters in 65 Sea Zone, round 2 : 5/13 hits, 5.17 expected hits
Japanese roll dice for 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 65 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 2 cruisers owned by the Japanese lost in 65 Sea Zone
Americans roll dice for 3 carriers, 1 cruiser and 4 fighters in 65 Sea Zone, round 3 : 2/8 hits, 3.00 expected hits
Japanese roll dice for 2 fighters and 1 transport in 65 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 65 Sea Zone
1 transport owned by the Japanese lost in 65 Sea Zone
Americans win with 3 carriers, 1 cruiser and 2 fighters remaining. Battle score for attacker is 21
Casualties for Americans: 1 bomber, 3 destroyers and 3 fighters
Casualties for Japanese: 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Non Combat Move - Americans
2 fighters moved from 65 Sea Zone to Western United States
1 fighter moved from 64 Sea Zone to 65 Sea Zone
1 carrier, 2 cruisers and 3 transports moved from 19 Sea Zone to 55 Sea Zone
1 infantry moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Persia
Place Units - Americans
2 armour, 2 fighters and 2 infantry placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 37 PUs; end with 37 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans : -1.17
Japanese : 2.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
2 armour moved from Germany to Baltic States
9 infantry moved from Poland to Baltic States
5 armour moved from Poland to Baltic States
1 fighter moved from Poland to Baltic States
1 fighter moved from 5 Sea Zone to Baltic States
2 bombers moved from Germany to United Kingdom
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Northwestern Europe to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 5,2 and causes: 7 damage to unit: factory
Bombing raid in United Kingdom causes 7 damage total.
Non Combat Move - Germans
5 infantry moved from Germany to Poland
5 infantry moved from France to Northwestern Europe
2 bombers moved from United Kingdom to Germany
Place Units - Germans
1 transport placed in 5 Sea Zone
3 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 32 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Chinghai to Ningxia
Chinese take Ningxia from Japanese
1 armour moved from Ningxia to Chinghai
1 armour moved from Chinghai to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Chinghai
1 armour moved from Evenki National Okrug to Yakut S.S.R.
1 armour moved from Evenki National Okrug to Yakut S.S.R.
1 armour moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 armour moved from Finland to Karelia S.S.R.
1 armour moved from Finland to Karelia S.S.R.
1 armour moved from Finland to Karelia S.S.R.
1 armour moved from Finland to Karelia S.S.R.
1 armour moved from Finland to Karelia S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 3 armour and 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 4 infantry in Yakut S.S.R., round 2 : 0/7 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 armour and 4 infantry in Yakut S.S.R., round 3 : 1/7 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 3 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Caucasus to Eastern Ukraine
Place Units - Russians
2 armour placed in Karelia S.S.R.
2 armour and 2 infantry placed in Caucasus
1 armour placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians : -3.33
Japanese : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 cruiser, 1 factory, 2 infantry and 2 transports; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Alaska to Central United States
Japanese take Western Canada from British
Japanese take Central United States from Americans
1 infantry moved from Alaska to Western Canada
1 armour moved from Manchuria to Ningxia
Japanese take Ningxia from Chinese
1 armour moved from Burma to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Manchuria to Suiyuan
Combat - Japanese
Non Combat Move - Japanese
1 bomber moved from Japan to Manchuria
1 fighter moved from Alaska to Stanovoj Chrebet
1 fighter moved from Alaska to Stanovoj Chrebet
1 armour moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 fighter moved from Japan to French Indo-China Thailand
2 armour, 1 battleship, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
Place Units - Japanese
1 factory placed in Manchuria
1 cruiser and 2 transports placed in 62 Sea Zone
2 armour and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 53 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 37 PUs; 0 techTokens;
British buy 5 armour and 1 bomber; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 fighter moved from India to 36 Sea Zone
1 fighter moved from India to 36 Sea Zone
1 bomber moved from India to 36 Sea Zone
1 bomber moved from India to 36 Sea Zone
1 bomber moved from India to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 49 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
British take Borneo from Japanese
1 cruiser moved from 35 Sea Zone to 49 Sea Zone
1 carrier moved from 37 Sea Zone to 49 Sea Zone
Combat - British
Battle in 36 Sea Zone
British attack with 3 bombers and 3 fighters
Japanese defend with 1 battleship and 2 transports
British roll dice for 3 bombers and 3 fighters in 36 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Japanese roll dice for 1 battleship and 2 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 36 Sea Zone
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 3 bombers and 3 fighters remaining. Battle score for attacker is 34
Casualties for Japanese: 1 battleship and 2 transports
Non Combat Move - British
1 fighter moved from 36 Sea Zone to India
1 fighter moved from 36 Sea Zone to 49 Sea Zone
1 fighter moved from 36 Sea Zone to 49 Sea Zone
1 bomber moved from 36 Sea Zone to India
1 bomber moved from 36 Sea Zone to India
1 bomber moved from 36 Sea Zone to India
Place Units - British
2 armour placed in Egypt
3 armour placed in India
1 bomber placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
British : -0.50
Japanese : -0.67