@Karl7 no word yet from @dawgoneit so I made his move.
Yama is up
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 bomber and 2 fighters moved from Smolensk to Bryansk
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Bryansk
Italians attack with 1 bomber and 2 fighters
Russians defend with 1 mech_infantry
Italians roll dice for 1 bomber and 2 fighters in Bryansk, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Bryansk
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,6,6,6,1,3,5,3,4,5,3,3
Italians collect 2 PUs (7 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : 2.00
British : 0.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 bomber moved from New Guinea to New Britain
2 submarines moved from 54 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in New Britain
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in New Britain, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in New Britain, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Britain
ANZAC win, taking New Britain from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 bomber moved from New Britain to 49 Sea Zone
1 bomber moved from 49 Sea Zone to Solomon Islands
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to France
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Tunisia to Libya
Turn Complete - French
French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Germans buy 1 airfield, 4 artilleries, 2 destroyers, 1 factory_minor and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
2 bombers moved from Novgorod to Holland Belgium
2 bombers moved from Novgorod to Albania
1 armour moved from Russia to Ukraine
Germans take Bryansk from Russians
Germans take Ukraine from Russians
1 armour moved from Russia to Rostov
Germans take Rostov from Russians
2 fighters moved from Smolensk to Tambov
2 tactical_bombers moved from Smolensk to Tambov
1 fighter moved from Novgorod to 112 Sea Zone
2 bombers moved from Novgorod to 112 Sea Zone
3 tactical_bombers moved from Novgorod to 112 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from Smolensk to Tambov
2 infantry moved from Russia to Tambov
1 tactical_bomber moved from Novgorod to 112 Sea Zone
1 mech_infantry moved from Germany to Western Germany
Combat - Germans
Battle in Western Germany
Germans attack with 4 mech_infantrys
British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 4 mech_infantrys in Western Germany, round 2 : 1/4 hits, 0.67 expected hits
British roll dice for 1 artillery in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Western Germany
Germans win, taking Western Germany from British with 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Holland Belgium
Germans attack with 2 bombers
Americans defend with 1 mech_infantry
Germans roll dice for 2 bombers in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber
Casualties for Americans: 1 mech_infantry
Battle in Tambov
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 3/7 hits, 3.17 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport; Americans defend with 2 destroyers and 4 transports
Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 4 tactical_bombers in 112 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 1 battleship, 1 cruiser, 4 destroyers and 5 transports in 112 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 2 destroyers owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 4 tactical_bombers in 112 Sea Zone, round 3 : 6/7 hits, 4.00 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 5 transports in 112 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 3 transports owned by the Americans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 112 Sea Zone
1 transport owned by the British and 1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 68
Casualties for Germans: 1 cruiser, 1 destroyer and 1 tactical_bomber
Casualties for Americans: 2 destroyers and 4 transports
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Battle in Albania
Germans attack with 2 bombers
British defend with 1 armour
Germans roll dice for 2 bombers in Albania, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Germans and 1 armour owned by the British lost in Albania
Germans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for British: 1 armour
Non Combat Move - Germans
1 bomber moved from Holland Belgium to Germany
2 bombers moved from 112 Sea Zone to Norway
3 tactical_bombers moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
2 infantry moved from Finland to Norway
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
6 aaGuns moved from Belarus to Novgorod
1 fighter moved from Smolensk to Russia
3 fighters and 2 tactical_bombers moved from Tambov to Russia
1 bomber moved from Albania to Southern Italy
Place Units - Germans
3 infantry placed in Russia
1 airfield placed in Norway
2 destroyers placed in 114 Sea Zone
4 artilleries and 4 infantry placed in Germany
3 infantry placed in Novgorod
1 factory_minor placed in Greater Southern Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,1,4,4,6,1,1,3,1,4,4,4
Germans collect 46 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 2.67
British : 1.17
Americans : -0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Samara to Tambov
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Samara to Rostov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Samara
1 infantry moved from Vologda to Samara
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.17
Russians : 0.67
Here it isJap 7.tsvg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
1 bomber moved from United Kingdom to Germany
1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 bomber moved from New Zealand to 41 Sea Zone
1 bomber moved from Shan State to 41 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in 41 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 41 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Northern Italy
Americans attack with 1 artillery and 4 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Germany to France
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 41 Sea Zone to Queensland
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from 54 Sea Zone to Queensland
1 fighter moved from Midway to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.00
Americans : -1.67
Japanese : 0.33
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
1 bomber moved from United Kingdom to Germany
1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 bomber moved from New Zealand to 41 Sea Zone
1 bomber moved from Shan State to 41 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in 41 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 41 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Northern Italy
Americans attack with 1 artillery and 4 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Germany to France
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 41 Sea Zone to Queensland
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from 54 Sea Zone to Queensland
1 fighter moved from Midway to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 bomber moved from France to Germany
1 artillery, 2 fighters and 1 infantry moved from France to Western Germany
1 fighter and 3 infantry moved from Burma to Yunnan
1 armour, 2 infantry and 2 mech_infantrys moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
5 fighters, 1 mech_infantry and 1 tactical_bomber moved from Samara to Kazakhstan
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Western Germany
British attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
British roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Western Germany, round 2 : 1/8 hits, 3.83 expected hits
Germans roll dice for 3 mech_infantrys in Western Germany, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
British roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in Western Germany, round 3 : 4/7 hits, 3.50 expected hits
Germans roll dice for 2 mech_infantrys in Western Germany, round 3 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 artillery owned by the British lost in Western Germany
British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Ukraine
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
British roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour and 1 mech_infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Yunnan
British attack with 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys
Japanese defend with 2 armour and 4 mech_infantrys
British roll dice for 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/9 hits, 2.17 expected hits
Japanese roll dice for 2 armour and 4 mech_infantrys in Yunnan, round 2 : 3/6 hits, 2.33 expected hits
3 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Yunnan, round 3 : 4/6 hits, 1.67 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 3 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for British: 4 infantry
Casualties for Japanese: 2 armour and 4 mech_infantrys
Battle in Kazakhstan
British attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 6/7 hits, 3.33 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Kazakhstan to Samara
1 fighter moved from Yunnan to Burma
2 infantry moved from India to Burma
1 aaGun moved from Shan State to Burma
1 infantry moved from Siam to Shan State
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 transports moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Western Germany to United Kingdom
3 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 bomber moved from Germany to France
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 aaGun moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Northwest Persia to Caucasus
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
1 factory_minor placed in Greece
1 destroyer placed in 71 Sea Zone
1 bomber placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Germans : -1.50
Italians : 0.00
British : 2.50
Americans : -1.67
Japanese : 1.33
AA fire in Germany : : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Russia to Ukraine
2 fighters moved from Russia to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 armour, 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Ukraine
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
2 fighters moved from Ukraine to Russia
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,2,6,4,5,3,1,5,4,4,4,6
Italians collect 2 PUs (3 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : 0.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 47 Sea Zone to 34 Sea Zone
1 bomber moved from Solomon Islands to 34 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
S.A. submerge sub in sz34?
ANZAC attacking Japan sub & destroyer with ANZ bomber & sub.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 47 Sea Zone to 34 Sea Zone
1 bomber moved from Solomon Islands to 34 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 34 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber in 34 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC roll dice for 1 bomber in 34 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is -18
Casualties for ANZAC: 1 bomber and 1 submarine
Non Combat Move - ANZAC
1 artillery moved from New Britain to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
2 fighters moved from Shan State to Burma
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : 1.33
Japan didn’t respond to submerge question, so since I had no destroyer, I submerged Japan sub. Didn’t matter, in 2 rounds I rolled 0-3 and his solo destroyer rolled 2-2; killing my bomber & sub without getting hit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 47 Sea Zone to 34 Sea Zone
1 bomber moved from Solomon Islands to 34 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 34 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber in 34 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC roll dice for 1 bomber in 34 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is -18
Casualties for ANZAC: 1 bomber and 1 submarine
Non Combat Move - ANZAC
1 artillery moved from New Britain to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
2 fighters moved from Shan State to Burma
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Purchase Units - French
French buy 1 aaGun, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from France to Western Germany
French take Western Germany from Germans
Combat - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
Place Units - French
1 artillery and 2 infantry placed in France
French undo move 1.
1 aaGun, 1 artillery and 1 infantry placed in France
1 artillery and 1 infantry placed in Southern France
Turn Complete - French
French collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : 1.33
FRANCE takes W. GERMANY! I’ve never been in a game where France was liberated. It has so much income, it can’t put all its builds in Paris. The Allied economy (PUs) are far above the Axis. But Japan will crush the last of China this coming turn and Germany has Moscow. Getting all that economic advantage to bear against the Axis will be a long, slow process.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 53 PUs;
Germans buy 3 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Southern Italy to 98 Sea Zone
2 mech_infantrys moved from Germany to Northern Italy
4 artilleries and 4 infantry moved from Germany to Western Germany
1 bomber moved from Germany to Northern Italy
2 bombers moved from Norway to Northern Italy
1 tactical_bomber moved from Norway to Northern Italy
1 mech_infantry moved from Russia to Ukraine
Germans take Ukraine from British
2 mech_infantrys moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 2 tactical_bombers moved from Norway to 115 Sea Zone
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 98 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Northern Italy
Germans attack with 3 bombers, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 3 bombers, 2 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 3/6 hits, 2.83 expected hits
Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 3 bombers, 2 mech_infantrys and 1 tactical_bomber in Northern Italy, round 3 : 1/6 hits, 2.83 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 3 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Germans: 1 mech_infantry
Battle in Western Germany
Germans attack with 4 artilleries and 4 infantry
French defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 artilleries and 4 infantry in Western Germany, round 2 : 2/8 hits, 2.67 expected hits
French roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Western Germany
Germans win, taking Western Germany from French with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Tambov
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 115 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
3 infantry moved from Novgorod to Belarus
6 aaGuns moved from Novgorod to Belarus
1 fighter and 2 tactical_bombers moved from 115 Sea Zone to Norway
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Norway
1 tactical_bomber moved from Northern Italy to Greater Southern Germany
1 transport moved from 114 Sea Zone to 115 Sea Zone
Place Units - Germans
3 infantry placed in Greater Southern Germany
Germans undo move 1.
3 infantry placed in Greater Southern Germany
3 infantry placed in Russia
1 destroyer placed in 113 Sea Zone
2 artilleries and 5 infantry placed in Germany
Germans undo move 4.
3 artilleries and 4 infantry placed in Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5,4,4,2,3,1,6,4,3,4,4
Germans collect 44 PUs (5 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.67
French : -0.33
Americans : -0.67
Russians : -0.17
@FMErwinRommel said in Blitzkrieg Banzai !!!:
FRANCE takes W. GERMANY! I’ve never been in a game where France was liberated. It has so much income, it can’t put all its builds in Paris. The Allied economy (PUs) are far above the Axis. But Japan will crush the last of China this coming turn and Germany has Moscow. Getting all that economic advantage to bear against the Axis will be a long, slow process.
Definitely an interesting game.
Stupid me, overlooked the Ger bomber in S. Italy and moved my tt’s from safety of fleet to Egypt with no protection. Need a naval base in Greece for tt’s to escape.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from Samara to Novosibirsk
1 fighter and 1 mech_infantry moved from Samara to Rostov
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 4 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Novosibirsk, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Novosibirsk, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk
retreated to Novosibirsk
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Japanese: 3 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Samara
2 fighters and 2 tactical_bombers moved from Novosibirsk to Samara
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
Japanese : 1.33
I can’t catch a break. Rus in Sam attacked Jpn in Novo with 7 units, power of 19 vs 5 units defense of 10; and the defender rolled as many hits as the attacker. Expected to wipe out the Japanese, even if I didnt take the territory.