Odonis (Axis +5) vs Majikforce (Allies) BML2018

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 2 fighters
                British defend with 1 cruiser; Americans defend with 1 transport
                    Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone
                    1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 9
                Casualties for Italians: 1 fighter
                Casualties for British: 1 cruiser
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : 0.50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 marine moved from Marianas to 22 Sea Zone
            1 cruiser and 1 marine moved from 22 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Queensland to Caroline Islands
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery, 1 bomber, 3 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 1 bomber, 3 infantry and 1 marine in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from Caroline Islands to Paulau Island
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Shan State
            2 fighters moved from Shan State to Sikang
            2 submarines moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 armour placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    AA fire in Caroline Islands : : -0.17
    Japanese : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 armour moved from Rostov to Caucasus
            3 mech_infantrys moved from Ukraine to Volgograd
            1 armour moved from Samara to Novosibirsk
                  Germans take Novosibirsk from British
            1 armour moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 mech_infantry moved from Vologda to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 mech_infantry moved from Vologda to Samara
            1 mech_infantry moved from Samara to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Samara to Volgograd
            3 mech_infantrys moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 armour and 6 mech_infantrys
                British defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 armour and 6 mech_infantrys in Volgograd, round 2 : 1/7 hits, 1.50 expected hits
                    British roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from British with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Caucasus
                Germans attack with 8 armour, 1 fighter and 1 tactical_bomber
                British defend with 2 armour and 1 mech_infantry
                    Germans roll dice for 8 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 8/10 hits, 5.17 expected hits
                    British roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 1 armour owned by the Germans and 2 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 7 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour
                Casualties for British: 2 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
            3 mech_infantrys moved from Western Ukraine to Rostov
            1 aaGun moved from Samara to Volgograd
            3 mech_infantrys moved from Yugoslavia to Bulgaria
            3 mech_infantrys moved from Yugoslavia to Southern Italy
            2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Holland Belgium to France
            2 artilleries and 1 infantry moved from Normandy Bordeaux to France
            1 artillery moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 armour placed in Russia
            3 armour placed in Western Ukraine
            3 infantry placed in France
            3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6
            Germans collect 72 PUs (2 lost to blockades); end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    British : -0.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Combat Move - Japanese
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,6,2,4,6,2,6,3,2,4,1,3
            Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery moved from Cyprus to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
            4 fighters moved from 95 Sea Zone to Northern Italy
            1 battleship, 2 carriers and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            2 bombers moved from Gibraltar to Northern Italy
            2 fighters moved from 96 Sea Zone to Northern Italy
            1 carrier moved from 96 Sea Zone to 97 Sea Zone
            1 artillery moved from Algeria to Tunisia
            1 bomber moved from United Kingdom to France
            1 bomber moved from United Kingdom to Southern France
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Kansu to Timguska
            1 artillery moved from Ulaanbaatar to Dzavhan
            1 infantry moved from Buryatia to Yakut S.S.R.
            2 armour moved from Korea to Buryatia
            1 armour moved from Korea to Buryatia
            1 armour and 2 mech_infantrys moved from Western United States to Eastern United States
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern France causes 4 damage total. 
            Battle in Greece
            Battle in Crete
            Battle in Yugoslavia
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Albania
            Battle in Northern Italy
                Americans attack with 1 artillery, 2 bombers, 6 fighters and 1 infantry
                Italians defend with 2 artilleries, 1 factory_major and 2 infantry
                    Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 2 bombers, 6 fighters and 1 infantry in Northern Italy, round 2 : 5/10 hits, 5.00 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits
                    2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Greece from Italians, taking Crete from Italians, taking Yugoslavia from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Albania from Italians, taking Northern Italy from Italians with 1 artillery, 2 bombers, 6 fighters and 1 infantry remaining. Battle score for attacker is 14
                Casualties for Italians: 2 artilleries and 2 infantry
            Battle in Timguska
                Americans attack with 2 fighters
                Germans defend with 1 armour
                    Americans roll dice for 2 fighters in Timguska, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Timguska
                    Americans roll dice for 1 fighter in Timguska, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 3 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Timguska
                Germans win with 1 armour remaining. Battle score for attacker is -20
                Casualties for Americans: 2 fighters
    
        Non Combat Move - Americans
            2 bombers moved from Northern Italy to 99 Sea Zone
            2 bombers moved from 99 Sea Zone to Cyprus
            6 fighters moved from Northern Italy to 97 Sea Zone
            1 bomber moved from France to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            1 bomber moved from Eastern United States to United Kingdom
            1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 battleship, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            3 armour, 2 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 79 PUs; end with 79 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 114 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 124 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            2 infantry placed in Kansu
            1 infantry placed in Chahar
            1 infantry placed in Jehol
            1 infantry placed in Manchuria
            1 artillery placed in Sikang
            1 artillery placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 fighters moved from Egypt to Bulgaria
            4 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
            2 infantry moved from Sikang to Kazakhstan
    
        Combat - British
            Battle in Bulgaria
                British attack with 3 fighters
                Germans defend with 3 mech_infantrys
                    British roll dice for 3 fighters in Bulgaria, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 3 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Bulgaria
                    British roll dice for 2 fighters in Bulgaria, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bulgaria
                British win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 fighter
                Casualties for Germans: 3 mech_infantrys
            Battle in Kazakhstan
                British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/7 hits, 3.00 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                British win, taking Kazakhstan from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            4 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
            1 artillery moved from Northwest Persia to Persia
            1 infantry moved from Northwest Persia to Persia
            4 mech_infantrys moved from Egypt to Iraq
            2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
            3 armour and 4 mech_infantrys moved from India to Eastern Persia
            1 artillery and 1 infantry moved from West India to Eastern Persia
            1 battleship and 1 transport moved from 79 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from Ethiopia to Egypt
            1 artillery moved from Alexandria to Egypt
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            2 fighters moved from Bulgaria to Greece
            3 aaGuns, 3 artilleries and 3 infantry moved from Sikang to Tsinghai
            1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 infantry moved from Central United States to Eastern United States
            1 fighter moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            1 carrier, 1 destroyer and 2 fighters placed in 110 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            3 armour and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 28 PUs; end with 29 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs
            Some Units in India change ownership: 3 armour and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : -1.33
    British : 1.50
    AA fire in France : : -0.17
    Americans : -1.17
    AA fire in Southern France : : -0.17
    

    Savegame

  • '22 '16

    Just a friendly reminder. I saw that you said in another game thread you would be slow due to a new job. Congrats! No rush.

  • '20 '19 '18 '15 '13

    @majikforce
    Hey sorry for the delay. This one is over, good game!
    Interested in another? Switch sides?

  • '22 '16

    @Odonis GG. We can play another. I have to finish up a game or two before I start another one. I’ll let you know when I am ready.

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